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      1 page.title=Layouts
      2 page.tags=view,viewgroup
      3 @jd:body
      4 
      5 <div id="qv-wrapper">
      6 <div id="qv">
      7   <h2>In this document</h2>
      8 <ol>
      9   <li><a href="#write">Write the XML</a></li>
     10   <li><a href="#load">Load the XML Resource</a></li>
     11   <li><a href="#attributes">Attributes</a>
     12     <ol>
     13       <li><a href="#id">ID</a></li>
     14       <li><a href="#layout-params">Layout Parameters</a></li>
     15     </ol>
     16   </li>
     17   <li><a href="#Position">Layout Position</a></li>
     18   <li><a href="#SizePaddingMargins">Size, Padding and Margins</a></li>
     19   <li><a href="#CommonLayouts">Common Layouts</a></li>
     20   <li><a href="#AdapterViews">Building Layouts with an Adapter</a>
     21     <ol>
     22       <li><a href="#FillingTheLayout">Filling an adapter view with data</a></li>
     23       <li><a href="#HandlingUserSelections">Handling click events</a></li>
     24     </ol>
     25   </li>
     26 </ol>
     27 
     28   <h2>Key classes</h2>
     29   <ol>
     30     <li>{@link android.view.View}</li>
     31     <li>{@link android.view.ViewGroup}</li>
     32     <li>{@link android.view.ViewGroup.LayoutParams}</li>
     33   </ol>
     34 
     35   <h2>See also</h2>
     36   <ol>
     37     <li><a href="{@docRoot}training/basics/firstapp/building-ui.html">Building a Simple User
     38 Interface</a></li> </div>
     39 </div>
     40 
     41 <p>A layout defines the visual structure for a user interface, such as the UI for an <a
     42 href="{@docRoot}guide/components/activities.html">activity</a> or <a
     43 href="{@docRoot}guide/topics/appwidgets/index.html">app widget</a>.
     44 You can declare a layout in two ways:</p>
     45 <ul>
     46 <li><strong>Declare UI elements in XML</strong>. Android provides a straightforward XML
     47 vocabulary that corresponds to the View classes and subclasses, such as those for widgets and layouts.</li>
     48 <li><strong>Instantiate layout elements at runtime</strong>. Your
     49 application can create View and ViewGroup objects (and manipulate their properties) programmatically. </li>
     50 </ul>
     51 
     52 <p>The Android framework gives you the flexibility to use either or both of these methods for declaring and managing your application's UI. For example, you could declare your application's default layouts in XML, including the screen elements that will appear in them and their properties. You could then add code in your application that would modify the state of the screen objects, including those declared in XML, at run time. </p>
     53 
     54 <div class="sidebox-wrapper">
     55 <div class="sidebox">
     56   <ul>
     57   <li>The <a href="{@docRoot}tools/sdk/eclipse-adt.html">ADT
     58   Plugin for Eclipse</a> offers a layout preview of your XML &mdash;
     59   with the XML file opened, select the <strong>Layout</strong> tab.</li>
     60   <li>You should also try the
     61   <a href="{@docRoot}tools/debugging/debugging-ui.html#hierarchyViewer">Hierarchy Viewer</a> tool,
     62   for debugging layouts &mdash; it reveals layout property values,
     63   draws wireframes with padding/margin indicators, and full rendered views while
     64   you debug on the emulator or device.</li>
     65   <li>The <a href="{@docRoot}tools/debugging/debugging-ui.html#layoutopt">layoutopt</a> tool lets
     66   you quickly analyze your layouts and hierarchies for inefficiencies or other problems.</li>
     67 </div>
     68 </div>
     69 
     70 <p>The advantage to declaring your UI in XML is that it enables you to better separate the presentation of your application from the code that controls its behavior. Your UI descriptions are external to your application code, which means that you can modify or adapt it without having to modify your source code and recompile. For example, you can create XML layouts for different screen orientations, different device screen sizes, and different languages. Additionally, declaring the layout in XML makes it easier to visualize the structure of your UI, so it's easier to debug problems. As such, this document focuses on teaching you how to declare your layout in XML. If you're
     71 interested in instantiating View objects at runtime, refer to the {@link android.view.ViewGroup} and
