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      1 /*
      2  * Copyright 2011 Google Inc.
      3  *
      4  * Use of this source code is governed by a BSD-style license that can be
      5  * found in the LICENSE file.
      6  */
      7 
      8 #ifndef SkReadBuffer_DEFINED
      9 #define SkReadBuffer_DEFINED
     10 
     11 #include "SkBitmapHeap.h"
     12 #include "SkColorFilter.h"
     13 #include "SkData.h"
     14 #include "SkDrawLooper.h"
     15 #include "SkImageFilter.h"
     16 #include "SkMaskFilter.h"
     17 #include "SkPath.h"
     18 #include "SkPathEffect.h"
     19 #include "SkPicture.h"
     20 #include "SkRasterizer.h"
     21 #include "SkReadBuffer.h"
     22 #include "SkReader32.h"
     23 #include "SkRefCnt.h"
     24 #include "SkShader.h"
     25 #include "SkWriteBuffer.h"
     26 #include "SkXfermode.h"
     27 
     28 class SkBitmap;
     29 
     30 #if defined(SK_DEBUG) && defined(SK_BUILD_FOR_MAC)
     31     #define DEBUG_NON_DETERMINISTIC_ASSERT
     32 #endif
     33 
     34 class SkReadBuffer {
     35 public:
     36     SkReadBuffer();
     37     SkReadBuffer(const void* data, size_t size);
     38     SkReadBuffer(SkStream* stream);
     39     virtual ~SkReadBuffer();
     40 
     41     enum Version {
     42         kFilterLevelIsEnum_Version         = 23,
     43         kGradientFlippedFlag_Version       = 24,
     44         kDashWritesPhaseIntervals_Version  = 25,
     45         kColorShaderNoBool_Version         = 26,
     46         kNoUnitMappers_Version             = 27,
     47         kNoMoreBitmapFlatten_Version       = 28,
     48         kSimplifyLocalMatrix_Version       = 30,
     49         kImageFilterUniqueID_Version       = 31,
     50         kRemoveAndroidPaintOpts_Version    = 32,
     51         kFlattenCreateProc_Version         = 33,
     52     };
     53 
     54     /**
     55      *  Returns true IFF the version is older than the specified version.
     56      */
     57     bool isVersionLT(Version targetVersion) const {
     58         SkASSERT(targetVersion > 0);
     59         return fVersion > 0 && fVersion < targetVersion;
     60     }
     61 
     62     /** This may be called at most once; most clients of SkReadBuffer should not mess with it. */
     63     void setVersion(int version) {
     64         SkASSERT(0 == fVersion || version == fVersion);
     65         fVersion = version;
     66     }
     67 
     68     enum Flags {
     69         kCrossProcess_Flag  = 1 << 0,
     70         kScalarIsFloat_Flag = 1 << 1,
     71         kPtrIs64Bit_Flag    = 1 << 2,
     72         kValidation_Flag    = 1 << 3,
     73     };
     74 
     75     void setFlags(uint32_t flags) { fFlags = flags; }
     76     uint32_t getFlags() const { return fFlags; }
     77 
     78     bool isCrossProcess() const {
     79         return this->isValidating() || SkToBool(fFlags & kCrossProcess_Flag);
     80     }
     81     bool isScalarFloat() const { return SkToBool(fFlags & kScalarIsFloat_Flag); }
     82     bool isPtr64Bit() const { return SkToBool(fFlags & kPtrIs64Bit_Flag); }
     83     bool isValidating() const { return SkToBool(fFlags & kValidation_Flag); }
     84 
     85     SkReader32* getReader32() { return &fReader; }
     86 
     87     size_t size() { return fReader.size(); }
     88     size_t offset() { return fReader.offset(); }
     89     bool eof() { return fReader.eof(); }
     90     virtual const void* skip(size_t size) { return fReader.skip(size); }
     91     void* readFunctionPtr() { return fReader.readPtr(); }
     92 
     93     // primitives
     94     virtual bool readBool();
     95     virtual SkColor readColor();
     96     virtual SkFixed readFixed();
     97     virtual int32_t readInt();
     98     virtual SkScalar readScalar();
     99     virtual uint32_t readUInt();
    100     virtual int32_t read32();
    101 
    102     // strings -- the caller is responsible for freeing the string contents
    103     virtual void readString(SkString* string);
    104     virtual void* readEncodedString(size_t* length, SkPaint::TextEncoding encoding);
    105 
    106     // common data structures
    107     virtual void readPoint(SkPoint* point);
    108     SkPoint readPoint() { SkPoint p; this->readPoint(&p); return p; }
    109     virtual void readMatrix(SkMatrix* matrix);
    110     virtual void readIRect(SkIRect* rect);
    111     virtual void readRect(SkRect* rect);
    112     virtual void readRegion(SkRegion* region);
    113 
    114     virtual void readPath(SkPath* path);
    115     void readPaint(SkPaint* paint) { paint->unflatten(*this); }
    116 
    117     virtual SkFlattenable* readFlattenable(SkFlattenable::Type);
    118     template <typename T> T* readFlattenable() {
    119         return (T*) this->readFlattenable(T::GetFlattenableType());
    120     }
    121     SkColorFilter* readColorFilter() { return this->readFlattenable<SkColorFilter>(); }
    122     SkDrawLooper*  readDrawLooper()  { return this->readFlattenable<SkDrawLooper>(); }
    123     SkImageFilter* readImageFilter() { return this->readFlattenable<SkImageFilter>(); }
    124     SkMaskFilter*  readMaskFilter()  { return this->readFlattenable<SkMaskFilter>(); }
    125     SkPathEffect*  readPathEffect()  { return this->readFlattenable<SkPathEffect>(); }
    126     SkRasterizer*  readRasterizer()  { return this->readFlattenable<SkRasterizer>(); }
    127     SkShader*      readShader()      { return this->readFlattenable<SkShader>(); }
    128     SkXfermode*    readXfermode()    { return this->readFlattenable<SkXfermode>(); }
    129 
    130     /**
    131      *  Like readFlattenable() but explicitly just skips the data that was written for the
    132      *  flattenable (or the sentinel that there wasn't one).
