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      1 /*
      2  * Copyright 2014 Google Inc.
      3  *
      4  * Use of this source code is governed by a BSD-style license that can be
      5  * found in the LICENSE file.
      6  */
      7 
      8 #include "SkEndian.h"
      9 #include "SkColorPriv.h"
     10 #include "SkImageDecoder.h"
     11 #include "SkScaledBitmapSampler.h"
     12 #include "SkStream.h"
     13 #include "SkStreamPriv.h"
     14 #include "SkTypes.h"
     15 
     16 #include "SkTextureCompressor.h"
     17 
     18 class SkASTCImageDecoder : public SkImageDecoder {
     19 public:
     20     SkASTCImageDecoder() { }
     21 
     22     virtual Format getFormat() const SK_OVERRIDE {
     23         return kASTC_Format;
     24     }
     25 
     26 protected:
     27     virtual bool onDecode(SkStream* stream, SkBitmap* bm, Mode) SK_OVERRIDE;
     28 
     29 private:
     30     typedef SkImageDecoder INHERITED;
     31 };
     32 
     33 /////////////////////////////////////////////////////////////////////////////////////////
     34 
     35 static const uint32_t kASTCMagicNumber = 0x5CA1AB13;
     36 
     37 static inline int read_24bit(const uint8_t* buf) {
     38     // Assume everything is little endian...
     39     return
     40         static_cast<int>(buf[0]) |
     41         (static_cast<int>(buf[1]) << 8) |
     42         (static_cast<int>(buf[2]) << 16);
     43 }
     44 
     45 bool SkASTCImageDecoder::onDecode(SkStream* stream, SkBitmap* bm, Mode mode) {
     46     SkAutoMalloc autoMal;
     47     const size_t length = SkCopyStreamToStorage(&autoMal, stream);
     48     if (0 == length) {
     49         return false;
     50     }
     51 
     52     unsigned char* buf = (unsigned char*)autoMal.get();
     53 
     54     // Make sure that the magic header is there...
     55     SkASSERT(SkEndian_SwapLE32(*(reinterpret_cast<uint32_t*>(buf))) == kASTCMagicNumber);
     56 
     57     // Advance past the magic header
     58     buf += 4;
     59 
     60     const int blockDimX = buf[0];
     61     const int blockDimY = buf[1];
     62     const int blockDimZ = buf[2];
     63 
     64     if (1 != blockDimZ) {
     65         // We don't support decoding 3D
     66         return false;
     67     }
     68 
     69     // Choose the proper ASTC format
     70     SkTextureCompressor::Format astcFormat;
     71     if (4 == blockDimX && 4 == blockDimY) {
     72         astcFormat = SkTextureCompressor::kASTC_4x4_Format;
     73     } else if (5 == blockDimX && 4 == blockDimY) {
     74         astcFormat = SkTextureCompressor::kASTC_5x4_Format;
     75     } else if (5 == blockDimX && 5 == blockDimY) {
     76         astcFormat = SkTextureCompressor::kASTC_5x5_Format;
     77     } else if (6 == blockDimX && 5 == blockDimY) {
     78         astcFormat = SkTextureCompressor::kASTC_6x5_Format;
     79     } else if (6 == blockDimX && 6 == blockDimY) {
     80         astcFormat = SkTextureCompressor::kASTC_6x6_Format;
     81     } else if (8 == blockDimX && 5 == blockDimY) {
     82         astcFormat = SkTextureCompressor::kASTC_8x5_Format;
     83     } else if (8 == blockDimX && 6 == blockDimY) {
     84         astcFormat = SkTextureCompressor::kASTC_8x6_Format;
     85     } else if (8 == blockDimX && 8 == blockDimY) {
     86         astcFormat = SkTextureCompressor::kASTC_8x8_Format;
     87     } else if (10 == blockDimX && 5 == blockDimY) {
     88         astcFormat = SkTextureCompressor::kASTC_10x5_Format;
     89     } else if (10 == blockDimX && 6 == blockDimY) {
     90         astcFormat = SkTextureCompressor::kASTC_10x6_Format;
     91     } else if (10 == blockDimX && 8 == blockDimY) {
     92         astcFormat = SkTextureCompressor::kASTC_10x8_Format;
     93     } else if (10 == blockDimX && 10 == blockDimY) {
     94         astcFormat = SkTextureCompressor::kASTC_10x10_Format;
     95     } else if (12 == blockDimX && 10 == blockDimY) {
     96         astcFormat = SkTextureCompressor::kASTC_12x10_Format;
     97     } else if (12 == blockDimX && 12 == blockDimY) {
     98         astcFormat = SkTextureCompressor::kASTC_12x12_Format;
     99     } else {
    100         // We don't support any other block dimensions..
