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      1 // Copyright (c) 2012 The Chromium Authors. All rights reserved.
      2 // Use of this source code is governed by a BSD-style license that can be
      3 // found in the LICENSE file.
      4 
      5 #include "base/memory/scoped_ptr.h"
      6 #include "testing/gtest/include/gtest/gtest.h"
      7 #include "ui/events/event.h"
      8 #include "ui/events/event_utils.h"
      9 #include "ui/events/keycodes/dom4/keycode_converter.h"
     10 #include "ui/events/test/events_test_utils.h"
     11 
     12 #if defined(USE_X11)
     13 #include <X11/Xlib.h>
     14 #include "ui/events/test/events_test_utils_x11.h"
     15 #include "ui/gfx/x/x11_types.h"
     16 #endif
     17 
     18 namespace ui {
     19 
     20 TEST(EventTest, NoNativeEvent) {
     21   KeyEvent keyev(ET_KEY_PRESSED, VKEY_SPACE, EF_NONE);
     22   EXPECT_FALSE(keyev.HasNativeEvent());
     23 }
     24 
     25 TEST(EventTest, NativeEvent) {
     26 #if defined(OS_WIN)
     27   MSG native_event = { NULL, WM_KEYUP, VKEY_A, 0 };
     28   KeyEvent keyev(native_event);
     29   EXPECT_TRUE(keyev.HasNativeEvent());
     30 #elif defined(USE_X11)
     31   ScopedXI2Event event;
     32   event.InitKeyEvent(ET_KEY_RELEASED, VKEY_A, EF_NONE);
     33   KeyEvent keyev(event);
     34   EXPECT_TRUE(keyev.HasNativeEvent());
     35 #endif
     36 }
     37 
     38 TEST(EventTest, GetCharacter) {
     39   // Check if Control+Enter returns 10.
     40   KeyEvent keyev1(ET_KEY_PRESSED, VKEY_RETURN, EF_CONTROL_DOWN);
     41   EXPECT_EQ(10, keyev1.GetCharacter());
     42   // Check if Enter returns 13.
     43   KeyEvent keyev2(ET_KEY_PRESSED, VKEY_RETURN, EF_NONE);
     44   EXPECT_EQ(13, keyev2.GetCharacter());
     45 
     46 #if defined(USE_X11)
     47   // For X11, test the functions with native_event() as well. crbug.com/107837
     48   ScopedXI2Event event;
     49   event.InitKeyEvent(ET_KEY_PRESSED, VKEY_RETURN, EF_CONTROL_DOWN);
     50   KeyEvent keyev3(event);
     51   EXPECT_EQ(10, keyev3.GetCharacter());
     52 
     53   event.InitKeyEvent(ET_KEY_PRESSED, VKEY_RETURN, EF_NONE);
     54   KeyEvent keyev4(event);
     55   EXPECT_EQ(13, keyev4.GetCharacter());
     56 #endif
     57 }
     58 
     59 TEST(EventTest, ClickCount) {
     60   const gfx::Point origin(0, 0);
     61   MouseEvent mouseev(ET_MOUSE_PRESSED, origin, origin, 0, 0);
     62   for (int i = 1; i <=3 ; ++i) {
     63     mouseev.SetClickCount(i);
     64     EXPECT_EQ(i, mouseev.GetClickCount());
     65   }
     66 }
     67 
     68 TEST(EventTest, RepeatedClick) {
     69   const gfx::Point origin(0, 0);
     70   MouseEvent mouse_ev1(ET_MOUSE_PRESSED, origin, origin, 0, 0);
     71   MouseEvent mouse_ev2(ET_MOUSE_PRESSED, origin, origin, 0, 0);
     72   LocatedEventTestApi test_ev1(&mouse_ev1);
     73   LocatedEventTestApi test_ev2(&mouse_ev2);
     74 
     75   base::TimeDelta start = base::TimeDelta::FromMilliseconds(0);
     76   base::TimeDelta soon = start + base::TimeDelta::FromMilliseconds(1);
     77   base::TimeDelta later = start + base::TimeDelta::FromMilliseconds(1000);
     78 
     79   // Close point.
