1 /* 2 * Copyright (C) 2005 Oliver Hunt <ojh16 (at) student.canterbury.ac.nz> 3 * 4 * This library is free software; you can redistribute it and/or 5 * modify it under the terms of the GNU Library General Public 6 * License as published by the Free Software Foundation; either 7 * version 2 of the License, or (at your option) any later version. 8 * 9 * This library is distributed in the hope that it will be useful, 10 * but WITHOUT ANY WARRANTY; without even the implied warranty of 11 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU 12 * Library General Public License for more details. 13 * 14 * You should have received a copy of the GNU Library General Public License 15 * along with this library; see the file COPYING.LIB. If not, write to 16 * the Free Software Foundation, Inc., 51 Franklin Street, Fifth Floor, 17 * Boston, MA 02110-1301, USA. 18 */ 19 20 #include "config.h" 21 #include "core/svg/SVGFEPointLightElement.h" 22 23 #include "core/SVGNames.h" 24 #include "platform/graphics/filters/Filter.h" 25 #include "platform/graphics/filters/PointLightSource.h" 26 27 namespace blink { 28 29 inline SVGFEPointLightElement::SVGFEPointLightElement(Document& document) 30 : SVGFELightElement(SVGNames::fePointLightTag, document) 31 { 32 } 33 34 DEFINE_NODE_FACTORY(SVGFEPointLightElement) 35 36 PassRefPtr<LightSource> SVGFEPointLightElement::lightSource(Filter* filter) const 37 { 38 return PointLightSource::create(filter->resolve3dPoint(position())); 39 } 40 41 } 42