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      1 // Copyright 2014 The Chromium Authors. All rights reserved.
      2 // Use of this source code is governed by a BSD-style license that can be
      3 // found in the LICENSE file.
      4 
      5 #ifndef MEDIA_CAST_FRAMER_FRAMER_H_
      6 #define MEDIA_CAST_FRAMER_FRAMER_H_
      7 
      8 #include <map>
      9 
     10 #include "base/basictypes.h"
     11 #include "base/memory/linked_ptr.h"
     12 #include "base/memory/scoped_ptr.h"
     13 #include "base/time/tick_clock.h"
     14 #include "base/time/time.h"
     15 #include "media/cast/net/rtcp/rtcp.h"
     16 #include "media/cast/net/rtp/cast_message_builder.h"
     17 #include "media/cast/net/rtp/frame_buffer.h"
     18 #include "media/cast/net/rtp/rtp_receiver_defines.h"
     19 
     20 namespace media {
     21 namespace cast {
     22 
     23 typedef std::map<uint32, linked_ptr<FrameBuffer> > FrameList;
     24 
     25 class Framer {
     26  public:
     27   Framer(base::TickClock* clock,
     28          RtpPayloadFeedback* incoming_payload_feedback,
     29          uint32 ssrc,
     30          bool decoder_faster_than_max_frame_rate,
     31          int max_unacked_frames);
     32   ~Framer();
     33 
     34   // Return true when receiving the last packet in a frame, creating a
     35   // complete frame. If a duplicate packet for an already complete frame is
     36   // received, the function returns false but sets |duplicate| to true.
     37   bool InsertPacket(const uint8* payload_data,
     38                     size_t payload_size,
     39                     const RtpCastHeader& rtp_header,
     40                     bool* duplicate);
     41 
     42   // Extracts a complete encoded frame - will only return a complete and
     43   // decodable frame. Returns false if no such frames exist.
     44   // |next_frame| will be set to true if the returned frame is the very
     45   // next frame. |have_multiple_complete_frames| will be set to true
     46   // if there are more decodadble frames available.
     47   bool GetEncodedFrame(EncodedFrame* video_frame,
     48                        bool* next_frame,
     49                        bool* have_multiple_complete_frames);
     50 
     51   // TODO(hubbe): Move this elsewhere.
     52   void AckFrame(uint32 frame_id);
     53 
     54   void ReleaseFrame(uint32 frame_id);
     55 
     56   // Reset framer state to original state and flush all pending buffers.
     57   void Reset();
     58   bool TimeToSendNextCastMessage(base::TimeTicks* time_to_send);
     59   void SendCastMessage();
     60 
     61   bool Empty() const;
     62   bool FrameExists(uint32 frame_id) const;
     63   uint32 NewestFrameId() const;
     64 
     65   void RemoveOldFrames(uint32 frame_id);
     66 
     67   // Identifies the next frame to be released (rendered).
     68   bool NextContinuousFrame(uint32* frame_id) const;
     69   uint32 LastContinuousFrame() const;
     70 
     71   bool NextFrameAllowingSkippingFrames(uint32* frame_id) const;
     72   bool HaveMultipleDecodableFrames() const;
     73 
     74   int NumberOfCompleteFrames() const;
     75   void GetMissingPackets(uint32 frame_id,
     76                          bool last_frame,
     77                          PacketIdSet* missing_packets) const;
     78 
     79  private:
     80   bool ContinuousFrame(FrameBuffer* frame) const;
     81   bool DecodableFrame(FrameBuffer* frame) const;
     82 
     83   const bool decoder_faster_than_max_frame_rate_;
     84   FrameList frames_;
     85   scoped_ptr<CastMessageBuilder> cast_msg_builder_;
     86   bool waiting_for_key_;
     87   uint32 last_released_frame_;
     88   uint32 newest_frame_id_;
     89 
     90   DISALLOW_COPY_AND_ASSIGN(Framer);
     91 };
     92 
     93 }  //  namespace cast
     94 }  //  namespace media
     95 
     96 #endif  // MEDIA_CAST_FRAMER_FRAMER_H_
     97