     80   test_ev1.set_location(gfx::Point(0, 0));
     81   test_ev2.set_location(gfx::Point(1, 0));
     82   test_ev1.set_time_stamp(start);
     83   test_ev2.set_time_stamp(soon);
     84   EXPECT_TRUE(MouseEvent::IsRepeatedClickEvent(mouse_ev1, mouse_ev2));
     85 
     86   // Too far.
     87   test_ev1.set_location(gfx::Point(0, 0));
     88   test_ev2.set_location(gfx::Point(10, 0));
     89   test_ev1.set_time_stamp(start);
     90   test_ev2.set_time_stamp(soon);
     91   EXPECT_FALSE(MouseEvent::IsRepeatedClickEvent(mouse_ev1, mouse_ev2));
     92 
     93   // Too long a time between clicks.
     94   test_ev1.set_location(gfx::Point(0, 0));
     95   test_ev2.set_location(gfx::Point(0, 0));
     96   test_ev1.set_time_stamp(start);
     97   test_ev2.set_time_stamp(later);
     98   EXPECT_FALSE(MouseEvent::IsRepeatedClickEvent(mouse_ev1, mouse_ev2));
     99 }
    100 
    101 // Tests that an event only increases the click count and gets marked as a
    102 // double click if a release event was seen for the previous click. This
    103 // prevents the same PRESSED event from being processed twice:
    104 // http://crbug.com/389162
    105 TEST(EventTest, DoubleClickRequiresRelease) {
    106   const gfx::Point origin1(0, 0);
    107   const gfx::Point origin2(100, 0);
    108   scoped_ptr<MouseEvent> ev;
    109   base::TimeDelta start = base::TimeDelta::FromMilliseconds(0);
    110 
    111   ev.reset(new MouseEvent(ET_MOUSE_PRESSED, origin1, origin1, 0, 0));
    112   ev->set_time_stamp(start);
    113   EXPECT_EQ(1, MouseEvent::GetRepeatCount(*ev));
    114   ev.reset(new MouseEvent(ET_MOUSE_PRESSED, origin1, origin1, 0, 0));
    115   ev->set_time_stamp(start);
    116   EXPECT_EQ(1, MouseEvent::GetRepeatCount(*ev));
    117 
    118   ev.reset(new MouseEvent(ET_MOUSE_PRESSED, origin2, origin2, 0, 0));
    119   ev->set_time_stamp(start);
    120   EXPECT_EQ(1, MouseEvent::GetRepeatCount(*ev));
    121   ev.reset(new MouseEvent(ET_MOUSE_RELEASED, origin2, origin2, 0, 0));
    122   ev->set_time_stamp(start);
    123   EXPECT_EQ(1, MouseEvent::GetRepeatCount(*ev));
    124   ev.reset(new MouseEvent(ET_MOUSE_PRESSED, origin2, origin2, 0, 0));
    125   ev->set_time_stamp(start);
    126   EXPECT_EQ(2, MouseEvent::GetRepeatCount(*ev));
    127   ev.reset(new MouseEvent(ET_MOUSE_RELEASED, origin2, origin2, 0, 0));
    128   ev->set_time_stamp(start);
    129   EXPECT_EQ(2, MouseEvent::GetRepeatCount(*ev));
    130   MouseEvent::ResetLastClickForTest();
    131 }
    132 
    133 // Tests that clicking right and then left clicking does not generate a double
    134 // click.
