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      1 /*
      2  * Copyright 2010 Google Inc.
      3  *
      4  * Use of this source code is governed by a BSD-style license that can be
      5  * found in the LICENSE file.
      6  */
      7 
      8 #include "SkGr.h"
      9 #include "SkColorFilter.h"
     10 #include "SkConfig8888.h"
     11 #include "SkData.h"
     12 #include "SkMessageBus.h"
     13 #include "SkPixelRef.h"
     14 #include "GrResourceCache.h"
     15 #include "GrGpu.h"
     16 #include "effects/GrDitherEffect.h"
     17 #include "GrDrawTargetCaps.h"
     18 
     19 #ifndef SK_IGNORE_ETC1_SUPPORT
     20 #  include "ktx.h"
     21 #  include "etc1.h"
     22 #endif
     23 
     24 /*  Fill out buffer with the compressed format Ganesh expects from a colortable
     25  based bitmap. [palette (colortable) + indices].
     26 
     27  At the moment Ganesh only supports 8bit version. If Ganesh allowed we others
     28  we could detect that the colortable.count is <= 16, and then repack the
     29  indices as nibbles to save RAM, but it would take more time (i.e. a lot
     30  slower than memcpy), so skipping that for now.
     31 
     32  Ganesh wants a full 256 palette entry, even though Skia's ctable is only as big
     33  as the colortable.count says it is.
     34  */
     35 static void build_compressed_data(void* buffer, const SkBitmap& bitmap) {
     36     SkASSERT(kIndex_8_SkColorType == bitmap.colorType());
     37 
     38     SkAutoLockPixels alp(bitmap);
     39     if (!bitmap.readyToDraw()) {
     40         SkDEBUGFAIL("bitmap not ready to draw!");
     41         return;
     42     }
     43 
     44     SkColorTable* ctable = bitmap.getColorTable();
     45     char* dst = (char*)buffer;
     46 
     47     const int count = ctable->count();
     48 
     49     SkDstPixelInfo dstPI;
     50     dstPI.fColorType = kRGBA_8888_SkColorType;
     51     dstPI.fAlphaType = kPremul_SkAlphaType;
     52     dstPI.fPixels = buffer;
     53     dstPI.fRowBytes = count * sizeof(SkPMColor);
     54 
     55     SkSrcPixelInfo srcPI;
     56     srcPI.fColorType = kN32_SkColorType;
     57     srcPI.fAlphaType = kPremul_SkAlphaType;
     58     srcPI.fPixels = ctable->lockColors();
     59     srcPI.fRowBytes = count * sizeof(SkPMColor);
     60 
     61     srcPI.convertPixelsTo(&dstPI, count, 1);
     62 
     63     ctable->unlockColors();
     64 
     65     // always skip a full 256 number of entries, even if we memcpy'd fewer
     66     dst += kGrColorTableSize;
     67 
     68     if ((unsigned)bitmap.width() == bitmap.rowBytes()) {
     69         memcpy(dst, bitmap.getPixels(), bitmap.getSize());
     70     } else {
     71         // need to trim off the extra bytes per row
     72         size_t width = bitmap.width();
     73         size_t rowBytes = bitmap.rowBytes();
     74         const char* src = (const char*)bitmap.getPixels();
     75         for (int y = 0; y < bitmap.height(); y++) {
     76             memcpy(dst, src, width);
     77             src += rowBytes;
     78             dst += width;
     79         }
     80     }
     81 }
     82 
     83 ////////////////////////////////////////////////////////////////////////////////
     84 
     85 static void generate_bitmap_cache_id(const SkBitmap& bitmap, GrCacheID* id) {
     86     // Our id includes the offset, width, and height so that bitmaps created by extractSubset()
     87     // are unique.
