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      1 /*
      2  * Copyright (C) 2009 Apple Inc. All rights reserved.
      3  * Copyright (C) 2009, 2011, 2012 Google Inc.  All rights reserved.
      4  *
      5  * Redistribution and use in source and binary forms, with or without
      6  * modification, are permitted provided that the following conditions are
      7  * met:
      8  *
      9  *     * Redistributions of source code must retain the above copyright
     10  * notice, this list of conditions and the following disclaimer.
     11  *     * Redistributions in binary form must reproduce the above
     12  * copyright notice, this list of conditions and the following disclaimer
     13  * in the documentation and/or other materials provided with the
     14  * distribution.
     15  *     * Neither the name of Google Inc. nor the names of its
     16  * contributors may be used to endorse or promote products derived from
     17  * this software without specific prior written permission.
     18  *
     19  * THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
     20  * "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT
     21  * LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR
     22  * A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT
     23  * OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL,
     24  * SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT
     25  * LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE,
     26  * DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY
     27  * THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
     28  * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
     29  * OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
     30  */
     31 
     32 #ifndef SocketStreamHandle_h
     33 #define SocketStreamHandle_h
     34 
     35 #include "platform/PlatformExport.h"
     36 #include "platform/heap/Handle.h"
     37 #include "platform/weborigin/KURL.h"
     38 #include "wtf/StreamBuffer.h"
     39 
     40 namespace blink {
     41 
     42 class SocketStreamHandleClient;
     43 class SocketStreamHandleInternal;
     44 
     45 class PLATFORM_EXPORT SocketStreamHandle : public GarbageCollectedFinalized<SocketStreamHandle> {
     46 public:
     47     enum SocketStreamState { Connecting, Open, Closing, Closed };
     48 
     49     static SocketStreamHandle* create(SocketStreamHandleClient* client)
     50     {
     51         return new SocketStreamHandle(client);
     52     }
     53 
     54     virtual ~SocketStreamHandle();
     55     SocketStreamState state() const;
     56 
     57     void connect(const KURL&);
     58     bool send(const char* data, int length);
     59     void close(); // Disconnect after all data in buffer are sent.
     60     void disconnect();
     61 
     62     SocketStreamHandleClient* client() const { return m_client; }
     63     void setClient(SocketStreamHandleClient*);
     64 
     65     void trace(Visitor*);
     66 
     67 private:
     68     explicit SocketStreamHandle(SocketStreamHandleClient*);
     69 
     70     bool sendPendingData();
     71 
     72     int sendInternal(const char* data, int length);
     73     void closeInternal();
     74 
     75     Member<SocketStreamHandleClient> m_client;
     76     StreamBuffer<char, 1024 * 1024> m_buffer;
     77     SocketStreamState m_state;
     78 
     79     friend class SocketStreamHandleInternal;
     80     Member<SocketStreamHandleInternal> m_internal;
     81 };
     82 
     83 } // namespace blink
     84 
     85 #endif // SocketStreamHandle_h
     86