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    Searched refs:deInt32 (Results 51 - 75 of 109) sorted by null

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  /external/deqp/modules/glshared/
glsScissorTests.cpp 86 const deInt32 posLoc = gl.getAttribLocation(program, "a_position");
100 const deInt32 posLoc = gl.getAttribLocation(program, "a_position");
524 const deInt32 defaultFramebuffer = m_renderCtx.getDefaultFramebuffer();
552 deInt32 i[4];
557 Color(const deInt32 i_[4]) : type(INT) { i[0] = i_[0]; i[1] = i_[1]; i[2] = i_[2]; i[3] = i_[3]; }
723 const deInt32 i[4] = {0, 0, 0, 0};
741 const deInt32 i[4] = {127, -127, 0, 127};
glsAttributeLocationTests.hpp 98 deInt32 layoutLocation = LOC_UNDEF,
104 deInt32 getLayoutLocation (void) const { return m_layoutLocation; }
111 deInt32 m_layoutLocation;
glsTextureBufferCase.cpp 611 const deInt32 location = gl.getUniformLocation(program.getProgram(), "u_vtxSampler");
620 const deInt32 location = gl.getUniformLocation(program.getProgram(), "u_fragSampler");
795 deInt32 maxTextureSize;
805 deInt32 maxTextureSize;
814 deInt32 textureBufferAlignment;
    [all...]
glsDrawTest.cpp 447 typedef WrappedType<deInt32> Int;
485 static Fixed create (deInt32 value) { Fixed v; v.m_value = value; return v; }
486 inline deInt32 getValue (void) const { return m_value; }
505 inline operator deInt32 (void) const { return m_value; }
509 deInt32 m_value;
    [all...]
  /external/deqp/framework/egl/
egluConfigInfo.cpp 30 deInt32 ConfigInfo::getAttribute (deUint32 attribute) const
  /external/deqp/framework/referencerenderer/
rrFragmentOperations.hpp 128 tcu::Vector<deInt32, 4> signedValue; //!< integer targets
rrRasterizer.hpp 200 deInt32 m_curRowFragment; //!< Current rasterization position of one fragment in column of lineWidth fragments
rrRasterizer.cpp 36 inline deInt64 toSubpixelCoord (deInt32 v)
41 inline deInt32 ceilSubpixelToPixelCoord (deInt64 coord, bool fillEdge)
44 return (deInt32)((coord + ((1ll<<RASTERIZER_SUBPIXEL_BITS) - (fillEdge ? 0 : 1))) >> RASTERIZER_SUBPIXEL_BITS);
46 return (deInt32)((coord + (fillEdge ? 1 : 0)) >> RASTERIZER_SUBPIXEL_BITS);
49 inline deInt32 floorSubpixelToPixelCoord (deInt64 coord, bool fillEdge)
52 return (deInt32)((coord - (fillEdge ? 1 : 0)) >> RASTERIZER_SUBPIXEL_BITS);
54 return (deInt32)((coord - ((1ll<<RASTERIZER_SUBPIXEL_BITS) - (fillEdge ? 0 : 1))) >> RASTERIZER_SUBPIXEL_BITS);
831 const deInt32 lineWidthPixels = (lineWidth > 1.0f) ? (deInt32)floor(lineWidth + 0.5f) : 1;
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  /external/deqp/modules/gles3/functional/
es3fFboTestUtil.cpp 105 deInt32 location = context.getUniformLocation(program, "u_color");
124 const tcu::IVec4 icolor = castVectorSaturate<deInt32>(color);
223 const tcu::IVec4 icolor = castVectorSaturate<deInt32>(color);
410 const tcu::IVec4 icolor = castVectorSaturate<deInt32>(color);
548 const tcu::IVec4 icolor = castVectorSaturate<deInt32>(color);
656 const tcu::IVec4 icolor = castVectorSaturate<deInt32>(color);
764 const tcu::IVec4 icolor = castVectorSaturate<deInt32>(color);
842 const tcu::IVec4 icolor (castVectorSaturate<deInt32>(color));
    [all...]
es3fDefaultVertexAttributeTests.cpp 233 GEN_DIRECT_INTEGER_LOADER(deInt32, 4, i, "vertex_attribi_4i", (index, value.x(), value.y(), value.z(), value.w()));
234 GEN_INDIRECT_INTEGER_LOADER(deInt32, 4, iv, "vertex_attribi_4iv");
es3fMultisampleTests.cpp     [all...]
