Home | History | Annotate | Download | only in shelf
      1 // Copyright 2013 The Chromium Authors. All rights reserved.
      2 // Use of this source code is governed by a BSD-style license that can be
      3 // found in the LICENSE file.
      4 
      5 #ifndef ASH_SHELF_SHELF_BUTTON_H_
      6 #define ASH_SHELF_SHELF_BUTTON_H_
      7 
      8 #include "ash/ash_export.h"
      9 #include "ui/gfx/shadow_value.h"
     10 #include "ui/views/controls/button/custom_button.h"
     11 #include "ui/views/controls/image_view.h"
     12 
     13 namespace ash {
     14 class ShelfButtonHost;
     15 class ShelfLayoutManager;
     16 
     17 // Button used for items on the launcher, except for the AppList.
     18 class ASH_EXPORT ShelfButton : public views::CustomButton {
     19  public:
     20   // Used to indicate the current state of the button.
     21   enum State {
     22     // Nothing special. Usually represents an app shortcut item with no running
     23     // instance.
     24     STATE_NORMAL    = 0,
     25     // Button has mouse hovering on it.
     26     STATE_HOVERED   = 1 << 0,
     27     // Underlying ShelfItem has a running instance.
     28     STATE_RUNNING   = 1 << 1,
     29     // Underlying ShelfItem is active (i.e. has focus).
     30     STATE_ACTIVE    = 1 << 2,
     31     // Underlying ShelfItem needs user's attention.
     32     STATE_ATTENTION = 1 << 3,
     33     STATE_FOCUSED   = 1 << 4,
     34     // Hide the status (temporarily for some animations).
     35     STATE_HIDDEN = 1 << 5,
     36   };
     37 
     38   virtual ~ShelfButton();
     39 
     40   // Called to create an instance of a ShelfButton.
     41   static ShelfButton* Create(views::ButtonListener* listener,
     42                              ShelfButtonHost* host,
     43                              ShelfLayoutManager* shelf_layout_manager);
     44 
     45   // Sets the image to display for this entry.
     46   void SetImage(const gfx::ImageSkia& image);
     47 
     48   // Retrieve the image to show proxy operations.
     49   const gfx::ImageSkia& GetImage() const;
     50 
     51   // |state| is or'd into the current state.
     52   void AddState(State state);
     53   void ClearState(State state);
     54   int state() const { return state_; }
     55   const ShelfLayoutManager* shelf_layout_manager() const {
     56     return shelf_layout_manager_;
     57   }
     58 
     59   // Returns the bounds of the icon.
     60   gfx::Rect GetIconBounds() const;
     61 
     62   // Overrides to views::CustomButton:
     63   virtual void ShowContextMenu(const gfx::Point& p,
     64                                ui::MenuSourceType source_type) OVERRIDE;
     65 
     66   // View override - needed by unit test.
     67   virtual void OnMouseCaptureLost() OVERRIDE;
     68 
     69  protected:
     70   ShelfButton(views::ButtonListener* listener,
     71               ShelfButtonHost* host,
     72               ShelfLayoutManager* shelf_layout_manager);
     73 
     74   // Class that draws the icon part of a button, so it can be animated
     75   // independently of the rest. This can be subclassed to provide a custom
     76   // implementation, by overriding CreateIconView().
     77   class IconView : public views::ImageView {
     78    public:
     79     IconView();
     80     virtual ~IconView();
     81 
     82     void set_icon_size(int icon_size) { icon_size_ = icon_size; }
     83     int icon_size() const { return icon_size_; }
     84 
     85    private:
     86     // Set to non-zero to force icons to be resized to fit within a square,
     87     // while maintaining original proportions.
     88     int icon_size_;
     89 
     90     DISALLOW_COPY_AND_ASSIGN(IconView);
     91   };
     92 
     93   // View overrides:
     94   virtual bool OnMousePressed(const ui::MouseEvent& event) OVERRIDE;
     95   virtual void OnMouseReleased(const ui::MouseEvent& event) OVERRIDE;
     96   virtual bool OnMouseDragged(const ui::MouseEvent& event) OVERRIDE;
     97   virtual void OnMouseMoved(const ui::MouseEvent& event) OVERRIDE;
     98   virtual void OnMouseEntered(const ui::MouseEvent& event) OVERRIDE;
     99   virtual void OnMouseExited(const ui::MouseEvent& event) OVERRIDE;
    100   virtual void GetAccessibleState(ui::AXViewState* state) OVERRIDE;
    101   virtual void Layout() OVERRIDE;
    102   virtual void ChildPreferredSizeChanged(views::View* child) OVERRIDE;
    103   virtual void OnFocus() OVERRIDE;
    104   virtual void OnBlur() OVERRIDE;
    105   virtual void OnPaint(gfx::Canvas* canvas) OVERRIDE;
    106 
    107   // ui::EventHandler overrides:
    108   virtual void OnGestureEvent(ui::GestureEvent* event) OVERRIDE;
    109 
    110   // Sets the icon image with a shadow.
    111   void SetShadowedImage(const gfx::ImageSkia& bitmap);
    112   // Override for custom initialization.
    113   virtual void Init();
    114   // Override to subclass IconView.
    115   virtual IconView* CreateIconView();
    116   IconView* icon_view() const { return icon_view_; }
    117   ShelfButtonHost* host() const { return host_; }
    118 
    119  private:
    120   class BarView;
    121 
    122   // Returns true if the shelf is horizontal. If this returns false the shelf is
    123   // vertical.
    124   bool IsShelfHorizontal() const;
    125 
    126   // Updates the parts of the button to reflect the current |state_| and
    127   // alignment. This may add or remove views, layout and paint.
    128   void UpdateState();
    129 
    130   // Updates the status bar (bitmap, orientation, visibility).
    131   void UpdateBar();
    132 
    133   ShelfButtonHost* host_;
    134   IconView* icon_view_;
    135   // Draws a bar underneath the image to represent the state of the application.
    136   BarView* bar_;
    137   // The current state of the application, multiple values of AppState are or'd
    138   // together.
    139   int state_;
    140 
    141   ShelfLayoutManager* shelf_layout_manager_;
    142 
    143   gfx::ShadowValues icon_shadows_;
    144 
    145   // If non-null the destuctor sets this to true. This is set while the menu is
    146   // showing and used to detect if the menu was deleted while running.
    147   bool* destroyed_flag_;
    148 
    149   DISALLOW_COPY_AND_ASSIGN(ShelfButton);
    150 };
    151 
    152 }  // namespace ash
    153 
    154 #endif  // ASH_SHELF_SHELF_BUTTON_H_
    155