     88     uint32_t genID = bitmap.getGenerationID();
     89     SkIPoint origin = bitmap.pixelRefOrigin();
     90     int16_t width = SkToS16(bitmap.width());
     91     int16_t height = SkToS16(bitmap.height());
     92 
     93     GrCacheID::Key key;
     94     memcpy(key.fData8 +  0, &genID,     4);
     95     memcpy(key.fData8 +  4, &origin.fX, 4);
     96     memcpy(key.fData8 +  8, &origin.fY, 4);
     97     memcpy(key.fData8 + 12, &width,     2);
     98     memcpy(key.fData8 + 14, &height,    2);
     99     static const size_t kKeyDataSize = 16;
    100     memset(key.fData8 + kKeyDataSize, 0, sizeof(key) - kKeyDataSize);
    101     GR_STATIC_ASSERT(sizeof(key) >= kKeyDataSize);
    102     static const GrCacheID::Domain gBitmapTextureDomain = GrCacheID::GenerateDomain();
    103     id->reset(gBitmapTextureDomain, key);
    104 }
    105 
    106 static void generate_bitmap_texture_desc(const SkBitmap& bitmap, GrTextureDesc* desc) {
    107     desc->fFlags = kNone_GrTextureFlags;
    108     desc->fWidth = bitmap.width();
    109     desc->fHeight = bitmap.height();
    110     desc->fConfig = SkImageInfo2GrPixelConfig(bitmap.info());
    111     desc->fSampleCnt = 0;
    112 }
    113 
    114 namespace {
    115 
    116 // When the SkPixelRef genID changes, invalidate a corresponding GrResource described by key.
    117 class GrResourceInvalidator : public SkPixelRef::GenIDChangeListener {
    118 public:
    119     explicit GrResourceInvalidator(GrResourceKey key) : fKey(key) {}
    120 private:
    121     GrResourceKey fKey;
    122 
    123     virtual void onChange() SK_OVERRIDE {
    124         const GrResourceInvalidatedMessage message = { fKey };
    125         SkMessageBus<GrResourceInvalidatedMessage>::Post(message);
    126     }
    127 };
    128 
    129 }  // namespace
    130 
    131 static void add_genID_listener(GrResourceKey key, SkPixelRef* pixelRef) {
    132     SkASSERT(NULL != pixelRef);
    133     pixelRef->addGenIDChangeListener(SkNEW_ARGS(GrResourceInvalidator, (key)));
    134 }
    135 
    136 #ifndef SK_IGNORE_ETC1_SUPPORT
    137 static GrTexture *load_etc1_texture(GrContext* ctx,
    138                                     const GrTextureParams* params,
    139                                     const SkBitmap &bm, GrTextureDesc desc) {
    140     SkAutoTUnref<SkData> data(bm.pixelRef()->refEncodedData());
    141 
    142     // Is this even encoded data?
    143     if (NULL == data) {
    144         return NULL;
    145     }
    146 
    147     // Is this a valid PKM encoded data?
    148     const uint8_t *bytes = data->bytes();
    149     if (etc1_pkm_is_valid(bytes)) {
    150         uint32_t encodedWidth = etc1_pkm_get_width(bytes);
    151         uint32_t encodedHeight = etc1_pkm_get_height(bytes);
    152 
    153         // Does the data match the dimensions of the bitmap? If not,
    154         // then we don't know how to scale the image to match it...
    155         if (encodedWidth != static_cast<uint32_t>(bm.width()) ||
    156             encodedHeight != static_cast<uint32_t>(bm.height())) {
    157             return NULL;
    158         }
    159 
    160         // Everything seems good... skip ahead to the data.
    161         bytes += ETC_PKM_HEADER_SIZE;
    162         desc.fConfig = kETC1_GrPixelConfig;
    163     } else if (SkKTXFile::is_ktx(bytes)) {
    164         SkKTXFile ktx(data);
    165 
    166         // Is it actually an ETC1 texture?
    167         if (!ktx.isETC1()) {
    168             return NULL;
    169         }
    170 
    171         // Does the data match the dimensions of the bitmap? If not,
    172         // then we don't know how to scale the image to match it...
