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      1 /*
      2  * Copyright (C) 2013 Apple Inc. All rights reserved.
      3  *
      4  * Redistribution and use in source and binary forms, with or without
      5  * modification, are permitted provided that the following conditions
      6  * are met:
      7  *
      8  * 1.  Redistributions of source code must retain the above copyright
      9  *     notice, this list of conditions and the following disclaimer.
     10  * 2.  Redistributions in binary form must reproduce the above copyright
     11  *     notice, this list of conditions and the following disclaimer in the
     12  *     documentation and/or other materials provided with the distribution.
     13  * 3.  Neither the name of Apple Computer, Inc. ("Apple") nor the names of
     14  *     its contributors may be used to endorse or promote products derived
     15  *     from this software without specific prior written permission.
     16  *
     17  * THIS SOFTWARE IS PROVIDED BY APPLE AND ITS CONTRIBUTORS "AS IS" AND ANY
     18  * EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED
     19  * WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE
     20  * DISCLAIMED. IN NO EVENT SHALL APPLE OR ITS CONTRIBUTORS BE LIABLE FOR ANY
     21  * DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES
     22  * (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES;
     23  * LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND
     24  * ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
     25  * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF
     26  * THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
     27  */
     28 
     29 #ifndef FrameConsole_h
     30 #define FrameConsole_h
     31 
     32 #include "bindings/core/v8/ScriptState.h"
     33 #include "core/frame/ConsoleTypes.h"
     34 #include "platform/heap/Handle.h"
     35 #include "wtf/Forward.h"
     36 #include "wtf/PassOwnPtr.h"
     37 
     38 namespace blink {
     39 
     40 class ConsoleMessage;
     41 class ConsoleMessageStorage;
     42 class DocumentLoader;
     43 class ResourceResponse;
     44 class ScriptCallStack;
     45 class WorkerGlobalScopeProxy;
     46 
     47 // FrameConsole takes per-frame console messages and routes them up through the FrameHost to the ChromeClient and Inspector.
     48 // It's meant as an abstraction around ChromeClient calls and the way that Blink core/ can add messages to the console.
     49 class FrameConsole FINAL : public NoBaseWillBeGarbageCollected<FrameConsole> {
     50     DECLARE_EMPTY_DESTRUCTOR_WILL_BE_REMOVED(FrameConsole);
     51 public:
     52     static PassOwnPtrWillBeRawPtr<FrameConsole> create(LocalFrame& frame)
     53     {
     54         return adoptPtrWillBeNoop(new FrameConsole(frame));
     55     }
     56 
     57     void addMessage(PassRefPtrWillBeRawPtr<ConsoleMessage>);
     58     void adoptWorkerMessagesAfterTermination(WorkerGlobalScopeProxy*);
     59 
     60     void reportResourceResponseReceived(DocumentLoader*, unsigned long requestIdentifier, const ResourceResponse&);
     61 
     62     static String formatStackTraceString(const String& originalMessage, PassRefPtrWillBeRawPtr<ScriptCallStack>);
     63 
     64     static void mute();
     65     static void unmute();
     66 
     67     ConsoleMessageStorage* messageStorage();
     68     void clearMessages();
     69 
     70     void trace(Visitor*);
     71 
     72 private:
     73     explicit FrameConsole(LocalFrame&);
     74 
     75     LocalFrame& frame() const
     76     {
     77         ASSERT(m_frame);
     78         return *m_frame;
     79     }
     80 
     81     RawPtrWillBeMember<LocalFrame> m_frame;
     82     OwnPtrWillBeMember<ConsoleMessageStorage> m_consoleMessageStorage;
     83 };
     84 
     85 } // namespace blink
     86 
     87 #endif // FrameConsole_h
     88