     72 {@link android.view.View} class references.</p>
     73 
     74 <p>In general, the XML vocabulary for declaring UI elements closely follows the structure and naming of the classes and methods, where element names correspond to class names and attribute names correspond to methods. In fact, the correspondence is often so direct that you can guess what XML attribute corresponds to a class method, or guess what class corresponds to a given XML element. However, note that not all vocabulary is identical. In some cases, there are slight naming differences. For
     75 example, the EditText element has a <code>text</code> attribute that corresponds to
     76 <code>EditText.setText()</code>. </p>
     77 
     78 <p class="note"><strong>Tip:</strong> Learn more about different layout types in <a href="{@docRoot}guide/topics/ui/layout-objects.html">Common
     79 Layout Objects</a>. There are also a collection of tutorials on building various layouts in the
     80 <a href="{@docRoot}resources/tutorials/views/index.html">Hello Views</a> tutorial guide.</p>
     81 
     82 <h2 id="write">Write the XML</h2>
     83 
     84 <p>Using Android's XML vocabulary, you can quickly design UI layouts and the screen elements they contain, in the same way you create web pages in HTML &mdash; with a series of nested elements. </p>
     85 
     86 <p>Each layout file must contain exactly one root element, which must be a View or ViewGroup object. Once you've defined the root element, you can add additional layout objects or widgets as child elements to gradually build a View hierarchy that defines your layout. For example, here's an XML layout that uses a vertical {@link android.widget.LinearLayout}
     87 to hold a {@link android.widget.TextView} and a {@link android.widget.Button}:</p>
     88 <pre>
     89 &lt;?xml version="1.0" encoding="utf-8"?>
     90 &lt;LinearLayout xmlns:android="http://schemas.android.com/apk/res/android"
     91               android:layout_width="match_parent"
     92               android:layout_height="match_parent"
     93               android:orientation="vertical" >
     94     &lt;TextView android:id="@+id/text"
     95               android:layout_width="wrap_content"
     96               android:layout_height="wrap_content"
     97               android:text="Hello, I am a TextView" />
     98     &lt;Button android:id="@+id/button"
     99             android:layout_width="wrap_content"
    100             android:layout_height="wrap_content"
    101             android:text="Hello, I am a Button" />
    102 &lt;/LinearLayout>
    103 </pre>
    104 
    105 <p>After you've declared your layout in XML, save the file with the <code>.xml</code> extension,
    106 in your Android project's <code>res/layout/</code> directory, so it will properly compile. </p>
    107 
    108 <p>More information about the syntax for a layout XML file is available in the <a
    109 href="{@docRoot}guide/topics/resources/layout-resource.html">Layout Resources</a> document.</p>
    110 
    111 <h2 id="load">Load the XML Resource</h2>
    112 
    113 <p>When you compile your application, each XML layout file is compiled into a
    114 {@link android.view.View} resource. You should load the layout resource from your application code, in your
    115 {@link android.app.Activity#onCreate(android.os.Bundle) Activity.onCreate()} callback implementation.
    116 Do so by calling <code>{@link android.app.Activity#setContentView(int) setContentView()}</code>,
    117 passing it the reference to your layout resource in the form of:
    118 <code>R.layout.<em>layout_file_name</em></code>.
    119 For example, if your XML layout is saved as <code>main_layout.xml</code>, you would load it
    120 for your Activity like so:</p>
    121 <pre>
    122 public void onCreate(Bundle savedInstanceState) {
    123     super.onCreate(savedInstanceState);
    124     setContentView(R.layout.main_layout);
    125 }
    126 </pre>
    127 
    128 <p>The <code>onCreate()</code> callback method in your Activity is called by the Android framework when
    129 your Activity is launched (see the discussion about lifecycles, in the
    130 <a href="{@docRoot}guide/components/activities.html#Lifecycle">Activities</a>
    131 document).</p>
    132 
    133 
    134 <h2 id="attributes">Attributes</h2>
    135 
    136 <p>Every View and ViewGroup object supports their own variety of XML attributes.