    173         if (ktx.width() != bm.width() || ktx.height() != bm.height()) {
    174             return NULL;
    175         }
    176 
    177         bytes = ktx.pixelData();
    178         desc.fConfig = kETC1_GrPixelConfig;
    179     } else {
    180         return NULL;
    181     }
    182 
    183     // This texture is likely to be used again so leave it in the cache
    184     GrCacheID cacheID;
    185     generate_bitmap_cache_id(bm, &cacheID);
    186 
    187     GrResourceKey key;
    188     GrTexture* result = ctx->createTexture(params, desc, cacheID, bytes, 0, &key);
    189     if (NULL != result) {
    190         add_genID_listener(key, bm.pixelRef());
    191     }
    192     return result;
    193 }
    194 #endif   // SK_IGNORE_ETC1_SUPPORT
    195 
    196 static GrTexture* sk_gr_create_bitmap_texture(GrContext* ctx,
    197                                               bool cache,
    198                                               const GrTextureParams* params,
    199                                               const SkBitmap& origBitmap) {
    200     SkBitmap tmpBitmap;
    201 
    202     const SkBitmap* bitmap = &origBitmap;
    203 
    204     GrTextureDesc desc;
    205     generate_bitmap_texture_desc(*bitmap, &desc);
    206 
    207     if (kIndex_8_SkColorType == bitmap->colorType()) {
    208         // build_compressed_data doesn't do npot->pot expansion
    209         // and paletted textures can't be sub-updated
    210         if (ctx->supportsIndex8PixelConfig(params, bitmap->width(), bitmap->height())) {
    211             size_t imagesize = bitmap->width() * bitmap->height() + kGrColorTableSize;
    212             SkAutoMalloc storage(imagesize);
    213 
    214             build_compressed_data(storage.get(), origBitmap);
    215 
    216             // our compressed data will be trimmed, so pass width() for its
    217             // "rowBytes", since they are the same now.
    218 
    219             if (cache) {
    220                 GrCacheID cacheID;
    221                 generate_bitmap_cache_id(origBitmap, &cacheID);
    222 
    223                 GrResourceKey key;
    224                 GrTexture* result = ctx->createTexture(params, desc, cacheID,
    225                                                        storage.get(), bitmap->width(), &key);
    226                 if (NULL != result) {
    227                     add_genID_listener(key, origBitmap.pixelRef());
    228                 }
    229                 return result;
    230             } else {
    231                 GrTexture* result = ctx->lockAndRefScratchTexture(desc,
    232                                                             GrContext::kExact_ScratchTexMatch);
    233                 result->writePixels(0, 0, bitmap->width(),
    234                                     bitmap->height(), desc.fConfig,
    235                                     storage.get());
    236                 return result;
    237             }
    238         } else {
    239             origBitmap.copyTo(&tmpBitmap, kN32_SkColorType);
    240             // now bitmap points to our temp, which has been promoted to 32bits
    241             bitmap = &tmpBitmap;
    242             desc.fConfig = SkImageInfo2GrPixelConfig(bitmap->info());
    243         }
    244     }
    245 
    246     // Is this an ETC1 encoded texture?
    247 #ifndef SK_IGNORE_ETC1_SUPPORT
    248     else if (
    249         // We do not support scratch ETC1 textures, hence they should all be at least
    250         // trying to go to the cache.
    251         cache
    252         // Make sure that the underlying device supports ETC1 textures before we go ahead
    253         // and check the data.
    254         && ctx->getGpu()->caps()->isConfigTexturable(kETC1_GrPixelConfig)
    255         // If the bitmap had compressed data and was then uncompressed, it'll still return
    256         // compressed data on 'refEncodedData' and upload it. Probably not good, since if
    257         // the bitmap has available pixels, then they might not be what the decompressed
    258         // data is.
