1 /* 2 * Copyright 2014 Google Inc. 3 * 4 * Use of this source code is governed by a BSD-style license that can be 5 * found in the LICENSE file. 6 */ 7 8 #ifndef SkLocalMatrixShader_DEFINED 9 #define SkLocalMatrixShader_DEFINED 10 11 #include "SkShader.h" 12 #include "SkReadBuffer.h" 13 #include "SkWriteBuffer.h" 14 15 class SkLocalMatrixShader : public SkShader { 16 public: 17 SkLocalMatrixShader(SkShader* proxy, const SkMatrix& localMatrix) 18 : INHERITED(&localMatrix) 19 , fProxyShader(SkRef(proxy)) 20 {} 21 22 virtual size_t contextSize() const SK_OVERRIDE { 23 return fProxyShader->contextSize(); 24 } 25 26 virtual BitmapType asABitmap(SkBitmap* bitmap, SkMatrix* matrix, 27 TileMode* mode) const SK_OVERRIDE { 28 return fProxyShader->asABitmap(bitmap, matrix, mode); 29 } 30 31 virtual GradientType asAGradient(GradientInfo* info) const SK_OVERRIDE { 32 return fProxyShader->asAGradient(info); 33 } 34 35 #if SK_SUPPORT_GPU 36 37 virtual bool asFragmentProcessor(GrContext* context, const SkPaint& paint, 38 const SkMatrix* localMatrix, GrColor* grColor, 39 GrFragmentProcessor** fp) const SK_OVERRIDE { 40 SkMatrix tmp = this->getLocalMatrix(); 41 if (localMatrix) { 42 tmp.preConcat(*localMatrix); 43 } 44 return fProxyShader->asFragmentProcessor(context, paint, &tmp, grColor, fp); 45 } 46 47 #else 48 49 virtual bool asFragmentProcessor(GrContext*, const SkPaint&, const SkMatrix*, GrColor*, 50 GrFragmentProcessor**) const SK_OVERRIDE { 51 SkDEBUGFAIL("Should not call in GPU-less build"); 52 return false; 53 } 54 55 #endif 56 57 virtual SkShader* refAsALocalMatrixShader(SkMatrix* localMatrix) const SK_OVERRIDE { 58 if (localMatrix) { 59 *localMatrix = this->getLocalMatrix(); 60 } 61 return SkRef(fProxyShader.get()); 62 } 63 64 SK_TO_STRING_OVERRIDE() 65 SK_DECLARE_PUBLIC_FLATTENABLE_DESERIALIZATION_PROCS(SkLocalMatrixShader) 66 67 protected: 68 #ifdef SK_SUPPORT_LEGACY_DEEPFLATTENING 69 SkLocalMatrixShader(SkReadBuffer&); 70 #endif 71 virtual void flatten(SkWriteBuffer&) const SK_OVERRIDE; 72 virtual Context* onCreateContext(const ContextRec&, void*) const SK_OVERRIDE; 73 74 private: 75 SkAutoTUnref<SkShader> fProxyShader; 76 77 typedef SkShader INHERITED; 78 }; 79 80 #endif 81