1 // Copyright (c) 2012 The Chromium Authors. All rights reserved. 2 // Use of this source code is governed by a BSD-style license that can be 3 // found in the LICENSE file. 4 5 #include "ui/aura/test/test_windows.h" 6 7 #include "base/strings/string_number_conversions.h" 8 #include "ui/aura/client/aura_constants.h" 9 #include "ui/aura/window.h" 10 #include "ui/compositor/layer.h" 11 #include "ui/gfx/rect.h" 12 13 namespace aura { 14 namespace test { 15 16 Window* CreateTestWindowWithId(int id, Window* parent) { 17 return CreateTestWindowWithDelegate(NULL, id, gfx::Rect(), parent); 18 } 19 20 Window* CreateTestWindowWithBounds(const gfx::Rect& bounds, Window* parent) { 21 return CreateTestWindowWithDelegate(NULL, 0, bounds, parent); 22 } 23 24 Window* CreateTestWindow(SkColor color, 25 int id, 26 const gfx::Rect& bounds, 27 Window* parent) { 28 return CreateTestWindowWithDelegate(new ColorTestWindowDelegate(color), 29 id, bounds, parent); 30 } 31 32 Window* CreateTestWindowWithDelegate(WindowDelegate* delegate, 33 int id, 34 const gfx::Rect& bounds, 35 Window* parent) { 36 return CreateTestWindowWithDelegateAndType( 37 delegate, ui::wm::WINDOW_TYPE_NORMAL, id, bounds, parent); 38 } 39 40 Window* CreateTestWindowWithDelegateAndType(WindowDelegate* delegate, 41 ui::wm::WindowType type, 42 int id, 43 const gfx::Rect& bounds, 44 Window* parent) { 45 Window* window = new Window(delegate); 46 window->set_id(id); 47 window->SetType(type); 48 window->Init(aura::WINDOW_LAYER_TEXTURED); 49 window->SetBounds(bounds); 50 window->Show(); 51 if (parent) 52 parent->AddChild(window); 53 window->SetProperty(aura::client::kCanMaximizeKey, true); 54 return window; 55 } 56 57 template <typename T> 58 bool ObjectIsAbove(T* upper, T* lower) { 59 DCHECK_EQ(upper->parent(), lower->parent()); 60 DCHECK_NE(upper, lower); 61 const std::vector<T*>& children = upper->parent()->children(); 62 const size_t upper_i = 63 std::find(children.begin(), children.end(), upper) - children.begin(); 64 const size_t lower_i = 65 std::find(children.begin(), children.end(), lower) - children.begin(); 66 return upper_i > lower_i; 67 } 68 69 bool WindowIsAbove(Window* upper, Window* lower) { 70 return ObjectIsAbove<Window>(upper, lower); 71 } 72 73 bool LayerIsAbove(Window* upper, Window* lower) { 74 return ObjectIsAbove<ui::Layer>(upper->layer(), lower->layer()); 75 } 76 77 std::string ChildWindowIDsAsString(aura::Window* parent) { 78 std::string result; 79 for (Window::Windows::const_iterator i = parent->children().begin(); 80 i != parent->children().end(); ++i) { 81 if (!result.empty()) 82 result += " "; 83 result += base::IntToString((*i)->id()); 84 } 85 return result; 86 } 87 88 } // namespace test 89 } // namespace aura 90