    259         && !(bitmap->readyToDraw())) {
    260         GrTexture *texture = load_etc1_texture(ctx, params, *bitmap, desc);
    261         if (NULL != texture) {
    262             return texture;
    263         }
    264     }
    265 #endif   // SK_IGNORE_ETC1_SUPPORT
    266 
    267     SkAutoLockPixels alp(*bitmap);
    268     if (!bitmap->readyToDraw()) {
    269         return NULL;
    270     }
    271     if (cache) {
    272         // This texture is likely to be used again so leave it in the cache
    273         GrCacheID cacheID;
    274         generate_bitmap_cache_id(origBitmap, &cacheID);
    275 
    276         GrResourceKey key;
    277         GrTexture* result = ctx->createTexture(params, desc, cacheID,
    278                                                bitmap->getPixels(), bitmap->rowBytes(), &key);
    279         if (NULL != result) {
    280             add_genID_listener(key, origBitmap.pixelRef());
    281         }
    282         return result;
    283    } else {
    284         // This texture is unlikely to be used again (in its present form) so
    285         // just use a scratch texture. This will remove the texture from the
    286         // cache so no one else can find it. Additionally, once unlocked, the
    287         // scratch texture will go to the end of the list for purging so will
    288         // likely be available for this volatile bitmap the next time around.
    289         GrTexture* result = ctx->lockAndRefScratchTexture(desc, GrContext::kExact_ScratchTexMatch);
    290         result->writePixels(0, 0,
    291                             bitmap->width(), bitmap->height(),
    292                             desc.fConfig,
    293                             bitmap->getPixels(),
    294                             bitmap->rowBytes());
    295         return result;
    296     }
    297 }
    298 
    299 bool GrIsBitmapInCache(const GrContext* ctx,
    300                        const SkBitmap& bitmap,
    301                        const GrTextureParams* params) {
    302     GrCacheID cacheID;
    303     generate_bitmap_cache_id(bitmap, &cacheID);
    304 
    305     GrTextureDesc desc;
    306     generate_bitmap_texture_desc(bitmap, &desc);
    307     return ctx->isTextureInCache(desc, cacheID, params);
    308 }
    309 
    310 GrTexture* GrLockAndRefCachedBitmapTexture(GrContext* ctx,
    311                                            const SkBitmap& bitmap,
    312                                            const GrTextureParams* params) {
    313     GrTexture* result = NULL;
    314 
    315     bool cache = !bitmap.isVolatile();
    316 
    317     if (cache) {
    318         // If the bitmap isn't changing try to find a cached copy first.
    319 
    320         GrCacheID cacheID;
    321         generate_bitmap_cache_id(bitmap, &cacheID);
    322 
    323         GrTextureDesc desc;
    324         generate_bitmap_texture_desc(bitmap, &desc);
    325 
    326         result = ctx->findAndRefTexture(desc, cacheID, params);
    327     }
    328     if (NULL == result) {
    329         result = sk_gr_create_bitmap_texture(ctx, cache, params, bitmap);
    330     }
    331     if (NULL == result) {
    332         GrPrintf("---- failed to create texture for cache [%d %d]\n",
    333                     bitmap.width(), bitmap.height());
    334     }
    335     return result;
    336 }
    337 
    338 void GrUnlockAndUnrefCachedBitmapTexture(GrTexture* texture) {
    339     SkASSERT(NULL != texture->getContext());
    340 
    341     texture->getContext()->unlockScratchTexture(texture);
    342     texture->unref();
    343 }
    344 
    345 ///////////////////////////////////////////////////////////////////////////////
    346 
    347 #ifdef SK_SUPPORT_LEGACY_BITMAP_CONFIG
    348 GrPixelConfig SkBitmapConfig2GrPixelConfig(SkBitmap::Config config) {
    349     switch (config) {
    350         case SkBitmap::kA8_Config:
    351             return kAlpha_8_GrPixelConfig;
    352         case SkBitmap::kIndex8_Config:
    353             return kIndex_8_GrPixelConfig;
    354         case SkBitmap::kRGB_565_Config:
    355             return kRGB_565_GrPixelConfig;
    356         case SkBitmap::kARGB_4444_Config:
    357             return kRGBA_4444_GrPixelConfig;
    358         case SkBitmap::kARGB_8888_Config:
    359             return kSkia8888_GrPixelConfig;
    360         default:
    361             // kNo_Config, kA1_Config missing
    362             return kUnknown_GrPixelConfig;
    363     }
    364 }
    365 #endif
    366 
    367 // alphatype is ignore for now, but if GrPixelConfig is expanded to encompass
    368 // alpha info, that will be considered.
