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      1 #ifndef NV20_3D_XML
      2 #define NV20_3D_XML
      3 
      4 /* Autogenerated file, DO NOT EDIT manually!
      5 
      6 This file was generated by the rules-ng-ng headergen tool in this git repository:
      7 http://0x04.net/cgit/index.cgi/rules-ng-ng
      8 git clone git://0x04.net/rules-ng-ng
      9 
     10 The rules-ng-ng source files this header was generated from are:
     11 - nv20_3d.xml    (  21073 bytes, from 2010-11-15 02:24:38)
     12 - copyright.xml  (   6452 bytes, from 2010-11-15 15:10:58)
     13 - nv10_3d.xml    (  18449 bytes, from 2010-11-15 02:24:38)
     14 - nv_defs.xml    (   4437 bytes, from 2010-11-01 00:28:46)
     15 - nv_3ddefs.xml  (  16394 bytes, from 2010-11-01 00:28:46)
     16 - nv_object.xml  (  11547 bytes, from 2010-11-13 23:32:57)
     17 - nvchipsets.xml (   3074 bytes, from 2010-11-13 23:32:57)
     18 
     19 Copyright (C) 2006-2010 by the following authors:
     20 - Artur Huillet <arthur.huillet (at) free.fr> (ahuillet)
     21 - Ben Skeggs (darktama, darktama_)
     22 - B. R. <koala_br (at) users.sourceforge.net> (koala_br)
     23 - Carlos Martin <carlosmn (at) users.sf.net> (carlosmn)
     24 - Christoph Bumiller <e0425955 (at) student.tuwien.ac.at> (calim, chrisbmr)
     25 - Dawid Gajownik <gajownik (at) users.sf.net> (gajownik)
     26 - Dmitry Baryshkov
     27 - Dmitry Eremin-Solenikov <lumag (at) users.sf.net> (lumag)
     28 - EdB <edb_ (at) users.sf.net> (edb_)
     29 - Erik Waling <erikwailing (at) users.sf.net> (erikwaling)
     30 - Francisco Jerez <currojerez (at) riseup.net> (curro)
     31 - imirkin <imirkin (at) users.sf.net> (imirkin)
     32 - jb17bsome <jb17bsome (at) bellsouth.net> (jb17bsome)
     33 - Jeremy Kolb <kjeremy (at) users.sf.net> (kjeremy)
     34 - Laurent Carlier <lordheavym (at) gmail.com> (lordheavy)
     35 - Luca Barbieri <luca (at) luca-barbieri.com> (lb, lb1)
     36 - Maarten Maathuis <madman2003 (at) gmail.com> (stillunknown)
     37 - Marcin Kocielnicki <koriakin (at) 0x04.net> (mwk, koriakin)
     38 - Mark Carey <mark.carey (at) gmail.com> (careym)
     39 - Matthieu Castet <matthieu.castet (at) parrot.com> (mat-c)
     40 - nvidiaman <nvidiaman (at) users.sf.net> (nvidiaman)
     41 - Patrice Mandin <patmandin (at) gmail.com> (pmandin, pmdata)
     42 - Pekka Paalanen <pq (at) iki.fi> (pq, ppaalanen)
     43 - Peter Popov <ironpeter (at) users.sf.net> (ironpeter)
     44 - Richard Hughes <hughsient (at) users.sf.net> (hughsient)
     45 - Rudi Cilibrasi <cilibrar (at) users.sf.net> (cilibrar)
     46 - Serge Martin
     47 - Simon Raffeiner
     48 - Stephane Loeuillet <leroutier (at) users.sf.net> (leroutier)
     49 - Stephane Marchesin <stephane.marchesin (at) gmail.com> (marcheu)
     50 - sturmflut <sturmflut (at) users.sf.net> (sturmflut)
     51 - Sylvain Munaut <tnt (at) 246tNt.com>
     52 - Victor Stinner <victor.stinner (at) haypocalc.com> (haypo)
     53 - Wladmir van der Laan <laanwj (at) gmail.com> (miathan6)
     54 - Younes Manton <younes.m (at) gmail.com> (ymanton)
     55 
     56 Permission is hereby granted, free of charge, to any person obtaining
     57 a copy of this software and associated documentation files (the
     58 "Software"), to deal in the Software without restriction, including
     59 without limitation the rights to use, copy, modify, merge, publish,
     60 distribute, sublicense, and/or sell copies of the Software, and to
     61 permit persons to whom the Software is furnished to do so, subject to
     62 the following conditions:
     63 
     64 The above copyright notice and this permission notice (including the
     65 next paragraph) shall be included in all copies or substantial
     66 portions of the Software.
     67 
     68 THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND,
     69 EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
     70 MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.
     71 IN NO EVENT SHALL THE COPYRIGHT OWNER(S) AND/OR ITS SUPPLIERS BE
     72 LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION
     73 OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION
     74 WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
     75 */
     76 
     77 
     78 #define NV20_VERTEX_ATTR_POS					0x00000000
     79 #define NV20_VERTEX_ATTR_NORMAL					0x00000002
     80 #define NV20_VERTEX_ATTR_COLOR0					0x00000003
     81 #define NV20_VERTEX_ATTR_COLOR1					0x00000004
     82 #define NV20_VERTEX_ATTR_FOG					0x00000005
     83 #define NV20_VERTEX_ATTR_TEX0					0x00000009
     84 #define NV20_VERTEX_ATTR_TEX1					0x0000000a
     85 #define NV20_VERTEX_ATTR_TEX2					0x0000000b
     86 #define NV20_VERTEX_ATTR_TEX3					0x0000000c
     87 
     88 
     89 
     90 #define NV20_3D_FLIP_SET_READ					0x00000120
     91 
     92 #define NV20_3D_FLIP_SET_WRITE					0x00000124
     93 
     94 #define NV20_3D_FLIP_MAX					0x00000128
     95 
     96 #define NV20_3D_FLIP_INCR_WRITE					0x0000012c
     97 
     98 #define NV20_3D_FLIP_WAIT					0x00000130
     99 
    100 #define NV20_3D_DMA_NOTIFY					0x00000180
    101 
    102 #define NV20_3D_DMA_TEXTURE0					0x00000184
    103 
    104 #define NV20_3D_DMA_TEXTURE1					0x00000188
    105 
    106 #define NV20_3D_DMA_COLOR					0x00000194
    107 
    108 #define NV20_3D_DMA_ZETA					0x00000198
    109 
    110 #define NV20_3D_RT_HORIZ					0x00000200
    111 #define NV20_3D_RT_HORIZ_X__MASK				0x0000ffff
    112 #define NV20_3D_RT_HORIZ_X__SHIFT				0
    113 #define NV20_3D_RT_HORIZ_W__MASK				0xffff0000
    114 #define NV20_3D_RT_HORIZ_W__SHIFT				16
    115 
    116 #define NV20_3D_RT_VERT						0x00000204
    117 #define NV20_3D_RT_VERT_Y__MASK					0x0000ffff
    118 #define NV20_3D_RT_VERT_Y__SHIFT				0
    119 #define NV20_3D_RT_VERT_H__MASK					0xffff0000
    120 #define NV20_3D_RT_VERT_H__SHIFT				16
    121 
    122 #define NV20_3D_RT_FORMAT					0x00000208
    123 #define NV20_3D_RT_FORMAT_TYPE__MASK				0x00000f00
    124 #define NV20_3D_RT_FORMAT_TYPE__SHIFT				8
    125 #define NV20_3D_RT_FORMAT_TYPE_LINEAR				0x00000100
    126 #define NV20_3D_RT_FORMAT_TYPE_SWIZZLED				0x00000200
    127 #define NV20_3D_RT_FORMAT_DEPTH__MASK				0x00000030
    128 #define NV20_3D_RT_FORMAT_DEPTH__SHIFT				4
    129 #define NV20_3D_RT_FORMAT_DEPTH_Z16				0x00000010
    130 #define NV20_3D_RT_FORMAT_DEPTH_Z24S8				0x00000020
    131 #define NV20_3D_RT_FORMAT_COLOR__MASK				0x0000000f
    132 #define NV20_3D_RT_FORMAT_COLOR__SHIFT				0
    133 #define NV20_3D_RT_FORMAT_COLOR_R5G6B5				0x00000003
    134 #define NV20_3D_RT_FORMAT_COLOR_X8R8G8B8			0x00000005
    135 #define NV20_3D_RT_FORMAT_COLOR_A8R8G8B8			0x00000008
    136 #define NV20_3D_RT_FORMAT_COLOR_B8				0x00000009
    137 
    138 #define NV20_3D_RT_PITCH					0x0000020c
    139 #define NV20_3D_RT_PITCH_COLOR_PITCH__MASK			0x0000ffff
    140 #define NV20_3D_RT_PITCH_COLOR_PITCH__SHIFT			0
    141 #define NV20_3D_RT_PITCH_ZETA_PITCH__MASK			0xffff0000
    142 #define NV20_3D_RT_PITCH_ZETA_PITCH__SHIFT			16
    143 
    144 #define NV20_3D_COLOR_OFFSET					0x00000210
    145 
    146 #define NV20_3D_ZETA_OFFSET					0x00000214
    147 
    148 #define NV20_3D_UNK0290						0x00000290
    149 
    150 #define NV20_3D_VIEWPORT_CLIP_MODE				0x000002b4
    151 
    152 #define NV20_3D_VIEWPORT_CLIP_HORIZ(i0)			       (0x000002c0 + 0x4*(i0))
    153 #define NV20_3D_VIEWPORT_CLIP_HORIZ__ESIZE			0x00000004
    154 #define NV20_3D_VIEWPORT_CLIP_HORIZ__LEN			0x00000008
    155 #define NV20_3D_VIEWPORT_CLIP_HORIZ_CLIP_L__MASK		0x000007ff
    156 #define NV20_3D_VIEWPORT_CLIP_HORIZ_CLIP_L__SHIFT		0
    157 #define NV20_3D_VIEWPORT_CLIP_HORIZ_CLIP_R__MASK		0x07ff0000
    158 #define NV20_3D_VIEWPORT_CLIP_HORIZ_CLIP_R__SHIFT		16
    159 
    160 #define NV20_3D_VIEWPORT_CLIP_VERT(i0)			       (0x000002e0 + 0x4*(i0))
    161 #define NV20_3D_VIEWPORT_CLIP_VERT__ESIZE			0x00000004
    162 #define NV20_3D_VIEWPORT_CLIP_VERT__LEN				0x00000008
    163 #define NV20_3D_VIEWPORT_CLIP_VERT_CLIP_T__MASK			0x000007ff
    164 #define NV20_3D_VIEWPORT_CLIP_VERT_CLIP_T__SHIFT		0
    165 #define NV20_3D_VIEWPORT_CLIP_VERT_CLIP_B__MASK			0x07ff0000
    166 #define NV20_3D_VIEWPORT_CLIP_VERT_CLIP_B__SHIFT		16
    167 
    168 #define NV20_3D_ALPHA_FUNC_ENABLE				0x00000300
    169 
    170 #define NV20_3D_BLEND_FUNC_ENABLE				0x00000304
    171 
    172 #define NV20_3D_CULL_FACE_ENABLE				0x00000308
    173 
    174 #define NV20_3D_DEPTH_TEST_ENABLE				0x0000030c
    175 
    176 #define NV20_3D_DITHER_ENABLE					0x00000310
    177 
    178 #define NV20_3D_LIGHTING_ENABLE					0x00000314
    179 
    180 #define NV20_3D_POINT_PARAMETERS_ENABLE				0x00000318
    181 
    182 #define NV20_3D_POINT_SMOOTH_ENABLE				0x0000031c
    183 
    184 #define NV20_3D_LINE_SMOOTH_ENABLE				0x00000320
    185 
    186 #define NV20_3D_POLYGON_SMOOTH_ENABLE				0x00000324
    187 
    188 #define NV20_3D_STENCIL_ENABLE					0x0000032c
    189 
    190 #define NV20_3D_POLYGON_OFFSET_POINT_ENABLE			0x00000330
    191 
    192 #define NV20_3D_POLYGON_OFFSET_LINE_ENABLE			0x00000334
    193 
    194 #define NV20_3D_POLYGON_OFFSET_FILL_ENABLE			0x00000338
    195 
    196 #define NV20_3D_ALPHA_FUNC_FUNC					0x0000033c
    197 #define NV20_3D_ALPHA_FUNC_FUNC_NEVER				0x00000200
    198 #define NV20_3D_ALPHA_FUNC_FUNC_LESS				0x00000201
    199 #define NV20_3D_ALPHA_FUNC_FUNC_EQUAL				0x00000202
    200 #define NV20_3D_ALPHA_FUNC_FUNC_LEQUAL				0x00000203
    201 #define NV20_3D_ALPHA_FUNC_FUNC_GREATER				0x00000204
    202 #define NV20_3D_ALPHA_FUNC_FUNC_NOTEQUAL			0x00000205
    203 #define NV20_3D_ALPHA_FUNC_FUNC_GEQUAL				0x00000206
    204 #define NV20_3D_ALPHA_FUNC_FUNC_ALWAYS				0x00000207
    205 
    206 #define NV20_3D_ALPHA_FUNC_REF					0x00000340
    207 
    208 #define NV20_3D_BLEND_FUNC_SRC					0x00000344
    209 #define NV20_3D_BLEND_FUNC_SRC_ZERO				0x00000000
    210 #define NV20_3D_BLEND_FUNC_SRC_ONE				0x00000001
    211 #define NV20_3D_BLEND_FUNC_SRC_SRC_COLOR			0x00000300
    212 #define NV20_3D_BLEND_FUNC_SRC_ONE_MINUS_SRC_COLOR		0x00000301
    213 #define NV20_3D_BLEND_FUNC_SRC_SRC_ALPHA			0x00000302
    214 #define NV20_3D_BLEND_FUNC_SRC_ONE_MINUS_SRC_ALPHA		0x00000303
    215 #define NV20_3D_BLEND_FUNC_SRC_DST_ALPHA			0x00000304
    216 #define NV20_3D_BLEND_FUNC_SRC_ONE_MINUS_DST_ALPHA		0x00000305
    217 #define NV20_3D_BLEND_FUNC_SRC_DST_COLOR			0x00000306
    218 #define NV20_3D_BLEND_FUNC_SRC_ONE_MINUS_DST_COLOR		0x00000307
    219 #define NV20_3D_BLEND_FUNC_SRC_SRC_ALPHA_SATURATE		0x00000308
    220 #define NV20_3D_BLEND_FUNC_SRC_CONSTANT_COLOR			0x00008001
    221 #define NV20_3D_BLEND_FUNC_SRC_ONE_MINUS_CONSTANT_COLOR		0x00008002
    222 #define NV20_3D_BLEND_FUNC_SRC_CONSTANT_ALPHA			0x00008003
    223 #define NV20_3D_BLEND_FUNC_SRC_ONE_MINUS_CONSTANT_ALPHA		0x00008004
    224 
    225 #define NV20_3D_BLEND_FUNC_DST					0x00000348
    226 #define NV20_3D_BLEND_FUNC_DST_ZERO				0x00000000
    227 #define NV20_3D_BLEND_FUNC_DST_ONE				0x00000001
    228 #define NV20_3D_BLEND_FUNC_DST_SRC_COLOR			0x00000300
    229 #define NV20_3D_BLEND_FUNC_DST_ONE_MINUS_SRC_COLOR		0x00000301
    230 #define NV20_3D_BLEND_FUNC_DST_SRC_ALPHA			0x00000302
    231 #define NV20_3D_BLEND_FUNC_DST_ONE_MINUS_SRC_ALPHA		0x00000303
    232 #define NV20_3D_BLEND_FUNC_DST_DST_ALPHA			0x00000304
    233 #define NV20_3D_BLEND_FUNC_DST_ONE_MINUS_DST_ALPHA		0x00000305
    234 #define NV20_3D_BLEND_FUNC_DST_DST_COLOR			0x00000306
    235 #define NV20_3D_BLEND_FUNC_DST_ONE_MINUS_DST_COLOR		0x00000307
    236 #define NV20_3D_BLEND_FUNC_DST_SRC_ALPHA_SATURATE		0x00000308
    237 #define NV20_3D_BLEND_FUNC_DST_CONSTANT_COLOR			0x00008001
    238 #define NV20_3D_BLEND_FUNC_DST_ONE_MINUS_CONSTANT_COLOR		0x00008002
    239 #define NV20_3D_BLEND_FUNC_DST_CONSTANT_ALPHA			0x00008003
    240 #define NV20_3D_BLEND_FUNC_DST_ONE_MINUS_CONSTANT_ALPHA		0x00008004
    241 
    242 #define NV20_3D_BLEND_COLOR					0x0000034c
    243 #define NV20_3D_BLEND_COLOR_B__MASK				0x000000ff
    244 #define NV20_3D_BLEND_COLOR_B__SHIFT				0
    245 #define NV20_3D_BLEND_COLOR_G__MASK				0x0000ff00
    246 #define NV20_3D_BLEND_COLOR_G__SHIFT				8
    247 #define NV20_3D_BLEND_COLOR_R__MASK				0x00ff0000
    248 #define NV20_3D_BLEND_COLOR_R__SHIFT				16
    249 #define NV20_3D_BLEND_COLOR_A__MASK				0xff000000
    250 #define NV20_3D_BLEND_COLOR_A__SHIFT				24
    251 
    252 #define NV20_3D_BLEND_EQUATION					0x00000350
    253 #define NV20_3D_BLEND_EQUATION_FUNC_ADD				0x00008006
    254 #define NV20_3D_BLEND_EQUATION_MIN				0x00008007
    255 #define NV20_3D_BLEND_EQUATION_MAX				0x00008008
    256 #define NV20_3D_BLEND_EQUATION_FUNC_SUBTRACT			0x0000800a
    257 #define NV20_3D_BLEND_EQUATION_FUNC_REVERSE_SUBTRACT		0x0000800b
    258 
    259 #define NV20_3D_DEPTH_FUNC					0x00000354
    260 #define NV20_3D_DEPTH_FUNC_NEVER				0x00000200
    261 #define NV20_3D_DEPTH_FUNC_LESS					0x00000201
    262 #define NV20_3D_DEPTH_FUNC_EQUAL				0x00000202
    263 #define NV20_3D_DEPTH_FUNC_LEQUAL				0x00000203
    264 #define NV20_3D_DEPTH_FUNC_GREATER				0x00000204
    265 #define NV20_3D_DEPTH_FUNC_NOTEQUAL				0x00000205
    266 #define NV20_3D_DEPTH_FUNC_GEQUAL				0x00000206
    267 #define NV20_3D_DEPTH_FUNC_ALWAYS				0x00000207
    268 
    269 #define NV20_3D_COLOR_MASK					0x00000358
    270 #define NV20_3D_COLOR_MASK_B					0x00000001
    271 #define NV20_3D_COLOR_MASK_G					0x00000100
    272 #define NV20_3D_COLOR_MASK_R					0x00010000
    273 #define NV20_3D_COLOR_MASK_A					0x01000000
    274 
    275 #define NV20_3D_DEPTH_WRITE_ENABLE				0x0000035c
    276 
    277 #define NV20_3D_STENCIL_MASK					0x00000360
    278 
    279 #define NV20_3D_STENCIL_FUNC_FUNC				0x00000364
