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      1 //
      2 // Copyright (c) 2002-2013 The ANGLE Project Authors. All rights reserved.
      3 // Use of this source code is governed by a BSD-style license that can be
      4 // found in the LICENSE file.
      5 //
      6 
      7 #ifndef COMPILER_TRANSLATOR_VERSIONGLSL_H_
      8 #define COMPILER_TRANSLATOR_VERSIONGLSL_H_
      9 
     10 #include "compiler/translator/IntermNode.h"
     11 
     12 // Traverses the intermediate tree to return the minimum GLSL version
     13 // required to legally access all built-in features used in the shader.
     14 // GLSL 1.1 which is mandated by OpenGL 2.0 provides:
     15 //   - #version and #extension to declare version and extensions.
     16 //   - built-in functions refract, exp, and log.
     17 //   - updated step() to compare x < edge instead of x <= edge.
     18 // GLSL 1.2 which is mandated by OpenGL 2.1 provides:
     19 //   - many changes to reduce differences when compared to the ES specification.
     20 //   - invariant keyword and its support.
     21 //   - c++ style name hiding rules.
     22 //   - built-in variable gl_PointCoord for fragment shaders.
     23 //   - matrix constructors taking matrix as argument.
     24 //   - array as "out" function parameters
     25 //
     26 // TODO: ES3 equivalent versions of GLSL
     27 class TVersionGLSL : public TIntermTraverser
     28 {
     29   public:
     30     TVersionGLSL(sh::GLenum type);
     31 
     32     // Returns 120 if the following is used the shader:
     33     // - "invariant",
     34     // - "gl_PointCoord",
     35     // - matrix/matrix constructors
     36     // - array "out" parameters
     37     // Else 110 is returned.
     38     int getVersion() { return mVersion; }
     39 
     40     virtual void visitSymbol(TIntermSymbol *);
     41     virtual bool visitAggregate(Visit, TIntermAggregate *);
     42 
     43   protected:
     44     void updateVersion(int version);
     45 
     46   private:
     47     int mVersion;
     48 };
     49 
     50 #endif  // COMPILER_TRANSLATOR_VERSIONGLSL_H_
     51