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      1 
      2 /*
      3  * Copyright 2011 Google Inc.
      4  *
      5  * Use of this source code is governed by a BSD-style license that can be
      6  * found in the LICENSE file.
      7  */
      8 #include "gm.h"
      9 #include "SkBlurMask.h"
     10 #include "SkBlurMaskFilter.h"
     11 #include "SkColorPriv.h"
     12 #include "SkGradientShader.h"
     13 #include "SkShader.h"
     14 
     15 namespace skiagm {
     16 
     17 static SkBitmap make_chessbm(int w, int h) {
     18     SkBitmap bm;
     19     bm.allocN32Pixels(w, h);
     20 
     21     for (int y = 0; y < bm.height(); y++) {
     22         uint32_t* p = bm.getAddr32(0, y);
     23         for (int x = 0; x < bm.width(); x++) {
     24             p[x] = ((x + y) & 1) ? SK_ColorWHITE : SK_ColorBLACK;
     25         }
     26     }
     27     bm.unlockPixels();
     28     return bm;
     29 }
     30 
     31 static void makebm(SkBitmap* bm, int w, int h) {
     32     bm->allocN32Pixels(w, h);
     33     bm->eraseColor(SK_ColorTRANSPARENT);
     34 
     35     SkCanvas    canvas(*bm);
     36 
     37     SkScalar wScalar = SkIntToScalar(w);
     38     SkScalar hScalar = SkIntToScalar(h);
     39 
     40     SkPoint     pt = { wScalar / 2, hScalar / 2 };
     41 
     42     SkScalar    radius = 4 * SkMaxScalar(wScalar, hScalar);
     43 
     44     SkColor     colors[] = { SK_ColorRED, SK_ColorYELLOW,
     45                              SK_ColorGREEN, SK_ColorMAGENTA,
     46                              SK_ColorBLUE, SK_ColorCYAN,
     47                              SK_ColorRED};
     48 
     49     SkScalar    pos[] = {0,
     50                          SK_Scalar1 / 6,
     51                          2 * SK_Scalar1 / 6,
     52                          3 * SK_Scalar1 / 6,
     53                          4 * SK_Scalar1 / 6,
     54                          5 * SK_Scalar1 / 6,
     55                          SK_Scalar1};
     56 
     57     SkPaint     paint;
     58     SkRect rect = SkRect::MakeWH(wScalar, hScalar);
     59     SkMatrix mat = SkMatrix::I();
     60     for (int i = 0; i < 4; ++i) {
     61         paint.setShader(SkGradientShader::CreateRadial(
     62                         pt, radius,
     63                         colors, pos,
     64                         SK_ARRAY_COUNT(colors),
     65                         SkShader::kRepeat_TileMode,
     66                         0, &mat))->unref();
     67         canvas.drawRect(rect, paint);
     68         rect.inset(wScalar / 8, hScalar / 8);
     69         mat.postScale(SK_Scalar1 / 4, SK_Scalar1 / 4);
     70     }
     71     // Let backends know we won't change this, so they don't have to deep copy it defensively.