  /external/deqp/modules/egl/
teglNativeColorMappingTests.cpp 103 deInt32 vertexCompileStatus;
105 deInt32 fragmentCompileStatus;
107 deInt32 linkStatus;
127 deInt32 infoLogLength = 0;
141 deInt32 infoLogLength = 0;
160 deInt32 infoLogLength = 0;
teglNativeCoordMappingTests.cpp 103 deInt32 vertexCompileStatus;
105 deInt32 fragmentCompileStatus;
107 deInt32 linkStatus;
127 deInt32 infoLogLength = 0;
141 deInt32 infoLogLength = 0;
160 deInt32 infoLogLength = 0;
  /external/deqp/framework/opengl/simplereference/
sglrReferenceContext.cpp     [all...]
  /external/deqp/modules/gles31/functional/
es31fMultisampleTests.cpp 544 deInt32 m_previousIterationColorSum;
583 deInt32 numPixels = (deInt32)renderedImg.getWidth()*(deInt32)renderedImg.getHeight();
626 deInt32 sumRed = 0;
    [all...]
es31fShaderMultisampleInterpolationTests.cpp 420 const deInt32 range = m_numTargetSamples;
421 const deInt32 offset = 1;
423 const deInt32 offsetLoc = gl.getUniformLocation(m_program->getProgram(), "u_offset");
424 const deInt32 rangeLoc = gl.getUniformLocation(m_program->getProgram(), "u_range");
    [all...]
es31fDrawTests.cpp 92 deInt32 baseVertex;
821 deInt32 posLocation = ctx.getAttribLocation(programID, "a_position");
822 deInt32 offsetLocation = ctx.getAttribLocation(programID, "a_offset");
823 deInt32 colorLocation = ctx.getAttribLocation(programID, "a_color");
    [all...]
es31fFboTestUtil.cpp 253 const tcu::IVec4 icolor = castVectorSaturate<deInt32>(color);
402 const tcu::IVec4 icolor = castVectorSaturate<deInt32>(color);
  /external/deqp/modules/gles31/stress/
es31sDrawTests.cpp 68 deInt32 baseVertex;
184 const deInt32 posLocation = gl.glGetAttribLocation(programID, "a_position");
185 const deInt32 colorLocation = gl.glGetAttribLocation(programID, "a_color");
  /external/deqp/framework/delibs/decpp/
deSharedPtr.hpp 471 deAtomicIncrement32((deInt32 volatile*)&m_state->strongRefCount);
472 deAtomicIncrement32((deInt32 volatile*)&m_state->weakRefCount);
  /external/deqp/framework/delibs/debase/
deDefs.h 136 typedef signed int deInt32;
  /external/deqp/framework/delibs/depool/
dePoolArray.h 296 DE_DECLARE_POOL_ARRAY(deInt32Array, deInt32);
  /external/deqp/modules/gles2/functional/
es2fMultisampleTests.cpp     [all...]
  /external/deqp/framework/common/
tcuTexture.cpp 25 #include "deInt32.h"
267 case TextureFormat::SNORM_INT32: return de::max(-1.0f, (float)*((const deInt32*)value) / 2147483647.0f);
273 case TextureFormat::SIGNED_INT32: return (float)*((const deInt32*)value);
291 case TextureFormat::SNORM_INT32: return (int)*((const deInt32*)value);
297 case TextureFormat::SIGNED_INT32: return (int)*((const deInt32*)value);
315 case TextureFormat::SNORM_INT32: *((deInt32*)dst) = convertSatRte<deInt32> (src * 2147483647.0f); break;
321 case TextureFormat::SIGNED_INT32: *((deInt32*)dst) = convertSatRte<deInt32> (src); break;
356 case TextureFormat::SIGNED_INT32: *((deInt32*)dst) = convertSat<deInt32> (src); break
    [all...]
  /external/deqp/framework/opengl/
gluTexture.cpp 750 deInt32 maxTextureSize = 0;
809 deInt32 maxTextureSize = 0;

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