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      1 // Copyright (c) 2012 The Chromium Authors. All rights reserved.
      2 // Use of this source code is governed by a BSD-style license that can be
      3 // found in the LICENSE file.
      4 
      5 #ifndef CHROME_BROWSER_UI_COCOA_PANELS_MOUSE_DRAG_CONTROLLER_H_
      6 #define CHROME_BROWSER_UI_COCOA_PANELS_MOUSE_DRAG_CONTROLLER_H_
      7 
      8 #import <Cocoa/Cocoa.h>
      9 
     10 // When Drag is cancelled by hitting ESC key, we may still receive
     11 // the mouseDragged events but should ignore them until the mouse button is
     12 // released. Use these simple states to track this condition.
     13 enum PanelDragState {
     14   PANEL_DRAG_CAN_START,  // Mouse key went down, drag may be started.
     15   PANEL_DRAG_IN_PROGRESS,
     16   PANEL_DRAG_SUPPRESSED  // Ignore drag events until PANEL_DRAG_CAN_START.
     17 };
     18 
     19 @class MouseDragController;
     20 
     21 @protocol MouseDragControllerClient
     22 // Called on initial mouseDown. Followed by dragStarted/dragProgress/dragEnded
     23 // (which can be skipped if the drag didn't start) and then by cleanupAfterDrag.
     24 - (void)prepareForDrag;
     25 
     26 // Called wehen drag threshold was exceeded and actual drag should start.
     27 // Note that the drag is processed using a local nested message loop.
     28 // |initialMouseLocation| is in containing NSWindow's coordinates.
     29 - (void)dragStarted:(NSPoint)initialMouseLocation;
     30 
     31 // Called 0 to multiple times between dragStarted and dragEnded, to report
     32 // current mouse location. |mouseLocation| is in window coordinates.
     33 - (void)dragProgress:(NSPoint)mouseLocation;
     34 
     35 - (void)dragEnded:(BOOL)cancelled;
     36 
     37 // Always complements prepareForDrag. Clients which create a MouseDragController
     38 // in their mouseDown may release it in this method.
     39 - (void)cleanupAfterDrag;
     40 @end
     41 
     42 // This class encapsulates the mouse drag start/progress/termination logic,
     43 // including having a threashold before actually starting a drag and termination
     44 // of the drag on ESC, mouseUp and other operations. It also hosts the nested
     45 // message loop that is used during the drag operation.
     46 //
     47 // The client of the controller should be a NSView implementing
     48 // MouseDragControllerClient protocol. The client simply delegates mouse events
     49 // to the controller, and controller invokes higher-level
     50 // dragStarted/dragProgress/dragEnded callbacks on the client.
     51 // The controller can be created in initial mouseDown and then released in the
     52 // cleanupAfterDrag callback, or it can be preallocated and used across multiple
     53 // drag operations.
     54 //
     55 // The pattern of usage:
     56 // Lets say MyView is a NSView <MouseDragControllerClient>
     57 //
     58 // First, create an instance of MouseDragController and init it:
     59 //     dragController_.reset([[MouseDragController alloc] initWithClient:self]);
     60 // then delegate mouse messages to it:
     61 //
     62 // - (void)mouseDown:(NSEvent*)event {
     63 //   if (needToStartADrag(event))
     64 //     [dragController_ mouseDown:event];
     65 // }
     66 //
     67 // - (void)mouseDragged:(NSEvent*)event {
     68 //   [dragController_ mouseDragged:event];
     69 // }
     70 //
     71 // - (void)mouseUp:(NSEvent*)event {
     72 //   [dragController_ mouseUp:event];
     73 // }
     74 //
     75 // That's it. When user starts a drag, the client's callbacks will be invoked.
     76 
     77 @interface MouseDragController : NSObject {
     78  @private
     79    NSPoint initialMouseLocation_;  // In NSWindow's coordinate system.
     80    PanelDragState dragState_;
     81    NSView<MouseDragControllerClient>* client_;  // Weak, owns this object.
     82 };
     83 
     84 - (MouseDragController*)
     85     initWithClient:(NSView<MouseDragControllerClient>*)client;
     86 
     87 // Accessors.
     88 - (NSView<MouseDragControllerClient>*)client;
     89 - (NSPoint)initialMouseLocation;
     90 
     91 // These should be called from corresponding methods of hosting NSView.
     92 - (void)mouseDown:(NSEvent*)event;
     93 - (void)mouseDragged:(NSEvent*)event;
     94 - (void)mouseUp:(NSEvent*)event;
     95 @end
     96 
     97 #endif  // CHROME_BROWSER_UI_COCOA_PANELS_MOUSE_DRAG_CONTROLLER_H_
     98