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      1 /*
      2  *  Copyright (c) 2013 The WebRTC project authors. All Rights Reserved.
      3  *
      4  *  Use of this source code is governed by a BSD-style license
      5  *  that can be found in the LICENSE file in the root of the source
      6  *  tree. An additional intellectual property rights grant can be found
      7  *  in the file PATENTS.  All contributing project authors may
      8  *  be found in the AUTHORS file in the root of the source tree.
      9  */
     10 
     11 #include "webrtc/modules/desktop_capture/desktop_geometry.h"
     12 
     13 #include <algorithm>
     14 
     15 namespace webrtc {
     16 
     17 bool DesktopRect::Contains(const DesktopVector& point) const {
     18   return point.x() >= left() && point.x() < right() &&
     19          point.y() >= top() && point.y() < bottom();
     20 }
     21 
     22 bool DesktopRect::ContainsRect(const DesktopRect& rect) const {
     23   return rect.left() >= left() && rect.right() <= right() &&
     24          rect.top() >= top() && rect.bottom() <= bottom();
     25 }
     26 
     27 void DesktopRect::IntersectWith(const DesktopRect& rect) {
     28   left_ = std::max(left(), rect.left());
     29   top_ = std::max(top(), rect.top());
     30   right_ = std::min(right(), rect.right());
     31   bottom_ = std::min(bottom(), rect.bottom());
     32   if (is_empty()) {
     33     left_ = 0;
     34     top_ = 0;
     35     right_ = 0;
     36     bottom_ = 0;
     37   }
     38 }
     39 
     40 void DesktopRect::Translate(int32_t dx, int32_t dy) {
     41   left_ += dx;
     42   top_ += dy;
     43   right_ += dx;
     44   bottom_ += dy;
     45 }
     46 
     47 }  // namespace webrtc
     48 
     49