    369 GrPixelConfig SkImageInfo2GrPixelConfig(SkColorType ct, SkAlphaType) {
    370     switch (ct) {
    371         case kUnknown_SkColorType:
    372             return kUnknown_GrPixelConfig;
    373         case kAlpha_8_SkColorType:
    374             return kAlpha_8_GrPixelConfig;
    375         case kRGB_565_SkColorType:
    376             return kRGB_565_GrPixelConfig;
    377         case kARGB_4444_SkColorType:
    378             return kRGBA_4444_GrPixelConfig;
    379         case kRGBA_8888_SkColorType:
    380             return kRGBA_8888_GrPixelConfig;
    381         case kBGRA_8888_SkColorType:
    382             return kBGRA_8888_GrPixelConfig;
    383         case kIndex_8_SkColorType:
    384             return kIndex_8_GrPixelConfig;
    385     }
    386     SkASSERT(0);    // shouldn't get here
    387     return kUnknown_GrPixelConfig;
    388 }
    389 
    390 bool GrPixelConfig2ColorType(GrPixelConfig config, SkColorType* ctOut) {
    391     SkColorType ct;
    392     switch (config) {
    393         case kAlpha_8_GrPixelConfig:
    394             ct = kAlpha_8_SkColorType;
    395             break;
    396         case kIndex_8_GrPixelConfig:
    397             ct = kIndex_8_SkColorType;
    398             break;
    399         case kRGB_565_GrPixelConfig:
    400             ct = kRGB_565_SkColorType;
    401             break;
    402         case kRGBA_4444_GrPixelConfig:
    403             ct = kARGB_4444_SkColorType;
    404             break;
    405         case kRGBA_8888_GrPixelConfig:
    406             ct = kRGBA_8888_SkColorType;
    407             break;
    408         case kBGRA_8888_GrPixelConfig:
    409             ct = kBGRA_8888_SkColorType;
    410             break;
    411         default:
    412             return false;
    413     }
    414     if (ctOut) {
    415         *ctOut = ct;
    416     }
    417     return true;
    418 }
    419 
    420 ///////////////////////////////////////////////////////////////////////////////
    421 
    422 void SkPaint2GrPaintNoShader(GrContext* context, const SkPaint& skPaint, GrColor grColor,
    423                              bool constantColor, GrPaint* grPaint) {
    424 
    425     grPaint->setDither(skPaint.isDither());
    426     grPaint->setAntiAlias(skPaint.isAntiAlias());
    427 
    428     SkXfermode::Coeff sm;
    429     SkXfermode::Coeff dm;
    430 
    431     SkXfermode* mode = skPaint.getXfermode();
    432     GrEffectRef* xferEffect = NULL;
    433     if (SkXfermode::AsNewEffectOrCoeff(mode, &xferEffect, &sm, &dm)) {
    434         if (NULL != xferEffect) {
    435             grPaint->addColorEffect(xferEffect)->unref();
    436             sm = SkXfermode::kOne_Coeff;
    437             dm = SkXfermode::kZero_Coeff;
    438         }
    439     } else {
    440         //SkDEBUGCODE(SkDebugf("Unsupported xfer mode.\n");)
    441         // Fall back to src-over
    442         sm = SkXfermode::kOne_Coeff;
    443         dm = SkXfermode::kISA_Coeff;
    444     }
    445     grPaint->setBlendFunc(sk_blend_to_grblend(sm), sk_blend_to_grblend(dm));
    446 
    447     //set the color of the paint to the one of the parameter
    448     grPaint->setColor(grColor);
    449 
    450     SkColorFilter* colorFilter = skPaint.getColorFilter();
    451     if (NULL != colorFilter) {
    452         // if the source color is a constant then apply the filter here once rather than per pixel
    453         // in a shader.