    280 #define NV20_3D_STENCIL_FUNC_FUNC_NEVER				0x00000200
    281 #define NV20_3D_STENCIL_FUNC_FUNC_LESS				0x00000201
    282 #define NV20_3D_STENCIL_FUNC_FUNC_EQUAL				0x00000202
    283 #define NV20_3D_STENCIL_FUNC_FUNC_LEQUAL			0x00000203
    284 #define NV20_3D_STENCIL_FUNC_FUNC_GREATER			0x00000204
    285 #define NV20_3D_STENCIL_FUNC_FUNC_NOTEQUAL			0x00000205
    286 #define NV20_3D_STENCIL_FUNC_FUNC_GEQUAL			0x00000206
    287 #define NV20_3D_STENCIL_FUNC_FUNC_ALWAYS			0x00000207
    288 
    289 #define NV20_3D_STENCIL_FUNC_REF				0x00000368
    290 
    291 #define NV20_3D_STENCIL_FUNC_MASK				0x0000036c
    292 
    293 #define NV20_3D_STENCIL_OP_FAIL					0x00000370
    294 #define NV20_3D_STENCIL_OP_FAIL_ZERO				0x00000000
    295 #define NV20_3D_STENCIL_OP_FAIL_INVERT				0x0000150a
    296 #define NV20_3D_STENCIL_OP_FAIL_KEEP				0x00001e00
    297 #define NV20_3D_STENCIL_OP_FAIL_REPLACE				0x00001e01
    298 #define NV20_3D_STENCIL_OP_FAIL_INCR				0x00001e02
    299 #define NV20_3D_STENCIL_OP_FAIL_DECR				0x00001e03
    300 #define NV20_3D_STENCIL_OP_FAIL_INCR_WRAP			0x00008507
    301 #define NV20_3D_STENCIL_OP_FAIL_DECR_WRAP			0x00008508
    302 
    303 #define NV20_3D_STENCIL_OP_ZFAIL				0x00000374
    304 #define NV20_3D_STENCIL_OP_ZFAIL_ZERO				0x00000000
    305 #define NV20_3D_STENCIL_OP_ZFAIL_INVERT				0x0000150a
    306 #define NV20_3D_STENCIL_OP_ZFAIL_KEEP				0x00001e00
    307 #define NV20_3D_STENCIL_OP_ZFAIL_REPLACE			0x00001e01
    308 #define NV20_3D_STENCIL_OP_ZFAIL_INCR				0x00001e02
    309 #define NV20_3D_STENCIL_OP_ZFAIL_DECR				0x00001e03
    310 #define NV20_3D_STENCIL_OP_ZFAIL_INCR_WRAP			0x00008507
    311 #define NV20_3D_STENCIL_OP_ZFAIL_DECR_WRAP			0x00008508
    312 
    313 #define NV20_3D_STENCIL_OP_ZPASS				0x00000378
    314 #define NV20_3D_STENCIL_OP_ZPASS_ZERO				0x00000000
    315 #define NV20_3D_STENCIL_OP_ZPASS_INVERT				0x0000150a
    316 #define NV20_3D_STENCIL_OP_ZPASS_KEEP				0x00001e00
    317 #define NV20_3D_STENCIL_OP_ZPASS_REPLACE			0x00001e01
    318 #define NV20_3D_STENCIL_OP_ZPASS_INCR				0x00001e02
    319 #define NV20_3D_STENCIL_OP_ZPASS_DECR				0x00001e03
    320 #define NV20_3D_STENCIL_OP_ZPASS_INCR_WRAP			0x00008507
    321 #define NV20_3D_STENCIL_OP_ZPASS_DECR_WRAP			0x00008508
    322 
    323 #define NV20_3D_SHADE_MODEL					0x0000037c
    324 #define NV20_3D_SHADE_MODEL_FLAT				0x00001d00
    325 #define NV20_3D_SHADE_MODEL_SMOOTH				0x00001d01
    326 
    327 #define NV20_3D_LINE_WIDTH					0x00000380
    328 
    329 #define NV20_3D_POLYGON_OFFSET_FACTOR				0x00000384
    330 
    331 #define NV20_3D_POLYGON_OFFSET_UNITS				0x00000388
    332 
    333 #define NV20_3D_POLYGON_MODE_FRONT				0x0000038c
    334 #define NV20_3D_POLYGON_MODE_FRONT_POINT			0x00001b00
    335 #define NV20_3D_POLYGON_MODE_FRONT_LINE				0x00001b01
    336 #define NV20_3D_POLYGON_MODE_FRONT_FILL				0x00001b02
    337 
    338 #define NV20_3D_POLYGON_MODE_BACK				0x00000390
    339 #define NV20_3D_POLYGON_MODE_BACK_POINT				0x00001b00
    340 #define NV20_3D_POLYGON_MODE_BACK_LINE				0x00001b01
    341 #define NV20_3D_POLYGON_MODE_BACK_FILL				0x00001b02
    342 
    343 #define NV20_3D_DEPTH_RANGE_NEAR				0x00000394
    344 
    345 #define NV20_3D_DEPTH_RANGE_FAR					0x00000398
    346 
    347 #define NV20_3D_CULL_FACE					0x0000039c
    348 #define NV20_3D_CULL_FACE_FRONT					0x00000404
    349 #define NV20_3D_CULL_FACE_BACK					0x00000405
    350 #define NV20_3D_CULL_FACE_FRONT_AND_BACK			0x00000408
    351 
    352 #define NV20_3D_FRONT_FACE					0x000003a0
    353 #define NV20_3D_FRONT_FACE_CW					0x00000900
    354 #define NV20_3D_FRONT_FACE_CCW					0x00000901
    355 
    356 #define NV20_3D_DMA_FENCE					0x000001a4
    357 
    358 #define NV20_3D_DMA_QUERY					0x000001a8
    359 
    360 
    361 #define NV20_3D_VERTEX_POS_3F					0x00001500
    362 
    363 
    364 #define NV20_3D_VERTEX_POS_3F_X					0x00001500
    365 
    366 #define NV20_3D_VERTEX_POS_3F_Y					0x00001504
    367 
    368 #define NV20_3D_VERTEX_POS_3F_Z					0x00001508
    369 
    370 #define NV20_3D_VERTEX_POS_4F					0x00001518
    371 
    372 
    373 #define NV20_3D_VERTEX_POS_4F_X					0x00001518
    374 
    375 #define NV20_3D_VERTEX_POS_4F_Y					0x0000151c
    376 
    377 #define NV20_3D_VERTEX_POS_4F_Z					0x00001520
    378 
    379 #define NV20_3D_VERTEX_POS_4F_W					0x00001524
    380 
    381 #define NV20_3D_VERTEX_POS_3I					0x00001528
    382 
    383 
    384 #define NV20_3D_VERTEX_POS_3I_XY				0x00001528
    385 #define NV20_3D_VERTEX_POS_3I_XY_X__MASK			0x0000ffff
    386 #define NV20_3D_VERTEX_POS_3I_XY_X__SHIFT			0
    387 #define NV20_3D_VERTEX_POS_3I_XY_Y__MASK			0xffff0000
    388 #define NV20_3D_VERTEX_POS_3I_XY_Y__SHIFT			16
    389 
    390 #define NV20_3D_VERTEX_POS_3I_Z					0x0000152c
    391 #define NV20_3D_VERTEX_POS_3I_Z_Z__MASK				0x0000ffff
    392 #define NV20_3D_VERTEX_POS_3I_Z_Z__SHIFT			0
    393 
    394 #define NV20_3D_VERTEX_NOR_3F					0x00001530
    395 
    396 
    397 #define NV20_3D_VERTEX_NOR_3F_X					0x00001530
    398 
    399 #define NV20_3D_VERTEX_NOR_3F_Y					0x00001534
    400 
    401 #define NV20_3D_VERTEX_NOR_3F_Z					0x00001538
    402 
    403 #define NV20_3D_VERTEX_NOR_3I					0x00001540
    404 
    405 
    406 #define NV20_3D_VERTEX_NOR_3I_XY				0x00001540
    407 #define NV20_3D_VERTEX_NOR_3I_XY_X__MASK			0x0000ffff
    408 #define NV20_3D_VERTEX_NOR_3I_XY_X__SHIFT			0
    409 #define NV20_3D_VERTEX_NOR_3I_XY_Y__MASK			0xffff0000
    410 #define NV20_3D_VERTEX_NOR_3I_XY_Y__SHIFT			16
    411 
    412 #define NV20_3D_VERTEX_NOR_3I_Z					0x00001544
    413 #define NV20_3D_VERTEX_NOR_3I_Z_Z__MASK				0x0000ffff
    414 #define NV20_3D_VERTEX_NOR_3I_Z_Z__SHIFT			0
    415 
    416 #define NV20_3D_VERTEX_COL_4F					0x00001550
    417 
    418 
    419 #define NV20_3D_VERTEX_COL_4F_R					0x00001550
    420 
    421 #define NV20_3D_VERTEX_COL_4F_G					0x00001554
    422 
    423 #define NV20_3D_VERTEX_COL_4F_B					0x00001558
    424 
    425 #define NV20_3D_VERTEX_COL_4F_A					0x0000155c
    426 
    427 #define NV20_3D_VERTEX_COL_3F					0x00001560
    428 
    429 
    430 #define NV20_3D_VERTEX_COL_3F_R					0x00001560
    431 
    432 #define NV20_3D_VERTEX_COL_3F_G					0x00001564
    433 
    434 #define NV20_3D_VERTEX_COL_3F_B					0x00001568
    435 
    436 #define NV20_3D_VERTEX_COL_4I					0x0000156c
    437 #define NV20_3D_VERTEX_COL_4I_R__MASK				0x000000ff
    438 #define NV20_3D_VERTEX_COL_4I_R__SHIFT				0
    439 #define NV20_3D_VERTEX_COL_4I_G__MASK				0x0000ff00
    440 #define NV20_3D_VERTEX_COL_4I_G__SHIFT				8
    441 #define NV20_3D_VERTEX_COL_4I_B__MASK				0x00ff0000
    442 #define NV20_3D_VERTEX_COL_4I_B__SHIFT				16
    443 #define NV20_3D_VERTEX_COL_4I_A__MASK				0xff000000
    444 #define NV20_3D_VERTEX_COL_4I_A__SHIFT				24
    445 
    446 #define NV20_3D_VERTEX_COL2_3F					0x00001580
    447 
    448 
    449 #define NV20_3D_VERTEX_COL2_3F_R				0x00001580
    450 
    451 #define NV20_3D_VERTEX_COL2_3F_G				0x00001584
    452 
    453 #define NV20_3D_VERTEX_COL2_3F_B				0x00001588
    454 
    455 #define NV20_3D_VERTEX_COL2_3I					0x0000158c
    456 #define NV20_3D_VERTEX_COL2_3I_R__MASK				0x000000ff
    457 #define NV20_3D_VERTEX_COL2_3I_R__SHIFT				0
    458 #define NV20_3D_VERTEX_COL2_3I_G__MASK				0x0000ff00
    459 #define NV20_3D_VERTEX_COL2_3I_G__SHIFT				8
    460 #define NV20_3D_VERTEX_COL2_3I_B__MASK				0x00ff0000
    461 #define NV20_3D_VERTEX_COL2_3I_B__SHIFT				16
    462 
    463 #define NV20_3D_VERTEX_TX0_2F					0x00001590
    464 
    465 
    466 #define NV20_3D_VERTEX_TX0_2F_S					0x00001590
    467 
    468 #define NV20_3D_VERTEX_TX0_2F_T					0x00001594
    469 
    470 #define NV20_3D_VERTEX_TX0_2I					0x00001598
    471 #define NV20_3D_VERTEX_TX0_2I_S__MASK				0x0000ffff
    472 #define NV20_3D_VERTEX_TX0_2I_S__SHIFT				0
    473 #define NV20_3D_VERTEX_TX0_2I_T__MASK				0xffff0000
    474 #define NV20_3D_VERTEX_TX0_2I_T__SHIFT				16
    475 
    476 #define NV20_3D_VERTEX_TX0_4F					0x000015a0
    477 
    478 
    479 #define NV20_3D_VERTEX_TX0_4F_S					0x000015a0
    480 
    481 #define NV20_3D_VERTEX_TX0_4F_T					0x000015a4
    482 
    483 #define NV20_3D_VERTEX_TX0_4F_R					0x000015a8
    484 
    485 #define NV20_3D_VERTEX_TX0_4F_Q					0x000015ac
    486 
    487 #define NV20_3D_VERTEX_TX0_4I					0x000015b0
    488 
    489 
    490 #define NV20_3D_VERTEX_TX0_4I_ST				0x000015b0
    491 #define NV20_3D_VERTEX_TX0_4I_ST_S__MASK			0x0000ffff
    492 #define NV20_3D_VERTEX_TX0_4I_ST_S__SHIFT			0
    493 #define NV20_3D_VERTEX_TX0_4I_ST_T__MASK			0xffff0000
    494 #define NV20_3D_VERTEX_TX0_4I_ST_T__SHIFT			16
    495 
    496 #define NV20_3D_VERTEX_TX0_4I_RQ				0x000015b4
    497 #define NV20_3D_VERTEX_TX0_4I_RQ_R__MASK			0x0000ffff
    498 #define NV20_3D_VERTEX_TX0_4I_RQ_R__SHIFT			0
    499 #define NV20_3D_VERTEX_TX0_4I_RQ_Q__MASK			0xffff0000
    500 #define NV20_3D_VERTEX_TX0_4I_RQ_Q__SHIFT			16
    501 
    502 #define NV20_3D_VERTEX_TX1_2F					0x000015b8
    503 
    504 
    505 #define NV20_3D_VERTEX_TX1_2F_S					0x000015b8
    506 
    507 #define NV20_3D_VERTEX_TX1_2F_T					0x000015bc
    508 
    509 #define NV20_3D_VERTEX_TX1_2I					0x000015c0
    510 #define NV20_3D_VERTEX_TX1_2I_S__MASK				0x0000ffff
    511 #define NV20_3D_VERTEX_TX1_2I_S__SHIFT				0
    512 #define NV20_3D_VERTEX_TX1_2I_T__MASK				0xffff0000
    513 #define NV20_3D_VERTEX_TX1_2I_T__SHIFT				16
    514 
    515 #define NV20_3D_VERTEX_TX1_4F					0x000015c8
    516 
    517 
    518 #define NV20_3D_VERTEX_TX1_4F_S					0x000015c8
    519 
    520 #define NV20_3D_VERTEX_TX1_4F_T					0x000015cc
    521 
    522 #define NV20_3D_VERTEX_TX1_4F_R					0x000015d0
    523 
    524 #define NV20_3D_VERTEX_TX1_4F_Q					0x000015d4
    525 
    526 #define NV20_3D_VERTEX_TX1_4I					0x000015d8
    527 
    528 
    529 #define NV20_3D_VERTEX_TX1_4I_ST				0x000015d8
    530 #define NV20_3D_VERTEX_TX1_4I_ST_S__MASK			0x0000ffff
    531 #define NV20_3D_VERTEX_TX1_4I_ST_S__SHIFT			0
    532 #define NV20_3D_VERTEX_TX1_4I_ST_T__MASK			0xffff0000
    533 #define NV20_3D_VERTEX_TX1_4I_ST_T__SHIFT			16
    534 
    535 #define NV20_3D_VERTEX_TX1_4I_RQ				0x000015dc
    536 #define NV20_3D_VERTEX_TX1_4I_RQ_R__MASK			0x0000ffff
    537 #define NV20_3D_VERTEX_TX1_4I_RQ_R__SHIFT			0
    538 #define NV20_3D_VERTEX_TX1_4I_RQ_Q__MASK			0xffff0000
    539 #define NV20_3D_VERTEX_TX1_4I_RQ_Q__SHIFT			16
    540 
    541 #define NV20_3D_VERTEX_TX2_2F					0x000015e0
    542 
    543 
    544 #define NV20_3D_VERTEX_TX2_2F_S					0x000015e0
    545 
    546 #define NV20_3D_VERTEX_TX2_2F_T					0x000015e4
    547 
    548 #define NV20_3D_VERTEX_TX2_2I					0x000015e8
    549 #define NV20_3D_VERTEX_TX2_2I_S__MASK				0x0000ffff
    550 #define NV20_3D_VERTEX_TX2_2I_S__SHIFT				0
    551 #define NV20_3D_VERTEX_TX2_2I_T__MASK				0xffff0000
    552 #define NV20_3D_VERTEX_TX2_2I_T__SHIFT				16
    553 
    554 #define NV20_3D_VERTEX_TX2_4F					0x000015f0
    555 
    556 
    557 #define NV20_3D_VERTEX_TX2_4F_S					0x000015f0
    558 
    559 #define NV20_3D_VERTEX_TX2_4F_T					0x000015f4
    560 
    561 #define NV20_3D_VERTEX_TX2_4F_R					0x000015f8
    562 
    563 #define NV20_3D_VERTEX_TX2_4F_Q					0x000015fc
    564 
    565 #define NV20_3D_VERTEX_TX2_4I					0x00001600
    566 
    567 
    568 #define NV20_3D_VERTEX_TX2_4I_ST				0x00001600
    569 #define NV20_3D_VERTEX_TX2_4I_ST_S__MASK			0x0000ffff
    570 #define NV20_3D_VERTEX_TX2_4I_ST_S__SHIFT			0
    571 #define NV20_3D_VERTEX_TX2_4I_ST_T__MASK			0xffff0000
    572 #define NV20_3D_VERTEX_TX2_4I_ST_T__SHIFT			16
    573 
    574 #define NV20_3D_VERTEX_TX2_4I_RQ				0x00001604
    575 #define NV20_3D_VERTEX_TX2_4I_RQ_R__MASK			0x0000ffff
    576 #define NV20_3D_VERTEX_TX2_4I_RQ_R__SHIFT			0
    577 #define NV20_3D_VERTEX_TX2_4I_RQ_Q__MASK			0xffff0000
    578 #define NV20_3D_VERTEX_TX2_4I_RQ_Q__SHIFT			16
    579 
    580 #define NV20_3D_VERTEX_TX3_2F					0x00001608
    581 
    582 
    583 #define NV20_3D_VERTEX_TX3_2F_S					0x00001608
    584 
    585 #define NV20_3D_VERTEX_TX3_2F_T					0x0000160c
    586 
    587 #define NV20_3D_VERTEX_TX3_2I					0x00001610
    588 #define NV20_3D_VERTEX_TX3_2I_S__MASK				0x0000ffff
    589 #define NV20_3D_VERTEX_TX3_2I_S__SHIFT				0
    590 #define NV20_3D_VERTEX_TX3_2I_T__MASK				0xffff0000
    591 #define NV20_3D_VERTEX_TX3_2I_T__SHIFT				16
    592 
    593 #define NV20_3D_VERTEX_TX3_4F					0x00001620
    594 
    595 
    596 #define NV20_3D_VERTEX_TX3_4F_S					0x00001620
    597 
    598 #define NV20_3D_VERTEX_TX3_4F_T					0x00001624
    599 
    600 #define NV20_3D_VERTEX_TX3_4F_R					0x00001628
    601 
    602 #define NV20_3D_VERTEX_TX3_4F_Q					0x0000162c
    603 
    604 #define NV20_3D_VERTEX_TX3_4I					0x00001630
    605 
    606 
    607 #define NV20_3D_VERTEX_TX3_4I_ST				0x00001630
    608 #define NV20_3D_VERTEX_TX3_4I_ST_S__MASK			0x0000ffff
    609 #define NV20_3D_VERTEX_TX3_4I_ST_S__SHIFT			0
    610 #define NV20_3D_VERTEX_TX3_4I_ST_T__MASK			0xffff0000
    611 #define NV20_3D_VERTEX_TX3_4I_ST_T__SHIFT			16
    612 
    613 #define NV20_3D_VERTEX_TX3_4I_RQ				0x00001634
    614 #define NV20_3D_VERTEX_TX3_4I_RQ_R__MASK			0x0000ffff
    615 #define NV20_3D_VERTEX_TX3_4I_RQ_R__SHIFT			0
    616 #define NV20_3D_VERTEX_TX3_4I_RQ_Q__MASK			0xffff0000
    617 #define NV20_3D_VERTEX_TX3_4I_RQ_Q__SHIFT			16
    618 
    619 #define NV20_3D_VERTEX_FOG_1F					0x00001698
    620 
    621 #define NV20_3D_EDGEFLAG_ENABLE					0x000016bc
    622 
    623 #define NV20_3D_VERTEX_ATTR_4F(i0)			       (0x00001a00 + 0x10*(i0))
    624 #define NV20_3D_VERTEX_ATTR_4F__ESIZE				0x00000010
    625 #define NV20_3D_VERTEX_ATTR_4F__LEN				0x00000010
    626 
    627 
    628 #define NV20_3D_VERTEX_ATTR_4F_X(i0)			       (0x00001a00 + 0x10*(i0))
