Home | History | Annotate | Download | only in custom
      1 /*
      2  * Copyright (C) 2009 Google Inc. All rights reserved.
      3  *
      4  * Redistribution and use in source and binary forms, with or without
      5  * modification, are permitted provided that the following conditions are
      6  * met:
      7  *
      8  *     * Redistributions of source code must retain the above copyright
      9  * notice, this list of conditions and the following disclaimer.
     10  *     * Redistributions in binary form must reproduce the above
     11  * copyright notice, this list of conditions and the following disclaimer
     12  * in the documentation and/or other materials provided with the
     13  * distribution.
     14  *     * Neither the name of Google Inc. nor the names of its
     15  * contributors may be used to endorse or promote products derived from
     16  * this software without specific prior written permission.
     17  *
     18  * THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
     19  * "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT
     20  * LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR
     21  * A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT
     22  * OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL,
     23  * SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT
     24  * LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE,
     25  * DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY
     26  * THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
     27  * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
     28  * OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
     29  */
     30 
     31 #include "config.h"
     32 #include "bindings/core/v8/V8MessageChannel.h"
     33 
     34 #include "bindings/core/v8/V8Binding.h"
     35 #include "bindings/core/v8/V8HiddenValue.h"
     36 #include "bindings/core/v8/V8MessagePort.h"
     37 #include "core/dom/MessageChannel.h"
     38 #include "core/workers/WorkerGlobalScope.h"
     39 #include "wtf/RefPtr.h"
     40 
     41 namespace blink {
     42 
     43 void V8MessageChannel::constructorCustom(const v8::FunctionCallbackInfo<v8::Value>& info)
     44 {
     45     ExecutionContext* context = currentExecutionContext(info.GetIsolate());
     46 
     47     RefPtrWillBeRawPtr<MessageChannel> obj = MessageChannel::create(context);
     48 
     49     v8::Local<v8::Object> wrapper = info.Holder();
     50 
     51     // Create references from the MessageChannel wrapper to the two
     52     // MessagePort wrappers to make sure that the MessagePort wrappers
     53     // stay alive as long as the MessageChannel wrapper is around.
     54     V8HiddenValue::setHiddenValue(info.GetIsolate(), wrapper, V8HiddenValue::port1(info.GetIsolate()), toV8(obj->port1(), info.Holder(), info.GetIsolate()));
     55     V8HiddenValue::setHiddenValue(info.GetIsolate(), wrapper, V8HiddenValue::port2(info.GetIsolate()), toV8(obj->port2(), info.Holder(), info.GetIsolate()));
     56 
     57     V8DOMWrapper::associateObjectWithWrapper<V8MessageChannel>(obj.release(), &wrapperTypeInfo, wrapper, info.GetIsolate());
     58     info.GetReturnValue().Set(wrapper);
     59 }
     60 
     61 } // namespace blink
     62