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      1 // Copyright (c) 2013 The Chromium Authors. All rights reserved.
      2 // Use of this source code is governed by a BSD-style license that can be
      3 // found in the LICENSE file.
      4 
      5 #ifndef TOOLS_GN_VALUE_H_
      6 #define TOOLS_GN_VALUE_H_
      7 
      8 #include <map>
      9 
     10 #include "base/basictypes.h"
     11 #include "base/logging.h"
     12 #include "base/memory/scoped_ptr.h"
     13 #include "base/strings/string_piece.h"
     14 #include "tools/gn/err.h"
     15 
     16 class ParseNode;
     17 class Scope;
     18 
     19 // Represents a variable value in the interpreter.
     20 class Value {
     21  public:
     22   enum Type {
     23     NONE = 0,
     24     BOOLEAN,
     25     INTEGER,
     26     STRING,
     27     LIST,
     28     SCOPE,
     29   };
     30 
     31   Value();
     32   Value(const ParseNode* origin, Type t);
     33   Value(const ParseNode* origin, bool bool_val);
     34   Value(const ParseNode* origin, int64 int_val);
     35   Value(const ParseNode* origin, std::string str_val);
     36   Value(const ParseNode* origin, const char* str_val);
     37   // Values "shouldn't" have null scopes when type == Scope, so be sure to
     38   // always set one. However, this is not asserted since there are some
     39   // use-cases for creating values and immediately setting the scope on it. So
     40   // you can pass a null scope here if you promise to set it before any other
     41   // code gets it (code will generally assume the scope is not null).
     42   Value(const ParseNode* origin, scoped_ptr<Scope> scope);
     43 
     44   Value(const Value& other);
     45   ~Value();
     46 
     47   Value& operator=(const Value& other);
     48 
     49   Type type() const { return type_; }
     50 
     51   // Returns a string describing the given type.
     52   static const char* DescribeType(Type t);
     53 
     54   // Returns the node that made this. May be NULL.
     55   const ParseNode* origin() const { return origin_; }
     56   void set_origin(const ParseNode* o) { origin_ = o; }
     57 
     58   bool& boolean_value() {
     59     DCHECK(type_ == BOOLEAN);
     60     return boolean_value_;
     61   }
     62   const bool& boolean_value() const {
     63     DCHECK(type_ == BOOLEAN);
     64     return boolean_value_;
     65   }
     66 
     67   int64& int_value() {
     68     DCHECK(type_ == INTEGER);
     69     return int_value_;
     70   }
     71   const int64& int_value() const {
     72     DCHECK(type_ == INTEGER);
     73     return int_value_;
     74   }
     75 
     76   std::string& string_value() {
     77     DCHECK(type_ == STRING);
     78     return string_value_;
     79   }
     80   const std::string& string_value() const {
     81     DCHECK(type_ == STRING);
     82     return string_value_;
     83   }
     84 
     85   std::vector<Value>& list_value() {
     86     DCHECK(type_ == LIST);
     87     return list_value_;
     88   }
     89   const std::vector<Value>& list_value() const {
     90     DCHECK(type_ == LIST);
     91     return list_value_;
     92   }
     93 
     94   Scope* scope_value() {
     95     DCHECK(type_ == SCOPE);
     96     return scope_value_.get();
     97   }
     98   const Scope* scope_value() const {
     99     DCHECK(type_ == SCOPE);
    100     return scope_value_.get();
    101   }
    102   void SetScopeValue(scoped_ptr<Scope> scope);
    103 
    104   // Converts the given value to a string. Returns true if strings should be
    105   // quoted or the ToString of a string should be the string itself. If the
    106   // string is quoted, it will also enable escaping.
    107   std::string ToString(bool quote_strings) const;
    108 
    109   // Verifies that the value is of the given type. If it isn't, returns
    110   // false and sets the error.
    111   bool VerifyTypeIs(Type t, Err* err) const;
    112 
    113   // Compares values. Only the "value" is compared, not the origin.
    114   bool operator==(const Value& other) const;
    115   bool operator!=(const Value& other) const;
    116 
    117  private:
    118   // This are a lot of objects associated with every Value that need
    119   // initialization and tear down every time. It might be more efficient to
    120   // create a union of ManualConstructor objects (see SmallMap) and only
    121   // use the one we care about.
    122   Type type_;
    123   std::string string_value_;
    124   bool boolean_value_;
    125   int64 int_value_;
    126   std::vector<Value> list_value_;
    127   scoped_ptr<Scope> scope_value_;
    128 
    129   const ParseNode* origin_;
    130 };
    131 
    132 #endif  // TOOLS_GN_VALUE_H_
    133