    629 
    630 #define NV20_3D_VERTEX_ATTR_4F_Y(i0)			       (0x00001a04 + 0x10*(i0))
    631 
    632 #define NV20_3D_VERTEX_ATTR_4F_Z(i0)			       (0x00001a08 + 0x10*(i0))
    633 
    634 #define NV20_3D_VERTEX_ATTR_4F_W(i0)			       (0x00001a0c + 0x10*(i0))
    635 
    636 
    637 #define NV20_3D_DMA_VTXBUF0					0x0000019c
    638 
    639 #define NV20_3D_DMA_VTXBUF1					0x000001a0
    640 
    641 #define NV20_3D_VTXBUF_VALIDATE					0x00001710
    642 
    643 
    644 #define NV20_3D_VTXBUF_OFFSET(i0)			       (0x00001720 + 0x4*(i0))
    645 #define NV20_3D_VTXBUF_OFFSET_DMA1				0x80000000
    646 #define NV20_3D_VTXBUF_OFFSET_OFFSET__MASK			0x0fffffff
    647 #define NV20_3D_VTXBUF_OFFSET_OFFSET__SHIFT			0
    648 
    649 #define NV20_3D_VTXBUF_FMT(i0)				       (0x00001760 + 0x4*(i0))
    650 #define NV20_3D_VTXBUF_FMT_TYPE__MASK				0x0000000f
    651 #define NV20_3D_VTXBUF_FMT_TYPE__SHIFT				0
    652 #define NV20_3D_VTXBUF_FMT_TYPE_FLOAT				0x00000002
    653 #define NV20_3D_VTXBUF_FMT_TYPE_UBYTE				0x00000004
    654 #define NV20_3D_VTXBUF_FMT_TYPE_USHORT				0x00000005
    655 #define NV20_3D_VTXBUF_FMT_SIZE__MASK				0x000000f0
    656 #define NV20_3D_VTXBUF_FMT_SIZE__SHIFT				4
    657 #define NV20_3D_VTXBUF_FMT_STRIDE__MASK				0x0000ff00
    658 #define NV20_3D_VTXBUF_FMT_STRIDE__SHIFT			8
    659 
    660 #define NV20_3D_VERTEX_BEGIN_END				0x000017fc
    661 #define NV20_3D_VERTEX_BEGIN_END_STOP				0x00000000
    662 #define NV20_3D_VERTEX_BEGIN_END_POINTS				0x00000001
    663 #define NV20_3D_VERTEX_BEGIN_END_LINES				0x00000002
    664 #define NV20_3D_VERTEX_BEGIN_END_LINE_LOOP			0x00000003
    665 #define NV20_3D_VERTEX_BEGIN_END_LINE_STRIP			0x00000004
    666 #define NV20_3D_VERTEX_BEGIN_END_TRIANGLES			0x00000005
    667 #define NV20_3D_VERTEX_BEGIN_END_TRIANGLE_STRIP			0x00000006
    668 #define NV20_3D_VERTEX_BEGIN_END_TRIANGLE_FAN			0x00000007
    669 #define NV20_3D_VERTEX_BEGIN_END_QUADS				0x00000008
    670 #define NV20_3D_VERTEX_BEGIN_END_QUAD_STRIP			0x00000009
    671 #define NV20_3D_VERTEX_BEGIN_END_POLYGON			0x0000000a
    672 
    673 #define NV20_3D_VTXBUF_ELEMENT_U16				0x00001800
    674 #define NV20_3D_VTXBUF_ELEMENT_U16_I0__MASK			0x0000ffff
    675 #define NV20_3D_VTXBUF_ELEMENT_U16_I0__SHIFT			0
    676 #define NV20_3D_VTXBUF_ELEMENT_U16_I1__MASK			0xffff0000
    677 #define NV20_3D_VTXBUF_ELEMENT_U16_I1__SHIFT			16
    678 
    679 #define NV20_3D_VTXBUF_ELEMENT_U32				0x00001808
    680 
    681 #define NV20_3D_VTXBUF_BATCH					0x00001810
    682 #define NV20_3D_VTXBUF_BATCH_OFFSET__MASK			0x00ffffff
    683 #define NV20_3D_VTXBUF_BATCH_OFFSET__SHIFT			0
    684 #define NV20_3D_VTXBUF_BATCH_COUNT__MASK			0xff000000
    685 #define NV20_3D_VTXBUF_BATCH_COUNT__SHIFT			24
    686 
    687 #define NV20_3D_VTXBUF_DATA					0x00001818
    688 
    689 
    690 #define NV20_3D_ENGINE						0x00001e94
    691 #define NV20_3D_ENGINE_VP					0x00000002
    692 #define NV20_3D_ENGINE_FIXED					0x00000004
    693 
    694 #define NV20_3D_VP_UPLOAD_INST(i0)			       (0x00000b00 + 0x4*(i0))
    695 #define NV20_3D_VP_UPLOAD_INST__ESIZE				0x00000004
    696 #define NV20_3D_VP_UPLOAD_INST__LEN				0x00000004
    697 
    698 #define NV20_3D_VP_UPLOAD_CONST(i0)			       (0x00000b80 + 0x4*(i0))
    699 #define NV20_3D_VP_UPLOAD_CONST__ESIZE				0x00000004
    700 #define NV20_3D_VP_UPLOAD_CONST__LEN				0x00000004
    701 
    702 #define NV20_3D_VP_UPLOAD_FROM_ID				0x00001e9c
    703 
    704 #define NV20_3D_VP_START_FROM_ID				0x00001ea0
    705 
    706 #define NV20_3D_VP_UPLOAD_CONST_ID				0x00001ea4
    707 
    708 
    709 
    710 #define NV20_3D_MODELVIEW_MATRIX(i0, i1)		       (0x00000480 + 0x40*(i0) + 0x4*(i1))
    711 #define NV20_3D_MODELVIEW_MATRIX__ESIZE				0x00000004
    712 #define NV20_3D_MODELVIEW_MATRIX__LEN				0x00000010
    713 
    714 #define NV20_3D_INVERSE_MODELVIEW_MATRIX(i0, i1)	       (0x00000580 + 0x40*(i0) + 0x4*(i1))
    715 #define NV20_3D_INVERSE_MODELVIEW_MATRIX__ESIZE			0x00000004
    716 #define NV20_3D_INVERSE_MODELVIEW_MATRIX__LEN			0x00000010
    717 
    718 #define NV20_3D_PROJECTION_MATRIX(i0)			       (0x00000680 + 0x4*(i0))
    719 #define NV20_3D_PROJECTION_MATRIX__ESIZE			0x00000004
    720 #define NV20_3D_PROJECTION_MATRIX__LEN				0x00000010
    721 
    722 #define NV20_3D_VIEWPORT_TRANSLATE				0x00000a20
    723 
    724 
    725 #define NV20_3D_VIEWPORT_TRANSLATE_X				0x00000a20
    726 
    727 #define NV20_3D_VIEWPORT_TRANSLATE_Y				0x00000a24
    728 
    729 #define NV20_3D_VIEWPORT_TRANSLATE_Z				0x00000a28
    730 
    731 #define NV20_3D_VIEWPORT_TRANSLATE_W				0x00000a2c
    732 
    733 #define NV20_3D_VIEWPORT_SCALE					0x00000af0
    734 
    735 
    736 #define NV20_3D_VIEWPORT_SCALE_X				0x00000af0
    737 
    738 #define NV20_3D_VIEWPORT_SCALE_Y				0x00000af4
    739 
    740 #define NV20_3D_VIEWPORT_SCALE_Z				0x00000af8
    741 
    742 #define NV20_3D_VIEWPORT_SCALE_W				0x00000afc
    743 
    744 
    745 #define NV20_3D_NORMALIZE_ENABLE				0x000003a4
    746 
    747 #define NV20_3D_SEPARATE_SPECULAR_ENABLE			0x000003b8
    748 
    749 #define NV20_3D_LIGHT_MODEL_TWO_SIDE_ENABLE			0x000017c4
    750 
    751 #define NV20_3D_LIGHT_MODEL					0x00000294
    752 #define NV20_3D_LIGHT_MODEL_VIEWER__MASK			0x00030000
    753 #define NV20_3D_LIGHT_MODEL_VIEWER__SHIFT			16
    754 #define NV20_3D_LIGHT_MODEL_VIEWER_NONLOCAL			0x00020000
    755 #define NV20_3D_LIGHT_MODEL_VIEWER_LOCAL			0x00030000
    756 #define NV20_3D_LIGHT_MODEL_SEPARATE_SPECULAR			0x00000001
    757 
    758 #define NV20_3D_ENABLED_LIGHTS					0x000003bc
    759 #define NV20_3D_ENABLED_LIGHTS_0__MASK				0x00000003
    760 #define NV20_3D_ENABLED_LIGHTS_0__SHIFT				0
    761 #define NV20_3D_ENABLED_LIGHTS_0_DISABLED			0x00000000
    762 #define NV20_3D_ENABLED_LIGHTS_0_NONPOSITIONAL			0x00000001
    763 #define NV20_3D_ENABLED_LIGHTS_0_POSITIONAL			0x00000002
    764 #define NV20_3D_ENABLED_LIGHTS_0_DIRECTIONAL			0x00000003
    765 #define NV20_3D_ENABLED_LIGHTS_1__MASK				0x0000000c
    766 #define NV20_3D_ENABLED_LIGHTS_1__SHIFT				2
    767 #define NV20_3D_ENABLED_LIGHTS_1_DISABLED			0x00000000
    768 #define NV20_3D_ENABLED_LIGHTS_1_NONPOSITIONAL			0x00000004
    769 #define NV20_3D_ENABLED_LIGHTS_1_POSITIONAL			0x00000008
    770 #define NV20_3D_ENABLED_LIGHTS_1_DIRECTIONAL			0x0000000c
    771 #define NV20_3D_ENABLED_LIGHTS_2__MASK				0x00000030
    772 #define NV20_3D_ENABLED_LIGHTS_2__SHIFT				4
    773 #define NV20_3D_ENABLED_LIGHTS_2_DISABLED			0x00000000
    774 #define NV20_3D_ENABLED_LIGHTS_2_NONPOSITIONAL			0x00000010
    775 #define NV20_3D_ENABLED_LIGHTS_2_POSITIONAL			0x00000020
    776 #define NV20_3D_ENABLED_LIGHTS_2_DIRECTIONAL			0x00000030
    777 #define NV20_3D_ENABLED_LIGHTS_3__MASK				0x000000c0
    778 #define NV20_3D_ENABLED_LIGHTS_3__SHIFT				6
    779 #define NV20_3D_ENABLED_LIGHTS_3_DISABLED			0x00000000
    780 #define NV20_3D_ENABLED_LIGHTS_3_NONPOSITIONAL			0x00000040
    781 #define NV20_3D_ENABLED_LIGHTS_3_POSITIONAL			0x00000080
    782 #define NV20_3D_ENABLED_LIGHTS_3_DIRECTIONAL			0x000000c0
    783 #define NV20_3D_ENABLED_LIGHTS_4__MASK				0x00000300
    784 #define NV20_3D_ENABLED_LIGHTS_4__SHIFT				8
    785 #define NV20_3D_ENABLED_LIGHTS_4_DISABLED			0x00000000
    786 #define NV20_3D_ENABLED_LIGHTS_4_NONPOSITIONAL			0x00000100
    787 #define NV20_3D_ENABLED_LIGHTS_4_POSITIONAL			0x00000200
    788 #define NV20_3D_ENABLED_LIGHTS_4_DIRECTIONAL			0x00000300
    789 #define NV20_3D_ENABLED_LIGHTS_5__MASK				0x00000c00
    790 #define NV20_3D_ENABLED_LIGHTS_5__SHIFT				10
    791 #define NV20_3D_ENABLED_LIGHTS_5_DISABLED			0x00000000
    792 #define NV20_3D_ENABLED_LIGHTS_5_NONPOSITIONAL			0x00000400
    793 #define NV20_3D_ENABLED_LIGHTS_5_POSITIONAL			0x00000800
    794 #define NV20_3D_ENABLED_LIGHTS_5_DIRECTIONAL			0x00000c00
    795 #define NV20_3D_ENABLED_LIGHTS_6__MASK				0x00003000
    796 #define NV20_3D_ENABLED_LIGHTS_6__SHIFT				12
    797 #define NV20_3D_ENABLED_LIGHTS_6_DISABLED			0x00000000
    798 #define NV20_3D_ENABLED_LIGHTS_6_NONPOSITIONAL			0x00001000
    799 #define NV20_3D_ENABLED_LIGHTS_6_POSITIONAL			0x00002000
    800 #define NV20_3D_ENABLED_LIGHTS_6_DIRECTIONAL			0x00003000
    801 #define NV20_3D_ENABLED_LIGHTS_7__MASK				0x0000c000
    802 #define NV20_3D_ENABLED_LIGHTS_7__SHIFT				14
    803 #define NV20_3D_ENABLED_LIGHTS_7_DISABLED			0x00000000
    804 #define NV20_3D_ENABLED_LIGHTS_7_NONPOSITIONAL			0x00004000
    805 #define NV20_3D_ENABLED_LIGHTS_7_POSITIONAL			0x00008000
    806 #define NV20_3D_ENABLED_LIGHTS_7_DIRECTIONAL			0x0000c000
    807 
    808 #define NV20_3D_COLOR_MATERIAL					0x00000298
    809 #define NV20_3D_COLOR_MATERIAL_FRONT_EMISSION__MASK		0x00000003
    810 #define NV20_3D_COLOR_MATERIAL_FRONT_EMISSION__SHIFT		0
    811 #define NV20_3D_COLOR_MATERIAL_FRONT_EMISSION_OFF		0x00000000
    812 #define NV20_3D_COLOR_MATERIAL_FRONT_EMISSION_COL1		0x00000001
    813 #define NV20_3D_COLOR_MATERIAL_FRONT_EMISSION_COL2		0x00000002
    814 #define NV20_3D_COLOR_MATERIAL_FRONT_AMBIENT__MASK		0x0000000c
    815 #define NV20_3D_COLOR_MATERIAL_FRONT_AMBIENT__SHIFT		2
    816 #define NV20_3D_COLOR_MATERIAL_FRONT_AMBIENT_OFF		0x00000000
    817 #define NV20_3D_COLOR_MATERIAL_FRONT_AMBIENT_COL1		0x00000004
    818 #define NV20_3D_COLOR_MATERIAL_FRONT_AMBIENT_COL2		0x00000008
    819 #define NV20_3D_COLOR_MATERIAL_FRONT_DIFFUSE__MASK		0x00000030
    820 #define NV20_3D_COLOR_MATERIAL_FRONT_DIFFUSE__SHIFT		4
    821 #define NV20_3D_COLOR_MATERIAL_FRONT_DIFFUSE_OFF		0x00000000
    822 #define NV20_3D_COLOR_MATERIAL_FRONT_DIFFUSE_COL1		0x00000010
    823 #define NV20_3D_COLOR_MATERIAL_FRONT_DIFFUSE_COL2		0x00000020
    824 #define NV20_3D_COLOR_MATERIAL_FRONT_SPECULAR__MASK		0x000000c0
    825 #define NV20_3D_COLOR_MATERIAL_FRONT_SPECULAR__SHIFT		6
    826 #define NV20_3D_COLOR_MATERIAL_FRONT_SPECULAR_OFF		0x00000000
    827 #define NV20_3D_COLOR_MATERIAL_FRONT_SPECULAR_COL1		0x00000040
    828 #define NV20_3D_COLOR_MATERIAL_FRONT_SPECULAR_COL2		0x00000080
    829 #define NV20_3D_COLOR_MATERIAL_BACK_EMISSION__MASK		0x00000300
    830 #define NV20_3D_COLOR_MATERIAL_BACK_EMISSION__SHIFT		8
    831 #define NV20_3D_COLOR_MATERIAL_BACK_EMISSION_OFF		0x00000000
    832 #define NV20_3D_COLOR_MATERIAL_BACK_EMISSION_COL1		0x00000100
    833 #define NV20_3D_COLOR_MATERIAL_BACK_EMISSION_COL2		0x00000200
    834 #define NV20_3D_COLOR_MATERIAL_BACK_AMBIENT__MASK		0x00000c00
    835 #define NV20_3D_COLOR_MATERIAL_BACK_AMBIENT__SHIFT		10
    836 #define NV20_3D_COLOR_MATERIAL_BACK_AMBIENT_OFF			0x00000000
    837 #define NV20_3D_COLOR_MATERIAL_BACK_AMBIENT_COL1		0x00000400
    838 #define NV20_3D_COLOR_MATERIAL_BACK_AMBIENT_COL2		0x00000800
    839 #define NV20_3D_COLOR_MATERIAL_BACK_DIFFUSE__MASK		0x00003000
    840 #define NV20_3D_COLOR_MATERIAL_BACK_DIFFUSE__SHIFT		12
    841 #define NV20_3D_COLOR_MATERIAL_BACK_DIFFUSE_OFF			0x00000000
    842 #define NV20_3D_COLOR_MATERIAL_BACK_DIFFUSE_COL1		0x00001000
    843 #define NV20_3D_COLOR_MATERIAL_BACK_DIFFUSE_COL2		0x00002000
    844 #define NV20_3D_COLOR_MATERIAL_BACK_SPECULAR__MASK		0x0000c000
    845 #define NV20_3D_COLOR_MATERIAL_BACK_SPECULAR__SHIFT		14
    846 #define NV20_3D_COLOR_MATERIAL_BACK_SPECULAR_OFF		0x00000000
    847 #define NV20_3D_COLOR_MATERIAL_BACK_SPECULAR_COL1		0x00004000
    848 #define NV20_3D_COLOR_MATERIAL_BACK_SPECULAR_COL2		0x00008000
    849 
    850 #define NV20_3D_MATERIAL_FACTOR_FRONT				0x000003a8
    851 
    852 
    853 #define NV20_3D_MATERIAL_FACTOR_FRONT_R				0x000003a8
    854 
    855 #define NV20_3D_MATERIAL_FACTOR_FRONT_G				0x000003ac
    856 
    857 #define NV20_3D_MATERIAL_FACTOR_FRONT_B				0x000003b0
    858 
    859 #define NV20_3D_MATERIAL_FACTOR_BACK				0x000017b0
    860 
    861 
    862 #define NV20_3D_MATERIAL_FACTOR_BACK_R				0x000017b0
    863 
    864 #define NV20_3D_MATERIAL_FACTOR_BACK_G				0x000017b4
    865 
    866 #define NV20_3D_MATERIAL_FACTOR_BACK_B				0x000017b8
    867 
    868 #define NV20_3D_MATERIAL_FACTOR_FRONT_A				0x000003b4
    869 
    870 #define NV20_3D_MATERIAL_FACTOR_BACK_A				0x000017ac
    871 
    872 #define NV20_3D_LIGHT_MODEL_FRONT_AMBIENT			0x00000a10
    873 
    874 
    875 #define NV20_3D_LIGHT_MODEL_FRONT_AMBIENT_R			0x00000a10
    876 
    877 #define NV20_3D_LIGHT_MODEL_FRONT_AMBIENT_G			0x00000a14
    878 
    879 #define NV20_3D_LIGHT_MODEL_FRONT_AMBIENT_B			0x00000a18
    880 
    881 #define NV20_3D_LIGHT_MODEL_BACK_AMBIENT			0x000017a0
    882 
    883 
    884 #define NV20_3D_LIGHT_MODEL_BACK_AMBIENT_R			0x000017a0
    885 
    886 #define NV20_3D_LIGHT_MODEL_BACK_AMBIENT_G			0x000017a4
    887 
    888 #define NV20_3D_LIGHT_MODEL_BACK_AMBIENT_B			0x000017a8
    889 
    890 #define NV20_3D_FRONT_MATERIAL_SHININESS(i0)		       (0x000009e0 + 0x4*(i0))
    891 #define NV20_3D_FRONT_MATERIAL_SHININESS__ESIZE			0x00000004
    892 #define NV20_3D_FRONT_MATERIAL_SHININESS__LEN			0x00000006
    893 
    894 #define NV20_3D_BACK_MATERIAL_SHININESS(i0)		       (0x00001e28 + 0x4*(i0))
    895 #define NV20_3D_BACK_MATERIAL_SHININESS__ESIZE			0x00000004
    896 #define NV20_3D_BACK_MATERIAL_SHININESS__LEN			0x00000006
    897 
    898 
    899 
    900 #define NV20_3D_LIGHT_FRONT_AMBIENT(i0)			       (0x00001000 + 0x80*(i0))
    901 
    902 
    903 #define NV20_3D_LIGHT_FRONT_AMBIENT_R(i0)		       (0x00001000 + 0x80*(i0))
    904 
    905 #define NV20_3D_LIGHT_FRONT_AMBIENT_G(i0)		       (0x00001004 + 0x80*(i0))
    906 
    907 #define NV20_3D_LIGHT_FRONT_AMBIENT_B(i0)		       (0x00001008 + 0x80*(i0))
    908 
    909 #define NV20_3D_LIGHT_FRONT_DIFFUSE(i0)			       (0x0000100c + 0x80*(i0))
    910 
    911 
    912 #define NV20_3D_LIGHT_FRONT_DIFFUSE_R(i0)		       (0x0000100c + 0x80*(i0))
