1 // Copyright (c) 2012 The Chromium Authors. All rights reserved. 2 // Use of this source code is governed by a BSD-style license that can be 3 // found in the LICENSE file. 4 5 #include "ui/gfx/display.h" 6 7 #include "testing/gtest/include/gtest/gtest.h" 8 #include "ui/gfx/insets.h" 9 10 namespace { 11 12 TEST(DisplayTest, WorkArea) { 13 gfx::Display display(0, gfx::Rect(0, 0, 100, 100)); 14 EXPECT_EQ("0,0 100x100", display.bounds().ToString()); 15 EXPECT_EQ("0,0 100x100", display.work_area().ToString()); 16 17 display.set_work_area(gfx::Rect(3, 4, 90, 80)); 18 EXPECT_EQ("0,0 100x100", display.bounds().ToString()); 19 EXPECT_EQ("3,4 90x80", display.work_area().ToString()); 20 21 display.SetScaleAndBounds(1.0f, gfx::Rect(10, 20, 50, 50)); 22 EXPECT_EQ("10,20 50x50", display.bounds().ToString()); 23 EXPECT_EQ("13,24 40x30", display.work_area().ToString()); 24 25 display.SetSize(gfx::Size(200, 200)); 26 EXPECT_EQ("13,24 190x180", display.work_area().ToString()); 27 28 display.UpdateWorkAreaFromInsets(gfx::Insets(3, 4, 5, 6)); 29 EXPECT_EQ("14,23 190x192", display.work_area().ToString()); 30 } 31 32 TEST(DisplayTest, Scale) { 33 gfx::Display display(0, gfx::Rect(0, 0, 100, 100)); 34 display.set_work_area(gfx::Rect(10, 10, 80, 80)); 35 EXPECT_EQ("0,0 100x100", display.bounds().ToString()); 36 EXPECT_EQ("10,10 80x80", display.work_area().ToString()); 37 38 // Scale it back to 2x 39 display.SetScaleAndBounds(2.0f, gfx::Rect(0, 0, 140, 140)); 40 EXPECT_EQ("0,0 70x70", display.bounds().ToString()); 41 EXPECT_EQ("10,10 50x50", display.work_area().ToString()); 42 43 // Scale it back to 1x 44 display.SetScaleAndBounds(1.0f, gfx::Rect(0, 0, 100, 100)); 45 EXPECT_EQ("0,0 100x100", display.bounds().ToString()); 46 EXPECT_EQ("10,10 80x80", display.work_area().ToString()); 47 } 48 49 } 50