    101         return false;
    102     }
    103 
    104     // Advance buf past the block dimensions
    105     buf += 3;
    106 
    107     // Read the width/height/depth from the buffer...
    108     const int width = read_24bit(buf);
    109     const int height = read_24bit(buf + 3);
    110     const int depth = read_24bit(buf + 6);
    111 
    112     if (1 != depth) {
    113         // We don't support decoding 3D.
    114         return false;
    115     }
    116 
    117     // Advance the buffer past the image dimensions
    118     buf += 9;
    119 
    120 #ifdef SK_SUPPORT_LEGACY_IMAGEDECODER_CHOOSER
    121     // should we allow the Chooser (if present) to pick a config for us???
    122     if (!this->chooseFromOneChoice(kN32_SkColorType, width, height)) {
    123         return false;
    124     }
    125 #endif
    126 
    127     // Setup the sampler...
    128     SkScaledBitmapSampler sampler(width, height, this->getSampleSize());
    129 
    130     // Determine the alpha of the bitmap...
    131     SkAlphaType alphaType = kOpaque_SkAlphaType;
    132     if (this->getRequireUnpremultipliedColors()) {
    133         alphaType = kUnpremul_SkAlphaType;
    134     } else {
    135         alphaType = kPremul_SkAlphaType;
    136     }
    137 
    138     // Set the config...
    139     bm->setInfo(SkImageInfo::MakeN32(sampler.scaledWidth(), sampler.scaledHeight(), alphaType));
    140 
    141     if (SkImageDecoder::kDecodeBounds_Mode == mode) {
    142         return true;
    143     }
    144 
    145     if (!this->allocPixelRef(bm, NULL)) {
    146         return false;
    147     }
    148 
    149     // Lock the pixels, since we're about to write to them...
    150     SkAutoLockPixels alp(*bm);
    151 
    152     if (!sampler.begin(bm, SkScaledBitmapSampler::kRGBA, *this)) {
    153         return false;
    154     }
    155 
    156     // ASTC Data is encoded as RGBA pixels, so we should extract it as such
    157     int nPixels = width * height;
    158     SkAutoMalloc outRGBAData(nPixels * 4);
    159     uint8_t *outRGBADataPtr = reinterpret_cast<uint8_t *>(outRGBAData.get());
    160 
    161     // Decode ASTC
    162     if (!SkTextureCompressor::DecompressBufferFromFormat(
    163             outRGBADataPtr, width*4, buf, width, height, astcFormat)) {
    164     }
    165 
    166     // Set each of the pixels...
    167     const int srcRowBytes = width * 4;
    168     const int dstHeight = sampler.scaledHeight();
    169     const uint8_t *srcRow = reinterpret_cast<uint8_t *>(outRGBADataPtr);
    170     srcRow += sampler.srcY0() * srcRowBytes;
    171     for (int y = 0; y < dstHeight; ++y) {
    172         sampler.next(srcRow);
    173         srcRow += sampler.srcDY() * srcRowBytes;
    174     }
    175 
    176     return true;
    177 }
    178 
    179 /////////////////////////////////////////////////////////////////////////////////////////
    180 DEFINE_DECODER_CREATOR(ASTCImageDecoder);
    181 /////////////////////////////////////////////////////////////////////////////////////////
    182 
    183 static bool is_astc(SkStreamRewindable* stream) {
    184     // Read the ASTC header and make sure it's valid.
    185     uint32_t magic;
    186     if (stream->read((void*)&magic, 4) != 4) {
    187         return false;
    188     }
    189 
    190     return kASTCMagicNumber == SkEndian_SwapLE32(magic);
    191 }
    192 
    193 static SkImageDecoder* sk_libastc_dfactory(SkStreamRewindable* stream) {
    194     if (is_astc(stream)) {
    195         return SkNEW(SkASTCImageDecoder);
    196     }
    197     return NULL;
    198 }
    199 
    200 static SkImageDecoder_DecodeReg gReg(sk_libastc_dfactory);
    201 
    202 static SkImageDecoder::Format get_format_astc(SkStreamRewindable* stream) {
    203     if (is_astc(stream)) {
    204         return SkImageDecoder::kASTC_Format;
    205     }
    206     return SkImageDecoder::kUnknown_Format;
    207 }
    208 
    209 static SkImageDecoder_FormatReg gFormatReg(get_format_astc);
    210