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      1 /**************************************************************************
      2  *
      3  * Copyright 2003 Tungsten Graphics, Inc., Cedar Park, Texas.
      4  * All Rights Reserved.
      5  *
      6  * Permission is hereby granted, free of charge, to any person obtaining a
      7  * copy of this software and associated documentation files (the
      8  * "Software"), to deal in the Software without restriction, including
      9  * without limitation the rights to use, copy, modify, merge, publish,
     10  * distribute, sub license, and/or sell copies of the Software, and to
     11  * permit persons to whom the Software is furnished to do so, subject to
     12  * the following conditions:
     13  *
     14  * The above copyright notice and this permission notice (including the
     15  * next paragraph) shall be included in all copies or substantial portions
     16  * of the Software.
     17  *
     18  * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
     19  * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
     20  * MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT.
     21  * IN NO EVENT SHALL TUNGSTEN GRAPHICS AND/OR ITS SUPPLIERS BE LIABLE FOR
     22  * ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT,
     23  * TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE
     24  * SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
     25  *
     26  **************************************************************************/
     27 
     28  /*
     29   * Authors:
     30   *   Keith Whitwell <keith (at) tungstengraphics.com>
     31   */
     32 
     33 
     34 #ifndef ST_ATOM_H
     35 #define ST_ATOM_H
     36 
     37 #include "main/glheader.h"
     38 
     39 struct st_context;
     40 struct st_tracked_state;
     41 
     42 void st_init_atoms( struct st_context *st );
     43 void st_destroy_atoms( struct st_context *st );
     44 
     45 
     46 void st_validate_state( struct st_context *st );
     47 
     48 
     49 extern const struct st_tracked_state st_update_array;
     50 extern const struct st_tracked_state st_update_framebuffer;
     51 extern const struct st_tracked_state st_update_clip;
     52 extern const struct st_tracked_state st_update_depth_stencil_alpha;
     53 extern const struct st_tracked_state st_update_fp;
     54 extern const struct st_tracked_state st_update_gp;
     55 extern const struct st_tracked_state st_update_vp;
     56 extern const struct st_tracked_state st_update_rasterizer;
     57 extern const struct st_tracked_state st_update_polygon_stipple;
     58 extern const struct st_tracked_state st_update_viewport;
     59 extern const struct st_tracked_state st_update_scissor;
     60 extern const struct st_tracked_state st_update_blend;
     61 extern const struct st_tracked_state st_update_msaa;
     62 extern const struct st_tracked_state st_update_sampler;
     63 extern const struct st_tracked_state st_update_fragment_texture;
     64 extern const struct st_tracked_state st_update_vertex_texture;
     65 extern const struct st_tracked_state st_update_geometry_texture;
     66 extern const struct st_tracked_state st_finalize_textures;
     67 extern const struct st_tracked_state st_update_fs_constants;
     68 extern const struct st_tracked_state st_update_gs_constants;
     69 extern const struct st_tracked_state st_update_vs_constants;
     70 extern const struct st_tracked_state st_update_pixel_transfer;
     71 
     72 
     73 GLuint st_compare_func_to_pipe(GLenum func);
     74 
     75 enum pipe_format
     76 st_pipe_vertex_format(GLenum type, GLuint size, GLenum format,
     77                       GLboolean normalized, GLboolean integer);
     78 
     79 #endif
     80