/external/deqp/modules/glshared/ |
glsScissorTests.cpp | 86 const deInt32 posLoc = gl.getAttribLocation(program, "a_position"); 100 const deInt32 posLoc = gl.getAttribLocation(program, "a_position"); 524 const deInt32 defaultFramebuffer = m_renderCtx.getDefaultFramebuffer(); 552 deInt32 i[4]; 557 Color(const deInt32 i_[4]) : type(INT) { i[0] = i_[0]; i[1] = i_[1]; i[2] = i_[2]; i[3] = i_[3]; } 723 const deInt32 i[4] = {0, 0, 0, 0}; 741 const deInt32 i[4] = {127, -127, 0, 127};
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glsAttributeLocationTests.hpp | 98 deInt32 layoutLocation = LOC_UNDEF, 104 deInt32 getLayoutLocation (void) const { return m_layoutLocation; } 111 deInt32 m_layoutLocation;
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glsTextureBufferCase.cpp | 611 const deInt32 location = gl.getUniformLocation(program.getProgram(), "u_vtxSampler"); 620 const deInt32 location = gl.getUniformLocation(program.getProgram(), "u_fragSampler"); 795 deInt32 maxTextureSize; 805 deInt32 maxTextureSize; 814 deInt32 textureBufferAlignment; [all...] |
glsDrawTest.cpp | 447 typedef WrappedType<deInt32> Int; 485 static Fixed create (deInt32 value) { Fixed v; v.m_value = value; return v; } 486 inline deInt32 getValue (void) const { return m_value; } 505 inline operator deInt32 (void) const { return m_value; } 509 deInt32 m_value; [all...] |
/external/deqp/framework/egl/ |
egluConfigInfo.cpp | 30 deInt32 ConfigInfo::getAttribute (deUint32 attribute) const
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/external/deqp/framework/referencerenderer/ |
rrFragmentOperations.hpp | 128 tcu::Vector<deInt32, 4> signedValue; //!< integer targets
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rrRasterizer.hpp | 200 deInt32 m_curRowFragment; //!< Current rasterization position of one fragment in column of lineWidth fragments
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rrRasterizer.cpp | 36 inline deInt64 toSubpixelCoord (deInt32 v) 41 inline deInt32 ceilSubpixelToPixelCoord (deInt64 coord, bool fillEdge) 44 return (deInt32)((coord + ((1ll<<RASTERIZER_SUBPIXEL_BITS) - (fillEdge ? 0 : 1))) >> RASTERIZER_SUBPIXEL_BITS); 46 return (deInt32)((coord + (fillEdge ? 1 : 0)) >> RASTERIZER_SUBPIXEL_BITS); 49 inline deInt32 floorSubpixelToPixelCoord (deInt64 coord, bool fillEdge) 52 return (deInt32)((coord - (fillEdge ? 1 : 0)) >> RASTERIZER_SUBPIXEL_BITS); 54 return (deInt32)((coord - ((1ll<<RASTERIZER_SUBPIXEL_BITS) - (fillEdge ? 0 : 1))) >> RASTERIZER_SUBPIXEL_BITS); 831 const deInt32 lineWidthPixels = (lineWidth > 1.0f) ? (deInt32)floor(lineWidth + 0.5f) : 1; [all...] |
/external/deqp/modules/gles3/functional/ |
es3fFboTestUtil.cpp | 105 deInt32 location = context.getUniformLocation(program, "u_color"); 124 const tcu::IVec4 icolor = castVectorSaturate<deInt32>(color); 223 const tcu::IVec4 icolor = castVectorSaturate<deInt32>(color); 410 const tcu::IVec4 icolor = castVectorSaturate<deInt32>(color); 548 const tcu::IVec4 icolor = castVectorSaturate<deInt32>(color); 656 const tcu::IVec4 icolor = castVectorSaturate<deInt32>(color); 764 const tcu::IVec4 icolor = castVectorSaturate<deInt32>(color); 842 const tcu::IVec4 icolor (castVectorSaturate<deInt32>(color)); [all...] |
es3fDefaultVertexAttributeTests.cpp | 233 GEN_DIRECT_INTEGER_LOADER(deInt32, 4, i, "vertex_attribi_4i", (index, value.x(), value.y(), value.z(), value.w())); 234 GEN_INDIRECT_INTEGER_LOADER(deInt32, 4, iv, "vertex_attribi_4iv");
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es3fMultisampleTests.cpp | [all...] |
