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      1 /*
      2  * Copyright (C) Research In Motion Limited 2011-2012. All rights reserved.
      3  * Copyright (C) 2013 Samsung Electronics. All rights reserved.
      4  *
      5  * This library is free software; you can redistribute it and/or
      6  * modify it under the terms of the GNU Library General Public
      7  * License as published by the Free Software Foundation; either
      8  * version 2 of the License, or (at your option) any later version.
      9  *
     10  * This library is distributed in the hope that it will be useful,
     11  * but WITHOUT ANY WARRANTY; without even the implied warranty of
     12  * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the GNU
     13  * Library General Public License for more details.
     14  *
     15  * You should have received a copy of the GNU Library General Public License
     16  * along with this library; see the file COPYING.LIB.  If not, write to
     17  * the Free Software Foundation, Inc., 51 Franklin Street, Fifth Floor,
     18  * Boston, MA 02110-1301, USA.
     19  */
     20 
     21 #ifndef SVGAnimatedTypeAnimator_h
     22 #define SVGAnimatedTypeAnimator_h
     23 
     24 #include "core/svg/properties/SVGPropertyInfo.h"
     25 #include "platform/heap/Handle.h"
     26 #include "wtf/PassOwnPtr.h"
     27 #include "wtf/RefPtr.h"
     28 #include "wtf/Vector.h"
     29 #include "wtf/text/WTFString.h"
     30 
     31 namespace blink {
     32 
     33 class SVGAnimatedPropertyBase;
     34 class SVGPropertyBase;
     35 class SVGElement;
     36 class SVGAnimationElement;
     37 
     38 class SVGAnimatedTypeAnimator FINAL : public NoBaseWillBeGarbageCollectedFinalized<SVGAnimatedTypeAnimator> {
     39     WTF_MAKE_FAST_ALLOCATED_WILL_BE_REMOVED;
     40 public:
     41     static PassOwnPtrWillBeRawPtr<SVGAnimatedTypeAnimator> create(SVGAnimationElement* animationElement, SVGElement* targetElement)
     42     {
     43         return adoptPtrWillBeNoop(new SVGAnimatedTypeAnimator(animationElement, targetElement));
     44     }
     45     ~SVGAnimatedTypeAnimator();
     46 
     47     PassRefPtr<SVGPropertyBase> constructFromString(const String&);
     48 
     49     PassRefPtr<SVGPropertyBase> startAnimValAnimation(const WillBeHeapVector<RawPtrWillBeMember<SVGElement> >&);
     50     void stopAnimValAnimation(const WillBeHeapVector<RawPtrWillBeMember<SVGElement> >&);
     51     PassRefPtr<SVGPropertyBase> resetAnimValToBaseVal(const WillBeHeapVector<RawPtrWillBeMember<SVGElement> >&);
     52 
     53     void calculateAnimatedValue(float percentage, unsigned repeatCount, SVGPropertyBase*, SVGPropertyBase*, SVGPropertyBase*, SVGPropertyBase*);
     54     float calculateDistance(const String& fromString, const String& toString);
     55 
     56     void calculateFromAndToValues(RefPtr<SVGPropertyBase>& from, RefPtr<SVGPropertyBase>& to, const String& fromString, const String& toString);
     57     void calculateFromAndByValues(RefPtr<SVGPropertyBase>& from, RefPtr<SVGPropertyBase>& to, const String& fromString, const String& byString);
     58 
     59     void setContextElement(SVGElement* contextElement) { m_contextElement = contextElement; }
     60     AnimatedPropertyType type() const { return m_type; }
     61 
     62     bool isAnimatingSVGDom() const { return m_animatedProperty; }
     63     bool isAnimatingCSSProperty() const { return !m_animatedProperty; }
     64 
     65     void trace(Visitor*);
     66 
     67 private:
     68     SVGAnimatedTypeAnimator(SVGAnimationElement*, SVGElement*);
     69 
     70     friend class ParsePropertyFromString;
     71     PassRefPtr<SVGPropertyBase> createPropertyForAnimation(const String&);
     72     PassRefPtr<SVGPropertyBase> resetAnimation(const WillBeHeapVector<RawPtrWillBeMember<SVGElement> >&);
     73 
     74     AnimatedPropertyType m_type;
     75     RawPtrWillBeMember<SVGAnimationElement> m_animationElement;
     76     RawPtrWillBeMember<SVGElement> m_contextElement;
     77     RefPtr<SVGAnimatedPropertyBase> m_animatedProperty;
     78 };
     79 
     80 } // namespace blink
     81 
     82 #endif // SVGAnimatedTypeAnimator_h
     83