    135 TEST(EventTest, SingleClickRightLeft) {
    136   const gfx::Point origin(0, 0);
    137   scoped_ptr<MouseEvent> ev;
    138   base::TimeDelta start = base::TimeDelta::FromMilliseconds(0);
    139 
    140   ev.reset(new MouseEvent(ET_MOUSE_PRESSED, origin, origin,
    141                           ui::EF_RIGHT_MOUSE_BUTTON,
    142                           ui::EF_RIGHT_MOUSE_BUTTON));
    143   ev->set_time_stamp(start);
    144   EXPECT_EQ(1, MouseEvent::GetRepeatCount(*ev));
    145   ev.reset(new MouseEvent(ET_MOUSE_PRESSED, origin, origin,
    146                           ui::EF_LEFT_MOUSE_BUTTON,
    147                           ui::EF_LEFT_MOUSE_BUTTON));
    148   ev->set_time_stamp(start);
    149   EXPECT_EQ(1, MouseEvent::GetRepeatCount(*ev));
    150   ev.reset(new MouseEvent(ET_MOUSE_RELEASED, origin, origin,
    151                           ui::EF_LEFT_MOUSE_BUTTON,
    152                           ui::EF_LEFT_MOUSE_BUTTON));
    153   ev->set_time_stamp(start);
    154   EXPECT_EQ(1, MouseEvent::GetRepeatCount(*ev));
    155   ev.reset(new MouseEvent(ET_MOUSE_PRESSED, origin, origin,
    156                           ui::EF_LEFT_MOUSE_BUTTON,
    157                           ui::EF_LEFT_MOUSE_BUTTON));
    158   ev->set_time_stamp(start);
    159   EXPECT_EQ(2, MouseEvent::GetRepeatCount(*ev));
    160   MouseEvent::ResetLastClickForTest();
    161 }
    162 
    163 TEST(EventTest, KeyEvent) {
    164   static const struct {
    165     KeyboardCode key_code;
    166     int flags;
    167     uint16 character;
    168   } kTestData[] = {
    169     { VKEY_A, 0, 'a' },
    170     { VKEY_A, EF_SHIFT_DOWN, 'A' },
    171     { VKEY_A, EF_CAPS_LOCK_DOWN, 'A' },
    172     { VKEY_A, EF_SHIFT_DOWN | EF_CAPS_LOCK_DOWN, 'a' },
    173     { VKEY_A, EF_CONTROL_DOWN, 0x01 },
    174     { VKEY_A, EF_SHIFT_DOWN | EF_CONTROL_DOWN, '\x01' },
    175     { VKEY_Z, 0, 'z' },
    176     { VKEY_Z, EF_SHIFT_DOWN, 'Z' },
    177     { VKEY_Z, EF_CAPS_LOCK_DOWN, 'Z' },
    178     { VKEY_Z, EF_SHIFT_DOWN | EF_CAPS_LOCK_DOWN, 'z' },
    179     { VKEY_Z, EF_CONTROL_DOWN, '\x1A' },
    180     { VKEY_Z, EF_SHIFT_DOWN | EF_CONTROL_DOWN, '\x1A' },
    181 
    182     { VKEY_2, EF_CONTROL_DOWN, '\0' },
    183     { VKEY_2, EF_SHIFT_DOWN | EF_CONTROL_DOWN, '\0' },
    184     { VKEY_6, EF_CONTROL_DOWN, '\0' },
    185     { VKEY_6, EF_SHIFT_DOWN | EF_CONTROL_DOWN, '\x1E' },
    186     { VKEY_OEM_MINUS, EF_CONTROL_DOWN, '\0' },
    187     { VKEY_OEM_MINUS, EF_SHIFT_DOWN | EF_CONTROL_DOWN, '\x1F' },
    188     { VKEY_OEM_4, EF_CONTROL_DOWN, '\x1B' },
    189     { VKEY_OEM_4, EF_SHIFT_DOWN | EF_CONTROL_DOWN, '\0' },
    190     { VKEY_OEM_5, EF_CONTROL_DOWN, '\x1C' },
    191     { VKEY_OEM_5, EF_SHIFT_DOWN | EF_CONTROL_DOWN, '\0' },
