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      1 // Copyright 2014 The Chromium Authors. All rights reserved.
      2 // Use of this source code is governed by a BSD-style license that can be
      3 // found in the LICENSE file.
      4 
      5 #ifndef UI_GFX_MAC_COORDINATE_CONVERSION_H_
      6 #define UI_GFX_MAC_COORDINATE_CONVERSION_H_
      7 
      8 #import <Foundation/Foundation.h>
      9 
     10 #include "ui/gfx/gfx_export.h"
     11 
     12 namespace gfx {
     13 
     14 class Rect;
     15 
     16 // Convert a gfx::Rect specified with the origin at the top left of the primary
     17 // display into AppKit secreen coordinates (origin at the bottom left).
     18 GFX_EXPORT NSRect ScreenRectToNSRect(const gfx::Rect& rect);
     19 
     20 // Convert an AppKit NSRect with origin in the bottom left of the primary
     21 // display into a gfx::Rect with origin at the top left of the primary display.
     22 GFX_EXPORT gfx::Rect ScreenRectFromNSRect(const NSRect& point);
     23 
     24 }  // namespace gfx
     25 
     26 #endif  // UI_GFX_MAC_COORDINATE_CONVERSION_H_
     27