    133      */
    134     virtual void skipFlattenable();
    135 
    136     // binary data and arrays
    137     virtual bool readByteArray(void* value, size_t size);
    138     virtual bool readColorArray(SkColor* colors, size_t size);
    139     virtual bool readIntArray(int32_t* values, size_t size);
    140     virtual bool readPointArray(SkPoint* points, size_t size);
    141     virtual bool readScalarArray(SkScalar* values, size_t size);
    142 
    143     SkData* readByteArrayAsData() {
    144         size_t len = this->getArrayCount();
    145         if (!this->validateAvailable(len)) {
    146             return SkData::NewEmpty();
    147         }
    148         void* buffer = sk_malloc_throw(len);
    149         this->readByteArray(buffer, len);
    150         return SkData::NewFromMalloc(buffer, len);
    151     }
    152 
    153     // helpers to get info about arrays and binary data
    154     virtual uint32_t getArrayCount();
    155 
    156     /**
    157      *  Returns false if the bitmap could not be completely read. In that case, it will be set
    158      *  to have width/height, but no pixels.
    159      */
    160     bool readBitmap(SkBitmap* bitmap);
    161 
    162     virtual SkTypeface* readTypeface();
    163 
    164     void setBitmapStorage(SkBitmapHeapReader* bitmapStorage) {
    165         SkRefCnt_SafeAssign(fBitmapStorage, bitmapStorage);
    166     }
    167 
    168     void setTypefaceArray(SkTypeface* array[], int count) {
    169         fTFArray = array;
    170         fTFCount = count;
    171     }
    172 
    173     /**
    174      *  Call this with a pre-loaded array of Factories, in the same order as
    175      *  were created/written by the writer. SkPicture uses this.
    176      */
    177     void setFactoryPlayback(SkFlattenable::Factory array[], int count) {
    178         fFactoryTDArray = NULL;
    179         fFactoryArray = array;
    180         fFactoryCount = count;
    181     }
    182 
    183     /**
    184      *  Call this with an initially empty array, so the reader can cache each
    185      *  factory it sees by name. Used by the pipe code in conjunction with
    186      *  SkWriteBuffer::setNamedFactoryRecorder.
    187      */
    188     void setFactoryArray(SkTDArray<SkFlattenable::Factory>* array) {
    189         fFactoryTDArray = array;
    190         fFactoryArray = NULL;
    191         fFactoryCount = 0;
    192     }
    193 
    194     /**
    195      *  Provide a function to decode an SkBitmap from encoded data. Only used if the writer
    196      *  encoded the SkBitmap. If the proper decoder cannot be used, a red bitmap with the
    197      *  appropriate size will be used.
    198      */
    199     void setBitmapDecoder(SkPicture::InstallPixelRefProc bitmapDecoder) {
    200         fBitmapDecoder = bitmapDecoder;
    201     }
    202 
    203     // Default impelementations don't check anything.
    204     virtual bool validate(bool isValid) { return true; }
    205     virtual bool isValid() const { return true; }
    206     virtual bool validateAvailable(size_t size) { return true; }
    207 
    208 protected:
    209     SkReader32 fReader;
    210 
    211 private:
    212     bool readArray(void* value, size_t size, size_t elementSize);
    213 
    214     uint32_t fFlags;
    215     int fVersion;
    216 
    217     void* fMemoryPtr;
    218 
    219     SkBitmapHeapReader* fBitmapStorage;
    220     SkTypeface** fTFArray;
    221     int        fTFCount;
    222 
    223     SkTDArray<SkFlattenable::Factory>* fFactoryTDArray;
    224     SkFlattenable::Factory* fFactoryArray;
    225     int                     fFactoryCount;
    226 
    227     SkPicture::InstallPixelRefProc fBitmapDecoder;
    228 
    229 #ifdef DEBUG_NON_DETERMINISTIC_ASSERT
    230     // Debugging counter to keep track of how many bitmaps we
    231     // have decoded.
    232     int fDecodedBitmapIndex;
    233 #endif // DEBUG_NON_DETERMINISTIC_ASSERT
    234 };
    235 
    236 #endif // SkReadBuffer_DEFINED
    237