    913 
    914 #define NV20_3D_LIGHT_FRONT_DIFFUSE_G(i0)		       (0x00001010 + 0x80*(i0))
    915 
    916 #define NV20_3D_LIGHT_FRONT_DIFFUSE_B(i0)		       (0x00001014 + 0x80*(i0))
    917 
    918 #define NV20_3D_LIGHT_FRONT_SPECULAR(i0)		       (0x00001018 + 0x80*(i0))
    919 
    920 
    921 #define NV20_3D_LIGHT_FRONT_SPECULAR_R(i0)		       (0x00001018 + 0x80*(i0))
    922 
    923 #define NV20_3D_LIGHT_FRONT_SPECULAR_G(i0)		       (0x0000101c + 0x80*(i0))
    924 
    925 #define NV20_3D_LIGHT_FRONT_SPECULAR_B(i0)		       (0x00001020 + 0x80*(i0))
    926 
    927 
    928 #define NV20_3D_LIGHT_BACK_AMBIENT(i0)			       (0x00000c00 + 0x40*(i0))
    929 
    930 
    931 #define NV20_3D_LIGHT_BACK_AMBIENT_R(i0)		       (0x00000c00 + 0x40*(i0))
    932 
    933 #define NV20_3D_LIGHT_BACK_AMBIENT_G(i0)		       (0x00000c04 + 0x40*(i0))
    934 
    935 #define NV20_3D_LIGHT_BACK_AMBIENT_B(i0)		       (0x00000c08 + 0x40*(i0))
    936 
    937 #define NV20_3D_LIGHT_BACK_DIFFUSE(i0)			       (0x00000c0c + 0x40*(i0))
    938 
    939 
    940 #define NV20_3D_LIGHT_BACK_DIFFUSE_R(i0)		       (0x00000c0c + 0x40*(i0))
    941 
    942 #define NV20_3D_LIGHT_BACK_DIFFUSE_G(i0)		       (0x00000c10 + 0x40*(i0))
    943 
    944 #define NV20_3D_LIGHT_BACK_DIFFUSE_B(i0)		       (0x00000c14 + 0x40*(i0))
    945 
    946 #define NV20_3D_LIGHT_BACK_SPECULAR(i0)			       (0x00000c18 + 0x40*(i0))
    947 
    948 
    949 #define NV20_3D_LIGHT_BACK_SPECULAR_R(i0)		       (0x00000c18 + 0x40*(i0))
    950 
    951 #define NV20_3D_LIGHT_BACK_SPECULAR_G(i0)		       (0x00000c1c + 0x40*(i0))
    952 
    953 #define NV20_3D_LIGHT_BACK_SPECULAR_B(i0)		       (0x00000c20 + 0x40*(i0))
    954 
    955 
    956 #define NV20_3D_LIGHT_HALF_VECTOR(i0)			       (0x00001028 + 0x80*(i0))
    957 
    958 
    959 #define NV20_3D_LIGHT_HALF_VECTOR_X(i0)			       (0x00001028 + 0x80*(i0))
    960 
    961 #define NV20_3D_LIGHT_HALF_VECTOR_Y(i0)			       (0x0000102c + 0x80*(i0))
    962 
    963 #define NV20_3D_LIGHT_HALF_VECTOR_Z(i0)			       (0x00001030 + 0x80*(i0))
    964 
    965 #define NV20_3D_LIGHT_DIRECTION(i0)			       (0x00001034 + 0x80*(i0))
    966 
    967 
    968 #define NV20_3D_LIGHT_DIRECTION_X(i0)			       (0x00001034 + 0x80*(i0))
    969 
    970 #define NV20_3D_LIGHT_DIRECTION_Y(i0)			       (0x00001038 + 0x80*(i0))
    971 
    972 #define NV20_3D_LIGHT_DIRECTION_Z(i0)			       (0x0000103c + 0x80*(i0))
    973 
    974 #define NV20_3D_LIGHT_SPOT_CUTOFF(i0, i1)		       (0x00001040 + 0x80*(i0) + 0x4*(i1))
    975 #define NV20_3D_LIGHT_SPOT_CUTOFF__ESIZE			0x00000004
    976 #define NV20_3D_LIGHT_SPOT_CUTOFF__LEN				0x00000007
    977 
    978 #define NV20_3D_LIGHT_POSITION(i0)			       (0x0000105c + 0x80*(i0))
    979 
    980 
    981 #define NV20_3D_LIGHT_POSITION_X(i0)			       (0x0000105c + 0x80*(i0))
    982 
    983 #define NV20_3D_LIGHT_POSITION_Y(i0)			       (0x00001060 + 0x80*(i0))
    984 
    985 #define NV20_3D_LIGHT_POSITION_Z(i0)			       (0x00001064 + 0x80*(i0))
    986 
    987 #define NV20_3D_LIGHT_ATTENUATION(i0)			       (0x00001068 + 0x80*(i0))
    988 
    989 #define NV20_3D_LIGHT_ATTENUATION_CONSTANT(i0)		       (0x00001068 + 0x80*(i0))
    990 
    991 #define NV20_3D_LIGHT_ATTENUATION_LINEAR(i0)		       (0x0000106c + 0x80*(i0))
    992 
    993 #define NV20_3D_LIGHT_ATTENUATION_QUADRATIC(i0)		       (0x00001070 + 0x80*(i0))
    994 
    995 
    996 #define NV20_3D_FOG_MODE					0x0000029c
    997 #define NV20_3D_FOG_MODE_LINEAR_UNSIGNED			0x00000804
    998 #define NV20_3D_FOG_MODE_LINEAR_SIGNED				0x00002601
    999 #define NV20_3D_FOG_MODE_EXP_UNSIGNED				0x00000802
   1000 #define NV20_3D_FOG_MODE_EXP_SIGNED				0x00000800
   1001 #define NV20_3D_FOG_MODE_EXP2_UNSIGNED				0x00000803
   1002 #define NV20_3D_FOG_MODE_EXP2_SIGNED				0x00000801
   1003 
   1004 #define NV20_3D_FOG_COORD					0x000002a0
   1005 #define NV20_3D_FOG_COORD_DIST_RADIAL				0x00000001
   1006 #define NV20_3D_FOG_COORD_DIST_ORTHOGONAL			0x00000002
   1007 #define NV20_3D_FOG_COORD_DIST_ORTHOGONAL_ABS			0x00000003
   1008 #define NV20_3D_FOG_COORD_FOG					0x00000006
   1009 
   1010 #define NV20_3D_FOG_ENABLE					0x000002a4
   1011 
   1012 #define NV20_3D_FOG_COLOR					0x000002a8
   1013 #define NV20_3D_FOG_COLOR_R__MASK				0x000000ff
   1014 #define NV20_3D_FOG_COLOR_R__SHIFT				0
   1015 #define NV20_3D_FOG_COLOR_G__MASK				0x0000ff00
   1016 #define NV20_3D_FOG_COLOR_G__SHIFT				8
   1017 #define NV20_3D_FOG_COLOR_B__MASK				0x00ff0000
   1018 #define NV20_3D_FOG_COLOR_B__SHIFT				16
   1019 #define NV20_3D_FOG_COLOR_A__MASK				0xff000000
   1020 #define NV20_3D_FOG_COLOR_A__SHIFT				24
   1021 
   1022 #define NV20_3D_FOG_COEFF(i0)				       (0x000009c0 + 0x4*(i0))
   1023 #define NV20_3D_FOG_COEFF__ESIZE				0x00000004
   1024 #define NV20_3D_FOG_COEFF__LEN					0x00000003
   1025 
   1026 
   1027 
   1028 #define NV20_3D_TEX_GEN_MODE(i0, i1)			       (0x000003c0 + 0x10*(i0) + 0x4*(i1))
   1029 #define NV20_3D_TEX_GEN_MODE__ESIZE				0x00000004
   1030 #define NV20_3D_TEX_GEN_MODE__LEN				0x00000004
   1031 #define NV20_3D_TEX_GEN_MODE_FALSE				0x00000000
   1032 #define NV20_3D_TEX_GEN_MODE_EYE_LINEAR				0x00002400
   1033 #define NV20_3D_TEX_GEN_MODE_OBJECT_LINEAR			0x00002401
   1034 #define NV20_3D_TEX_GEN_MODE_SPHERE_MAP				0x00002402
   1035 #define NV20_3D_TEX_GEN_MODE_NORMAL_MAP				0x00008511
   1036 #define NV20_3D_TEX_GEN_MODE_REFLECTION_MAP			0x00008512
   1037 
   1038 
   1039 #define NV20_3D_TEX_GEN_COEFF(i0, i1)			       (0x00000840 + 0x40*(i0) + 0x10*(i1))
   1040 #define NV20_3D_TEX_GEN_COEFF__ESIZE				0x00000010
   1041 #define NV20_3D_TEX_GEN_COEFF__LEN				0x00000004
   1042 
   1043 #define NV20_3D_TEX_GEN_COEFF_A(i0, i1)			       (0x00000840 + 0x40*(i0) + 0x10*(i1))
   1044 
   1045 #define NV20_3D_TEX_GEN_COEFF_B(i0, i1)			       (0x00000844 + 0x40*(i0) + 0x10*(i1))
   1046 
   1047 #define NV20_3D_TEX_GEN_COEFF_C(i0, i1)			       (0x00000848 + 0x40*(i0) + 0x10*(i1))
   1048 
   1049 #define NV20_3D_TEX_GEN_COEFF_D(i0, i1)			       (0x0000084c + 0x40*(i0) + 0x10*(i1))
   1050 
   1051 #define NV20_3D_TEX_MATRIX_ENABLE(i0)			       (0x00000420 + 0x4*(i0))
   1052 #define NV20_3D_TEX_MATRIX_ENABLE__ESIZE			0x00000004
   1053 #define NV20_3D_TEX_MATRIX_ENABLE__LEN				0x00000004
   1054 
   1055 
   1056 #define NV20_3D_TEX_MATRIX(i0, i1)			       (0x000006c0 + 0x40*(i0) + 0x4*(i1))
   1057 #define NV20_3D_TEX_MATRIX__ESIZE				0x00000004
   1058 #define NV20_3D_TEX_MATRIX__LEN					0x00000010
   1059 
   1060 #define NV20_3D_TEX_SHADER_CULL_MODE				0x000017f8
   1061 #define NV20_3D_TEX_SHADER_CULL_MODE_TX0_S__MASK		0x00000001
   1062 #define NV20_3D_TEX_SHADER_CULL_MODE_TX0_S__SHIFT		0
   1063 #define NV20_3D_TEX_SHADER_CULL_MODE_TX0_S_GEQUAL		0x00000000
   1064 #define NV20_3D_TEX_SHADER_CULL_MODE_TX0_S_LESS			0x00000001
   1065 #define NV20_3D_TEX_SHADER_CULL_MODE_TX0_T__MASK		0x00000002
   1066 #define NV20_3D_TEX_SHADER_CULL_MODE_TX0_T__SHIFT		1
   1067 #define NV20_3D_TEX_SHADER_CULL_MODE_TX0_T_GEQUAL		0x00000000
   1068 #define NV20_3D_TEX_SHADER_CULL_MODE_TX0_T_LESS			0x00000002
   1069 #define NV20_3D_TEX_SHADER_CULL_MODE_TX0_R__MASK		0x00000004
   1070 #define NV20_3D_TEX_SHADER_CULL_MODE_TX0_R__SHIFT		2
   1071 #define NV20_3D_TEX_SHADER_CULL_MODE_TX0_R_GEQUAL		0x00000000
   1072 #define NV20_3D_TEX_SHADER_CULL_MODE_TX0_R_LESS			0x00000004
   1073 #define NV20_3D_TEX_SHADER_CULL_MODE_TX0_Q__MASK		0x00000008
   1074 #define NV20_3D_TEX_SHADER_CULL_MODE_TX0_Q__SHIFT		3
   1075 #define NV20_3D_TEX_SHADER_CULL_MODE_TX0_Q_GEQUAL		0x00000000
   1076 #define NV20_3D_TEX_SHADER_CULL_MODE_TX0_Q_LESS			0x00000008
   1077 #define NV20_3D_TEX_SHADER_CULL_MODE_TX1_S__MASK		0x00000010
   1078 #define NV20_3D_TEX_SHADER_CULL_MODE_TX1_S__SHIFT		4
   1079 #define NV20_3D_TEX_SHADER_CULL_MODE_TX1_S_GEQUAL		0x00000000
   1080 #define NV20_3D_TEX_SHADER_CULL_MODE_TX1_S_LESS			0x00000010
   1081 #define NV20_3D_TEX_SHADER_CULL_MODE_TX1_T__MASK		0x00000020
   1082 #define NV20_3D_TEX_SHADER_CULL_MODE_TX1_T__SHIFT		5
   1083 #define NV20_3D_TEX_SHADER_CULL_MODE_TX1_T_GEQUAL		0x00000000
   1084 #define NV20_3D_TEX_SHADER_CULL_MODE_TX1_T_LESS			0x00000020
   1085 #define NV20_3D_TEX_SHADER_CULL_MODE_TX1_R__MASK		0x00000040
   1086 #define NV20_3D_TEX_SHADER_CULL_MODE_TX1_R__SHIFT		6
   1087 #define NV20_3D_TEX_SHADER_CULL_MODE_TX1_R_GEQUAL		0x00000000
   1088 #define NV20_3D_TEX_SHADER_CULL_MODE_TX1_R_LESS			0x00000040
   1089 #define NV20_3D_TEX_SHADER_CULL_MODE_TX1_Q__MASK		0x00000080
   1090 #define NV20_3D_TEX_SHADER_CULL_MODE_TX1_Q__SHIFT		7
   1091 #define NV20_3D_TEX_SHADER_CULL_MODE_TX1_Q_GEQUAL		0x00000000
   1092 #define NV20_3D_TEX_SHADER_CULL_MODE_TX1_Q_LESS			0x00000080
   1093 #define NV20_3D_TEX_SHADER_CULL_MODE_TX2_S__MASK		0x00000100
   1094 #define NV20_3D_TEX_SHADER_CULL_MODE_TX2_S__SHIFT		8
   1095 #define NV20_3D_TEX_SHADER_CULL_MODE_TX2_S_GEQUAL		0x00000000
   1096 #define NV20_3D_TEX_SHADER_CULL_MODE_TX2_S_LESS			0x00000100
   1097 #define NV20_3D_TEX_SHADER_CULL_MODE_TX2_T__MASK		0x00000200
   1098 #define NV20_3D_TEX_SHADER_CULL_MODE_TX2_T__SHIFT		9
   1099 #define NV20_3D_TEX_SHADER_CULL_MODE_TX2_T_GEQUAL		0x00000000
   1100 #define NV20_3D_TEX_SHADER_CULL_MODE_TX2_T_LESS			0x00000200
   1101 #define NV20_3D_TEX_SHADER_CULL_MODE_TX2_R__MASK		0x00000400
   1102 #define NV20_3D_TEX_SHADER_CULL_MODE_TX2_R__SHIFT		10
   1103 #define NV20_3D_TEX_SHADER_CULL_MODE_TX2_R_GEQUAL		0x00000000
   1104 #define NV20_3D_TEX_SHADER_CULL_MODE_TX2_R_LESS			0x00000400
   1105 #define NV20_3D_TEX_SHADER_CULL_MODE_TX2_Q__MASK		0x00000800
   1106 #define NV20_3D_TEX_SHADER_CULL_MODE_TX2_Q__SHIFT		11
   1107 #define NV20_3D_TEX_SHADER_CULL_MODE_TX2_Q_GEQUAL		0x00000000
   1108 #define NV20_3D_TEX_SHADER_CULL_MODE_TX2_Q_LESS			0x00000800
   1109 #define NV20_3D_TEX_SHADER_CULL_MODE_TX3_S__MASK		0x00001000
   1110 #define NV20_3D_TEX_SHADER_CULL_MODE_TX3_S__SHIFT		12
   1111 #define NV20_3D_TEX_SHADER_CULL_MODE_TX3_S_GEQUAL		0x00000000
   1112 #define NV20_3D_TEX_SHADER_CULL_MODE_TX3_S_LESS			0x00001000
   1113 #define NV20_3D_TEX_SHADER_CULL_MODE_TX3_T__MASK		0x00002000
   1114 #define NV20_3D_TEX_SHADER_CULL_MODE_TX3_T__SHIFT		13
   1115 #define NV20_3D_TEX_SHADER_CULL_MODE_TX3_T_GEQUAL		0x00000000
   1116 #define NV20_3D_TEX_SHADER_CULL_MODE_TX3_T_LESS			0x00002000
   1117 #define NV20_3D_TEX_SHADER_CULL_MODE_TX3_R__MASK		0x00004000
   1118 #define NV20_3D_TEX_SHADER_CULL_MODE_TX3_R__SHIFT		14
   1119 #define NV20_3D_TEX_SHADER_CULL_MODE_TX3_R_GEQUAL		0x00000000
   1120 #define NV20_3D_TEX_SHADER_CULL_MODE_TX3_R_LESS			0x00004000
   1121 #define NV20_3D_TEX_SHADER_CULL_MODE_TX3_Q__MASK		0x00008000
   1122 #define NV20_3D_TEX_SHADER_CULL_MODE_TX3_Q__SHIFT		15
   1123 #define NV20_3D_TEX_SHADER_CULL_MODE_TX3_Q_GEQUAL		0x00000000
   1124 #define NV20_3D_TEX_SHADER_CULL_MODE_TX3_Q_LESS			0x00008000
   1125 
   1126 #define NV20_3D_TEX_SHADER_CONST_EYE				0x0000181c
   1127 
   1128 
   1129 #define NV20_3D_TEX_SHADER_CONST_EYE_X				0x0000181c
   1130 
   1131 #define NV20_3D_TEX_SHADER_CONST_EYE_Y				0x00001820
   1132 
   1133 #define NV20_3D_TEX_SHADER_CONST_EYE_Z				0x00001824
   1134 
   1135 
   1136 #define NV20_3D_TEX_SHADER_OFFSET_MATRIX(i0, i1)	       (0x00001b28 + 0x40*(i0) + 0x4*(i1))
   1137 #define NV20_3D_TEX_SHADER_OFFSET_MATRIX__ESIZE			0x00000004
   1138 #define NV20_3D_TEX_SHADER_OFFSET_MATRIX__LEN			0x00000004
   1139 
   1140 #define NV20_3D_TEX_RCOMP					0x00001e6c
   1141 #define NV20_3D_TEX_RCOMP_NEVER					0x00000000
   1142 #define NV20_3D_TEX_RCOMP_GREATER				0x00000001
   1143 #define NV20_3D_TEX_RCOMP_EQUAL					0x00000002
   1144 #define NV20_3D_TEX_RCOMP_GEQUAL				0x00000003
   1145 #define NV20_3D_TEX_RCOMP_LESS					0x00000004
   1146 #define NV20_3D_TEX_RCOMP_NOTEQUAL				0x00000005
   1147 #define NV20_3D_TEX_RCOMP_LEQUAL				0x00000006
   1148 #define NV20_3D_TEX_RCOMP_ALWAYS				0x00000007
   1149 
   1150 #define NV20_3D_TEX_SHADER_OP					0x00001e70
   1151 #define NV20_3D_TEX_SHADER_OP_TX0__MASK				0x0000001f
   1152 #define NV20_3D_TEX_SHADER_OP_TX0__SHIFT			0
   1153 #define NV20_3D_TEX_SHADER_OP_TX0_NONE				0x00000000
   1154 #define NV20_3D_TEX_SHADER_OP_TX0_TEXTURE_2D			0x00000001
   1155 #define NV20_3D_TEX_SHADER_OP_TX0_PASS_THROUGH			0x00000004
   1156 #define NV20_3D_TEX_SHADER_OP_TX0_CULL_FRAGMENT			0x00000005
   1157 #define NV20_3D_TEX_SHADER_OP_TX0_OFFSET_TEXTURE_2D		0x00000006
   1158 #define NV20_3D_TEX_SHADER_OP_TX0_DOT_PRODUCT_TEXTURE_2D	0x00000009
   1159 #define NV20_3D_TEX_SHADER_OP_TX0_DOT_PRODUCT_DEPTH_REPLACE	0x0000000a
   1160 #define NV20_3D_TEX_SHADER_OP_TX0_DEPENDANT_AR_TEXTURE_2D	0x0000000f
   1161 #define NV20_3D_TEX_SHADER_OP_TX0_DEPENDANT_GB_TEXTURE_2D	0x00000010
   1162 #define NV20_3D_TEX_SHADER_OP_TX0_DOT_PRODUCT			0x00000011
   1163 #define NV20_3D_TEX_SHADER_OP_TX1__MASK				0x000003e0
   1164 #define NV20_3D_TEX_SHADER_OP_TX1__SHIFT			5
   1165 #define NV20_3D_TEX_SHADER_OP_TX1_NONE				0x00000000
   1166 #define NV20_3D_TEX_SHADER_OP_TX1_TEXTURE_2D			0x00000020
   1167 #define NV20_3D_TEX_SHADER_OP_TX1_PASS_THROUGH			0x00000080
   1168 #define NV20_3D_TEX_SHADER_OP_TX1_CULL_FRAGMENT			0x000000a0
   1169 #define NV20_3D_TEX_SHADER_OP_TX1_OFFSET_TEXTURE_2D		0x000000c0
   1170 #define NV20_3D_TEX_SHADER_OP_TX1_DOT_PRODUCT_TEXTURE_2D	0x00000120
   1171 #define NV20_3D_TEX_SHADER_OP_TX1_DOT_PRODUCT_DEPTH_REPLACE	0x00000140
   1172 #define NV20_3D_TEX_SHADER_OP_TX1_DEPENDANT_AR_TEXTURE_2D	0x000001e0
   1173 #define NV20_3D_TEX_SHADER_OP_TX1_DEPENDANT_GB_TEXTURE_2D	0x00000200
   1174 #define NV20_3D_TEX_SHADER_OP_TX1_DOT_PRODUCT			0x00000220
   1175 #define NV20_3D_TEX_SHADER_OP_TX2__MASK				0x00007c00
   1176 #define NV20_3D_TEX_SHADER_OP_TX2__SHIFT			10
   1177 #define NV20_3D_TEX_SHADER_OP_TX2_NONE				0x00000000