    192     { VKEY_OEM_6, EF_CONTROL_DOWN, '\x1D' },
    193     { VKEY_OEM_6, EF_SHIFT_DOWN | EF_CONTROL_DOWN, '\0' },
    194     { VKEY_RETURN, EF_CONTROL_DOWN, '\x0A' },
    195 
    196     { VKEY_0, 0, '0' },
    197     { VKEY_0, EF_SHIFT_DOWN, ')' },
    198     { VKEY_0, EF_SHIFT_DOWN | EF_CAPS_LOCK_DOWN, ')' },
    199     { VKEY_0, EF_SHIFT_DOWN | EF_CONTROL_DOWN, '\0' },
    200 
    201     { VKEY_9, 0, '9' },
    202     { VKEY_9, EF_SHIFT_DOWN, '(' },
    203     { VKEY_9, EF_SHIFT_DOWN | EF_CAPS_LOCK_DOWN, '(' },
    204     { VKEY_9, EF_SHIFT_DOWN | EF_CONTROL_DOWN, '\0' },
    205 
    206     { VKEY_NUMPAD0, EF_CONTROL_DOWN, '\0' },
    207     { VKEY_NUMPAD0, EF_SHIFT_DOWN, '0' },
    208 
    209     { VKEY_NUMPAD9, EF_CONTROL_DOWN, '\0' },
    210     { VKEY_NUMPAD9, EF_SHIFT_DOWN, '9' },
    211 
    212     { VKEY_TAB, EF_CONTROL_DOWN, '\0' },
    213     { VKEY_TAB, EF_SHIFT_DOWN, '\t' },
    214 
    215     { VKEY_MULTIPLY, EF_CONTROL_DOWN, '\0' },
    216     { VKEY_MULTIPLY, EF_SHIFT_DOWN, '*' },
    217     { VKEY_ADD, EF_CONTROL_DOWN, '\0' },
    218     { VKEY_ADD, EF_SHIFT_DOWN, '+' },
    219     { VKEY_SUBTRACT, EF_CONTROL_DOWN, '\0' },
    220     { VKEY_SUBTRACT, EF_SHIFT_DOWN, '-' },
    221     { VKEY_DECIMAL, EF_CONTROL_DOWN, '\0' },
    222     { VKEY_DECIMAL, EF_SHIFT_DOWN, '.' },
    223     { VKEY_DIVIDE, EF_CONTROL_DOWN, '\0' },
    224     { VKEY_DIVIDE, EF_SHIFT_DOWN, '/' },
    225 
    226     { VKEY_OEM_1, EF_CONTROL_DOWN, '\0' },
    227     { VKEY_OEM_1, EF_SHIFT_DOWN, ':' },
    228     { VKEY_OEM_PLUS, EF_CONTROL_DOWN, '\0' },
    229     { VKEY_OEM_PLUS, EF_SHIFT_DOWN, '+' },
    230     { VKEY_OEM_COMMA, EF_CONTROL_DOWN, '\0' },
    231     { VKEY_OEM_COMMA, EF_SHIFT_DOWN, '<' },
    232     { VKEY_OEM_PERIOD, EF_CONTROL_DOWN, '\0' },
    233     { VKEY_OEM_PERIOD, EF_SHIFT_DOWN, '>' },
    234     { VKEY_OEM_3, EF_CONTROL_DOWN, '\0' },
    235     { VKEY_OEM_3, EF_SHIFT_DOWN, '~' },
    236   };
    237 
    238   for (size_t i = 0; i < ARRAYSIZE_UNSAFE(kTestData); ++i) {
    239     KeyEvent key(ET_KEY_PRESSED,
    240                  kTestData[i].key_code,
    241                  kTestData[i].flags);
    242     EXPECT_EQ(kTestData[i].character, key.GetCharacter())
    243         << " Index:" << i << " key_code:" << kTestData[i].key_code;
    244   }
    245 }
    246 
    247 TEST(EventTest, KeyEventDirectUnicode) {
    248   KeyEvent key(0x1234U, ui::VKEY_UNKNOWN, ui::EF_NONE);
    249   EXPECT_EQ(0x1234U, key.GetCharacter());
    250   EXPECT_EQ(ET_KEY_PRESSED, key.type());
    251   EXPECT_TRUE(key.is_char());
    252 }
    253 
    254 TEST(EventTest, NormalizeKeyEventFlags) {
    255 #if defined(USE_X11)
    256   // Normalize flags when KeyEvent is created from XEvent.
