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      1 /*
      2  * Copyright (C) 2011, Google Inc. All rights reserved.
      3  *
      4  * Redistribution and use in source and binary forms, with or without
      5  * modification, are permitted provided that the following conditions
      6  * are met:
      7  * 1.  Redistributions of source code must retain the above copyright
      8  *    notice, this list of conditions and the following disclaimer.
      9  * 2.  Redistributions in binary form must reproduce the above copyright
     10  *    notice, this list of conditions and the following disclaimer in the
     11  *    documentation and/or other materials provided with the distribution.
     12  *
     13  * THIS SOFTWARE IS PROVIDED BY APPLE INC. AND ITS CONTRIBUTORS ``AS IS'' AND ANY
     14  * EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED
     15  * WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE
     16  * DISCLAIMED. IN NO EVENT SHALL APPLE INC. OR ITS CONTRIBUTORS BE LIABLE FOR ANY
     17  * DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES
     18  * (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES;
     19  * LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON
     20  * ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
     21  * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS
     22  * SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
     23  */
     24 
     25 enum BiquadFilterType {
     26     "lowpass",
     27     "highpass",
     28     "bandpass",
     29     "lowshelf",
     30     "highshelf",
     31     "peaking",
     32     "notch",
     33     "allpass"
     34 };
     35 
     36 [
     37     Conditional=WEB_AUDIO
     38 ] interface BiquadFilterNode : AudioNode {
     39     attribute BiquadFilterType type;
     40 
     41     readonly attribute AudioParam frequency; // in Hertz
     42     readonly attribute AudioParam detune; // in Cents
     43     readonly attribute AudioParam Q; // Quality factor
     44     readonly attribute AudioParam gain; // in Decibels
     45 
     46     void getFrequencyResponse(Float32Array frequencyHz,
     47                               Float32Array magResponse,
     48                               Float32Array phaseResponse);
     49 };
     50