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      1 /*
      2  *  Copyright (c) 2013 The WebRTC project authors. All Rights Reserved.
      3  *
      4  *  Use of this source code is governed by a BSD-style license
      5  *  that can be found in the LICENSE file in the root of the source
      6  *  tree. An additional intellectual property rights grant can be found
      7  *  in the file PATENTS.  All contributing project authors may
      8  *  be found in the AUTHORS file in the root of the source tree.
      9  */
     10 
     11 #ifndef WEBRTC_MODULES_AUDIO_DEVICE_ANDROID_OPENSLES_INPUT_H_
     12 #define WEBRTC_MODULES_AUDIO_DEVICE_ANDROID_OPENSLES_INPUT_H_
     13 
     14 #include <SLES/OpenSLES.h>
     15 #include <SLES/OpenSLES_Android.h>
     16 #include <SLES/OpenSLES_AndroidConfiguration.h>
     17 
     18 #include "webrtc/modules/audio_device/android/audio_manager_jni.h"
     19 #include "webrtc/modules/audio_device/android/low_latency_event.h"
     20 #include "webrtc/modules/audio_device/include/audio_device.h"
     21 #include "webrtc/modules/audio_device/include/audio_device_defines.h"
     22 #include "webrtc/system_wrappers/interface/scoped_ptr.h"
     23 
     24 namespace webrtc {
     25 
     26 class AudioDeviceBuffer;
     27 class CriticalSectionWrapper;
     28 class PlayoutDelayProvider;
     29 class SingleRwFifo;
     30 class ThreadWrapper;
     31 
     32 // OpenSL implementation that facilitate capturing PCM data from an android
     33 // device's microphone.
     34 // This class is Thread-compatible. I.e. Given an instance of this class, calls
     35 // to non-const methods require exclusive access to the object.
     36 class OpenSlesInput {
     37  public:
     38   OpenSlesInput(const int32_t id, PlayoutDelayProvider* delay_provider);
     39   ~OpenSlesInput();
     40 
     41   static int32_t SetAndroidAudioDeviceObjects(void* javaVM,
     42                                               void* env,
     43                                               void* context);
     44   static void ClearAndroidAudioDeviceObjects();
     45 
     46   // Main initializaton and termination
     47   int32_t Init();
     48   int32_t Terminate();
     49   bool Initialized() const { return initialized_; }
     50 
     51   // Device enumeration
     52   int16_t RecordingDevices() { return 1; }
     53   int32_t RecordingDeviceName(uint16_t index,
     54                               char name[kAdmMaxDeviceNameSize],
     55                               char guid[kAdmMaxGuidSize]);
     56 
     57   // Device selection
     58   int32_t SetRecordingDevice(uint16_t index);
     59   int32_t SetRecordingDevice(
     60       AudioDeviceModule::WindowsDeviceType device) { return -1; }
     61 
     62   // No-op
     63   int32_t SetRecordingSampleRate(uint32_t sample_rate_hz) { return 0; }
     64 
     65   // Audio transport initialization
     66   int32_t RecordingIsAvailable(bool& available);  // NOLINT
     67   int32_t InitRecording();
     68   bool RecordingIsInitialized() const { return rec_initialized_; }
     69 
     70   // Audio transport control
     71   int32_t StartRecording();
     72   int32_t StopRecording();
     73   bool Recording() const { return recording_; }
     74 
     75   // Microphone Automatic Gain Control (AGC)
     76   int32_t SetAGC(bool enable);
     77   bool AGC() const { return agc_enabled_; }
     78 
     79   // Audio mixer initialization
     80   int32_t InitMicrophone();
     81   bool MicrophoneIsInitialized() const { return mic_initialized_; }
     82 
     83   // Microphone volume controls
     84   int32_t MicrophoneVolumeIsAvailable(bool& available);  // NOLINT
     85   // TODO(leozwang): Add microphone volume control when OpenSL APIs
     86   // are available.
     87   int32_t SetMicrophoneVolume(uint32_t volume) { return 0; }
     88   int32_t MicrophoneVolume(uint32_t& volume) const { return -1; }  // NOLINT
     89   int32_t MaxMicrophoneVolume(
     90       uint32_t& maxVolume) const { return 0; }  // NOLINT
     91   int32_t MinMicrophoneVolume(uint32_t& minVolume) const;  // NOLINT
     92   int32_t MicrophoneVolumeStepSize(
     93       uint16_t& stepSize) const;  // NOLINT
     94 
     95   // Microphone mute control
     96   int32_t MicrophoneMuteIsAvailable(bool& available);  // NOLINT
     97   int32_t SetMicrophoneMute(bool enable) { return -1; }
     98   int32_t MicrophoneMute(bool& enabled) const { return -1; }  // NOLINT
     99 
    100   // Microphone boost control
    101   int32_t MicrophoneBoostIsAvailable(bool& available);  // NOLINT
    102   int32_t SetMicrophoneBoost(bool enable);
    103   int32_t MicrophoneBoost(bool& enabled) const;  // NOLINT
    104 
    105   // Stereo support
    106   int32_t StereoRecordingIsAvailable(bool& available);  // NOLINT
    107   int32_t SetStereoRecording(bool enable) { return -1; }
    108   int32_t StereoRecording(bool& enabled) const;  // NOLINT
    109 
    110   // Delay information and control
    111   int32_t RecordingDelay(uint16_t& delayMS) const;  // NOLINT
    112 
    113   bool RecordingWarning() const { return false; }
    114   bool RecordingError() const  { return false; }
    115   void ClearRecordingWarning() {}
    116   void ClearRecordingError() {}
    117 
    118   // Attach audio buffer
    119   void AttachAudioBuffer(AudioDeviceBuffer* audioBuffer);
    120 
    121  private:
    122   enum {
    123     kNumInterfaces = 2,
    124     // Keep as few OpenSL buffers as possible to avoid wasting memory. 2 is
    125     // minimum for playout. Keep 2 for recording as well.
