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      1 #include <Eigen/Core>
      2 #include <iostream>
      3 using namespace Eigen;
      4 using namespace std;
      5 
      6 template<typename Derived>
      7 Eigen::Block<Derived, 2, 2>
      8 topLeft2x2Corner(MatrixBase<Derived>& m)
      9 {
     10   return Eigen::Block<Derived, 2, 2>(m.derived(), 0, 0);
     11 }
     12 
     13 template<typename Derived>
     14 const Eigen::Block<const Derived, 2, 2>
     15 topLeft2x2Corner(const MatrixBase<Derived>& m)
     16 {
     17   return Eigen::Block<const Derived, 2, 2>(m.derived(), 0, 0);
     18 }
     19 
     20 int main(int, char**)
     21 {
     22   Matrix3d m = Matrix3d::Identity();
     23   cout << topLeft2x2Corner(4*m) << endl; // calls the const version
     24   topLeft2x2Corner(m) *= 2;              // calls the non-const version
     25   cout << "Now the matrix m is:" << endl << m << endl;
     26   return 0;
     27 }
     28