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      1 // Copyright (c) 2012 The Chromium Authors. All rights reserved.
      2 // Use of this source code is governed by a BSD-style license that can be
      3 // found in the LICENSE file.
      4 
      5 #include "base/win/scoped_handle.h"
      6 
      7 #include <unordered_map>
      8 
      9 #include "base/debug/alias.h"
     10 #include "base/hash.h"
     11 #include "base/lazy_instance.h"
     12 #include "base/logging.h"
     13 #include "base/synchronization/lock_impl.h"
     14 
     15 namespace {
     16 
     17 struct HandleHash {
     18   size_t operator()(const HANDLE& handle) const {
     19     char buffer[sizeof(handle)];
     20     memcpy(buffer, &handle, sizeof(handle));
     21     return base::Hash(buffer, sizeof(buffer));
     22   }
     23 };
     24 
     25 struct Info {
     26   const void* owner;
     27   const void* pc1;
     28   const void* pc2;
     29   DWORD thread_id;
     30 };
     31 typedef std::unordered_map<HANDLE, Info, HandleHash> HandleMap;
     32 
     33 // g_lock protects g_handle_map and g_closing.
     34 typedef base::internal::LockImpl NativeLock;
     35 base::LazyInstance<NativeLock>::Leaky g_lock = LAZY_INSTANCE_INITIALIZER;
     36 base::LazyInstance<HandleMap>::Leaky g_handle_map = LAZY_INSTANCE_INITIALIZER;
     37 bool g_closing = false;
     38 
     39 // g_verifier_enabled is not protected by g_lock because that would require
     40 // using the lock (hence, synchornizing multiple threads) even when the
     41 // verifier is not in use. Note that this variable is initialized to track all
     42 // handles, and it should only move to the disabled state, and never back to
     43 // enabled, because that would crash when seeing handles created while the
     44 // verifier was disabled. This also implies that it is OK if the value change is
     45 // not propagated immediately to all CPUs (as would happen with a lock).
     46 bool g_verifier_enabled = true;
     47 
     48 bool CloseHandleWrapper(HANDLE handle) {
     49   if (!::CloseHandle(handle))
     50     CHECK(false);
     51   return true;
     52 }
     53 
     54 // Simple automatic locking using a native critical section so it supports
     55 // recursive locking.
     56 class AutoNativeLock {
     57  public:
     58   explicit AutoNativeLock(NativeLock& lock) : lock_(lock) {
     59     lock_.Lock();
     60   }
     61 
     62   ~AutoNativeLock() {
     63     lock_.Unlock();
     64   }
     65 
     66  private:
     67   NativeLock& lock_;
     68   DISALLOW_COPY_AND_ASSIGN(AutoNativeLock);
     69 };
     70 
     71 }  // namespace
     72 
     73 namespace base {
     74 namespace win {
     75 
     76 // Static.
     77 bool HandleTraits::CloseHandle(HANDLE handle) {
     78   if (!g_verifier_enabled)
     79     return CloseHandleWrapper(handle);
     80 
     81   AutoNativeLock lock(g_lock.Get());
     82   g_closing = true;
     83   CloseHandleWrapper(handle);
     84   g_closing = false;
     85 
     86   return true;
     87 }
     88 
     89 // Static.
     90 void VerifierTraits::StartTracking(HANDLE handle, const void* owner,
     91                                    const void* pc1, const void* pc2) {
     92   if (!g_verifier_enabled)
     93     return;
     94 
     95   // Grab the thread id before the lock.
     96   DWORD thread_id = GetCurrentThreadId();
     97 
     98   AutoNativeLock lock(g_lock.Get());
     99 
    100   Info handle_info = { owner, pc1, pc2, thread_id };
    101   std::pair<HANDLE, Info> item(handle, handle_info);
    102   std::pair<HandleMap::iterator, bool> result = g_handle_map.Get().insert(item);
    103   if (!result.second) {
    104     Info other = result.first->second;
    105     debug::Alias(&other);
    106     CHECK(false);
    107   }
    108 }
    109 
    110 // Static.
    111 void VerifierTraits::StopTracking(HANDLE handle, const void* owner,
    112                                   const void* pc1, const void* pc2) {
    113   if (!g_verifier_enabled)
    114     return;
    115 
    116   AutoNativeLock lock(g_lock.Get());
    117   HandleMap::iterator i = g_handle_map.Get().find(handle);
    118   if (i == g_handle_map.Get().end())
    119     CHECK(false);
    120 
    121   Info other = i->second;
    122   if (other.owner != owner) {
    123     debug::Alias(&other);
    124     CHECK(false);
    125   }
    126 
    127   g_handle_map.Get().erase(i);
    128 }
    129 
    130 void DisableHandleVerifier() {
    131   g_verifier_enabled = false;
    132 }
    133 
    134 void OnHandleBeingClosed(HANDLE handle) {
    135   AutoNativeLock lock(g_lock.Get());
    136   if (g_closing)
    137     return;
    138 
    139   HandleMap::iterator i = g_handle_map.Get().find(handle);
    140   if (i == g_handle_map.Get().end())
    141     return;
    142 
    143   Info other = i->second;
    144   debug::Alias(&other);
    145   CHECK(false);
    146 }
    147 
    148 }  // namespace win
    149 }  // namespace base
    150