    454         if (constantColor) {
    455             SkColor filtered = colorFilter->filterColor(skPaint.getColor());
    456             grPaint->setColor(SkColor2GrColor(filtered));
    457         } else {
    458             SkAutoTUnref<GrEffectRef> effect(colorFilter->asNewEffect(context));
    459             if (NULL != effect.get()) {
    460                 grPaint->addColorEffect(effect);
    461             }
    462         }
    463     }
    464 
    465 #ifndef SK_IGNORE_GPU_DITHER
    466     // If the dither flag is set, then we need to see if the underlying context
    467     // supports it. If not, then install a dither effect.
    468     if (skPaint.isDither() && grPaint->numColorStages() > 0) {
    469         // What are we rendering into?
    470         const GrRenderTarget *target = context->getRenderTarget();
    471         SkASSERT(NULL != target);
    472 
    473         // Suspect the dithering flag has no effect on these configs, otherwise
    474         // fall back on setting the appropriate state.
    475         if (target->config() == kRGBA_8888_GrPixelConfig ||
    476             target->config() == kBGRA_8888_GrPixelConfig) {
    477             // The dither flag is set and the target is likely
    478             // not going to be dithered by the GPU.
    479             SkAutoTUnref<GrEffectRef> effect(GrDitherEffect::Create());
    480             if (NULL != effect.get()) {
    481                 grPaint->addColorEffect(effect);
    482                 grPaint->setDither(false);
    483             }
    484         }
    485     }
    486 #endif
    487 }
    488 
    489 /**
    490  * Unlike GrContext::AutoMatrix, this doesn't require setting a new matrix. GrContext::AutoMatrix
    491  * likes to set the new matrix in its constructor because it is usually necessary to simulataneously
    492  * update a GrPaint. This AutoMatrix is used while initially setting up GrPaint, however.
    493  */
    494 class AutoMatrix {
    495 public:
    496     AutoMatrix(GrContext* context) {
    497         fMatrix = context->getMatrix();
    498         fContext = context;
    499     }
    500     ~AutoMatrix() {
    501         SkASSERT(NULL != fContext);
    502         fContext->setMatrix(fMatrix);
    503     }
    504 private:
    505     GrContext* fContext;
    506     SkMatrix fMatrix;
    507 };
    508 
    509 void SkPaint2GrPaintShader(GrContext* context, const SkPaint& skPaint,
    510                            bool constantColor, GrPaint* grPaint) {
    511     SkShader* shader = skPaint.getShader();
    512     if (NULL == shader) {
    513         SkPaint2GrPaintNoShader(context, skPaint, SkColor2GrColor(skPaint.getColor()),
    514                                 constantColor, grPaint);
    515         return;
    516     }
    517 
    518     // SkShader::asNewEffect() may do offscreen rendering. Save off the current RT, clip, and
    519     // matrix. We don't reset the matrix on the context because SkShader::asNewEffect may use
    520     // GrContext::getMatrix() to know the transformation from local coords to device space.
    521     GrColor grColor = SkColor2GrColor(skPaint.getColor());
    522 
    523     // Start a new block here in order to preserve our context state after calling
    524     // asNewEffect(). Since these calls get passed back to the client, we don't really
    525     // want them messing around with the context.
    526     {
    527         GrContext::AutoRenderTarget art(context, NULL);
    528         GrContext::AutoClip ac(context, GrContext::AutoClip::kWideOpen_InitialClip);
    529         AutoMatrix am(context);
    530 
    531         // setup the shader as the first color effect on the paint
    532         // the default grColor is the paint's color
    533         GrEffectRef* grEffect = NULL;
    534         if (shader->asNewEffect(context, skPaint, NULL, &grColor, &grEffect) && NULL != grEffect) {
    535             SkAutoTUnref<GrEffectRef> effect(grEffect);
    536             grPaint->addColorEffect(effect);
    537             constantColor = false;
    538         }
    539     }
    540 
    541     // The grcolor is automatically set when calling asneweffect.
    542     // If the shader can be seen as an effect it returns true and adds its effect to the grpaint.
    543     SkPaint2GrPaintNoShader(context, skPaint, grColor, constantColor, grPaint);
    544 }
    545