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      1 QEMU CHARACTER "DEVICES" MANAGEMENT
      2 
      3 I. CharDriverState objects:
      4 ---------------------------
      5 
      6 One of the strangest abstraction in QEMU is the "CharDriverState"
      7 (abbreviated here as "CS").
      8 
      9 The CS is essentially an object used to model a character stream that
     10 can be connected to things like a host serial port, a host network socket,
     11 an emulated device, etc...
     12 
     13 What's really unusual is its interface though, which comes from the fact
     14 that QEMU implements a big event loop with no blocking i/o allowed. You
     15 can see "qemu-char.h" for the full interface, but here we will only describe
     16 a few important functions:
     17 
     18   - qemu_chr_write() is used to try to write data into a CS object. Note that
     19     success is not guaranteed: the function returns the number of bytes that
     20     were really written (which can be 0) and the caller must deal with it.
     21     This is very similar to writing to a non-blocking BSD socket on Unix.
     22 
     23        int  qemu_chr_write( CharDriverState*  cs,
     24                             const uint8_t*    data,
     25                             int               datalen );
     26 
     27     This function may return -1 in case of error, but this depends entirely
     28     on the underlying implementation (some of them will just return 0 instead).
     29     In practice, this means it's not possible to reliably differentiate between
     30     a "connection reset by peer" and an "operation in progress" :-(
     31 
     32     There is no way to know in advance how many bytes a given CharDriverState
     33     can accept, nor to be notified when its underlying implementation is ready
     34     to accept data again.
     35 
     36 
     37   - qemu_chr_add_handler() is used to add "read" and "event" handlers
     38     to a CS object. We will ignore "events" here and focus on the
     39     "read" part.
     40 
     41     Thing is, you cannot directly read from a CS object. Instead, you provide
     42     two functions that will be called whenever the object has something for
     43     you:
     44 
     45         - a 'can_read' function that shall return the number of bytes
     46           that you are ready to accept from the CharDriverState. Its
     47           interface is:
     48 
     49              typedef int  IOCanRWHandler (void*  opaque);
     50 
     51         - a 'read' function that will send you bytes from the CharDriverState
     52 
     53              typedef void IOReadHandler  (void*           opaque,
     54                                           const uint8_t*  data,
     55                                           int             datalen);
     56 
     57           normally, the value of 'datalen' cannot be larger than the result
     58           of a previous 'can_read' call.
     59 
     60     For both callbacks, 'opaque' is a value that you pass to the function
     61     qemu_chr_add_handler() which signature is:
     62 
     63          void qemu_chr_add_handlers(CharDriverState *s,
     64                                     IOCanRWHandler  *fd_can_read,
     65                                     IOReadHandler   *fd_read,
     66                                     IOEventHandler  *fd_event,
     67                                     void            *opaque);
     68 
     69   - qemu_chr_open() is used to create a new CharDriverState object from a
     70     descriptive string, its interface is:
     71 
     72          CharDriverState*  qemu_chr_open(const char*  filename);
     73 
     74     there are various formats for acceptable 'filenames', and they correspond
     75     to the parameters of the '-serial' QEMU option described here:
     76 
     77        http://www.nongnu.org/qemu/qemu-doc.html#SEC10
     78 
     79     For example:
     80 
     81        "/dev/<file>" (Linux and OS X only):
     82             connect to a host character device file (e.g. /dev/ttyS0)
     83 
     84        "file:<filename>":
     85             Write output to a given file (write only)
     86 
     87        "stdio":
     88             Standard input/output
     89 
     90        "udp:[<remote_host>]:<remote_port>[@[<src_ip>]:<src_port>]":
     91             Connect to a UDP socket for both read/write.
     92 
     93        "tcp:[<host>]:<port>[,server][,nowait][,nodelay]"
     94             Connect to a TCP socket either as a client or a server.
     95 
     96             The 'nowait' option is used to avoid waiting for a client
     97             connection.
     98 
     99             The 'nodelay' is used to disable the TCP Nagle algorithm to
    100             improve throughput.
    101 
    102     For Android, a few special names have been added to the internal
    103     implementation and redirect to program functions:
    104 
    105        "android-kmsg":
    106             A CharDriverState that is used to receive kernel log messages
    107             from the emulated /dev/ttyS0 serial port.