    137 Some attributes are specific to a View object (for example, TextView supports the <code>textSize</code>
    138 attribute), but these attributes are also inherited by any View objects that may extend this class.
    139 Some are common to all View objects, because they are inherited from the root View class (like
    140 the <code>id</code> attribute). And, other attributes are considered "layout parameters," which are
    141 attributes that describe certain layout orientations of the View object, as defined by that object's
    142 parent ViewGroup object.</p>
    143 
    144 <h3 id="id">ID</h3>
    145 
    146 <p>Any View object may have an integer ID associated with it, to uniquely identify the View within the tree.
    147 When the application is compiled, this ID is referenced as an integer, but the ID is typically
    148 assigned in the layout XML file as a string, in the <code>id</code> attribute.
    149 This is an XML attribute common to all View objects
    150 (defined by the {@link android.view.View} class) and you will use it very often.
    151 The syntax for an ID, inside an XML tag is:</p>
    152 <pre>android:id="&#64;+id/my_button"</pre>
    153 
    154 <p>The  at-symbol (&#64;) at the beginning of the string indicates that the XML parser should parse and expand the rest
    155 of the ID string and identify it as an ID resource. The plus-symbol (+) means that this is a new resource name that must
    156 be created and added to our resources (in the <code>R.java</code> file). There are a number of other ID resources that
    157 are offered by the Android framework. When referencing an Android resource ID, you do not need the plus-symbol,
    158 but must add the <code>android</code> package namespace, like so:</p>
    159 <pre>android:id="&#64;android:id/empty"</pre>
    160 <p>With the <code>android</code> package namespace in place, we're now referencing an ID from the <code>android.R</code>
    161 resources class, rather than the local resources class.</p>
    162 
    163 <p>In order to create views and reference them from the application, a common pattern is to:</p>
    164 <ol>
    165   <li>Define a view/widget in the layout file and assign it a unique ID:
    166 <pre>
    167 &lt;Button android:id="&#64;+id/my_button"
    168         android:layout_width="wrap_content"
    169         android:layout_height="wrap_content"
    170         android:text="&#64;string/my_button_text"/>
    171 </pre>
    172   </li>
    173   <li>Then create an instance of the view object and capture it from the layout
    174 (typically in the <code>{@link android.app.Activity#onCreate(Bundle) onCreate()}</code> method):
    175 <pre>
    176 Button myButton = (Button) findViewById(R.id.my_button);
    177 </pre>
    178   </li>
    179 </ol>
    180 <p>Defining IDs for view objects is important when creating a {@link android.widget.RelativeLayout}.
