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      1 /*
      2  * Copyright 2012 Google Inc.
      3  *
      4  * Use of this source code is governed by a BSD-style license that can be
      5  * found in the LICENSE file.
      6  */
      7 
      8 #ifndef SkDeferredCanvas_DEFINED
      9 #define SkDeferredCanvas_DEFINED
     10 
     11 #include "SkCanvas.h"
     12 #include "SkPixelRef.h"
     13 
     14 class SkDeferredDevice;
     15 class SkImage;
     16 class SkSurface;
     17 
     18 /** \class SkDeferredCanvas
     19     Subclass of SkCanvas that encapsulates an SkPicture or SkGPipe for deferred
     20     drawing. The main difference between this class and SkPictureRecord (the
     21     canvas provided by SkPicture) is that this is a full drop-in replacement
     22     for SkCanvas, while SkPictureRecord only supports draw operations.
     23     SkDeferredCanvas will transparently trigger the flushing of deferred
     24     draw operations when an attempt is made to access the pixel data.
     25 */
     26 class SK_API SkDeferredCanvas : public SkCanvas {
     27 public:
     28     class SK_API NotificationClient;
     29 
     30     /** Construct a canvas with the specified surface to draw into.
     31         This factory must be used for newImageSnapshot to work.
     32         @param surface Specifies a surface for the canvas to draw into.
     33      */
     34     static SkDeferredCanvas* Create(SkSurface* surface);
     35 
     36 //    static SkDeferredCanvas* Create(SkBaseDevice* device);
     37 
     38     virtual ~SkDeferredCanvas();
     39 
     40     /**
     41      *  Specify the surface to be used by this canvas. Calling setSurface will
     42      *  release the previously set surface or device. Takes a reference on the
     43      *  surface.
     44      *
     45      *  @param surface The surface that the canvas will raw into
     46      *  @return The surface argument, for convenience.
     47      */
     48     SkSurface* setSurface(SkSurface* surface);
     49 
     50     /**
     51      *  Specify a NotificationClient to be used by this canvas. Calling
     52      *  setNotificationClient will release the previously set
     53      *  NotificationClient, if any. SkDeferredCanvas does not take ownership
     54      *  of the notification client.  Therefore user code is resposible
     55      *  for its destruction.  The notification client must be unregistered
     56      *  by calling setNotificationClient(NULL) if it is destroyed before
     57      *  this canvas.
     58      *  Note: Must be called after the device is set with setDevice.
     59      *
     60      *  @param notificationClient interface for dispatching notifications
     61      *  @return The notificationClient argument, for convenience.
     62      */
     63     NotificationClient* setNotificationClient(NotificationClient* notificationClient);
     64 
     65     /**
     66      *  Enable or disable deferred drawing. When deferral is disabled,
     67      *  pending draw operations are immediately flushed and from then on,
     68      *  the SkDeferredCanvas behaves just like a regular SkCanvas.
     69      *  This method must not be called while the save/restore stack is in use.
     70      *  @param deferred true/false
     71      */
     72     void setDeferredDrawing(bool deferred);
     73 
     74     /**
     75      *  Returns true if deferred drawing is currenlty enabled.
     76      */
     77     bool isDeferredDrawing() const;
     78 
     79     /**
     80      *  Returns true if the canvas contains a fresh frame.  A frame is
     81      *  considered fresh when its content do not depend on the contents
     82      *  of the previous frame. For example, if a canvas is cleared before
     83      *  drawing each frame, the frames will all be considered fresh.
     84      *  A frame is defined as the graphics image produced by as a result
     85      *  of all the canvas draws operation executed between two successive
     86      *  calls to isFreshFrame.  The result of isFreshFrame is computed
     87      *  conservatively, so it may report false negatives.
     88      */
     89     bool isFreshFrame() const;
     90 
     91     /**
     92      *  Returns true if the canvas has recorded draw commands that have
     93      *  not yet been played back.
