1 // Copyright 2012 The Chromium Authors. All rights reserved. 2 // Use of this source code is governed by a BSD-style license that can be 3 // found in the LICENSE file. 4 5 #ifndef CC_LAYERS_APPEND_QUADS_DATA_H_ 6 #define CC_LAYERS_APPEND_QUADS_DATA_H_ 7 8 #include "base/basictypes.h" 9 #include "cc/quads/render_pass_id.h" 10 11 namespace cc { 12 13 struct AppendQuadsData { 14 AppendQuadsData() 15 : num_incomplete_tiles(0), 16 num_missing_tiles(0), 17 visible_content_area(0), 18 approximated_visible_content_area(0), 19 render_pass_id(0, 0) {} 20 21 explicit AppendQuadsData(RenderPassId render_pass_id) 22 : num_incomplete_tiles(0), 23 num_missing_tiles(0), 24 visible_content_area(0), 25 approximated_visible_content_area(0), 26 render_pass_id(render_pass_id) {} 27 28 // Set by the layer appending quads. 29 int64 num_incomplete_tiles; 30 // Set by the layer appending quads. 31 int64 num_missing_tiles; 32 // Set by the layer appending quads. 33 int64 visible_content_area; 34 // Set by the layer appending quads. 35 int64 approximated_visible_content_area; 36 // Given to the layer appending quads. 37 const RenderPassId render_pass_id; 38 }; 39 40 } // namespace cc 41 #endif // CC_LAYERS_APPEND_QUADS_DATA_H_ 42