/external/deqp/modules/egl/ |
teglNativeColorMappingTests.cpp | 103 deInt32 vertexCompileStatus; 105 deInt32 fragmentCompileStatus; 107 deInt32 linkStatus; 127 deInt32 infoLogLength = 0; 141 deInt32 infoLogLength = 0; 160 deInt32 infoLogLength = 0;
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teglNativeCoordMappingTests.cpp | 103 deInt32 vertexCompileStatus; 105 deInt32 fragmentCompileStatus; 107 deInt32 linkStatus; 127 deInt32 infoLogLength = 0; 141 deInt32 infoLogLength = 0; 160 deInt32 infoLogLength = 0;
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/external/deqp/framework/opengl/simplereference/ |
sglrReferenceContext.cpp | [all...] |
/external/deqp/modules/gles31/functional/ |
es31fMultisampleTests.cpp | 544 deInt32 m_previousIterationColorSum; 583 deInt32 numPixels = (deInt32)renderedImg.getWidth()*(deInt32)renderedImg.getHeight(); 626 deInt32 sumRed = 0; [all...] |
es31fShaderMultisampleInterpolationTests.cpp | 420 const deInt32 range = m_numTargetSamples; 421 const deInt32 offset = 1; 423 const deInt32 offsetLoc = gl.getUniformLocation(m_program->getProgram(), "u_offset"); 424 const deInt32 rangeLoc = gl.getUniformLocation(m_program->getProgram(), "u_range"); [all...] |
es31fDrawTests.cpp | 92 deInt32 baseVertex; 821 deInt32 posLocation = ctx.getAttribLocation(programID, "a_position"); 822 deInt32 offsetLocation = ctx.getAttribLocation(programID, "a_offset"); 823 deInt32 colorLocation = ctx.getAttribLocation(programID, "a_color"); [all...] |
es31fFboTestUtil.cpp | 253 const tcu::IVec4 icolor = castVectorSaturate<deInt32>(color); 402 const tcu::IVec4 icolor = castVectorSaturate<deInt32>(color);
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/external/deqp/modules/gles31/stress/ |
es31sDrawTests.cpp | 68 deInt32 baseVertex; 184 const deInt32 posLocation = gl.glGetAttribLocation(programID, "a_position"); 185 const deInt32 colorLocation = gl.glGetAttribLocation(programID, "a_color");
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/external/deqp/framework/delibs/decpp/ |
deSharedPtr.hpp | 471 deAtomicIncrement32((deInt32 volatile*)&m_state->strongRefCount); 472 deAtomicIncrement32((deInt32 volatile*)&m_state->weakRefCount);
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/external/deqp/framework/delibs/debase/ |
deDefs.h | 136 typedef signed int deInt32;
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/external/deqp/framework/delibs/depool/ |
dePoolArray.h | 296 DE_DECLARE_POOL_ARRAY(deInt32Array, deInt32);
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/external/deqp/modules/gles2/functional/ |
es2fMultisampleTests.cpp | [all...] |
/external/deqp/framework/common/ |
tcuTexture.cpp | 25 #include "deInt32.h" 267 case TextureFormat::SNORM_INT32: return de::max(-1.0f, (float)*((const deInt32*)value) / 2147483647.0f); 273 case TextureFormat::SIGNED_INT32: return (float)*((const deInt32*)value); 291 case TextureFormat::SNORM_INT32: return (int)*((const deInt32*)value); 297 case TextureFormat::SIGNED_INT32: return (int)*((const deInt32*)value); 315 case TextureFormat::SNORM_INT32: *((deInt32*)dst) = convertSatRte<deInt32> (src * 2147483647.0f); break; 321 case TextureFormat::SIGNED_INT32: *((deInt32*)dst) = convertSatRte<deInt32> (src); break; 356 case TextureFormat::SIGNED_INT32: *((deInt32*)dst) = convertSat<deInt32> (src); break [all...] |
/external/deqp/framework/opengl/ |
gluTexture.cpp | 750 deInt32 maxTextureSize = 0; 809 deInt32 maxTextureSize = 0;
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