    257   ScopedXI2Event event;
    258   {
    259     event.InitKeyEvent(ET_KEY_PRESSED, VKEY_SHIFT, EF_SHIFT_DOWN);
    260     KeyEvent keyev(event);
    261     EXPECT_EQ(EF_SHIFT_DOWN, keyev.flags());
    262   }
    263   {
    264     event.InitKeyEvent(ET_KEY_RELEASED, VKEY_SHIFT, EF_SHIFT_DOWN);
    265     KeyEvent keyev(event);
    266     EXPECT_EQ(EF_NONE, keyev.flags());
    267   }
    268   {
    269     event.InitKeyEvent(ET_KEY_PRESSED, VKEY_CONTROL, EF_CONTROL_DOWN);
    270     KeyEvent keyev(event);
    271     EXPECT_EQ(EF_CONTROL_DOWN, keyev.flags());
    272   }
    273   {
    274     event.InitKeyEvent(ET_KEY_RELEASED, VKEY_CONTROL, EF_CONTROL_DOWN);
    275     KeyEvent keyev(event);
    276     EXPECT_EQ(EF_NONE, keyev.flags());
    277   }
    278   {
    279     event.InitKeyEvent(ET_KEY_PRESSED, VKEY_MENU,  EF_ALT_DOWN);
    280     KeyEvent keyev(event);
    281     EXPECT_EQ(EF_ALT_DOWN, keyev.flags());
    282   }
    283   {
    284     event.InitKeyEvent(ET_KEY_RELEASED, VKEY_MENU, EF_ALT_DOWN);
    285     KeyEvent keyev(event);
    286     EXPECT_EQ(EF_NONE, keyev.flags());
    287   }
    288 #endif
    289 
    290   // Do not normalize flags for synthesized events without
    291   // KeyEvent::NormalizeFlags called explicitly.
    292   {
    293     KeyEvent keyev(ET_KEY_PRESSED, VKEY_SHIFT, EF_SHIFT_DOWN);
    294     EXPECT_EQ(EF_SHIFT_DOWN, keyev.flags());
    295   }
    296   {
    297     KeyEvent keyev(ET_KEY_RELEASED, VKEY_SHIFT, EF_SHIFT_DOWN);
    298     EXPECT_EQ(EF_SHIFT_DOWN, keyev.flags());
    299     keyev.NormalizeFlags();
    300     EXPECT_EQ(EF_NONE, keyev.flags());
    301   }
    302   {
    303     KeyEvent keyev(ET_KEY_PRESSED, VKEY_CONTROL, EF_CONTROL_DOWN);
    304     EXPECT_EQ(EF_CONTROL_DOWN, keyev.flags());
    305   }
    306   {
    307     KeyEvent keyev(ET_KEY_RELEASED, VKEY_CONTROL, EF_CONTROL_DOWN);
    308     EXPECT_EQ(EF_CONTROL_DOWN, keyev.flags());
    309     keyev.NormalizeFlags();
    310     EXPECT_EQ(EF_NONE, keyev.flags());
    311   }
    312   {
    313     KeyEvent keyev(ET_KEY_PRESSED, VKEY_MENU,  EF_ALT_DOWN);
    314     EXPECT_EQ(EF_ALT_DOWN, keyev.flags());
    315   }
    316   {
    317     KeyEvent keyev(ET_KEY_RELEASED, VKEY_MENU, EF_ALT_DOWN);
    318     EXPECT_EQ(EF_ALT_DOWN, keyev.flags());
    319     keyev.NormalizeFlags();
    320     EXPECT_EQ(EF_NONE, keyev.flags());
    321   }
    322 }
    323 
    324 TEST(EventTest, KeyEventCopy) {
    325   KeyEvent key(ET_KEY_PRESSED, VKEY_A, EF_NONE);
    326   scoped_ptr<KeyEvent> copied_key(new KeyEvent(key));
