OpenGrok
Home
Sort by relevance
Sort by last modified time
Full Search
Definition
Symbol
File Path
History
|
|
Help
Searched
full:levelheight
(Results
1 - 7
of
7
) sorted by null
/external/chromium_org/third_party/mesa/src/src/mesa/main/
texstorage.c
134
GLint level, levelWidth = width,
levelHeight
= height, levelDepth = depth;
160
levelWidth,
levelHeight
, levelDepth,
164
next_mipmap_level_size(target, &levelWidth, &
levelHeight
, &levelDepth);
168
assert(
levelHeight
> 0);
/external/mesa3d/src/mesa/main/
texstorage.c
134
GLint level, levelWidth = width,
levelHeight
= height, levelDepth = depth;
160
levelWidth,
levelHeight
, levelDepth,
164
next_mipmap_level_size(target, &levelWidth, &
levelHeight
, &levelDepth);
168
assert(
levelHeight
> 0);
/external/replicaisland/src/com/replica/replicaisland/
LevelBuilder.java
47
public GameObject buildBackground(int backgroundImage, int levelWidth, int
levelHeight
) {
105
final float scrollSpeedY = Math.min((float)(height - params.gameHeight) / (
levelHeight
- params.gameHeight), 1.0f);
/external/deqp/modules/gles31/functional/
es31fStencilTexturingTests.cpp
949
const int
levelHeight
= height>>levelNdx;
953
TextureLevel uploadLevel (glu::mapGLInternalFormat(m_format), levelWidth,
levelHeight
);
954
TextureLevel readLevel (TextureFormat(TextureFormat::RGBA, TextureFormat::UNSIGNED_INT32), levelWidth,
levelHeight
);
955
TextureLevel stencilOnlyLevel (TextureFormat(TextureFormat::S, TextureFormat::UNSIGNED_INT8), levelWidth,
levelHeight
);
971
gl.renderbufferStorage(GL_RENDERBUFFER, GL_R32UI, levelWidth,
levelHeight
);
[
all
...]
/external/deqp/modules/gles2/functional/
es2fTextureMipmapTests.cpp
851
const int
levelHeight
= de::max(1, m_height >> levelNdx);
852
const RandomViewport viewport (m_renderCtx.getRenderTarget(), levelWidth,
levelHeight
, deStringHash(getName()) + levelNdx);
[
all
...]
/external/chromium_org/third_party/angle/src/libGLESv2/renderer/d3d/
TextureD3D.cpp
447
GLsizei
levelHeight
= std::max(1, height >> level);
448
mImageArray[level]->redefine(mRenderer, GL_TEXTURE_2D, internalformat, levelWidth,
levelHeight
, 1, true);
[
all
...]
/external/deqp/modules/gles3/functional/
es3fTextureMipmapTests.cpp
890
const int
levelHeight
= de::max(1, m_height >> levelNdx);
891
const RandomViewport viewport (m_renderCtx.getRenderTarget(), levelWidth,
levelHeight
, deStringHash(getName()) + levelNdx);
[
all
...]
Completed in 258 milliseconds