     94      */
     95     bool hasPendingCommands() const;
     96 
     97     /**
     98      *  Flushes pending draw commands, if any, and returns an image of the
     99      *  current state of the surface pixels up to this point. Subsequent
    100      *  changes to the surface (by drawing into its canvas) will not be
    101      *  reflected in this image.  Will return NULL if the deferred canvas
    102      *  was not constructed from an SkSurface.
    103      */
    104     SkImage* newImageSnapshot();
    105 
    106     /**
    107      *  Specify the maximum number of bytes to be allocated for the purpose
    108      *  of recording draw commands to this canvas.  The default limit, is
    109      *  64MB.
    110      *  @param maxStorage The maximum number of bytes to be allocated.
    111      */
    112     void setMaxRecordingStorage(size_t maxStorage);
    113 
    114     /**
    115      *  Returns the number of bytes currently allocated for the purpose of
    116      *  recording draw commands.
    117      */
    118     size_t storageAllocatedForRecording() const;
    119 
    120     /**
    121      * Attempt to reduce the storage allocated for recording by evicting
    122      * cache resources.
    123      * @param bytesToFree minimum number of bytes that should be attempted to
    124      *   be freed.
    125      * @return number of bytes actually freed.
    126      */
    127     size_t freeMemoryIfPossible(size_t bytesToFree);
    128 
    129     /**
    130      * Specifies the maximum size (in bytes) allowed for a given image to be
    131      * rendered using the deferred canvas.
    132      */
    133     void setBitmapSizeThreshold(size_t sizeThreshold);
    134 
    135     /**
    136      * Executes all pending commands without drawing
    137      */
    138     void silentFlush();
    139 
    140     // Overrides of the SkCanvas interface
    141     virtual bool isDrawingToLayer() const SK_OVERRIDE;
    142     virtual void clear(SkColor) SK_OVERRIDE;
    143     virtual void drawPaint(const SkPaint& paint) SK_OVERRIDE;
    144     virtual void drawPoints(PointMode mode, size_t count, const SkPoint pts[],
    145                             const SkPaint& paint) SK_OVERRIDE;
    146     virtual void drawOval(const SkRect&, const SkPaint& paint) SK_OVERRIDE;
    147     virtual void drawRect(const SkRect& rect, const SkPaint& paint) SK_OVERRIDE;
    148     virtual void drawRRect(const SkRRect&, const SkPaint& paint) SK_OVERRIDE;
    149     virtual void drawPath(const SkPath& path, const SkPaint& paint)
    150                           SK_OVERRIDE;
    151     virtual void drawBitmap(const SkBitmap& bitmap, SkScalar left,
    152                             SkScalar top, const SkPaint* paint)
    153                             SK_OVERRIDE;
    154     virtual void drawBitmapRectToRect(const SkBitmap& bitmap, const SkRect* src,
    155                                       const SkRect& dst, const SkPaint* paint,
    156                                       DrawBitmapRectFlags flags) SK_OVERRIDE;
    157 
    158     virtual void drawBitmapMatrix(const SkBitmap& bitmap, const SkMatrix& m,
    159                                   const SkPaint* paint) SK_OVERRIDE;
    160     virtual void drawBitmapNine(const SkBitmap& bitmap, const SkIRect& center,
    161                                 const SkRect& dst, const SkPaint* paint)
    162                                 SK_OVERRIDE;
    163     virtual void drawSprite(const SkBitmap& bitmap, int left, int top,
    164                             const SkPaint* paint) SK_OVERRIDE;
    165     virtual void drawVertices(VertexMode vmode, int vertexCount,
    166                               const SkPoint vertices[], const SkPoint texs[],
    167                               const SkColor colors[], SkXfermode* xmode,
    168                               const uint16_t indices[], int indexCount,