   1178 #define NV20_3D_TEX_SHADER_OP_TX2_TEXTURE_2D			0x00000400
   1179 #define NV20_3D_TEX_SHADER_OP_TX2_PASS_THROUGH			0x00001000
   1180 #define NV20_3D_TEX_SHADER_OP_TX2_CULL_FRAGMENT			0x00001400
   1181 #define NV20_3D_TEX_SHADER_OP_TX2_OFFSET_TEXTURE_2D		0x00001800
   1182 #define NV20_3D_TEX_SHADER_OP_TX2_DOT_PRODUCT_TEXTURE_2D	0x00002400
   1183 #define NV20_3D_TEX_SHADER_OP_TX2_DOT_PRODUCT_DEPTH_REPLACE	0x00002800
   1184 #define NV20_3D_TEX_SHADER_OP_TX2_DEPENDANT_AR_TEXTURE_2D	0x00003c00
   1185 #define NV20_3D_TEX_SHADER_OP_TX2_DEPENDANT_GB_TEXTURE_2D	0x00004000
   1186 #define NV20_3D_TEX_SHADER_OP_TX2_DOT_PRODUCT			0x00004400
   1187 #define NV20_3D_TEX_SHADER_OP_TX3__MASK				0x000f8000
   1188 #define NV20_3D_TEX_SHADER_OP_TX3__SHIFT			15
   1189 #define NV20_3D_TEX_SHADER_OP_TX3_NONE				0x00000000
   1190 #define NV20_3D_TEX_SHADER_OP_TX3_TEXTURE_2D			0x00008000
   1191 #define NV20_3D_TEX_SHADER_OP_TX3_PASS_THROUGH			0x00020000
   1192 #define NV20_3D_TEX_SHADER_OP_TX3_CULL_FRAGMENT			0x00028000
   1193 #define NV20_3D_TEX_SHADER_OP_TX3_OFFSET_TEXTURE_2D		0x00030000
   1194 #define NV20_3D_TEX_SHADER_OP_TX3_DOT_PRODUCT_TEXTURE_2D	0x00048000
   1195 #define NV20_3D_TEX_SHADER_OP_TX3_DOT_PRODUCT_DEPTH_REPLACE	0x00050000
   1196 #define NV20_3D_TEX_SHADER_OP_TX3_DEPENDANT_AR_TEXTURE_2D	0x00078000
   1197 #define NV20_3D_TEX_SHADER_OP_TX3_DEPENDANT_GB_TEXTURE_2D	0x00080000
   1198 #define NV20_3D_TEX_SHADER_OP_TX3_DOT_PRODUCT			0x00088000
   1199 
   1200 #define NV20_3D_TEX_SHADER_DOTMAPPING				0x00001e74
   1201 #define NV20_3D_TEX_SHADER_DOTMAPPING_TX0__MASK			0x0000000f
   1202 #define NV20_3D_TEX_SHADER_DOTMAPPING_TX0__SHIFT		0
   1203 #define NV20_3D_TEX_SHADER_DOTMAPPING_TX1__MASK			0x000000f0
   1204 #define NV20_3D_TEX_SHADER_DOTMAPPING_TX1__SHIFT		4
   1205 #define NV20_3D_TEX_SHADER_DOTMAPPING_TX2__MASK			0x00000f00
   1206 #define NV20_3D_TEX_SHADER_DOTMAPPING_TX2__SHIFT		8
   1207 #define NV20_3D_TEX_SHADER_DOTMAPPING_TX3__MASK			0x0000f000
   1208 #define NV20_3D_TEX_SHADER_DOTMAPPING_TX3__SHIFT		12
   1209 
   1210 #define NV20_3D_TEX_SHADER_PREVIOUS				0x00001e78
   1211 #define NV20_3D_TEX_SHADER_PREVIOUS_TX0__MASK			0x00000f00
   1212 #define NV20_3D_TEX_SHADER_PREVIOUS_TX0__SHIFT			8
   1213 #define NV20_3D_TEX_SHADER_PREVIOUS_TX1__MASK			0x0000f000
   1214 #define NV20_3D_TEX_SHADER_PREVIOUS_TX1__SHIFT			12
   1215 #define NV20_3D_TEX_SHADER_PREVIOUS_TX2__MASK			0x00030000
   1216 #define NV20_3D_TEX_SHADER_PREVIOUS_TX2__SHIFT			16
   1217 #define NV20_3D_TEX_SHADER_PREVIOUS_TX3__MASK			0x00300000
   1218 #define NV20_3D_TEX_SHADER_PREVIOUS_TX3__SHIFT			20
   1219 
   1220 #define NV20_3D_TEX(i0)					       (0x00000000 + 0x40*(i0))
   1221 #define NV20_3D_TEX__ESIZE					0x00000040
   1222 #define NV20_3D_TEX__LEN					0x00000004
   1223 
   1224 #define NV20_3D_TEX_OFFSET(i0)				       (0x00001b00 + 0x40*(i0))
   1225 
   1226 #define NV20_3D_TEX_FORMAT(i0)				       (0x00001b04 + 0x40*(i0))
   1227 #define NV20_3D_TEX_FORMAT_DMA0					0x00000001
   1228 #define NV20_3D_TEX_FORMAT_DMA1					0x00000002
   1229 #define NV20_3D_TEX_FORMAT_CUBIC				0x00000004
   1230 #define NV20_3D_TEX_FORMAT_NO_BORDER				0x00000008
   1231 #define NV20_3D_TEX_FORMAT_DIMS__MASK				0x000000f0
   1232 #define NV20_3D_TEX_FORMAT_DIMS__SHIFT				4
   1233 #define NV20_3D_TEX_FORMAT_DIMS_1D				0x00000010
   1234 #define NV20_3D_TEX_FORMAT_DIMS_2D				0x00000020
   1235 #define NV20_3D_TEX_FORMAT_DIMS_3D				0x00000030
   1236 #define NV20_3D_TEX_FORMAT_FORMAT__MASK				0x0000ff00
   1237 #define NV20_3D_TEX_FORMAT_FORMAT__SHIFT			8
   1238 #define NV20_3D_TEX_FORMAT_FORMAT_L8				0x00000000
   1239 #define NV20_3D_TEX_FORMAT_FORMAT_I8				0x00000100
   1240 #define NV20_3D_TEX_FORMAT_FORMAT_A1R5G5B5			0x00000200
   1241 #define NV20_3D_TEX_FORMAT_FORMAT_A4R4G4B4			0x00000400
   1242 #define NV20_3D_TEX_FORMAT_FORMAT_R5G6B5			0x00000500
   1243 #define NV20_3D_TEX_FORMAT_FORMAT_A8R8G8B8			0x00000600
   1244 #define NV20_3D_TEX_FORMAT_FORMAT_X8R8G8B8			0x00000700
   1245 #define NV20_3D_TEX_FORMAT_FORMAT_INDEX8			0x00000b00
   1246 #define NV20_3D_TEX_FORMAT_FORMAT_DXT1				0x00000c00
   1247 #define NV20_3D_TEX_FORMAT_FORMAT_DXT3				0x00000e00
   1248 #define NV20_3D_TEX_FORMAT_FORMAT_DXT5				0x00000f00
   1249 #define NV20_3D_TEX_FORMAT_FORMAT_A1R5G5B5_RECT			0x00001000
   1250 #define NV20_3D_TEX_FORMAT_FORMAT_R5G6B5_RECT			0x00001100
   1251 #define NV20_3D_TEX_FORMAT_FORMAT_A8R8G8B8_RECT			0x00001200
   1252 #define NV20_3D_TEX_FORMAT_FORMAT_L8_RECT			0x00001300
   1253 #define NV20_3D_TEX_FORMAT_FORMAT_DSDT8_RECT			0x00001700
   1254 #define NV20_3D_TEX_FORMAT_FORMAT_A8L8				0x00001a00
   1255 #define NV20_3D_TEX_FORMAT_FORMAT_I8_RECT			0x00001b00
   1256 #define NV20_3D_TEX_FORMAT_FORMAT_A4R4G4B4_RECT			0x00001d00
   1257 #define NV20_3D_TEX_FORMAT_FORMAT_R8G8B8_RECT			0x00001e00
   1258 #define NV20_3D_TEX_FORMAT_FORMAT_A8L8_RECT			0x00002000
   1259 #define NV20_3D_TEX_FORMAT_FORMAT_Z24				0x00002a00
   1260 #define NV20_3D_TEX_FORMAT_FORMAT_Z24_RECT			0x00002b00
   1261 #define NV20_3D_TEX_FORMAT_FORMAT_Z16				0x00002c00
   1262 #define NV20_3D_TEX_FORMAT_FORMAT_Z16_RECT			0x00002d00
   1263 #define NV20_3D_TEX_FORMAT_FORMAT_DSDT8				0x00002800
   1264 #define NV20_3D_TEX_FORMAT_FORMAT_HILO16			0x00003300
   1265 #define NV20_3D_TEX_FORMAT_FORMAT_HILO16_RECT			0x00003600
   1266 #define NV20_3D_TEX_FORMAT_FORMAT_HILO8				0x00004400
   1267 #define NV20_3D_TEX_FORMAT_FORMAT_SIGNED_HILO8			0x00004500
   1268 #define NV20_3D_TEX_FORMAT_FORMAT_HILO8_RECT			0x00004600
   1269 #define NV20_3D_TEX_FORMAT_FORMAT_SIGNED_HILO8_RECT		0x00004700
   1270 #define NV20_3D_TEX_FORMAT_MIPMAP				0x00080000
   1271 #define NV20_3D_TEX_FORMAT_BASE_SIZE_U__MASK			0x00f00000
   1272 #define NV20_3D_TEX_FORMAT_BASE_SIZE_U__SHIFT			20
   1273 #define NV20_3D_TEX_FORMAT_BASE_SIZE_V__MASK			0x0f000000
   1274 #define NV20_3D_TEX_FORMAT_BASE_SIZE_V__SHIFT			24
   1275 #define NV20_3D_TEX_FORMAT_BASE_SIZE_W__MASK			0xf0000000
   1276 #define NV20_3D_TEX_FORMAT_BASE_SIZE_W__SHIFT			28
   1277 
   1278 #define NV20_3D_TEX_WRAP(i0)				       (0x00001b08 + 0x40*(i0))
   1279 #define NV20_3D_TEX_WRAP_S__MASK				0x000000ff
   1280 #define NV20_3D_TEX_WRAP_S__SHIFT				0
   1281 #define NV20_3D_TEX_WRAP_S_REPEAT				0x00000001
   1282 #define NV20_3D_TEX_WRAP_S_MIRRORED_REPEAT			0x00000002
   1283 #define NV20_3D_TEX_WRAP_S_CLAMP_TO_EDGE			0x00000003
   1284 #define NV20_3D_TEX_WRAP_S_CLAMP_TO_BORDER			0x00000004
   1285 #define NV20_3D_TEX_WRAP_S_CLAMP				0x00000005
   1286 #define NV20_3D_TEX_WRAP_T__MASK				0x00000f00
   1287 #define NV20_3D_TEX_WRAP_T__SHIFT				8
   1288 #define NV20_3D_TEX_WRAP_T_REPEAT				0x00000100
   1289 #define NV20_3D_TEX_WRAP_T_MIRRORED_REPEAT			0x00000200
   1290 #define NV20_3D_TEX_WRAP_T_CLAMP_TO_EDGE			0x00000300
   1291 #define NV20_3D_TEX_WRAP_T_CLAMP_TO_BORDER			0x00000400
   1292 #define NV20_3D_TEX_WRAP_T_CLAMP				0x00000500
   1293 #define NV20_3D_TEX_WRAP_R__MASK				0x000f0000
   1294 #define NV20_3D_TEX_WRAP_R__SHIFT				16
   1295 #define NV20_3D_TEX_WRAP_R_REPEAT				0x00010000
   1296 #define NV20_3D_TEX_WRAP_R_MIRRORED_REPEAT			0x00020000
   1297 #define NV20_3D_TEX_WRAP_R_CLAMP_TO_EDGE			0x00030000
   1298 #define NV20_3D_TEX_WRAP_R_CLAMP_TO_BORDER			0x00040000
   1299 #define NV20_3D_TEX_WRAP_R_CLAMP				0x00050000
   1300 
   1301 #define NV20_3D_TEX_ENABLE(i0)				       (0x00001b0c + 0x40*(i0))
   1302 #define NV20_3D_TEX_ENABLE_ANISO__MASK				0x00000030
   1303 #define NV20_3D_TEX_ENABLE_ANISO__SHIFT				4
   1304 #define NV20_3D_TEX_ENABLE_ANISO_NONE				0x00000000
   1305 #define NV20_3D_TEX_ENABLE_ANISO_2X				0x00000010
   1306 #define NV20_3D_TEX_ENABLE_ANISO_4X				0x00000020
   1307 #define NV20_3D_TEX_ENABLE_ANISO_8X				0x00000030
   1308 #define NV20_3D_TEX_ENABLE_MIPMAP_MAX_LOD__MASK			0x0003c000
   1309 #define NV20_3D_TEX_ENABLE_MIPMAP_MAX_LOD__SHIFT		14
   1310 #define NV20_3D_TEX_ENABLE_MIPMAP_MIN_LOD__MASK			0x3c000000
   1311 #define NV20_3D_TEX_ENABLE_MIPMAP_MIN_LOD__SHIFT		26
   1312 #define NV20_3D_TEX_ENABLE_ENABLE				0x40000000
   1313 
   1314 #define NV20_3D_TEX_NPOT_PITCH(i0)			       (0x00001b10 + 0x40*(i0))
   1315 #define NV20_3D_TEX_NPOT_PITCH_PITCH__MASK			0xffff0000
   1316 #define NV20_3D_TEX_NPOT_PITCH_PITCH__SHIFT			16
   1317 
   1318 #define NV20_3D_TEX_FILTER(i0)				       (0x00001b14 + 0x40*(i0))
   1319 #define NV20_3D_TEX_FILTER_LOD_BIAS__MASK			0x00000f00
   1320 #define NV20_3D_TEX_FILTER_LOD_BIAS__SHIFT			8
   1321 #define NV20_3D_TEX_FILTER_MINIFY__MASK				0x000f0000
   1322 #define NV20_3D_TEX_FILTER_MINIFY__SHIFT			16
   1323 #define NV20_3D_TEX_FILTER_MINIFY_NEAREST			0x00010000
   1324 #define NV20_3D_TEX_FILTER_MINIFY_LINEAR			0x00020000
   1325 #define NV20_3D_TEX_FILTER_MINIFY_NEAREST_MIPMAP_NEAREST	0x00030000
   1326 #define NV20_3D_TEX_FILTER_MINIFY_LINEAR_MIPMAP_NEAREST		0x00040000
   1327 #define NV20_3D_TEX_FILTER_MINIFY_NEAREST_MIPMAP_LINEAR		0x00050000
   1328 #define NV20_3D_TEX_FILTER_MINIFY_LINEAR_MIPMAP_LINEAR		0x00060000
   1329 #define NV20_3D_TEX_FILTER_MAGNIFY__MASK			0x0f000000
   1330 #define NV20_3D_TEX_FILTER_MAGNIFY__SHIFT			24
   1331 #define NV20_3D_TEX_FILTER_MAGNIFY_NEAREST			0x01000000
   1332 #define NV20_3D_TEX_FILTER_MAGNIFY_LINEAR			0x02000000
   1333 
   1334 #define NV20_3D_TEX_NPOT_SIZE(i0)			       (0x00001b1c + 0x40*(i0))
   1335 #define NV20_3D_TEX_NPOT_SIZE_H__MASK				0x0000ffff
   1336 #define NV20_3D_TEX_NPOT_SIZE_H__SHIFT				0
   1337 #define NV20_3D_TEX_NPOT_SIZE_W__MASK				0xffff0000
   1338 #define NV20_3D_TEX_NPOT_SIZE_W__SHIFT				16
   1339 
   1340 #define NV20_3D_TEX_PALETTE_OFFSET(i0)			       (0x00001b20 + 0x40*(i0))
   1341 
   1342 #define NV20_3D_TEX_BORDER_COLOR(i0)			       (0x00001b24 + 0x40*(i0))
   1343 #define NV20_3D_TEX_BORDER_COLOR_B__MASK			0x000000ff
   1344 #define NV20_3D_TEX_BORDER_COLOR_B__SHIFT			0
   1345 #define NV20_3D_TEX_BORDER_COLOR_G__MASK			0x0000ff00
   1346 #define NV20_3D_TEX_BORDER_COLOR_G__SHIFT			8
   1347 #define NV20_3D_TEX_BORDER_COLOR_R__MASK			0x00ff0000
   1348 #define NV20_3D_TEX_BORDER_COLOR_R__SHIFT			16
   1349 #define NV20_3D_TEX_BORDER_COLOR_A__MASK			0xff000000
   1350 #define NV20_3D_TEX_BORDER_COLOR_A__SHIFT			24
   1351 
   1352 
   1353 
   1354 #define NV20_3D_RC_IN_ALPHA(i0)				       (0x00000260 + 0x4*(i0))
   1355 #define NV20_3D_RC_IN_ALPHA_D_INPUT__MASK			0x0000000f
   1356 #define NV20_3D_RC_IN_ALPHA_D_INPUT__SHIFT			0
   1357 #define NV20_3D_RC_IN_ALPHA_D_INPUT_ZERO			0x00000000
   1358 #define NV20_3D_RC_IN_ALPHA_D_INPUT_CONSTANT_COLOR0		0x00000001
   1359 #define NV20_3D_RC_IN_ALPHA_D_INPUT_CONSTANT_COLOR1		0x00000002
   1360 #define NV20_3D_RC_IN_ALPHA_D_INPUT_FOG				0x00000003
   1361 #define NV20_3D_RC_IN_ALPHA_D_INPUT_PRIMARY_COLOR		0x00000004
   1362 #define NV20_3D_RC_IN_ALPHA_D_INPUT_SECONDARY_COLOR		0x00000005
   1363 #define NV20_3D_RC_IN_ALPHA_D_INPUT_TEXTURE0			0x00000008
   1364 #define NV20_3D_RC_IN_ALPHA_D_INPUT_TEXTURE1			0x00000009
   1365 #define NV20_3D_RC_IN_ALPHA_D_INPUT_TEXTURE2			0x0000000a
   1366 #define NV20_3D_RC_IN_ALPHA_D_INPUT_TEXTURE3			0x0000000b
   1367 #define NV20_3D_RC_IN_ALPHA_D_INPUT_SPARE0			0x0000000c
   1368 #define NV20_3D_RC_IN_ALPHA_D_INPUT_SPARE1			0x0000000d
   1369 #define NV20_3D_RC_IN_ALPHA_D_INPUT_SPARE0_PLUS_SECONDARY_COLOR	0x0000000e
   1370 #define NV20_3D_RC_IN_ALPHA_D_INPUT_E_TIMES_F			0x0000000f
   1371 #define NV20_3D_RC_IN_ALPHA_D_COMPONENT_USAGE__MASK		0x00000010
   1372 #define NV20_3D_RC_IN_ALPHA_D_COMPONENT_USAGE__SHIFT		4
   1373 #define NV20_3D_RC_IN_ALPHA_D_COMPONENT_USAGE_BLUE		0x00000000
   1374 #define NV20_3D_RC_IN_ALPHA_D_COMPONENT_USAGE_ALPHA		0x00000010
   1375 #define NV20_3D_RC_IN_ALPHA_D_MAPPING__MASK			0x000000e0
   1376 #define NV20_3D_RC_IN_ALPHA_D_MAPPING__SHIFT			5
   1377 #define NV20_3D_RC_IN_ALPHA_D_MAPPING_UNSIGNED_IDENTITY		0x00000000
   1378 #define NV20_3D_RC_IN_ALPHA_D_MAPPING_UNSIGNED_INVERT		0x00000020
   1379 #define NV20_3D_RC_IN_ALPHA_D_MAPPING_EXPAND_NORMAL		0x00000040
   1380 #define NV20_3D_RC_IN_ALPHA_D_MAPPING_EXPAND_NEGATE		0x00000060
   1381 #define NV20_3D_RC_IN_ALPHA_D_MAPPING_HALF_BIAS_NORMAL		0x00000080
   1382 #define NV20_3D_RC_IN_ALPHA_D_MAPPING_HALF_BIAS_NEGATE		0x000000a0
   1383 #define NV20_3D_RC_IN_ALPHA_D_MAPPING_SIGNED_IDENTITY		0x000000c0
   1384 #define NV20_3D_RC_IN_ALPHA_D_MAPPING_SIGNED_NEGATE		0x000000e0
   1385 #define NV20_3D_RC_IN_ALPHA_C_INPUT__MASK			0x00000f00
   1386 #define NV20_3D_RC_IN_ALPHA_C_INPUT__SHIFT			8
   1387 #define NV20_3D_RC_IN_ALPHA_C_INPUT_ZERO			0x00000000
   1388 #define NV20_3D_RC_IN_ALPHA_C_INPUT_CONSTANT_COLOR0		0x00000100
   1389 #define NV20_3D_RC_IN_ALPHA_C_INPUT_CONSTANT_COLOR1		0x00000200
   1390 #define NV20_3D_RC_IN_ALPHA_C_INPUT_FOG				0x00000300
   1391 #define NV20_3D_RC_IN_ALPHA_C_INPUT_PRIMARY_COLOR		0x00000400
   1392 #define NV20_3D_RC_IN_ALPHA_C_INPUT_SECONDARY_COLOR		0x00000500
   1393 #define NV20_3D_RC_IN_ALPHA_C_INPUT_TEXTURE0			0x00000800
   1394 #define NV20_3D_RC_IN_ALPHA_C_INPUT_TEXTURE1			0x00000900
   1395 #define NV20_3D_RC_IN_ALPHA_C_INPUT_TEXTURE2			0x00000a00
   1396 #define NV20_3D_RC_IN_ALPHA_C_INPUT_TEXTURE3			0x00000b00
   1397 #define NV20_3D_RC_IN_ALPHA_C_INPUT_SPARE0			0x00000c00
   1398 #define NV20_3D_RC_IN_ALPHA_C_INPUT_SPARE1			0x00000d00
   1399 #define NV20_3D_RC_IN_ALPHA_C_INPUT_SPARE0_PLUS_SECONDARY_COLOR	0x00000e00
   1400 #define NV20_3D_RC_IN_ALPHA_C_INPUT_E_TIMES_F			0x00000f00
   1401 #define NV20_3D_RC_IN_ALPHA_C_COMPONENT_USAGE__MASK		0x00001000
   1402 #define NV20_3D_RC_IN_ALPHA_C_COMPONENT_USAGE__SHIFT		12
   1403 #define NV20_3D_RC_IN_ALPHA_C_COMPONENT_USAGE_BLUE		0x00000000
   1404 #define NV20_3D_RC_IN_ALPHA_C_COMPONENT_USAGE_ALPHA		0x00001000
   1405 #define NV20_3D_RC_IN_ALPHA_C_MAPPING__MASK			0x0000e000
