1 // Copyright 2014 The Chromium Authors. All rights reserved. 2 // Use of this source code is governed by a BSD-style license that can be 3 // found in the LICENSE file. 4 5 #include "config.h" 6 #include "core/paint/ReplicaPainter.h" 7 8 #include "core/rendering/GraphicsContextAnnotator.h" 9 #include "core/rendering/PaintInfo.h" 10 #include "core/rendering/RenderLayer.h" 11 #include "core/rendering/RenderReplica.h" 12 13 namespace blink { 14 15 void ReplicaPainter::paint(PaintInfo& paintInfo, const LayoutPoint& paintOffset) 16 { 17 ANNOTATE_GRAPHICS_CONTEXT(paintInfo, &m_renderReplica); 18 19 if (paintInfo.phase != PaintPhaseForeground && paintInfo.phase != PaintPhaseMask) 20 return; 21 22 LayoutPoint adjustedPaintOffset = paintOffset + m_renderReplica.location(); 23 24 if (paintInfo.phase == PaintPhaseForeground) { 25 // Turn around and paint the parent layer. Use temporary clipRects, so that the layer doesn't end up caching clip rects 26 // computing using the wrong rootLayer 27 RenderLayer* rootPaintingLayer = m_renderReplica.layer()->transform() ? m_renderReplica.layer()->parent() : m_renderReplica.layer()->enclosingTransformedAncestor(); 28 LayerPaintingInfo paintingInfo(rootPaintingLayer, paintInfo.rect, PaintBehaviorNormal, LayoutSize(), 0); 29 PaintLayerFlags flags = PaintLayerHaveTransparency | PaintLayerAppliedTransform | PaintLayerUncachedClipRects | PaintLayerPaintingReflection; 30 m_renderReplica.layer()->parent()->paintLayer(paintInfo.context, paintingInfo, flags); 31 } else if (paintInfo.phase == PaintPhaseMask) { 32 m_renderReplica.paintMask(paintInfo, adjustedPaintOffset); 33 } 34 } 35 36 } // namespace blink 37