1 /* 2 * Copyright (C) 2004, 2005, 2007 Nikolas Zimmermann <zimmermann (at) kde.org> 3 * Copyright (C) 2004, 2005, 2006 Rob Buis <buis (at) kde.org> 4 * 5 * This library is free software; you can redistribute it and/or 6 * modify it under the terms of the GNU Library General Public 7 * License as published by the Free Software Foundation; either 8 * version 2 of the License, or (at your option) any later version. 9 * 10 * This library is distributed in the hope that it will be useful, 11 * but WITHOUT ANY WARRANTY; without even the implied warranty of 12 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU 13 * Library General Public License for more details. 14 * 15 * You should have received a copy of the GNU Library General Public License 16 * along with this library; see the file COPYING.LIB. If not, write to 17 * the Free Software Foundation, Inc., 51 Franklin Street, Fifth Floor, 18 * Boston, MA 02110-1301, USA. 19 */ 20 21 #ifndef SVGFEGaussianBlurElement_h 22 #define SVGFEGaussianBlurElement_h 23 24 #include "core/svg/SVGAnimatedNumberOptionalNumber.h" 25 #include "core/svg/SVGFilterPrimitiveStandardAttributes.h" 26 #include "platform/graphics/filters/FEGaussianBlur.h" 27 28 namespace blink { 29 30 class SVGFEGaussianBlurElement FINAL : public SVGFilterPrimitiveStandardAttributes { 31 DEFINE_WRAPPERTYPEINFO(); 32 public: 33 DECLARE_NODE_FACTORY(SVGFEGaussianBlurElement); 34 35 void setStdDeviation(float stdDeviationX, float stdDeviationY); 36 37 SVGAnimatedNumber* stdDeviationX() { return m_stdDeviation->firstNumber(); } 38 SVGAnimatedNumber* stdDeviationY() { return m_stdDeviation->secondNumber(); } 39 SVGAnimatedString* in1() { return m_in1.get(); } 40 41 private: 42 explicit SVGFEGaussianBlurElement(Document&); 43 44 bool isSupportedAttribute(const QualifiedName&); 45 virtual void parseAttribute(const QualifiedName&, const AtomicString&) OVERRIDE; 46 virtual void svgAttributeChanged(const QualifiedName&) OVERRIDE; 47 virtual PassRefPtr<FilterEffect> build(SVGFilterBuilder*, Filter*) OVERRIDE; 48 49 RefPtr<SVGAnimatedNumberOptionalNumber> m_stdDeviation; 50 RefPtr<SVGAnimatedString> m_in1; 51 }; 52 53 } // namespace blink 54 55 #endif // SVGFEGaussianBlurElement_h 56