   1406 #define NV20_3D_RC_IN_ALPHA_C_MAPPING__SHIFT			13
   1407 #define NV20_3D_RC_IN_ALPHA_C_MAPPING_UNSIGNED_IDENTITY		0x00000000
   1408 #define NV20_3D_RC_IN_ALPHA_C_MAPPING_UNSIGNED_INVERT		0x00002000
   1409 #define NV20_3D_RC_IN_ALPHA_C_MAPPING_EXPAND_NORMAL		0x00004000
   1410 #define NV20_3D_RC_IN_ALPHA_C_MAPPING_EXPAND_NEGATE		0x00006000
   1411 #define NV20_3D_RC_IN_ALPHA_C_MAPPING_HALF_BIAS_NORMAL		0x00008000
   1412 #define NV20_3D_RC_IN_ALPHA_C_MAPPING_HALF_BIAS_NEGATE		0x0000a000
   1413 #define NV20_3D_RC_IN_ALPHA_C_MAPPING_SIGNED_IDENTITY		0x0000c000
   1414 #define NV20_3D_RC_IN_ALPHA_C_MAPPING_SIGNED_NEGATE		0x0000e000
   1415 #define NV20_3D_RC_IN_ALPHA_B_INPUT__MASK			0x000f0000
   1416 #define NV20_3D_RC_IN_ALPHA_B_INPUT__SHIFT			16
   1417 #define NV20_3D_RC_IN_ALPHA_B_INPUT_ZERO			0x00000000
   1418 #define NV20_3D_RC_IN_ALPHA_B_INPUT_CONSTANT_COLOR0		0x00010000
   1419 #define NV20_3D_RC_IN_ALPHA_B_INPUT_CONSTANT_COLOR1		0x00020000
   1420 #define NV20_3D_RC_IN_ALPHA_B_INPUT_FOG				0x00030000
   1421 #define NV20_3D_RC_IN_ALPHA_B_INPUT_PRIMARY_COLOR		0x00040000
   1422 #define NV20_3D_RC_IN_ALPHA_B_INPUT_SECONDARY_COLOR		0x00050000
   1423 #define NV20_3D_RC_IN_ALPHA_B_INPUT_TEXTURE0			0x00080000
   1424 #define NV20_3D_RC_IN_ALPHA_B_INPUT_TEXTURE1			0x00090000
   1425 #define NV20_3D_RC_IN_ALPHA_B_INPUT_TEXTURE2			0x000a0000
   1426 #define NV20_3D_RC_IN_ALPHA_B_INPUT_TEXTURE3			0x000b0000
   1427 #define NV20_3D_RC_IN_ALPHA_B_INPUT_SPARE0			0x000c0000
   1428 #define NV20_3D_RC_IN_ALPHA_B_INPUT_SPARE1			0x000d0000
   1429 #define NV20_3D_RC_IN_ALPHA_B_INPUT_SPARE0_PLUS_SECONDARY_COLOR	0x000e0000
   1430 #define NV20_3D_RC_IN_ALPHA_B_INPUT_E_TIMES_F			0x000f0000
   1431 #define NV20_3D_RC_IN_ALPHA_B_COMPONENT_USAGE__MASK		0x00100000
   1432 #define NV20_3D_RC_IN_ALPHA_B_COMPONENT_USAGE__SHIFT		20
   1433 #define NV20_3D_RC_IN_ALPHA_B_COMPONENT_USAGE_BLUE		0x00000000
   1434 #define NV20_3D_RC_IN_ALPHA_B_COMPONENT_USAGE_ALPHA		0x00100000
   1435 #define NV20_3D_RC_IN_ALPHA_B_MAPPING__MASK			0x00e00000
   1436 #define NV20_3D_RC_IN_ALPHA_B_MAPPING__SHIFT			21
   1437 #define NV20_3D_RC_IN_ALPHA_B_MAPPING_UNSIGNED_IDENTITY		0x00000000
   1438 #define NV20_3D_RC_IN_ALPHA_B_MAPPING_UNSIGNED_INVERT		0x00200000
   1439 #define NV20_3D_RC_IN_ALPHA_B_MAPPING_EXPAND_NORMAL		0x00400000
   1440 #define NV20_3D_RC_IN_ALPHA_B_MAPPING_EXPAND_NEGATE		0x00600000
   1441 #define NV20_3D_RC_IN_ALPHA_B_MAPPING_HALF_BIAS_NORMAL		0x00800000
   1442 #define NV20_3D_RC_IN_ALPHA_B_MAPPING_HALF_BIAS_NEGATE		0x00a00000
   1443 #define NV20_3D_RC_IN_ALPHA_B_MAPPING_SIGNED_IDENTITY		0x00c00000
   1444 #define NV20_3D_RC_IN_ALPHA_B_MAPPING_SIGNED_NEGATE		0x00e00000
   1445 #define NV20_3D_RC_IN_ALPHA_A_INPUT__MASK			0x0f000000
   1446 #define NV20_3D_RC_IN_ALPHA_A_INPUT__SHIFT			24
   1447 #define NV20_3D_RC_IN_ALPHA_A_INPUT_ZERO			0x00000000
   1448 #define NV20_3D_RC_IN_ALPHA_A_INPUT_CONSTANT_COLOR0		0x01000000
   1449 #define NV20_3D_RC_IN_ALPHA_A_INPUT_CONSTANT_COLOR1		0x02000000
   1450 #define NV20_3D_RC_IN_ALPHA_A_INPUT_FOG				0x03000000
   1451 #define NV20_3D_RC_IN_ALPHA_A_INPUT_PRIMARY_COLOR		0x04000000
   1452 #define NV20_3D_RC_IN_ALPHA_A_INPUT_SECONDARY_COLOR		0x05000000
   1453 #define NV20_3D_RC_IN_ALPHA_A_INPUT_TEXTURE0			0x08000000
   1454 #define NV20_3D_RC_IN_ALPHA_A_INPUT_TEXTURE1			0x09000000
   1455 #define NV20_3D_RC_IN_ALPHA_A_INPUT_TEXTURE2			0x0a000000
   1456 #define NV20_3D_RC_IN_ALPHA_A_INPUT_TEXTURE3			0x0b000000
   1457 #define NV20_3D_RC_IN_ALPHA_A_INPUT_SPARE0			0x0c000000
   1458 #define NV20_3D_RC_IN_ALPHA_A_INPUT_SPARE1			0x0d000000
   1459 #define NV20_3D_RC_IN_ALPHA_A_INPUT_SPARE0_PLUS_SECONDARY_COLOR	0x0e000000
   1460 #define NV20_3D_RC_IN_ALPHA_A_INPUT_E_TIMES_F			0x0f000000
   1461 #define NV20_3D_RC_IN_ALPHA_A_COMPONENT_USAGE__MASK		0x10000000
   1462 #define NV20_3D_RC_IN_ALPHA_A_COMPONENT_USAGE__SHIFT		28
   1463 #define NV20_3D_RC_IN_ALPHA_A_COMPONENT_USAGE_BLUE		0x00000000
   1464 #define NV20_3D_RC_IN_ALPHA_A_COMPONENT_USAGE_ALPHA		0x10000000
   1465 #define NV20_3D_RC_IN_ALPHA_A_MAPPING__MASK			0xe0000000
   1466 #define NV20_3D_RC_IN_ALPHA_A_MAPPING__SHIFT			29
   1467 #define NV20_3D_RC_IN_ALPHA_A_MAPPING_UNSIGNED_IDENTITY		0x00000000
   1468 #define NV20_3D_RC_IN_ALPHA_A_MAPPING_UNSIGNED_INVERT		0x20000000
   1469 #define NV20_3D_RC_IN_ALPHA_A_MAPPING_EXPAND_NORMAL		0x40000000
   1470 #define NV20_3D_RC_IN_ALPHA_A_MAPPING_EXPAND_NEGATE		0x60000000
   1471 #define NV20_3D_RC_IN_ALPHA_A_MAPPING_HALF_BIAS_NORMAL		0x80000000
   1472 #define NV20_3D_RC_IN_ALPHA_A_MAPPING_HALF_BIAS_NEGATE		0xa0000000
   1473 #define NV20_3D_RC_IN_ALPHA_A_MAPPING_SIGNED_IDENTITY		0xc0000000
   1474 #define NV20_3D_RC_IN_ALPHA_A_MAPPING_SIGNED_NEGATE		0xe0000000
   1475 
   1476 #define NV20_3D_RC_IN_RGB(i0)				       (0x00000ac0 + 0x4*(i0))
   1477 #define NV20_3D_RC_IN_RGB_D_INPUT__MASK				0x0000000f
   1478 #define NV20_3D_RC_IN_RGB_D_INPUT__SHIFT			0
   1479 #define NV20_3D_RC_IN_RGB_D_INPUT_ZERO				0x00000000
   1480 #define NV20_3D_RC_IN_RGB_D_INPUT_CONSTANT_COLOR0		0x00000001
   1481 #define NV20_3D_RC_IN_RGB_D_INPUT_CONSTANT_COLOR1		0x00000002
   1482 #define NV20_3D_RC_IN_RGB_D_INPUT_FOG				0x00000003
   1483 #define NV20_3D_RC_IN_RGB_D_INPUT_PRIMARY_COLOR			0x00000004
   1484 #define NV20_3D_RC_IN_RGB_D_INPUT_SECONDARY_COLOR		0x00000005
   1485 #define NV20_3D_RC_IN_RGB_D_INPUT_TEXTURE0			0x00000008
   1486 #define NV20_3D_RC_IN_RGB_D_INPUT_TEXTURE1			0x00000009
   1487 #define NV20_3D_RC_IN_RGB_D_INPUT_TEXTURE2			0x0000000a
   1488 #define NV20_3D_RC_IN_RGB_D_INPUT_TEXTURE3			0x0000000b
   1489 #define NV20_3D_RC_IN_RGB_D_INPUT_SPARE0			0x0000000c
   1490 #define NV20_3D_RC_IN_RGB_D_INPUT_SPARE1			0x0000000d
   1491 #define NV20_3D_RC_IN_RGB_D_INPUT_SPARE0_PLUS_SECONDARY_COLOR	0x0000000e
   1492 #define NV20_3D_RC_IN_RGB_D_INPUT_E_TIMES_F			0x0000000f
   1493 #define NV20_3D_RC_IN_RGB_D_COMPONENT_USAGE__MASK		0x00000010
   1494 #define NV20_3D_RC_IN_RGB_D_COMPONENT_USAGE__SHIFT		4
   1495 #define NV20_3D_RC_IN_RGB_D_COMPONENT_USAGE_RGB			0x00000000
   1496 #define NV20_3D_RC_IN_RGB_D_COMPONENT_USAGE_ALPHA		0x00000010
   1497 #define NV20_3D_RC_IN_RGB_D_MAPPING__MASK			0x000000e0
   1498 #define NV20_3D_RC_IN_RGB_D_MAPPING__SHIFT			5
   1499 #define NV20_3D_RC_IN_RGB_D_MAPPING_UNSIGNED_IDENTITY		0x00000000
   1500 #define NV20_3D_RC_IN_RGB_D_MAPPING_UNSIGNED_INVERT		0x00000020
   1501 #define NV20_3D_RC_IN_RGB_D_MAPPING_EXPAND_NORMAL		0x00000040
   1502 #define NV20_3D_RC_IN_RGB_D_MAPPING_EXPAND_NEGATE		0x00000060
   1503 #define NV20_3D_RC_IN_RGB_D_MAPPING_HALF_BIAS_NORMAL		0x00000080
   1504 #define NV20_3D_RC_IN_RGB_D_MAPPING_HALF_BIAS_NEGATE		0x000000a0
   1505 #define NV20_3D_RC_IN_RGB_D_MAPPING_SIGNED_IDENTITY		0x000000c0
   1506 #define NV20_3D_RC_IN_RGB_D_MAPPING_SIGNED_NEGATE		0x000000e0
   1507 #define NV20_3D_RC_IN_RGB_C_INPUT__MASK				0x00000f00
   1508 #define NV20_3D_RC_IN_RGB_C_INPUT__SHIFT			8
   1509 #define NV20_3D_RC_IN_RGB_C_INPUT_ZERO				0x00000000
   1510 #define NV20_3D_RC_IN_RGB_C_INPUT_CONSTANT_COLOR0		0x00000100
   1511 #define NV20_3D_RC_IN_RGB_C_INPUT_CONSTANT_COLOR1		0x00000200
   1512 #define NV20_3D_RC_IN_RGB_C_INPUT_FOG				0x00000300
   1513 #define NV20_3D_RC_IN_RGB_C_INPUT_PRIMARY_COLOR			0x00000400
   1514 #define NV20_3D_RC_IN_RGB_C_INPUT_SECONDARY_COLOR		0x00000500
   1515 #define NV20_3D_RC_IN_RGB_C_INPUT_TEXTURE0			0x00000800
   1516 #define NV20_3D_RC_IN_RGB_C_INPUT_TEXTURE1			0x00000900
   1517 #define NV20_3D_RC_IN_RGB_C_INPUT_TEXTURE2			0x00000a00
   1518 #define NV20_3D_RC_IN_RGB_C_INPUT_TEXTURE3			0x00000b00
   1519 #define NV20_3D_RC_IN_RGB_C_INPUT_SPARE0			0x00000c00
   1520 #define NV20_3D_RC_IN_RGB_C_INPUT_SPARE1			0x00000d00
   1521 #define NV20_3D_RC_IN_RGB_C_INPUT_SPARE0_PLUS_SECONDARY_COLOR	0x00000e00
   1522 #define NV20_3D_RC_IN_RGB_C_INPUT_E_TIMES_F			0x00000f00
   1523 #define NV20_3D_RC_IN_RGB_C_COMPONENT_USAGE__MASK		0x00001000
   1524 #define NV20_3D_RC_IN_RGB_C_COMPONENT_USAGE__SHIFT		12
   1525 #define NV20_3D_RC_IN_RGB_C_COMPONENT_USAGE_RGB			0x00000000
   1526 #define NV20_3D_RC_IN_RGB_C_COMPONENT_USAGE_ALPHA		0x00001000
   1527 #define NV20_3D_RC_IN_RGB_C_MAPPING__MASK			0x0000e000
   1528 #define NV20_3D_RC_IN_RGB_C_MAPPING__SHIFT			13
   1529 #define NV20_3D_RC_IN_RGB_C_MAPPING_UNSIGNED_IDENTITY		0x00000000
   1530 #define NV20_3D_RC_IN_RGB_C_MAPPING_UNSIGNED_INVERT		0x00002000
   1531 #define NV20_3D_RC_IN_RGB_C_MAPPING_EXPAND_NORMAL		0x00004000
   1532 #define NV20_3D_RC_IN_RGB_C_MAPPING_EXPAND_NEGATE		0x00006000
   1533 #define NV20_3D_RC_IN_RGB_C_MAPPING_HALF_BIAS_NORMAL		0x00008000
   1534 #define NV20_3D_RC_IN_RGB_C_MAPPING_HALF_BIAS_NEGATE		0x0000a000
   1535 #define NV20_3D_RC_IN_RGB_C_MAPPING_SIGNED_IDENTITY		0x0000c000
   1536 #define NV20_3D_RC_IN_RGB_C_MAPPING_SIGNED_NEGATE		0x0000e000
   1537 #define NV20_3D_RC_IN_RGB_B_INPUT__MASK				0x000f0000
   1538 #define NV20_3D_RC_IN_RGB_B_INPUT__SHIFT			16
   1539 #define NV20_3D_RC_IN_RGB_B_INPUT_ZERO				0x00000000
   1540 #define NV20_3D_RC_IN_RGB_B_INPUT_CONSTANT_COLOR0		0x00010000
   1541 #define NV20_3D_RC_IN_RGB_B_INPUT_CONSTANT_COLOR1		0x00020000
   1542 #define NV20_3D_RC_IN_RGB_B_INPUT_FOG				0x00030000
   1543 #define NV20_3D_RC_IN_RGB_B_INPUT_PRIMARY_COLOR			0x00040000
   1544 #define NV20_3D_RC_IN_RGB_B_INPUT_SECONDARY_COLOR		0x00050000
   1545 #define NV20_3D_RC_IN_RGB_B_INPUT_TEXTURE0			0x00080000
   1546 #define NV20_3D_RC_IN_RGB_B_INPUT_TEXTURE1			0x00090000
   1547 #define NV20_3D_RC_IN_RGB_B_INPUT_TEXTURE2			0x000a0000
   1548 #define NV20_3D_RC_IN_RGB_B_INPUT_TEXTURE3			0x000b0000
   1549 #define NV20_3D_RC_IN_RGB_B_INPUT_SPARE0			0x000c0000
   1550 #define NV20_3D_RC_IN_RGB_B_INPUT_SPARE1			0x000d0000
   1551 #define NV20_3D_RC_IN_RGB_B_INPUT_SPARE0_PLUS_SECONDARY_COLOR	0x000e0000
   1552 #define NV20_3D_RC_IN_RGB_B_INPUT_E_TIMES_F			0x000f0000
   1553 #define NV20_3D_RC_IN_RGB_B_COMPONENT_USAGE__MASK		0x00100000
   1554 #define NV20_3D_RC_IN_RGB_B_COMPONENT_USAGE__SHIFT		20
   1555 #define NV20_3D_RC_IN_RGB_B_COMPONENT_USAGE_RGB			0x00000000
   1556 #define NV20_3D_RC_IN_RGB_B_COMPONENT_USAGE_ALPHA		0x00100000
   1557 #define NV20_3D_RC_IN_RGB_B_MAPPING__MASK			0x00e00000
   1558 #define NV20_3D_RC_IN_RGB_B_MAPPING__SHIFT			21
   1559 #define NV20_3D_RC_IN_RGB_B_MAPPING_UNSIGNED_IDENTITY		0x00000000
   1560 #define NV20_3D_RC_IN_RGB_B_MAPPING_UNSIGNED_INVERT		0x00200000
   1561 #define NV20_3D_RC_IN_RGB_B_MAPPING_EXPAND_NORMAL		0x00400000
   1562 #define NV20_3D_RC_IN_RGB_B_MAPPING_EXPAND_NEGATE		0x00600000
   1563 #define NV20_3D_RC_IN_RGB_B_MAPPING_HALF_BIAS_NORMAL		0x00800000
   1564 #define NV20_3D_RC_IN_RGB_B_MAPPING_HALF_BIAS_NEGATE		0x00a00000
   1565 #define NV20_3D_RC_IN_RGB_B_MAPPING_SIGNED_IDENTITY		0x00c00000
   1566 #define NV20_3D_RC_IN_RGB_B_MAPPING_SIGNED_NEGATE		0x00e00000
   1567 #define NV20_3D_RC_IN_RGB_A_INPUT__MASK				0x0f000000
   1568 #define NV20_3D_RC_IN_RGB_A_INPUT__SHIFT			24
   1569 #define NV20_3D_RC_IN_RGB_A_INPUT_ZERO				0x00000000
   1570 #define NV20_3D_RC_IN_RGB_A_INPUT_CONSTANT_COLOR0		0x01000000
   1571 #define NV20_3D_RC_IN_RGB_A_INPUT_CONSTANT_COLOR1		0x02000000
   1572 #define NV20_3D_RC_IN_RGB_A_INPUT_FOG				0x03000000
   1573 #define NV20_3D_RC_IN_RGB_A_INPUT_PRIMARY_COLOR			0x04000000
   1574 #define NV20_3D_RC_IN_RGB_A_INPUT_SECONDARY_COLOR		0x05000000
   1575 #define NV20_3D_RC_IN_RGB_A_INPUT_TEXTURE0			0x08000000
   1576 #define NV20_3D_RC_IN_RGB_A_INPUT_TEXTURE1			0x09000000
   1577 #define NV20_3D_RC_IN_RGB_A_INPUT_TEXTURE2			0x0a000000
   1578 #define NV20_3D_RC_IN_RGB_A_INPUT_TEXTURE3			0x0b000000
   1579 #define NV20_3D_RC_IN_RGB_A_INPUT_SPARE0			0x0c000000
   1580 #define NV20_3D_RC_IN_RGB_A_INPUT_SPARE1			0x0d000000
   1581 #define NV20_3D_RC_IN_RGB_A_INPUT_SPARE0_PLUS_SECONDARY_COLOR	0x0e000000
   1582 #define NV20_3D_RC_IN_RGB_A_INPUT_E_TIMES_F			0x0f000000
   1583 #define NV20_3D_RC_IN_RGB_A_COMPONENT_USAGE__MASK		0x10000000
   1584 #define NV20_3D_RC_IN_RGB_A_COMPONENT_USAGE__SHIFT		28
   1585 #define NV20_3D_RC_IN_RGB_A_COMPONENT_USAGE_RGB			0x00000000
   1586 #define NV20_3D_RC_IN_RGB_A_COMPONENT_USAGE_ALPHA		0x10000000
   1587 #define NV20_3D_RC_IN_RGB_A_MAPPING__MASK			0xe0000000
   1588 #define NV20_3D_RC_IN_RGB_A_MAPPING__SHIFT			29
   1589 #define NV20_3D_RC_IN_RGB_A_MAPPING_UNSIGNED_IDENTITY		0x00000000
   1590 #define NV20_3D_RC_IN_RGB_A_MAPPING_UNSIGNED_INVERT		0x20000000
   1591 #define NV20_3D_RC_IN_RGB_A_MAPPING_EXPAND_NORMAL		0x40000000
   1592 #define NV20_3D_RC_IN_RGB_A_MAPPING_EXPAND_NEGATE		0x60000000
   1593 #define NV20_3D_RC_IN_RGB_A_MAPPING_HALF_BIAS_NORMAL		0x80000000
   1594 #define NV20_3D_RC_IN_RGB_A_MAPPING_HALF_BIAS_NEGATE		0xa0000000
   1595 #define NV20_3D_RC_IN_RGB_A_MAPPING_SIGNED_IDENTITY		0xc0000000
   1596 #define NV20_3D_RC_IN_RGB_A_MAPPING_SIGNED_NEGATE		0xe0000000
   1597 
   1598 #define NV20_3D_RC_CONSTANT_COLOR0(i0)			       (0x00000a60 + 0x4*(i0))
   1599 #define NV20_3D_RC_CONSTANT_COLOR0_B__MASK			0x000000ff
   1600 #define NV20_3D_RC_CONSTANT_COLOR0_B__SHIFT			0
   1601 #define NV20_3D_RC_CONSTANT_COLOR0_G__MASK			0x0000ff00
   1602 #define NV20_3D_RC_CONSTANT_COLOR0_G__SHIFT			8
   1603 #define NV20_3D_RC_CONSTANT_COLOR0_R__MASK			0x00ff0000
   1604 #define NV20_3D_RC_CONSTANT_COLOR0_R__SHIFT			16
   1605 #define NV20_3D_RC_CONSTANT_COLOR0_A__MASK			0xff000000
   1606 #define NV20_3D_RC_CONSTANT_COLOR0_A__SHIFT			24
   1607 
   1608 #define NV20_3D_RC_CONSTANT_COLOR1(i0)			       (0x00000a80 + 0x4*(i0))
   1609 #define NV20_3D_RC_CONSTANT_COLOR1_B__MASK			0x000000ff
   1610 #define NV20_3D_RC_CONSTANT_COLOR1_B__SHIFT			0
   1611 #define NV20_3D_RC_CONSTANT_COLOR1_G__MASK			0x0000ff00
   1612 #define NV20_3D_RC_CONSTANT_COLOR1_G__SHIFT			8
