HomeSort by relevance Sort by last modified time
    Searched full:fragmentcompilestatus (Results 1 - 3 of 3) sorted by null

  /external/deqp/modules/egl/
teglSwapBuffersTests.cpp 140 deInt32 fragmentCompileStatus;
178 gl.getShaderiv(fragmentShader, GL_COMPILE_STATUS, &fragmentCompileStatus);
208 if (linkStatus == 0 || vertexCompileStatus == 0 || fragmentCompileStatus == 0)
214 log << TestLog::Shader(QP_SHADER_TYPE_FRAGMENT, fragmentShaderSource, fragmentCompileStatus != 0, fragmentInfoLog);
223 TCU_CHECK(linkStatus != 0 && vertexCompileStatus != 0 && fragmentCompileStatus != 0);
teglNativeColorMappingTests.cpp 105 deInt32 fragmentCompileStatus;
143 gl.getShaderiv(fragmentShader, GL_COMPILE_STATUS, &fragmentCompileStatus);
173 if (linkStatus == 0 || vertexCompileStatus == 0 || fragmentCompileStatus == 0)
179 log << TestLog::Shader(QP_SHADER_TYPE_FRAGMENT, fragmentShaderSource, fragmentCompileStatus != 0, fragmentInfoLog);
188 TCU_CHECK(linkStatus != 0 && vertexCompileStatus != 0 && fragmentCompileStatus != 0);
teglNativeCoordMappingTests.cpp 105 deInt32 fragmentCompileStatus;
143 gl.getShaderiv(fragmentShader, GL_COMPILE_STATUS, &fragmentCompileStatus);
173 if (linkStatus == 0 || vertexCompileStatus == 0 || fragmentCompileStatus == 0)
179 log << TestLog::Shader(QP_SHADER_TYPE_FRAGMENT, fragmentShaderSource, fragmentCompileStatus != 0, fragmentInfoLog);
188 TCU_CHECK(linkStatus != 0 && vertexCompileStatus != 0 && fragmentCompileStatus != 0);

Completed in 3434 milliseconds