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      1 # Microsoft Developer Studio Project File - Name="LzmaUtil" - Package Owner=<4>
      2 # Microsoft Developer Studio Generated Build File, Format Version 6.00
      3 # ** DO NOT EDIT **
      4 
      5 # TARGTYPE "Win32 (x86) Console Application" 0x0103
      6 
      7 CFG=LzmaUtil - Win32 Debug
      8 !MESSAGE This is not a valid makefile. To build this project using NMAKE,
      9 !MESSAGE use the Export Makefile command and run
     10 !MESSAGE 
     11 !MESSAGE NMAKE /f "LzmaUtil.mak".
     12 !MESSAGE 
     13 !MESSAGE You can specify a configuration when running NMAKE
     14 !MESSAGE by defining the macro CFG on the command line. For example:
     15 !MESSAGE 
     16 !MESSAGE NMAKE /f "LzmaUtil.mak" CFG="LzmaUtil - Win32 Debug"
     17 !MESSAGE 
     18 !MESSAGE Possible choices for configuration are:
     19 !MESSAGE 
     20 !MESSAGE "LzmaUtil - Win32 Release" (based on "Win32 (x86) Console Application")
     21 !MESSAGE "LzmaUtil - Win32 Debug" (based on "Win32 (x86) Console Application")
     22 !MESSAGE 
     23 
     24 # Begin Project
     25 # PROP AllowPerConfigDependencies 0
     26 # PROP Scc_ProjName ""
     27 # PROP Scc_LocalPath ""
     28 CPP=cl.exe
     29 RSC=rc.exe
     30 
     31 !IF  "$(CFG)" == "LzmaUtil - Win32 Release"
     32 
     33 # PROP BASE Use_MFC 0
     34 # PROP BASE Use_Debug_Libraries 0
     35 # PROP BASE Output_Dir "Release"
     36 # PROP BASE Intermediate_Dir "Release"
     37 # PROP BASE Target_Dir ""
     38 # PROP Use_MFC 0
     39 # PROP Use_Debug_Libraries 0
     40 # PROP Output_Dir "Release"
     41 # PROP Intermediate_Dir "Release"
     42 # PROP Ignore_Export_Lib 0
     43 # PROP Target_Dir ""
     44 # ADD BASE CPP /nologo /W3 /GX /O2 /D "WIN32" /D "NDEBUG" /D "_CONSOLE" /D "_MBCS" /YX /FD /c
     45 # ADD CPP /nologo /MT /W3 /O2 /D "WIN32" /D "NDEBUG" /D "_CONSOLE" /D "_MBCS" /FD /c
     46 # SUBTRACT CPP /YX
     47 # ADD BASE RSC /l 0x419 /d "NDEBUG"
     48 # ADD RSC /l 0x419 /d "NDEBUG"
     49 BSC32=bscmake.exe
     50 # ADD BASE BSC32 /nologo
     51 # ADD BSC32 /nologo
     52 LINK32=link.exe
     53 # ADD BASE LINK32 kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib /nologo /subsystem:console /machine:I386
     54 # ADD LINK32 kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib /nologo /subsystem:console /machine:I386 /out:"c:\util\7lzma.exe"
     55 
     56 !ELSEIF  "$(CFG)" == "LzmaUtil - Win32 Debug"
     57 
     58 # PROP BASE Use_MFC 0
     59 # PROP BASE Use_Debug_Libraries 1
     60 # PROP BASE Output_Dir "Debug"
     61 # PROP BASE Intermediate_Dir "Debug"
     62 # PROP BASE Target_Dir ""
     63 # PROP Use_MFC 0
     64 # PROP Use_Debug_Libraries 1
     65 # PROP Output_Dir "Debug"
     66 # PROP Intermediate_Dir "Debug"
     67 # PROP Ignore_Export_Lib 0
     68 # PROP Target_Dir ""
     69 # ADD BASE CPP /nologo /W3 /Gm /GX /ZI /Od /D "WIN32" /D "_DEBUG" /D "_CONSOLE" /D "_MBCS" /YX /FD /GZ /c
     70 # ADD CPP /nologo /MTd /W3 /Gm /ZI /Od /D "WIN32" /D "_DEBUG" /D "_CONSOLE" /D "_MBCS" /FD /GZ /c
     71 # SUBTRACT CPP /YX
     72 # ADD BASE RSC /l 0x419 /d "_DEBUG"
     73 # ADD RSC /l 0x419 /d "_DEBUG"
     74 BSC32=bscmake.exe
     75 # ADD BASE BSC32 /nologo
     76 # ADD BSC32 /nologo
     77 LINK32=link.exe
     78 # ADD BASE LINK32 kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib /nologo /subsystem:console /debug /machine:I386 /pdbtype:sept
     79 # ADD LINK32 kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib /nologo /subsystem:console /debug /machine:I386 /out:"c:\util\7lzma.exe" /pdbtype:sept
     80 
     81 !ENDIF 
     82 
     83 # Begin Target
     84 
     85 # Name "LzmaUtil - Win32 Release"
     86 # Name "LzmaUtil - Win32 Debug"
     87 # Begin Source File
     88 
     89 SOURCE=..\..\7zFile.c
     90 # End Source File
     91 # Begin Source File
     92 
     93 SOURCE=..\..\7zFile.h
     94 # End Source File
     95 # Begin Source File
     96 
     97 SOURCE=..\..\7zStream.c
     98 # End Source File
     99 # Begin Source File
    100 
    101 SOURCE=..\..\7zVersion.h
    102 # End Source File
    103 # Begin Source File
    104 
    105 SOURCE=..\..\Alloc.c
    106 # End Source File
    107 # Begin Source File
    108 
    109 SOURCE=..\..\Alloc.h
    110 # End Source File
    111 # Begin Source File
    112 
    113 SOURCE=..\..\CpuArch.h
    114 # End Source File
    115 # Begin Source File
    116 
    117 SOURCE=..\..\LzFind.c
    118 # End Source File
    119 # Begin Source File
    120 
    121 SOURCE=..\..\LzFind.h
    122 # End Source File
    123 # Begin Source File
    124 
    125 SOURCE=..\..\LzFindMt.c
    126 # End Source File
    127 # Begin Source File
    128 
    129 SOURCE=..\..\LzFindMt.h
    130 # End Source File
    131 # Begin Source File
    132 
    133 SOURCE=..\..\LzHash.h
    134 # End Source File
    135 # Begin Source File
    136 
    137 SOURCE=..\..\LzmaDec.c
    138 # End Source File
    139 # Begin Source File
    140 
    141 SOURCE=..\..\LzmaDec.h
    142 # End Source File
    143 # Begin Source File
    144 
    145 SOURCE=..\..\LzmaEnc.c
    146 # End Source File
    147 # Begin Source File
    148 
    149 SOURCE=..\..\LzmaEnc.h
    150 # End Source File
    151 # Begin Source File
    152 
    153 SOURCE=.\LzmaUtil.c
    154 # End Source File
    155 # Begin Source File
    156 
    157 SOURCE=..\..\Threads.c
    158 # End Source File
    159 # Begin Source File
    160 
    161 SOURCE=..\..\Threads.h
    162 # End Source File
    163 # Begin Source File
    164 
    165 SOURCE=..\..\Types.h
    166 # End Source File
    167 # End Target
    168 # End Project
    169