1 // Copyright (c) 2012 The Chromium Authors. All rights reserved. 2 // Use of this source code is governed by a BSD-style license that can be 3 // found in the LICENSE file. 4 5 #include "ui/views/widget/desktop_aura/desktop_screen_position_client.h" 6 7 #include "ui/aura/window_tree_host.h" 8 #include "ui/gfx/display.h" 9 #include "ui/gfx/point_conversions.h" 10 #include "ui/gfx/screen.h" 11 #include "ui/views/widget/desktop_aura/desktop_native_widget_aura.h" 12 13 namespace views { 14 15 namespace { 16 17 gfx::Point GetOrigin(const aura::Window* root_window) { 18 gfx::Point origin_in_pixels = root_window->GetHost()->GetBounds().origin(); 19 aura::Window* window = const_cast<aura::Window*>(root_window); 20 float scale = gfx::Screen::GetScreenFor(window)-> 21 GetDisplayNearestWindow(window).device_scale_factor(); 22 return gfx::ToFlooredPoint(gfx::ScalePoint(origin_in_pixels, 1 / scale)); 23 } 24 25 // Returns true if bounds passed to window are treated as though they are in 26 // screen coordinates. 27 bool PositionWindowInScreenCoordinates(aura::Window* window) { 28 if (window->type() == ui::wm::WINDOW_TYPE_POPUP) 29 return true; 30 31 Widget* widget = Widget::GetWidgetForNativeView(window); 32 return widget && widget->is_top_level(); 33 } 34 35 } // namespace 36 37 DesktopScreenPositionClient::DesktopScreenPositionClient( 38 aura::Window* root_window) 39 : root_window_(root_window) { 40 aura::client::SetScreenPositionClient(root_window_, this); 41 } 42 43 DesktopScreenPositionClient::~DesktopScreenPositionClient() { 44 aura::client::SetScreenPositionClient(root_window_, NULL); 45 } 46 47 void DesktopScreenPositionClient::ConvertPointToScreen( 48 const aura::Window* window, 49 gfx::Point* point) { 50 const aura::Window* root_window = window->GetRootWindow(); 51 aura::Window::ConvertPointToTarget(window, root_window, point); 52 gfx::Point origin = GetOrigin(root_window); 53 point->Offset(origin.x(), origin.y()); 54 } 55 56 void DesktopScreenPositionClient::ConvertPointFromScreen( 57 const aura::Window* window, 58 gfx::Point* point) { 59 const aura::Window* root_window = window->GetRootWindow(); 60 gfx::Point origin = GetOrigin(root_window); 61 point->Offset(-origin.x(), -origin.y()); 62 aura::Window::ConvertPointToTarget(root_window, window, point); 63 } 64 65 void DesktopScreenPositionClient::ConvertHostPointToScreen(aura::Window* window, 66 gfx::Point* point) { 67 aura::Window* root_window = window->GetRootWindow(); 68 ConvertPointToScreen(root_window, point); 69 } 70 71 void DesktopScreenPositionClient::SetBounds(aura::Window* window, 72 const gfx::Rect& bounds, 73 const gfx::Display& display) { 74 // TODO: Use the 3rd parameter, |display|. 75 aura::Window* root = window->GetRootWindow(); 76 77 // This method assumes that |window| does not have an associated 78 // DesktopNativeWidgetAura. 79 internal::NativeWidgetPrivate* desktop_native_widget = 80 DesktopNativeWidgetAura::ForWindow(root); 81 DCHECK(!desktop_native_widget || 82 desktop_native_widget->GetNativeView() != window); 83 84 if (PositionWindowInScreenCoordinates(window)) { 85 // The caller expects windows we consider "embedded" to be placed in the 86 // screen coordinate system. So we need to offset the root window's 87 // position (which is in screen coordinates) from these bounds. 88 89 gfx::Point origin = bounds.origin(); 90 aura::Window::ConvertPointToTarget(window->parent(), root, &origin); 91 92 gfx::Point host_origin = GetOrigin(root); 93 origin.Offset(-host_origin.x(), -host_origin.y()); 94 window->SetBounds(gfx::Rect(origin, bounds.size())); 95 return; 96 } 97 98 window->SetBounds(bounds); 99 } 100 101 } // namespace views 102