Home | History | Annotate | Download | only in svg
      1 /*
      2  * Copyright (C) 2006 Nikolas Zimmermann <zimmermann (at) kde.org>
      3  * Copyright (C) Research In Motion Limited 2010. All rights reserved.
      4  *
      5  * This library is free software; you can redistribute it and/or
      6  * modify it under the terms of the GNU Library General Public
      7  * License as published by the Free Software Foundation; either
      8  * version 2 of the License, or (at your option) any later version.
      9  *
     10  * This library is distributed in the hope that it will be useful,
     11  * but WITHOUT ANY WARRANTY; without even the implied warranty of
     12  * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the GNU
     13  * Library General Public License for more details.
     14  *
     15  * You should have received a copy of the GNU Library General Public License
     16  * along with this library; see the file COPYING.LIB.  If not, write to
     17  * the Free Software Foundation, Inc., 51 Franklin Street, Fifth Floor,
     18  * Boston, MA 02110-1301, USA.
     19  */
     20 
     21 #ifndef RenderSVGResourceLinearGradient_h
     22 #define RenderSVGResourceLinearGradient_h
     23 
     24 #include "core/rendering/svg/RenderSVGResourceGradient.h"
     25 #include "core/svg/LinearGradientAttributes.h"
     26 
     27 namespace blink {
     28 
     29 class SVGLinearGradientElement;
     30 
     31 class RenderSVGResourceLinearGradient FINAL : public RenderSVGResourceGradient {
     32 public:
     33     explicit RenderSVGResourceLinearGradient(SVGLinearGradientElement*);
     34     virtual ~RenderSVGResourceLinearGradient();
     35 
     36     virtual const char* renderName() const OVERRIDE { return "RenderSVGResourceLinearGradient"; }
     37 
     38     virtual RenderSVGResourceType resourceType() const OVERRIDE { return s_resourceType; }
     39     static const RenderSVGResourceType s_resourceType;
     40 
     41     virtual SVGUnitTypes::SVGUnitType gradientUnits() const OVERRIDE { return m_attributes.gradientUnits(); }
     42     virtual void calculateGradientTransform(AffineTransform& transform) OVERRIDE { transform = m_attributes.gradientTransform(); }
     43     virtual bool collectGradientAttributes(SVGGradientElement*) OVERRIDE;
     44     virtual void buildGradient(GradientData*) const OVERRIDE;
     45 
     46     FloatPoint startPoint(const LinearGradientAttributes&) const;
     47     FloatPoint endPoint(const LinearGradientAttributes&) const;
     48 
     49 private:
     50     LinearGradientAttributes m_attributes;
     51 };
     52 
     53 }
     54 
     55 #endif
     56