     72     bm->setImmutable();
     73 }
     74 
     75 static const int gSize = 1024;
     76 
     77 class DrawBitmapRectGM : public GM {
     78 public:
     79     DrawBitmapRectGM() {
     80     }
     81 
     82     SkBitmap    fLargeBitmap;
     83 
     84 protected:
     85     SkString onShortName() {
     86         return SkString("drawbitmaprect");
     87     }
     88 
     89     SkISize onISize() { return SkISize::Make(gSize, gSize); }
     90 
     91     virtual void onDraw(SkCanvas* canvas) {
     92         static const int kBmpSize = 2048;
     93         if (fLargeBitmap.isNull()) {
     94             makebm(&fLargeBitmap, kBmpSize, kBmpSize);
     95         }
     96         SkRect dstRect = { 0, 0, SkIntToScalar(64), SkIntToScalar(64)};
     97         static const int kMaxSrcRectSize = 1 << (SkNextLog2(kBmpSize) + 2);
     98 
     99         static const int kPadX = 30;
    100         static const int kPadY = 40;
    101         SkPaint paint;
    102         paint.setAlpha(0x20);
    103         canvas->drawBitmapRect(fLargeBitmap, NULL,
    104                                SkRect::MakeWH(gSize * SK_Scalar1,
    105                                               gSize * SK_Scalar1),
    106                                &paint);
    107         canvas->translate(SK_Scalar1 * kPadX / 2,
    108                           SK_Scalar1 * kPadY / 2);
    109         SkPaint blackPaint;
    110         SkScalar titleHeight = SK_Scalar1 * 24;
    111         blackPaint.setColor(SK_ColorBLACK);
    112         blackPaint.setTextSize(titleHeight);
    113         blackPaint.setAntiAlias(true);
    114         sk_tool_utils::set_portable_typeface(&blackPaint);
    115         SkString title;
    116         title.printf("Bitmap size: %d x %d", kBmpSize, kBmpSize);
    117         canvas->drawText(title.c_str(), title.size(), 0,
    118                          titleHeight, blackPaint);
    119 
    120         canvas->translate(0, SK_Scalar1 * kPadY / 2  + titleHeight);
    121         int rowCount = 0;
    122         canvas->save();
    123         for (int w = 1; w <= kMaxSrcRectSize; w *= 4) {
    124             for (int h = 1; h <= kMaxSrcRectSize; h *= 4) {
    125 
    126                 SkIRect srcRect = SkIRect::MakeXYWH((kBmpSize - w) / 2,
    127                                                     (kBmpSize - h) / 2,
    128                                                     w, h);
    129                 canvas->drawBitmapRect(fLargeBitmap, &srcRect, dstRect);
    130 
    131                 SkString label;
    132                 label.appendf("%d x %d", w, h);
    133                 blackPaint.setAntiAlias(true);
    134                 blackPaint.setStyle(SkPaint::kFill_Style);
    135                 blackPaint.setTextSize(SK_Scalar1 * 10);
    136                 SkScalar baseline = dstRect.height() +
    137                                     blackPaint.getTextSize() + SK_Scalar1 * 3;
    138                 canvas->drawText(label.c_str(), label.size(),
    139                                     0, baseline,
    140                                     blackPaint);
    141                 blackPaint.setStyle(SkPaint::kStroke_Style);
    142                 blackPaint.setStrokeWidth(SK_Scalar1);
    143                 blackPaint.setAntiAlias(false);
    144                 canvas->drawRect(dstRect, blackPaint);
    145 
    146                 canvas->translate(dstRect.width() + SK_Scalar1 * kPadX, 0);
    147                 ++rowCount;
    148                 if ((dstRect.width() + kPadX) * rowCount > gSize) {
    149                     canvas->restore();
    150                     canvas->translate(0, dstRect.height() + SK_Scalar1 * kPadY);
    151                     canvas->save();
    152                     rowCount = 0;
    153                 }
    154             }
    155         }
    156 
    157         {
    158             // test the following code path:
    159             // SkGpuDevice::drawPath() -> SkGpuDevice::drawWithMaskFilter()
    160             SkIRect srcRect;
    161             SkPaint paint;
    162             SkBitmap bm;
    163 
    164             bm = make_chessbm(5, 5);
    165             paint.setFilterLevel(SkPaint::kLow_FilterLevel);
    166 
    167             srcRect.setXYWH(1, 1, 3, 3);
    168             SkMaskFilter* mf = SkBlurMaskFilter::Create(
    169                 kNormal_SkBlurStyle,
    170                 SkBlurMask::ConvertRadiusToSigma(SkIntToScalar(5)),
    171                 SkBlurMaskFilter::kHighQuality_BlurFlag |
    172                 SkBlurMaskFilter::kIgnoreTransform_BlurFlag);
    173             paint.setMaskFilter(mf)->unref();
    174             canvas->drawBitmapRect(bm, &srcRect, dstRect, &paint);
    175         }
    176     }
    177 
    178 private:
    179     typedef GM INHERITED;
    180 };
    181 
    182 //////////////////////////////////////////////////////////////////////////////
    183 
    184 static GM* MyFactory(void*) { return new DrawBitmapRectGM; }
    185 static GMRegistry reg(MyFactory);
    186 }
    187