   1613 #define NV20_3D_RC_CONSTANT_COLOR1_R__MASK			0x00ff0000
   1614 #define NV20_3D_RC_CONSTANT_COLOR1_R__SHIFT			16
   1615 #define NV20_3D_RC_CONSTANT_COLOR1_A__MASK			0xff000000
   1616 #define NV20_3D_RC_CONSTANT_COLOR1_A__SHIFT			24
   1617 
   1618 #define NV20_3D_RC_OUT_ALPHA(i0)			       (0x00000aa0 + 0x4*(i0))
   1619 #define NV20_3D_RC_OUT_ALPHA_CD_OUTPUT__MASK			0x0000000f
   1620 #define NV20_3D_RC_OUT_ALPHA_CD_OUTPUT__SHIFT			0
   1621 #define NV20_3D_RC_OUT_ALPHA_CD_OUTPUT_ZERO			0x00000000
   1622 #define NV20_3D_RC_OUT_ALPHA_CD_OUTPUT_CONSTANT_COLOR0		0x00000001
   1623 #define NV20_3D_RC_OUT_ALPHA_CD_OUTPUT_CONSTANT_COLOR1		0x00000002
   1624 #define NV20_3D_RC_OUT_ALPHA_CD_OUTPUT_FOG			0x00000003
   1625 #define NV20_3D_RC_OUT_ALPHA_CD_OUTPUT_PRIMARY_COLOR		0x00000004
   1626 #define NV20_3D_RC_OUT_ALPHA_CD_OUTPUT_SECONDARY_COLOR		0x00000005
   1627 #define NV20_3D_RC_OUT_ALPHA_CD_OUTPUT_TEXTURE0			0x00000008
   1628 #define NV20_3D_RC_OUT_ALPHA_CD_OUTPUT_TEXTURE1			0x00000009
   1629 #define NV20_3D_RC_OUT_ALPHA_CD_OUTPUT_TEXTURE2			0x0000000a
   1630 #define NV20_3D_RC_OUT_ALPHA_CD_OUTPUT_TEXTURE3			0x0000000b
   1631 #define NV20_3D_RC_OUT_ALPHA_CD_OUTPUT_SPARE0			0x0000000c
   1632 #define NV20_3D_RC_OUT_ALPHA_CD_OUTPUT_SPARE1			0x0000000d
   1633 #define NV20_3D_RC_OUT_ALPHA_CD_OUTPUT_SPARE0_PLUS_SECONDARY_COLOR	0x0000000e
   1634 #define NV20_3D_RC_OUT_ALPHA_CD_OUTPUT_E_TIMES_F		0x0000000f
   1635 #define NV20_3D_RC_OUT_ALPHA_AB_OUTPUT__MASK			0x000000f0
   1636 #define NV20_3D_RC_OUT_ALPHA_AB_OUTPUT__SHIFT			4
   1637 #define NV20_3D_RC_OUT_ALPHA_AB_OUTPUT_ZERO			0x00000000
   1638 #define NV20_3D_RC_OUT_ALPHA_AB_OUTPUT_CONSTANT_COLOR0		0x00000010
   1639 #define NV20_3D_RC_OUT_ALPHA_AB_OUTPUT_CONSTANT_COLOR1		0x00000020
   1640 #define NV20_3D_RC_OUT_ALPHA_AB_OUTPUT_FOG			0x00000030
   1641 #define NV20_3D_RC_OUT_ALPHA_AB_OUTPUT_PRIMARY_COLOR		0x00000040
   1642 #define NV20_3D_RC_OUT_ALPHA_AB_OUTPUT_SECONDARY_COLOR		0x00000050
   1643 #define NV20_3D_RC_OUT_ALPHA_AB_OUTPUT_TEXTURE0			0x00000080
   1644 #define NV20_3D_RC_OUT_ALPHA_AB_OUTPUT_TEXTURE1			0x00000090
   1645 #define NV20_3D_RC_OUT_ALPHA_AB_OUTPUT_TEXTURE2			0x000000a0
   1646 #define NV20_3D_RC_OUT_ALPHA_AB_OUTPUT_TEXTURE3			0x000000b0
   1647 #define NV20_3D_RC_OUT_ALPHA_AB_OUTPUT_SPARE0			0x000000c0
   1648 #define NV20_3D_RC_OUT_ALPHA_AB_OUTPUT_SPARE1			0x000000d0
   1649 #define NV20_3D_RC_OUT_ALPHA_AB_OUTPUT_SPARE0_PLUS_SECONDARY_COLOR	0x000000e0
   1650 #define NV20_3D_RC_OUT_ALPHA_AB_OUTPUT_E_TIMES_F		0x000000f0
   1651 #define NV20_3D_RC_OUT_ALPHA_SUM_OUTPUT__MASK			0x00000f00
   1652 #define NV20_3D_RC_OUT_ALPHA_SUM_OUTPUT__SHIFT			8
   1653 #define NV20_3D_RC_OUT_ALPHA_SUM_OUTPUT_ZERO			0x00000000
   1654 #define NV20_3D_RC_OUT_ALPHA_SUM_OUTPUT_CONSTANT_COLOR0		0x00000100
   1655 #define NV20_3D_RC_OUT_ALPHA_SUM_OUTPUT_CONSTANT_COLOR1		0x00000200
   1656 #define NV20_3D_RC_OUT_ALPHA_SUM_OUTPUT_FOG			0x00000300
   1657 #define NV20_3D_RC_OUT_ALPHA_SUM_OUTPUT_PRIMARY_COLOR		0x00000400
   1658 #define NV20_3D_RC_OUT_ALPHA_SUM_OUTPUT_SECONDARY_COLOR		0x00000500
   1659 #define NV20_3D_RC_OUT_ALPHA_SUM_OUTPUT_TEXTURE0		0x00000800
   1660 #define NV20_3D_RC_OUT_ALPHA_SUM_OUTPUT_TEXTURE1		0x00000900
   1661 #define NV20_3D_RC_OUT_ALPHA_SUM_OUTPUT_TEXTURE2		0x00000a00
   1662 #define NV20_3D_RC_OUT_ALPHA_SUM_OUTPUT_TEXTURE3		0x00000b00
   1663 #define NV20_3D_RC_OUT_ALPHA_SUM_OUTPUT_SPARE0			0x00000c00
   1664 #define NV20_3D_RC_OUT_ALPHA_SUM_OUTPUT_SPARE1			0x00000d00
   1665 #define NV20_3D_RC_OUT_ALPHA_SUM_OUTPUT_SPARE0_PLUS_SECONDARY_COLOR	0x00000e00
   1666 #define NV20_3D_RC_OUT_ALPHA_SUM_OUTPUT_E_TIMES_F		0x00000f00
   1667 #define NV20_3D_RC_OUT_ALPHA_CD_DOT_PRODUCT			0x00001000
   1668 #define NV20_3D_RC_OUT_ALPHA_AB_DOT_PRODUCT			0x00002000
   1669 #define NV20_3D_RC_OUT_ALPHA_MUX_SUM				0x00004000
   1670 #define NV20_3D_RC_OUT_ALPHA_BIAS__MASK				0x00008000
   1671 #define NV20_3D_RC_OUT_ALPHA_BIAS__SHIFT			15
   1672 #define NV20_3D_RC_OUT_ALPHA_BIAS_NONE				0x00000000
   1673 #define NV20_3D_RC_OUT_ALPHA_BIAS_BIAS_BY_NEGATIVE_ONE_HALF	0x00008000
   1674 #define NV20_3D_RC_OUT_ALPHA_SCALE__MASK			0x00030000
   1675 #define NV20_3D_RC_OUT_ALPHA_SCALE__SHIFT			16
   1676 #define NV20_3D_RC_OUT_ALPHA_SCALE_NONE				0x00000000
   1677 #define NV20_3D_RC_OUT_ALPHA_SCALE_SCALE_BY_TWO			0x00010000
   1678 #define NV20_3D_RC_OUT_ALPHA_SCALE_SCALE_BY_FOUR		0x00020000
   1679 #define NV20_3D_RC_OUT_ALPHA_SCALE_SCALE_BY_ONE_HALF		0x00030000
   1680 
   1681 #define NV20_3D_RC_OUT_RGB(i0)				       (0x00001e40 + 0x4*(i0))
   1682 #define NV20_3D_RC_OUT_RGB_CD_OUTPUT__MASK			0x0000000f
   1683 #define NV20_3D_RC_OUT_RGB_CD_OUTPUT__SHIFT			0
   1684 #define NV20_3D_RC_OUT_RGB_CD_OUTPUT_ZERO			0x00000000
   1685 #define NV20_3D_RC_OUT_RGB_CD_OUTPUT_CONSTANT_COLOR0		0x00000001
   1686 #define NV20_3D_RC_OUT_RGB_CD_OUTPUT_CONSTANT_COLOR1		0x00000002
   1687 #define NV20_3D_RC_OUT_RGB_CD_OUTPUT_FOG			0x00000003
   1688 #define NV20_3D_RC_OUT_RGB_CD_OUTPUT_PRIMARY_COLOR		0x00000004
   1689 #define NV20_3D_RC_OUT_RGB_CD_OUTPUT_SECONDARY_COLOR		0x00000005
   1690 #define NV20_3D_RC_OUT_RGB_CD_OUTPUT_TEXTURE0			0x00000008
   1691 #define NV20_3D_RC_OUT_RGB_CD_OUTPUT_TEXTURE1			0x00000009
   1692 #define NV20_3D_RC_OUT_RGB_CD_OUTPUT_TEXTURE2			0x0000000a
   1693 #define NV20_3D_RC_OUT_RGB_CD_OUTPUT_TEXTURE3			0x0000000b
   1694 #define NV20_3D_RC_OUT_RGB_CD_OUTPUT_SPARE0			0x0000000c
   1695 #define NV20_3D_RC_OUT_RGB_CD_OUTPUT_SPARE1			0x0000000d
   1696 #define NV20_3D_RC_OUT_RGB_CD_OUTPUT_SPARE0_PLUS_SECONDARY_COLOR	0x0000000e
   1697 #define NV20_3D_RC_OUT_RGB_CD_OUTPUT_E_TIMES_F			0x0000000f
   1698 #define NV20_3D_RC_OUT_RGB_AB_OUTPUT__MASK			0x000000f0
   1699 #define NV20_3D_RC_OUT_RGB_AB_OUTPUT__SHIFT			4
   1700 #define NV20_3D_RC_OUT_RGB_AB_OUTPUT_ZERO			0x00000000
   1701 #define NV20_3D_RC_OUT_RGB_AB_OUTPUT_CONSTANT_COLOR0		0x00000010
   1702 #define NV20_3D_RC_OUT_RGB_AB_OUTPUT_CONSTANT_COLOR1		0x00000020
   1703 #define NV20_3D_RC_OUT_RGB_AB_OUTPUT_FOG			0x00000030
   1704 #define NV20_3D_RC_OUT_RGB_AB_OUTPUT_PRIMARY_COLOR		0x00000040
   1705 #define NV20_3D_RC_OUT_RGB_AB_OUTPUT_SECONDARY_COLOR		0x00000050
   1706 #define NV20_3D_RC_OUT_RGB_AB_OUTPUT_TEXTURE0			0x00000080
   1707 #define NV20_3D_RC_OUT_RGB_AB_OUTPUT_TEXTURE1			0x00000090
   1708 #define NV20_3D_RC_OUT_RGB_AB_OUTPUT_TEXTURE2			0x000000a0
   1709 #define NV20_3D_RC_OUT_RGB_AB_OUTPUT_TEXTURE3			0x000000b0
   1710 #define NV20_3D_RC_OUT_RGB_AB_OUTPUT_SPARE0			0x000000c0
   1711 #define NV20_3D_RC_OUT_RGB_AB_OUTPUT_SPARE1			0x000000d0
   1712 #define NV20_3D_RC_OUT_RGB_AB_OUTPUT_SPARE0_PLUS_SECONDARY_COLOR	0x000000e0
   1713 #define NV20_3D_RC_OUT_RGB_AB_OUTPUT_E_TIMES_F			0x000000f0
   1714 #define NV20_3D_RC_OUT_RGB_SUM_OUTPUT__MASK			0x00000f00
   1715 #define NV20_3D_RC_OUT_RGB_SUM_OUTPUT__SHIFT			8
   1716 #define NV20_3D_RC_OUT_RGB_SUM_OUTPUT_ZERO			0x00000000
   1717 #define NV20_3D_RC_OUT_RGB_SUM_OUTPUT_CONSTANT_COLOR0		0x00000100
   1718 #define NV20_3D_RC_OUT_RGB_SUM_OUTPUT_CONSTANT_COLOR1		0x00000200
   1719 #define NV20_3D_RC_OUT_RGB_SUM_OUTPUT_FOG			0x00000300
   1720 #define NV20_3D_RC_OUT_RGB_SUM_OUTPUT_PRIMARY_COLOR		0x00000400
   1721 #define NV20_3D_RC_OUT_RGB_SUM_OUTPUT_SECONDARY_COLOR		0x00000500
   1722 #define NV20_3D_RC_OUT_RGB_SUM_OUTPUT_TEXTURE0			0x00000800
   1723 #define NV20_3D_RC_OUT_RGB_SUM_OUTPUT_TEXTURE1			0x00000900
   1724 #define NV20_3D_RC_OUT_RGB_SUM_OUTPUT_TEXTURE2			0x00000a00
   1725 #define NV20_3D_RC_OUT_RGB_SUM_OUTPUT_TEXTURE3			0x00000b00
   1726 #define NV20_3D_RC_OUT_RGB_SUM_OUTPUT_SPARE0			0x00000c00
   1727 #define NV20_3D_RC_OUT_RGB_SUM_OUTPUT_SPARE1			0x00000d00
   1728 #define NV20_3D_RC_OUT_RGB_SUM_OUTPUT_SPARE0_PLUS_SECONDARY_COLOR	0x00000e00
   1729 #define NV20_3D_RC_OUT_RGB_SUM_OUTPUT_E_TIMES_F			0x00000f00
   1730 #define NV20_3D_RC_OUT_RGB_CD_DOT_PRODUCT			0x00001000
   1731 #define NV20_3D_RC_OUT_RGB_AB_DOT_PRODUCT			0x00002000
   1732 #define NV20_3D_RC_OUT_RGB_MUX_SUM				0x00004000
   1733 #define NV20_3D_RC_OUT_RGB_BIAS__MASK				0x00008000
   1734 #define NV20_3D_RC_OUT_RGB_BIAS__SHIFT				15
   1735 #define NV20_3D_RC_OUT_RGB_BIAS_NONE				0x00000000
   1736 #define NV20_3D_RC_OUT_RGB_BIAS_BIAS_BY_NEGATIVE_ONE_HALF	0x00008000
   1737 #define NV20_3D_RC_OUT_RGB_SCALE__MASK				0x00030000
   1738 #define NV20_3D_RC_OUT_RGB_SCALE__SHIFT				16
   1739 #define NV20_3D_RC_OUT_RGB_SCALE_NONE				0x00000000
   1740 #define NV20_3D_RC_OUT_RGB_SCALE_SCALE_BY_TWO			0x00010000
   1741 #define NV20_3D_RC_OUT_RGB_SCALE_SCALE_BY_FOUR			0x00020000
   1742 #define NV20_3D_RC_OUT_RGB_SCALE_SCALE_BY_ONE_HALF		0x00030000
   1743 
   1744 #define NV20_3D_RC_FINAL0					0x00000288
   1745 #define NV20_3D_RC_FINAL0_D_INPUT__MASK				0x0000000f
   1746 #define NV20_3D_RC_FINAL0_D_INPUT__SHIFT			0
   1747 #define NV20_3D_RC_FINAL0_D_INPUT_ZERO				0x00000000
   1748 #define NV20_3D_RC_FINAL0_D_INPUT_CONSTANT_COLOR0		0x00000001
   1749 #define NV20_3D_RC_FINAL0_D_INPUT_CONSTANT_COLOR1		0x00000002
   1750 #define NV20_3D_RC_FINAL0_D_INPUT_FOG				0x00000003
   1751 #define NV20_3D_RC_FINAL0_D_INPUT_PRIMARY_COLOR			0x00000004
   1752 #define NV20_3D_RC_FINAL0_D_INPUT_SECONDARY_COLOR		0x00000005
   1753 #define NV20_3D_RC_FINAL0_D_INPUT_TEXTURE0			0x00000008
   1754 #define NV20_3D_RC_FINAL0_D_INPUT_TEXTURE1			0x00000009
   1755 #define NV20_3D_RC_FINAL0_D_INPUT_TEXTURE2			0x0000000a
   1756 #define NV20_3D_RC_FINAL0_D_INPUT_TEXTURE3			0x0000000b
   1757 #define NV20_3D_RC_FINAL0_D_INPUT_SPARE0			0x0000000c
   1758 #define NV20_3D_RC_FINAL0_D_INPUT_SPARE1			0x0000000d
   1759 #define NV20_3D_RC_FINAL0_D_INPUT_SPARE0_PLUS_SECONDARY_COLOR	0x0000000e
   1760 #define NV20_3D_RC_FINAL0_D_INPUT_E_TIMES_F			0x0000000f
   1761 #define NV20_3D_RC_FINAL0_D_COMPONENT_USAGE__MASK		0x00000010
   1762 #define NV20_3D_RC_FINAL0_D_COMPONENT_USAGE__SHIFT		4
   1763 #define NV20_3D_RC_FINAL0_D_COMPONENT_USAGE_RGB			0x00000000
   1764 #define NV20_3D_RC_FINAL0_D_COMPONENT_USAGE_ALPHA		0x00000010
   1765 #define NV20_3D_RC_FINAL0_D_MAPPING__MASK			0x000000e0
   1766 #define NV20_3D_RC_FINAL0_D_MAPPING__SHIFT			5
   1767 #define NV20_3D_RC_FINAL0_D_MAPPING_UNSIGNED_IDENTITY		0x00000000
   1768 #define NV20_3D_RC_FINAL0_D_MAPPING_UNSIGNED_INVERT		0x00000020
   1769 #define NV20_3D_RC_FINAL0_D_MAPPING_EXPAND_NORMAL		0x00000040
   1770 #define NV20_3D_RC_FINAL0_D_MAPPING_EXPAND_NEGATE		0x00000060
   1771 #define NV20_3D_RC_FINAL0_D_MAPPING_HALF_BIAS_NORMAL		0x00000080
   1772 #define NV20_3D_RC_FINAL0_D_MAPPING_HALF_BIAS_NEGATE		0x000000a0
   1773 #define NV20_3D_RC_FINAL0_D_MAPPING_SIGNED_IDENTITY		0x000000c0
   1774 #define NV20_3D_RC_FINAL0_D_MAPPING_SIGNED_NEGATE		0x000000e0
   1775 #define NV20_3D_RC_FINAL0_C_INPUT__MASK				0x00000f00
   1776 #define NV20_3D_RC_FINAL0_C_INPUT__SHIFT			8
   1777 #define NV20_3D_RC_FINAL0_C_INPUT_ZERO				0x00000000
   1778 #define NV20_3D_RC_FINAL0_C_INPUT_CONSTANT_COLOR0		0x00000100
   1779 #define NV20_3D_RC_FINAL0_C_INPUT_CONSTANT_COLOR1		0x00000200
   1780 #define NV20_3D_RC_FINAL0_C_INPUT_FOG				0x00000300
   1781 #define NV20_3D_RC_FINAL0_C_INPUT_PRIMARY_COLOR			0x00000400
   1782 #define NV20_3D_RC_FINAL0_C_INPUT_SECONDARY_COLOR		0x00000500
   1783 #define NV20_3D_RC_FINAL0_C_INPUT_TEXTURE0			0x00000800
   1784 #define NV20_3D_RC_FINAL0_C_INPUT_TEXTURE1			0x00000900
   1785 #define NV20_3D_RC_FINAL0_C_INPUT_TEXTURE2			0x00000a00
   1786 #define NV20_3D_RC_FINAL0_C_INPUT_TEXTURE3			0x00000b00
   1787 #define NV20_3D_RC_FINAL0_C_INPUT_SPARE0			0x00000c00
   1788 #define NV20_3D_RC_FINAL0_C_INPUT_SPARE1			0x00000d00
   1789 #define NV20_3D_RC_FINAL0_C_INPUT_SPARE0_PLUS_SECONDARY_COLOR	0x00000e00
   1790 #define NV20_3D_RC_FINAL0_C_INPUT_E_TIMES_F			0x00000f00
   1791 #define NV20_3D_RC_FINAL0_C_COMPONENT_USAGE__MASK		0x00001000
   1792 #define NV20_3D_RC_FINAL0_C_COMPONENT_USAGE__SHIFT		12
   1793 #define NV20_3D_RC_FINAL0_C_COMPONENT_USAGE_RGB			0x00000000
   1794 #define NV20_3D_RC_FINAL0_C_COMPONENT_USAGE_ALPHA		0x00001000
   1795 #define NV20_3D_RC_FINAL0_C_MAPPING__MASK			0x0000e000
   1796 #define NV20_3D_RC_FINAL0_C_MAPPING__SHIFT			13
   1797 #define NV20_3D_RC_FINAL0_C_MAPPING_UNSIGNED_IDENTITY		0x00000000
   1798 #define NV20_3D_RC_FINAL0_C_MAPPING_UNSIGNED_INVERT		0x00002000
   1799 #define NV20_3D_RC_FINAL0_C_MAPPING_EXPAND_NORMAL		0x00004000
   1800 #define NV20_3D_RC_FINAL0_C_MAPPING_EXPAND_NEGATE		0x00006000
   1801 #define NV20_3D_RC_FINAL0_C_MAPPING_HALF_BIAS_NORMAL		0x00008000
   1802 #define NV20_3D_RC_FINAL0_C_MAPPING_HALF_BIAS_NEGATE		0x0000a000
   1803 #define NV20_3D_RC_FINAL0_C_MAPPING_SIGNED_IDENTITY		0x0000c000
   1804 #define NV20_3D_RC_FINAL0_C_MAPPING_SIGNED_NEGATE		0x0000e000
   1805 #define NV20_3D_RC_FINAL0_B_INPUT__MASK				0x000f0000
   1806 #define NV20_3D_RC_FINAL0_B_INPUT__SHIFT			16
   1807 #define NV20_3D_RC_FINAL0_B_INPUT_ZERO				0x00000000
   1808 #define NV20_3D_RC_FINAL0_B_INPUT_CONSTANT_COLOR0		0x00010000
   1809 #define NV20_3D_RC_FINAL0_B_INPUT_CONSTANT_COLOR1		0x00020000
   1810 #define NV20_3D_RC_FINAL0_B_INPUT_FOG				0x00030000
   1811 #define NV20_3D_RC_FINAL0_B_INPUT_PRIMARY_COLOR			0x00040000
   1812 #define NV20_3D_RC_FINAL0_B_INPUT_SECONDARY_COLOR		0x00050000
   1813 #define NV20_3D_RC_FINAL0_B_INPUT_TEXTURE0			0x00080000
   1814 #define NV20_3D_RC_FINAL0_B_INPUT_TEXTURE1			0x00090000
   1815 #define NV20_3D_RC_FINAL0_B_INPUT_TEXTURE2			0x000a0000
   1816 #define NV20_3D_RC_FINAL0_B_INPUT_TEXTURE3			0x000b0000
   1817 #define NV20_3D_RC_FINAL0_B_INPUT_SPARE0			0x000c0000
   1818 #define NV20_3D_RC_FINAL0_B_INPUT_SPARE1			0x000d0000
   1819 #define NV20_3D_RC_FINAL0_B_INPUT_SPARE0_PLUS_SECONDARY_COLOR	0x000e0000
   1820 #define NV20_3D_RC_FINAL0_B_INPUT_E_TIMES_F			0x000f0000
   1821 #define NV20_3D_RC_FINAL0_B_COMPONENT_USAGE__MASK		0x00100000