    108 
    109        "android-qemud":
    110             A CharDriverState that is used to exchange messages between the
    111             emulator program and the "qemud" multiplexing daemon that runs in
    112             the emulated system.
    113 
    114             The "qemud" daemon is used to allow one or more clients in the
    115             system to connect to various services running in the emulator
    116             program. This is mainly used to bypass the kernel in order to
    117             implement certain features with ease.
    118 
    119             (see docs/ANDROID-QEMUD.TXT for details)
    120 
    121        "android-gsm":
    122             A CharDriverState that is used to connect the emulated system to
    123             a host modem device with the -radio <device> option. Otherwise,
    124             the system uses qemud to connect to the emulator's internal modem
    125             emulation.
    126 
    127         "android-gps":
    128             A CharDriverState that is used to connect the emulated system to a
    129             host GPS device with the -gps <device> option. Otherwise the
    130             system uses qemud to connect to the emulator's internal GPS
    131             emulation.
    132 
    133 
    134 II. CharDriverState users:
    135 --------------------------
    136 
    137 As described above, a CharDriverState "user" is a piece of code that can write
    138 to a CharDriverState (by calling qemu_chr_write() explicitely) and can also
    139 read from it after registering can_read/read handlers for it through
    140 qemu_chr_add_handlers().
    141 
    142 Typical examples are the following:
    143 
    144   - The hardware serial port emulation (e.g. hw/android/goldfish/tty.c) will
    145     read data from the kernel then send it to a CS. It also uses a small buffer
    146     that is used to read data from the CS and send it back to the kernel.
    147 
    148   - The Android emulated modem also uses a CS to talk with its client,
    149     which will in most cases be an emulated serial port.
    150 
    151 
    152 III. CharBuffer objects:
    153 ------------------------
    154 
    155 The Android emulator provides an object called a CharBuffer which acts as
    156 a CharDriverState object that implements a *write* buffer to send data to a
    157 given CS object, called the endpoint. You can create one with:
    158 
    159     #include "charpipe.h"
    160     CharDriverState*  qemu_chr_open_buffer( CharDriverState*  endpoint );
    161 
    162 This function returns a new CS object that will buffer in the heap any data
    163 that is sent to it, but cannot be sent to the endpoint yet. On each event loop
    164 iteration, the CharBuffer will try to send data to the endpoint until it
    165 doesn't have any data left.
    166 
    167 This can be useful to simplify certain CS users who don't want to maintain
    168 their own emit buffer. Note that writing to a CharBuffer always succeeds.
    169 
    170 Note also that calling qemu_chr_add_handler() on the CharBuffer will do the
    171 same on the endpoint. Any endpoint-initiated calls to can_read()/read()
    172 callbacks are passed directly to your handler functions.
    173 
    174 
    175 IV. CharPipe objects:
    176 ---------------------
    177 
    178 The Android emulator also provides a convenient abstraction called a "charpipe"
    179 used to connect two CharDriverState users together. For example, this is used
    180 to connect a serial port emulation (in hw/android/goldfish/tty.c) to the
    181 internal GSM modem emulation (see telephony/modem_driver.c).
    182 
    183 Essentially, a "charpipe" is a bi-directionnal communication pipe whose two
    184 endpoints are both CS objects. You call "qemu_chr_open_pipe()" to create the
    185 pipe, and this function will return the two endpoints to you:
    186 
    187     #include "charpipe.h"
    188     int  qemu_chr_open_pipe(CharDriverState* *pfirst,
    189                             CharDriverState* *psecond);
    190 
    191 When you write to one end of the pipe (with qemu_chr_write()), the charpipe will
    192 try to write as much data as possible to the other end. Any remaining data is stored
    193 in a heap-allocated buffer.
    194 
    195 The charpipe will try to re-send the buffered data on the next event loop
    196 iteration by calling the can_read/read functions of the corresponding user,
    197 if there is one.
    198 
    199 Note that there is no limit on the amount of data buffered in a charpipe,
    200 and writing to it is never blocking. This simplifies CharDriverState
    201 users who don't need to worry about buffering issues.
    202