    169                               const SkPaint& paint) SK_OVERRIDE;
    170     virtual SkDrawFilter* setDrawFilter(SkDrawFilter* filter) SK_OVERRIDE;
    171 
    172 protected:
    173     virtual void willSave(SaveFlags) SK_OVERRIDE;
    174     virtual SaveLayerStrategy willSaveLayer(const SkRect*, const SkPaint*, SaveFlags) SK_OVERRIDE;
    175     virtual void willRestore() SK_OVERRIDE;
    176 
    177     virtual void didConcat(const SkMatrix&) SK_OVERRIDE;
    178     virtual void didSetMatrix(const SkMatrix&) SK_OVERRIDE;
    179 
    180     virtual void onDrawDRRect(const SkRRect&, const SkRRect&, const SkPaint&) SK_OVERRIDE;
    181     virtual void onDrawText(const void* text, size_t byteLength, SkScalar x, SkScalar y,
    182                             const SkPaint&) SK_OVERRIDE;
    183     virtual void onDrawPosText(const void* text, size_t byteLength, const SkPoint pos[],
    184                                const SkPaint&) SK_OVERRIDE;
    185     virtual void onDrawPosTextH(const void* text, size_t byteLength, const SkScalar xpos[],
    186                                 SkScalar constY, const SkPaint&) SK_OVERRIDE;
    187     virtual void onDrawTextOnPath(const void* text, size_t byteLength, const SkPath& path,
    188                                   const SkMatrix* matrix, const SkPaint&) SK_OVERRIDE;
    189 
    190     virtual void onClipRect(const SkRect&, SkRegion::Op, ClipEdgeStyle) SK_OVERRIDE;
    191     virtual void onClipRRect(const SkRRect&, SkRegion::Op, ClipEdgeStyle) SK_OVERRIDE;
    192     virtual void onClipPath(const SkPath&, SkRegion::Op, ClipEdgeStyle) SK_OVERRIDE;
    193     virtual void onClipRegion(const SkRegion&, SkRegion::Op) SK_OVERRIDE;
    194 
    195     virtual void onDrawPicture(const SkPicture* picture) SK_OVERRIDE;
    196 
    197 public:
    198     class NotificationClient {
    199     public:
    200         virtual ~NotificationClient() {}
    201 
    202         /**
    203          *  Called before executing one or several draw commands, which means
    204          *  once per flush when deferred rendering is enabled.
    205          */
    206         virtual void prepareForDraw() {}
    207 
    208         /**
    209          *  Called after a recording a draw command if additional memory
    210          *  had to be allocated for recording.
    211          *  @param newAllocatedStorage same value as would be returned by
    212          *      storageAllocatedForRecording(), for convenience.
    213          */
    214         virtual void storageAllocatedForRecordingChanged(
    215             size_t newAllocatedStorage) {}
    216 
    217         /**
    218          *  Called after pending draw commands have been flushed
    219          */
    220         virtual void flushedDrawCommands() {}
    221 
    222         /**
    223          *  Called after pending draw commands have been skipped, meaning
    224          *  that they were optimized-out because the canvas is cleared
    225          *  or completely overwritten by the command currently being recorded.
    226          */
    227         virtual void skippedPendingDrawCommands() {}
    228     };
    229 
    230 protected:
    231     virtual SkCanvas* canvasForDrawIter();
    232     SkDeferredDevice* getDeferredDevice() const;
    233 
    234 private:
    235     SkDeferredCanvas(SkDeferredDevice*);
    236 
    237     void recordedDrawCommand();
    238     SkCanvas* drawingCanvas() const;
    239     SkCanvas* immediateCanvas() const;
    240     bool isFullFrame(const SkRect*, const SkPaint*) const;
    241     void validate() const;
    242     void init();
    243     bool            fDeferredDrawing;
    244 
    245     friend class SkDeferredCanvasTester; // for unit testing
    246     typedef SkCanvas INHERITED;
    247 };
    248 
    249 
    250 #endif
    251