    327   EXPECT_EQ(copied_key->type(), key.type());
    328   EXPECT_EQ(copied_key->key_code(), key.key_code());
    329 }
    330 
    331 TEST(EventTest, KeyEventCode) {
    332   const char kCodeForSpace[] = "Space";
    333   const uint16 kNativeCodeSpace =
    334       ui::KeycodeConverter::CodeToNativeKeycode(kCodeForSpace);
    335   ASSERT_NE(ui::KeycodeConverter::InvalidNativeKeycode(), kNativeCodeSpace);
    336 
    337   {
    338     KeyEvent key(ET_KEY_PRESSED, VKEY_SPACE, kCodeForSpace, EF_NONE);
    339     EXPECT_EQ(kCodeForSpace, key.code());
    340   }
    341   {
    342     // Regardless the KeyEvent.key_code (VKEY_RETURN), code should be
    343     // the specified value.
    344     KeyEvent key(ET_KEY_PRESSED, VKEY_RETURN, kCodeForSpace, EF_NONE);
    345     EXPECT_EQ(kCodeForSpace, key.code());
    346   }
    347   {
    348     // If the synthetic event is initialized without code, it returns
    349     // an empty string.
    350     // TODO(komatsu): Fill a fallback value assuming the US keyboard layout.
    351     KeyEvent key(ET_KEY_PRESSED, VKEY_SPACE, EF_NONE);
    352     EXPECT_TRUE(key.code().empty());
    353   }
    354 #if defined(USE_X11)
    355   {
    356     // KeyEvent converts from the native keycode (XKB) to the code.
    357     ScopedXI2Event xevent;
    358     xevent.InitKeyEvent(ET_KEY_PRESSED, VKEY_SPACE, kNativeCodeSpace);
    359     KeyEvent key(xevent);
    360     EXPECT_EQ(kCodeForSpace, key.code());
    361   }
    362 #endif  // USE_X11
    363 #if defined(OS_WIN)
    364   {
    365     // Test a non extended key.
    366     ASSERT_EQ((kNativeCodeSpace & 0xFF), kNativeCodeSpace);
    367 
    368     const LPARAM lParam = GetLParamFromScanCode(kNativeCodeSpace);
    369     MSG native_event = { NULL, WM_KEYUP, VKEY_SPACE, lParam };
    370     KeyEvent key(native_event);
    371 
    372     // KeyEvent converts from the native keycode (scan code) to the code.
    373     EXPECT_EQ(kCodeForSpace, key.code());
    374   }
    375   {
    376     const char kCodeForHome[]  = "Home";
    377     const uint16 kNativeCodeHome  = 0xe047;
    378 
    379     // 'Home' is an extended key with 0xe000 bits.
    380     ASSERT_NE((kNativeCodeHome & 0xFF), kNativeCodeHome);
    381     const LPARAM lParam = GetLParamFromScanCode(kNativeCodeHome);
    382 
    383     MSG native_event = { NULL, WM_KEYUP, VKEY_HOME, lParam };
    384     KeyEvent key(native_event);
    385 
    386     // KeyEvent converts from the native keycode (scan code) to the code.