    126     kNumOpenSlBuffers = 2,
    127     kNum10MsToBuffer = 3,
    128   };
    129 
    130   int InitSampleRate();
    131   int buffer_size_samples() const;
    132   int buffer_size_bytes() const;
    133   void UpdateRecordingDelay();
    134   void UpdateSampleRate();
    135   void CalculateNumFifoBuffersNeeded();
    136   void AllocateBuffers();
    137   int TotalBuffersUsed() const;
    138   bool EnqueueAllBuffers();
    139   // This function also configures the audio recorder, e.g. sample rate to use
    140   // etc, so it should be called when starting recording.
    141   bool CreateAudioRecorder();
    142   void DestroyAudioRecorder();
    143 
    144   // When overrun happens there will be more frames received from OpenSL than
    145   // the desired number of buffers. It is possible to expand the number of
    146   // buffers as you go but that would greatly increase the complexity of this
    147   // code. HandleOverrun gracefully handles the scenario by restarting playout,
    148   // throwing away all pending audio data. This will sound like a click. This
    149   // is also logged to identify these types of clicks.
    150   // This function returns true if there has been overrun. Further processing
    151   // of audio data should be avoided until this function returns false again.
    152   // The function needs to be protected by |crit_sect_|.
    153   bool HandleOverrun(int event_id, int event_msg);
    154 
    155   static void RecorderSimpleBufferQueueCallback(
    156       SLAndroidSimpleBufferQueueItf queueItf,
    157       void* pContext);
    158   // This function must not take any locks or do any heavy work. It is a
    159   // requirement for the OpenSL implementation to work as intended. The reason
    160   // for this is that taking locks exposes the OpenSL thread to the risk of
    161   // priority inversion.
    162   void RecorderSimpleBufferQueueCallbackHandler(
    163       SLAndroidSimpleBufferQueueItf queueItf);
    164 
    165   bool StartCbThreads();
    166   void StopCbThreads();
    167   static bool CbThread(void* context);
    168   // This function must be protected against data race with threads calling this
    169   // class' public functions. It is a requirement for this class to be
    170   // Thread-compatible.
    171   bool CbThreadImpl();
    172 
    173   // Java API handle
    174   AudioManagerJni audio_manager_;
    175 
    176   int id_;
    177   PlayoutDelayProvider* delay_provider_;
    178   bool initialized_;
    179   bool mic_initialized_;
    180   bool rec_initialized_;
    181 
    182   // Members that are read/write accessed concurrently by the process thread and
    183   // threads calling public functions of this class.
    184   scoped_ptr<ThreadWrapper> rec_thread_;  // Processing thread
    185   scoped_ptr<CriticalSectionWrapper> crit_sect_;
    186   // This member controls the starting and stopping of recording audio to the
    187   // the device.
    188   bool recording_;
    189 
    190   // Only one thread, T1, may push and only one thread, T2, may pull. T1 may or
    191   // may not be the same thread as T2. T2 is the process thread and T1 is the
    192   // OpenSL thread.
    193   scoped_ptr<SingleRwFifo> fifo_;
    194   int num_fifo_buffers_needed_;
    195   LowLatencyEvent event_;
    196   int number_overruns_;
    197 
    198   // OpenSL handles
    199   SLObjectItf sles_engine_;
    200   SLEngineItf sles_engine_itf_;
    201   SLObjectItf sles_recorder_;
    202   SLRecordItf sles_recorder_itf_;
    203   SLAndroidSimpleBufferQueueItf sles_recorder_sbq_itf_;
    204 
    205   // Audio buffers
    206   AudioDeviceBuffer* audio_buffer_;
    207   // Holds all allocated memory such that it is deallocated properly.
    208   scoped_ptr<scoped_ptr<int8_t[]>[]> rec_buf_;
    209   // Index in |rec_buf_| pointing to the audio buffer that will be ready the
    210   // next time RecorderSimpleBufferQueueCallbackHandler is invoked.
    211   // Ready means buffer contains audio data from the device.
    212   int active_queue_;
    213 
    214   // Audio settings
    215   uint32_t rec_sampling_rate_;
    216   bool agc_enabled_;
    217 
    218   // Audio status
    219   uint16_t recording_delay_;
    220 };
    221 
    222 }  // namespace webrtc
    223 
    224 #endif  // WEBRTC_MODULES_AUDIO_DEVICE_ANDROID_OPENSLES_INPUT_H_
    225