1 // Copyright (c) 2012 The Chromium Authors. All rights reserved. 2 // Use of this source code is governed by a BSD-style license that can be 3 // found in the LICENSE file. 4 5 #include "ui/aura/test/aura_test_base.h" 6 7 #include "ui/aura/client/window_tree_client.h" 8 #include "ui/aura/test/aura_test_helper.h" 9 #include "ui/aura/test/test_window_delegate.h" 10 #include "ui/aura/window.h" 11 #include "ui/base/ime/input_method_initializer.h" 12 #include "ui/compositor/test/context_factories_for_test.h" 13 #include "ui/events/event_dispatcher.h" 14 #include "ui/events/event_processor.h" 15 #include "ui/events/gestures/gesture_configuration.h" 16 17 namespace aura { 18 namespace test { 19 20 AuraTestBase::AuraTestBase() 21 : setup_called_(false), 22 teardown_called_(false) { 23 } 24 25 AuraTestBase::~AuraTestBase() { 26 CHECK(setup_called_) 27 << "You have overridden SetUp but never called super class's SetUp"; 28 CHECK(teardown_called_) 29 << "You have overridden TearDown but never called super class's TearDown"; 30 } 31 32 void AuraTestBase::SetUp() { 33 setup_called_ = true; 34 testing::Test::SetUp(); 35 ui::InitializeInputMethodForTesting(); 36 37 // Changing the parameters for gesture recognition shouldn't cause 38 // tests to fail, so we use a separate set of parameters for unit 39 // testing. 40 ui::GestureConfiguration::set_long_press_time_in_seconds(1.0); 41 ui::GestureConfiguration::set_semi_long_press_time_in_seconds(0.4); 42 ui::GestureConfiguration::set_show_press_delay_in_ms(5); 43 ui::GestureConfiguration::set_max_distance_for_two_finger_tap_in_pixels(300); 44 ui::GestureConfiguration::set_max_seconds_between_double_click(0.7); 45 ui::GestureConfiguration:: 46 set_max_separation_for_gesture_touches_in_pixels(150); 47 ui::GestureConfiguration:: 48 set_max_touch_down_duration_in_seconds_for_click(0.8); 49 ui::GestureConfiguration::set_max_touch_move_in_pixels_for_click(5); 50 ui::GestureConfiguration::set_max_distance_between_taps_for_double_tap(20); 51 ui::GestureConfiguration::set_min_distance_for_pinch_scroll_in_pixels(20); 52 ui::GestureConfiguration::set_min_pinch_update_distance_in_pixels(5); 53 ui::GestureConfiguration::set_default_radius(0); 54 ui::GestureConfiguration::set_fling_velocity_cap(15000.0f); 55 ui::GestureConfiguration::set_min_swipe_speed(10); 56 57 // The ContextFactory must exist before any Compositors are created. 58 bool enable_pixel_output = false; 59 ui::ContextFactory* context_factory = 60 ui::InitializeContextFactoryForTests(enable_pixel_output); 61 62 helper_.reset(new AuraTestHelper(&message_loop_)); 63 helper_->SetUp(context_factory); 64 } 65 66 void AuraTestBase::TearDown() { 67 teardown_called_ = true; 68 69 // Flush the message loop because we have pending release tasks 70 // and these tasks if un-executed would upset Valgrind. 71 RunAllPendingInMessageLoop(); 72 73 helper_->TearDown(); 74 ui::TerminateContextFactoryForTests(); 75 ui::ShutdownInputMethodForTesting(); 76 testing::Test::TearDown(); 77 } 78 79 Window* AuraTestBase::CreateNormalWindow(int id, Window* parent, 80 WindowDelegate* delegate) { 81 Window* window = new Window( 82 delegate ? delegate : 83 test::TestWindowDelegate::CreateSelfDestroyingDelegate()); 84 window->set_id(id); 85 window->Init(aura::WINDOW_LAYER_TEXTURED); 86 parent->AddChild(window); 87 window->SetBounds(gfx::Rect(0, 0, 100, 100)); 88 window->Show(); 89 return window; 90 } 91 92 void AuraTestBase::RunAllPendingInMessageLoop() { 93 helper_->RunAllPendingInMessageLoop(); 94 } 95 96 void AuraTestBase::ParentWindow(Window* window) { 97 client::ParentWindowWithContext(window, root_window(), gfx::Rect()); 98 } 99 100 bool AuraTestBase::DispatchEventUsingWindowDispatcher(ui::Event* event) { 101 ui::EventDispatchDetails details = 102 event_processor()->OnEventFromSource(event); 103 CHECK(!details.dispatcher_destroyed); 104 return event->handled(); 105 } 106 107 } // namespace test 108 } // namespace aura 109