    387     EXPECT_EQ(kCodeForHome, key.code());
    388   }
    389 #endif  // OS_WIN
    390 }
    391 
    392 #if defined(USE_X11) || defined(OS_WIN)
    393 TEST(EventTest, AutoRepeat) {
    394   const uint16 kNativeCodeA = ui::KeycodeConverter::CodeToNativeKeycode("KeyA");
    395   const uint16 kNativeCodeB = ui::KeycodeConverter::CodeToNativeKeycode("KeyB");
    396 #if defined(USE_X11)
    397   ScopedXI2Event native_event_a_pressed;
    398   native_event_a_pressed.InitKeyEvent(ET_KEY_PRESSED, VKEY_A, kNativeCodeA);
    399   ScopedXI2Event native_event_a_released;
    400   native_event_a_released.InitKeyEvent(ET_KEY_RELEASED, VKEY_A, kNativeCodeA);
    401   ScopedXI2Event native_event_b_pressed;
    402   native_event_b_pressed.InitKeyEvent(ET_KEY_PRESSED, VKEY_B, kNativeCodeB);
    403   ScopedXI2Event native_event_a_pressed_nonstandard_state;
    404   native_event_a_pressed_nonstandard_state.InitKeyEvent(
    405       ET_KEY_PRESSED, VKEY_A, kNativeCodeA);
    406   // IBUS-GTK uses the mask (1 << 25) to detect reposted event.
    407   static_cast<XEvent*>(native_event_a_pressed_nonstandard_state)->xkey.state |=
    408       1 << 25;
    409 #elif defined(OS_WIN)
    410   const LPARAM lParam_a = GetLParamFromScanCode(kNativeCodeA);
    411   const LPARAM lParam_b = GetLParamFromScanCode(kNativeCodeB);
    412   MSG native_event_a_pressed = { NULL, WM_KEYDOWN, VKEY_A, lParam_a };
    413   MSG native_event_a_released = { NULL, WM_KEYUP, VKEY_A, lParam_a };
    414   MSG native_event_b_pressed = { NULL, WM_KEYUP, VKEY_B, lParam_b };
    415 #endif
    416   KeyEvent key_a1(native_event_a_pressed);
    417   EXPECT_FALSE(key_a1.IsRepeat());
    418   KeyEvent key_a1_released(native_event_a_released);
    419   EXPECT_FALSE(key_a1_released.IsRepeat());
    420 
    421   KeyEvent key_a2(native_event_a_pressed);
    422   EXPECT_FALSE(key_a2.IsRepeat());
    423   KeyEvent key_a2_repeated(native_event_a_pressed);
    424   EXPECT_TRUE(key_a2_repeated.IsRepeat());
    425   KeyEvent key_a2_released(native_event_a_released);
    426   EXPECT_FALSE(key_a2_released.IsRepeat());
    427 
    428   KeyEvent key_a3(native_event_a_pressed);
    429   EXPECT_FALSE(key_a3.IsRepeat());
    430   KeyEvent key_b(native_event_b_pressed);
    431   EXPECT_FALSE(key_b.IsRepeat());
    432   KeyEvent key_a3_again(native_event_a_pressed);
    433   EXPECT_FALSE(key_a3_again.IsRepeat());
    434   KeyEvent key_a3_repeated(native_event_a_pressed);
    435   EXPECT_TRUE(key_a3_repeated.IsRepeat());
    436   KeyEvent key_a3_repeated2(native_event_a_pressed);
    437   EXPECT_TRUE(key_a3_repeated2.IsRepeat());
    438   KeyEvent key_a3_released(native_event_a_released);
    439   EXPECT_FALSE(key_a3_released.IsRepeat());
    440 
    441 #if defined(USE_X11)
    442   KeyEvent key_a4_pressed(native_event_a_pressed);
    443   EXPECT_FALSE(key_a4_pressed.IsRepeat());
    444 
    445   KeyEvent key_a4_pressed_nonstandard_state(
    446       native_event_a_pressed_nonstandard_state);
    447   EXPECT_FALSE(key_a4_pressed_nonstandard_state.IsRepeat());
    448 #endif
    449 }
    450 #endif  // USE_X11 || OS_WIN
    451 
    452 }  // namespace ui
    453