   1822 #define NV20_3D_RC_FINAL0_B_COMPONENT_USAGE__SHIFT		20
   1823 #define NV20_3D_RC_FINAL0_B_COMPONENT_USAGE_RGB			0x00000000
   1824 #define NV20_3D_RC_FINAL0_B_COMPONENT_USAGE_ALPHA		0x00100000
   1825 #define NV20_3D_RC_FINAL0_B_MAPPING__MASK			0x00e00000
   1826 #define NV20_3D_RC_FINAL0_B_MAPPING__SHIFT			21
   1827 #define NV20_3D_RC_FINAL0_B_MAPPING_UNSIGNED_IDENTITY		0x00000000
   1828 #define NV20_3D_RC_FINAL0_B_MAPPING_UNSIGNED_INVERT		0x00200000
   1829 #define NV20_3D_RC_FINAL0_B_MAPPING_EXPAND_NORMAL		0x00400000
   1830 #define NV20_3D_RC_FINAL0_B_MAPPING_EXPAND_NEGATE		0x00600000
   1831 #define NV20_3D_RC_FINAL0_B_MAPPING_HALF_BIAS_NORMAL		0x00800000
   1832 #define NV20_3D_RC_FINAL0_B_MAPPING_HALF_BIAS_NEGATE		0x00a00000
   1833 #define NV20_3D_RC_FINAL0_B_MAPPING_SIGNED_IDENTITY		0x00c00000
   1834 #define NV20_3D_RC_FINAL0_B_MAPPING_SIGNED_NEGATE		0x00e00000
   1835 #define NV20_3D_RC_FINAL0_A_INPUT__MASK				0x0f000000
   1836 #define NV20_3D_RC_FINAL0_A_INPUT__SHIFT			24
   1837 #define NV20_3D_RC_FINAL0_A_INPUT_ZERO				0x00000000
   1838 #define NV20_3D_RC_FINAL0_A_INPUT_CONSTANT_COLOR0		0x01000000
   1839 #define NV20_3D_RC_FINAL0_A_INPUT_CONSTANT_COLOR1		0x02000000
   1840 #define NV20_3D_RC_FINAL0_A_INPUT_FOG				0x03000000
   1841 #define NV20_3D_RC_FINAL0_A_INPUT_PRIMARY_COLOR			0x04000000
   1842 #define NV20_3D_RC_FINAL0_A_INPUT_SECONDARY_COLOR		0x05000000
   1843 #define NV20_3D_RC_FINAL0_A_INPUT_TEXTURE0			0x08000000
   1844 #define NV20_3D_RC_FINAL0_A_INPUT_TEXTURE1			0x09000000
   1845 #define NV20_3D_RC_FINAL0_A_INPUT_TEXTURE2			0x0a000000
   1846 #define NV20_3D_RC_FINAL0_A_INPUT_TEXTURE3			0x0b000000
   1847 #define NV20_3D_RC_FINAL0_A_INPUT_SPARE0			0x0c000000
   1848 #define NV20_3D_RC_FINAL0_A_INPUT_SPARE1			0x0d000000
   1849 #define NV20_3D_RC_FINAL0_A_INPUT_SPARE0_PLUS_SECONDARY_COLOR	0x0e000000
   1850 #define NV20_3D_RC_FINAL0_A_INPUT_E_TIMES_F			0x0f000000
   1851 #define NV20_3D_RC_FINAL0_A_COMPONENT_USAGE__MASK		0x10000000
   1852 #define NV20_3D_RC_FINAL0_A_COMPONENT_USAGE__SHIFT		28
   1853 #define NV20_3D_RC_FINAL0_A_COMPONENT_USAGE_RGB			0x00000000
   1854 #define NV20_3D_RC_FINAL0_A_COMPONENT_USAGE_ALPHA		0x10000000
   1855 #define NV20_3D_RC_FINAL0_A_MAPPING__MASK			0xe0000000
   1856 #define NV20_3D_RC_FINAL0_A_MAPPING__SHIFT			29
   1857 #define NV20_3D_RC_FINAL0_A_MAPPING_UNSIGNED_IDENTITY		0x00000000
   1858 #define NV20_3D_RC_FINAL0_A_MAPPING_UNSIGNED_INVERT		0x20000000
   1859 #define NV20_3D_RC_FINAL0_A_MAPPING_EXPAND_NORMAL		0x40000000
   1860 #define NV20_3D_RC_FINAL0_A_MAPPING_EXPAND_NEGATE		0x60000000
   1861 #define NV20_3D_RC_FINAL0_A_MAPPING_HALF_BIAS_NORMAL		0x80000000
   1862 #define NV20_3D_RC_FINAL0_A_MAPPING_HALF_BIAS_NEGATE		0xa0000000
   1863 #define NV20_3D_RC_FINAL0_A_MAPPING_SIGNED_IDENTITY		0xc0000000
   1864 #define NV20_3D_RC_FINAL0_A_MAPPING_SIGNED_NEGATE		0xe0000000
   1865 
   1866 #define NV20_3D_RC_FINAL1					0x0000028c
   1867 #define NV20_3D_RC_FINAL1_COLOR_SUM_CLAMP			0x00000080
   1868 #define NV20_3D_RC_FINAL1_G_INPUT__MASK				0x00000f00
   1869 #define NV20_3D_RC_FINAL1_G_INPUT__SHIFT			8
   1870 #define NV20_3D_RC_FINAL1_G_INPUT_ZERO				0x00000000
   1871 #define NV20_3D_RC_FINAL1_G_INPUT_CONSTANT_COLOR0		0x00000100
   1872 #define NV20_3D_RC_FINAL1_G_INPUT_CONSTANT_COLOR1		0x00000200
   1873 #define NV20_3D_RC_FINAL1_G_INPUT_FOG				0x00000300
   1874 #define NV20_3D_RC_FINAL1_G_INPUT_PRIMARY_COLOR			0x00000400
   1875 #define NV20_3D_RC_FINAL1_G_INPUT_SECONDARY_COLOR		0x00000500
   1876 #define NV20_3D_RC_FINAL1_G_INPUT_TEXTURE0			0x00000800
   1877 #define NV20_3D_RC_FINAL1_G_INPUT_TEXTURE1			0x00000900
   1878 #define NV20_3D_RC_FINAL1_G_INPUT_TEXTURE2			0x00000a00
   1879 #define NV20_3D_RC_FINAL1_G_INPUT_TEXTURE3			0x00000b00
   1880 #define NV20_3D_RC_FINAL1_G_INPUT_SPARE0			0x00000c00
   1881 #define NV20_3D_RC_FINAL1_G_INPUT_SPARE1			0x00000d00
   1882 #define NV20_3D_RC_FINAL1_G_INPUT_SPARE0_PLUS_SECONDARY_COLOR	0x00000e00
   1883 #define NV20_3D_RC_FINAL1_G_INPUT_E_TIMES_F			0x00000f00
   1884 #define NV20_3D_RC_FINAL1_G_COMPONENT_USAGE__MASK		0x00001000
   1885 #define NV20_3D_RC_FINAL1_G_COMPONENT_USAGE__SHIFT		12
   1886 #define NV20_3D_RC_FINAL1_G_COMPONENT_USAGE_RGB			0x00000000
   1887 #define NV20_3D_RC_FINAL1_G_COMPONENT_USAGE_ALPHA		0x00001000
   1888 #define NV20_3D_RC_FINAL1_G_MAPPING__MASK			0x0000e000
   1889 #define NV20_3D_RC_FINAL1_G_MAPPING__SHIFT			13
   1890 #define NV20_3D_RC_FINAL1_G_MAPPING_UNSIGNED_IDENTITY		0x00000000
   1891 #define NV20_3D_RC_FINAL1_G_MAPPING_UNSIGNED_INVERT		0x00002000
   1892 #define NV20_3D_RC_FINAL1_G_MAPPING_EXPAND_NORMAL		0x00004000
   1893 #define NV20_3D_RC_FINAL1_G_MAPPING_EXPAND_NEGATE		0x00006000
   1894 #define NV20_3D_RC_FINAL1_G_MAPPING_HALF_BIAS_NORMAL		0x00008000
   1895 #define NV20_3D_RC_FINAL1_G_MAPPING_HALF_BIAS_NEGATE		0x0000a000
   1896 #define NV20_3D_RC_FINAL1_G_MAPPING_SIGNED_IDENTITY		0x0000c000
   1897 #define NV20_3D_RC_FINAL1_G_MAPPING_SIGNED_NEGATE		0x0000e000
   1898 #define NV20_3D_RC_FINAL1_F_INPUT__MASK				0x000f0000
   1899 #define NV20_3D_RC_FINAL1_F_INPUT__SHIFT			16
   1900 #define NV20_3D_RC_FINAL1_F_INPUT_ZERO				0x00000000
   1901 #define NV20_3D_RC_FINAL1_F_INPUT_CONSTANT_COLOR0		0x00010000
   1902 #define NV20_3D_RC_FINAL1_F_INPUT_CONSTANT_COLOR1		0x00020000
   1903 #define NV20_3D_RC_FINAL1_F_INPUT_FOG				0x00030000
   1904 #define NV20_3D_RC_FINAL1_F_INPUT_PRIMARY_COLOR			0x00040000
   1905 #define NV20_3D_RC_FINAL1_F_INPUT_SECONDARY_COLOR		0x00050000
   1906 #define NV20_3D_RC_FINAL1_F_INPUT_TEXTURE0			0x00080000
   1907 #define NV20_3D_RC_FINAL1_F_INPUT_TEXTURE1			0x00090000
   1908 #define NV20_3D_RC_FINAL1_F_INPUT_TEXTURE2			0x000a0000
   1909 #define NV20_3D_RC_FINAL1_F_INPUT_TEXTURE3			0x000b0000
   1910 #define NV20_3D_RC_FINAL1_F_INPUT_SPARE0			0x000c0000
   1911 #define NV20_3D_RC_FINAL1_F_INPUT_SPARE1			0x000d0000
   1912 #define NV20_3D_RC_FINAL1_F_INPUT_SPARE0_PLUS_SECONDARY_COLOR	0x000e0000
   1913 #define NV20_3D_RC_FINAL1_F_INPUT_E_TIMES_F			0x000f0000
   1914 #define NV20_3D_RC_FINAL1_F_COMPONENT_USAGE__MASK		0x00100000
   1915 #define NV20_3D_RC_FINAL1_F_COMPONENT_USAGE__SHIFT		20
   1916 #define NV20_3D_RC_FINAL1_F_COMPONENT_USAGE_RGB			0x00000000
   1917 #define NV20_3D_RC_FINAL1_F_COMPONENT_USAGE_ALPHA		0x00100000
   1918 #define NV20_3D_RC_FINAL1_F_MAPPING__MASK			0x00e00000
   1919 #define NV20_3D_RC_FINAL1_F_MAPPING__SHIFT			21
   1920 #define NV20_3D_RC_FINAL1_F_MAPPING_UNSIGNED_IDENTITY		0x00000000
   1921 #define NV20_3D_RC_FINAL1_F_MAPPING_UNSIGNED_INVERT		0x00200000
   1922 #define NV20_3D_RC_FINAL1_F_MAPPING_EXPAND_NORMAL		0x00400000
   1923 #define NV20_3D_RC_FINAL1_F_MAPPING_EXPAND_NEGATE		0x00600000
   1924 #define NV20_3D_RC_FINAL1_F_MAPPING_HALF_BIAS_NORMAL		0x00800000
   1925 #define NV20_3D_RC_FINAL1_F_MAPPING_HALF_BIAS_NEGATE		0x00a00000
   1926 #define NV20_3D_RC_FINAL1_F_MAPPING_SIGNED_IDENTITY		0x00c00000
   1927 #define NV20_3D_RC_FINAL1_F_MAPPING_SIGNED_NEGATE		0x00e00000
   1928 #define NV20_3D_RC_FINAL1_E_INPUT__MASK				0x0f000000
   1929 #define NV20_3D_RC_FINAL1_E_INPUT__SHIFT			24
   1930 #define NV20_3D_RC_FINAL1_E_INPUT_ZERO				0x00000000
   1931 #define NV20_3D_RC_FINAL1_E_INPUT_CONSTANT_COLOR0		0x01000000
   1932 #define NV20_3D_RC_FINAL1_E_INPUT_CONSTANT_COLOR1		0x02000000
   1933 #define NV20_3D_RC_FINAL1_E_INPUT_FOG				0x03000000
   1934 #define NV20_3D_RC_FINAL1_E_INPUT_PRIMARY_COLOR			0x04000000
   1935 #define NV20_3D_RC_FINAL1_E_INPUT_SECONDARY_COLOR		0x05000000
   1936 #define NV20_3D_RC_FINAL1_E_INPUT_TEXTURE0			0x08000000
   1937 #define NV20_3D_RC_FINAL1_E_INPUT_TEXTURE1			0x09000000
   1938 #define NV20_3D_RC_FINAL1_E_INPUT_TEXTURE2			0x0a000000
   1939 #define NV20_3D_RC_FINAL1_E_INPUT_TEXTURE3			0x0b000000
   1940 #define NV20_3D_RC_FINAL1_E_INPUT_SPARE0			0x0c000000
   1941 #define NV20_3D_RC_FINAL1_E_INPUT_SPARE1			0x0d000000
   1942 #define NV20_3D_RC_FINAL1_E_INPUT_SPARE0_PLUS_SECONDARY_COLOR	0x0e000000
   1943 #define NV20_3D_RC_FINAL1_E_INPUT_E_TIMES_F			0x0f000000
   1944 #define NV20_3D_RC_FINAL1_E_COMPONENT_USAGE__MASK		0x10000000
   1945 #define NV20_3D_RC_FINAL1_E_COMPONENT_USAGE__SHIFT		28
   1946 #define NV20_3D_RC_FINAL1_E_COMPONENT_USAGE_RGB			0x00000000
   1947 #define NV20_3D_RC_FINAL1_E_COMPONENT_USAGE_ALPHA		0x10000000
   1948 #define NV20_3D_RC_FINAL1_E_MAPPING__MASK			0xe0000000
   1949 #define NV20_3D_RC_FINAL1_E_MAPPING__SHIFT			29
   1950 #define NV20_3D_RC_FINAL1_E_MAPPING_UNSIGNED_IDENTITY		0x00000000
   1951 #define NV20_3D_RC_FINAL1_E_MAPPING_UNSIGNED_INVERT		0x20000000
   1952 #define NV20_3D_RC_FINAL1_E_MAPPING_EXPAND_NORMAL		0x40000000
   1953 #define NV20_3D_RC_FINAL1_E_MAPPING_EXPAND_NEGATE		0x60000000
   1954 #define NV20_3D_RC_FINAL1_E_MAPPING_HALF_BIAS_NORMAL		0x80000000
   1955 #define NV20_3D_RC_FINAL1_E_MAPPING_HALF_BIAS_NEGATE		0xa0000000
   1956 #define NV20_3D_RC_FINAL1_E_MAPPING_SIGNED_IDENTITY		0xc0000000
   1957 #define NV20_3D_RC_FINAL1_E_MAPPING_SIGNED_NEGATE		0xe0000000
   1958 
   1959 #define NV20_3D_RC_COLOR0					0x00001e20
   1960 #define NV20_3D_RC_COLOR0_B__MASK				0x000000ff
   1961 #define NV20_3D_RC_COLOR0_B__SHIFT				0
   1962 #define NV20_3D_RC_COLOR0_G__MASK				0x0000ff00
   1963 #define NV20_3D_RC_COLOR0_G__SHIFT				8
   1964 #define NV20_3D_RC_COLOR0_R__MASK				0x00ff0000
   1965 #define NV20_3D_RC_COLOR0_R__SHIFT				16
   1966 #define NV20_3D_RC_COLOR0_A__MASK				0xff000000
   1967 #define NV20_3D_RC_COLOR0_A__SHIFT				24
   1968 
   1969 #define NV20_3D_RC_COLOR1					0x00001e24
   1970 #define NV20_3D_RC_COLOR1_B__MASK				0x000000ff
   1971 #define NV20_3D_RC_COLOR1_B__SHIFT				0
   1972 #define NV20_3D_RC_COLOR1_G__MASK				0x0000ff00
   1973 #define NV20_3D_RC_COLOR1_G__SHIFT				8
   1974 #define NV20_3D_RC_COLOR1_R__MASK				0x00ff0000
   1975 #define NV20_3D_RC_COLOR1_R__SHIFT				16
   1976 #define NV20_3D_RC_COLOR1_A__MASK				0xff000000
   1977 #define NV20_3D_RC_COLOR1_A__SHIFT				24
   1978 
   1979 #define NV20_3D_RC_ENABLE					0x00001e60
   1980 #define NV20_3D_RC_ENABLE_NUM_COMBINERS__MASK			0x0000000f
   1981 #define NV20_3D_RC_ENABLE_NUM_COMBINERS__SHIFT			0
   1982 
   1983 
   1984 #define NV20_3D_POINT_SIZE					0x0000043c
   1985 
   1986 #define NV20_3D_POINT_PARAMETER(i0)			       (0x00000a30 + 0x4*(i0))
   1987 #define NV20_3D_POINT_PARAMETER__ESIZE				0x00000004
   1988 #define NV20_3D_POINT_PARAMETER__LEN				0x00000008
   1989 
   1990 #define NV20_3D_POLYGON_STIPPLE_ENABLE				0x0000147c
   1991 
   1992 #define NV20_3D_POLYGON_STIPPLE_PATTERN(i0)		       (0x00001480 + 0x4*(i0))
   1993 #define NV20_3D_POLYGON_STIPPLE_PATTERN__ESIZE			0x00000004
   1994 #define NV20_3D_POLYGON_STIPPLE_PATTERN__LEN			0x00000020
   1995 
   1996 #define NV20_3D_COLOR_LOGIC_OP_ENABLE				0x000017bc
   1997 
   1998 #define NV20_3D_COLOR_LOGIC_OP_OP				0x000017c0
   1999 #define NV20_3D_COLOR_LOGIC_OP_OP_CLEAR				0x00001500
   2000 #define NV20_3D_COLOR_LOGIC_OP_OP_AND				0x00001501
   2001 #define NV20_3D_COLOR_LOGIC_OP_OP_AND_REVERSE			0x00001502
   2002 #define NV20_3D_COLOR_LOGIC_OP_OP_COPY				0x00001503
   2003 #define NV20_3D_COLOR_LOGIC_OP_OP_AND_INVERTED			0x00001504
   2004 #define NV20_3D_COLOR_LOGIC_OP_OP_NOOP				0x00001505
   2005 #define NV20_3D_COLOR_LOGIC_OP_OP_XOR				0x00001506
   2006 #define NV20_3D_COLOR_LOGIC_OP_OP_OR				0x00001507
   2007 #define NV20_3D_COLOR_LOGIC_OP_OP_NOR				0x00001508
   2008 #define NV20_3D_COLOR_LOGIC_OP_OP_EQUIV				0x00001509
   2009 #define NV20_3D_COLOR_LOGIC_OP_OP_INVERT			0x0000150a
   2010 #define NV20_3D_COLOR_LOGIC_OP_OP_OR_REVERSE			0x0000150b
   2011 #define NV20_3D_COLOR_LOGIC_OP_OP_COPY_INVERTED			0x0000150c
   2012 #define NV20_3D_COLOR_LOGIC_OP_OP_OR_INVERTED			0x0000150d
   2013 #define NV20_3D_COLOR_LOGIC_OP_OP_NAND				0x0000150e
   2014 #define NV20_3D_COLOR_LOGIC_OP_OP_SET				0x0000150f
   2015 
   2016 #define NV20_3D_DEPTH_CLAMP					0x00001d78
   2017 
   2018 #define NV20_3D_MULTISAMPLE_CONTROL				0x00001d7c
   2019 
   2020 
   2021 #define NV20_3D_CLEAR_DEPTH_VALUE				0x00001d8c
   2022 
   2023 #define NV20_3D_CLEAR_VALUE					0x00001d90
   2024 
   2025 #define NV20_3D_CLEAR_BUFFERS					0x00001d94
   2026 #define NV20_3D_CLEAR_BUFFERS_COLOR_A				0x00000080
   2027 #define NV20_3D_CLEAR_BUFFERS_COLOR_B				0x00000040
   2028 #define NV20_3D_CLEAR_BUFFERS_COLOR_G				0x00000020
   2029 #define NV20_3D_CLEAR_BUFFERS_COLOR_R				0x00000010
   2030 #define NV20_3D_CLEAR_BUFFERS_STENCIL				0x00000002
   2031 #define NV20_3D_CLEAR_BUFFERS_DEPTH				0x00000001
   2032 
   2033 
   2034 #define NV25_3D_DMA_HIERZ					0x000001b0
   2035 
   2036 #define NV25_3D_HIERZ_PITCH					0x0000022c
   2037 
   2038 #define NV25_3D_HIERZ_OFFSET					0x00000230
   2039 
   2040 #define NV20_3D_UNK09F8						0x000009f8
   2041 
   2042 #define NV20_3D_UNK09FC						0x000009fc
   2043 
   2044 #define NV20_3D_UNK17CC						0x000017cc
   2045 
   2046 #define NV20_3D_UNK17E0						0x000017e0
   2047 
   2048 #define NV20_3D_UNK17E4						0x000017e4
   2049 
   2050 #define NV20_3D_UNK17E8						0x000017e8
   2051 
   2052 #define NV20_3D_UNK17EC						0x000017ec
   2053 
   2054 #define NV20_3D_UNK17F0						0x000017f0
   2055 
   2056 #define NV20_3D_UNK17F4						0x000017f4
   2057 
   2058 #define NV20_3D_UNK1D80						0x00001d80
   2059 
   2060 #define NV20_3D_UNK1D84						0x00001d84
   2061 
   2062 #define NV20_3D_UNK1E68						0x00001e68
   2063 
   2064 #define NV20_3D_UNK1E98						0x00001e98
   2065 
   2066 
   2067 #define NV25_3D_UNK01AC						0x000001ac
   2068 
   2069 #define NV25_3D_UNK0A1C						0x00000a1c
   2070 
   2071 #define NV25_3D_UNK1D88						0x00001d88
   2072 
   2073 #define NV25_3D_UNK1DA4						0x00001da4
   2074 
   2075 
   2076 #endif /* NV20_3D_XML */
   2077