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      1 // Copyright (c) 2011 The Chromium Authors. All rights reserved.
      2 // Use of this source code is governed by a BSD-style license that can be
      3 // found in the LICENSE file.
      4 
      5 #ifndef NET_UDP_UDP_SOCKET_H_
      6 #define NET_UDP_UDP_SOCKET_H_
      7 
      8 #include "build/build_config.h"
      9 
     10 #if defined(OS_WIN)
     11 #include "net/udp/udp_socket_win.h"
     12 #elif defined(OS_POSIX)
     13 #include "net/udp/udp_socket_libevent.h"
     14 #endif
     15 
     16 namespace net {
     17 
     18 // UDPSocket
     19 // Accessor API for a UDP socket in either client or server form.
     20 //
     21 // Client form:
     22 // In this case, we're connecting to a specific server, so the client will
     23 // usually use:
     24 //       Connect(address)    // Connect to a UDP server
     25 //       Read/Write          // Reads/Writes all go to a single destination
     26 //
     27 // Server form:
     28 // In this case, we want to read/write to many clients which are connecting
     29 // to this server.  First the server 'binds' to an addres, then we read from
     30 // clients and write responses to them.
     31 // Example:
     32 //       Bind(address/port)  // Binds to port for reading from clients
     33 //       RecvFrom/SendTo     // Each read can come from a different client
     34 //                           // Writes need to be directed to a specific
     35 //                           // address.
     36 #if defined(OS_WIN)
     37 typedef UDPSocketWin UDPSocket;
     38 #elif defined(OS_POSIX)
     39 typedef UDPSocketLibevent UDPSocket;
     40 #endif
     41 
     42 }  // namespace net
     43 
     44 #endif  // NET_UDP_UDP_SOCKET_H_
     45