    181 In a relative layout, sibling views can define their layout relative to another sibling view,
    182 which is referenced by the unique ID.</p>
    183 <p>An ID need not be unique throughout the entire tree, but it should be
    184 unique within the part of the tree you are searching (which may often be the entire tree, so it's best
    185 to be completely unique when possible).</p>
    186 
    187 
    188 <h3 id="layout-params">Layout Parameters</h3>
    189 
    190 <p>XML layout attributes named <code>layout_<em>something</em></code> define
    191 layout parameters for the View that are appropriate for the ViewGroup in which it resides.</p>
    192 
    193 <p>Every ViewGroup class implements a nested class that extends {@link
    194 android.view.ViewGroup.LayoutParams}. This subclass
    195 contains property types that define the size and position for each child view, as
    196 appropriate for the view group. As you can see in figure 1, the parent
    197 view group defines layout parameters for each child view (including the child view group).</p>
    198 
    199 <img src="{@docRoot}images/layoutparams.png" alt="" />
    200 <p class="img-caption"><strong>Figure 1.</strong> Visualization of a view hierarchy with layout
    201 parameters associated with each view.</p>
    202 
    203 <p>Note that every LayoutParams subclass has its own syntax for setting
    204 values. Each child element must define LayoutParams that are appropriate for its parent,
    205 though it may also define different LayoutParams for its own children. </p>
    206 
    207 <p>All view groups include a width and height (<code>layout_width</code> and
    208 <code>layout_height</code>), and each view is required to define them. Many
    209 LayoutParams also include optional margins and borders. <p>
    210 
    211 <p>You can specify width and height with exact measurements, though you probably
    212 won't want to do this often. More often, you will use one of these constants to
    213 set the width or height: </p>
    214 
    215 <ul>
    216   <li><var>wrap_content</var> tells your view to size itself to the dimensions
    217 required by its content.</li>
    218   <li><var>match_parent</var> (named <var>fill_parent</var> before API Level 8)
    219 tells your view to become as big as its parent view group will allow.</li>
    220 </ul>
    221 
    222 <p>In general, specifying a layout width and height using absolute units such as
    223 pixels is not recommended. Instead, using relative measurements such as
    224 density-independent pixel units (<var>dp</var>), <var>wrap_content</var>, or
    225 <var>match_parent</var>, is a better approach, because it helps ensure that
    226 your application will display properly across a variety of device screen sizes.
    227 The accepted measurement types are defined in the
    228 <a href="{@docRoot}guide/topics/resources/available-resources.html#dimension">
    229 Available Resources</a> document.</p>
    230 
    231 
    232 <h2 id="Position">Layout Position</h2>
    233    <p>
    234    The geometry of a view is that of a rectangle. A view has a location,
    235    expressed as a pair of <em>left</em> and <em>top</em> coordinates, and
    236    two dimensions, expressed as a width and a height. The unit for location
    237    and dimensions is the pixel.
    238    </p>
    239 
    240    <p>
    241    It is possible to retrieve the location of a view by invoking the methods
    242    {@link android.view.View#getLeft()} and {@link android.view.View#getTop()}. The former returns the left, or X,
    243    coordinate of the rectangle representing the view. The latter returns the
    244    top, or Y, coordinate of the rectangle representing the view. These methods
    245    both return the location of the view relative to its parent. For instance,
    246    when <code>getLeft()</code> returns 20, that means the view is located 20 pixels to the
    247    right of the left edge of its direct parent.
    248    </p>
    249 
    250    <p>
    251    In addition, several convenience methods are offered to avoid unnecessary
    252    computations, namely {@link android.view.View#getRight()} and {@link android.view.View#getBottom()}.
    253    These methods return the coordinates of the right and bottom edges of the
    254    rectangle representing the view. For instance, calling {@link android.view.View#getRight()}
    255    is similar to the following computation: <code>getLeft() + getWidth()</code>.
    256    </p>
    257 
    258 
    259 <h2 id="SizePaddingMargins">Size, Padding and Margins</h2>
    260    <p>
    261    The size of a view is expressed with a width and a height. A view actually
    262    possess two pairs of width and height values.
    263    </p>
    264 
    265    <p>
    266    The first pair is known as <em>measured width</em> and
    267    <em>measured height</em>. These dimensions define how big a view wants to be
    268    within its parent. The
    269    measured dimensions can be obtained by calling {@link android.view.View#getMeasuredWidth()}
    270    and {@link android.view.View#getMeasuredHeight()}.
    271    </p>
    272 
    273    <p>
    274    The second pair is simply known as <em>width</em> and <em>height</em>, or
    275    sometimes <em>drawing width</em> and <em>drawing height</em>. These
    276    dimensions define the actual size of the view on screen, at drawing time and
    277    after layout. These values may, but do not have to, be different from the
    278    measured width and height. The width and height can be obtained by calling
    279    {@link android.view.View#getWidth()} and {@link android.view.View#getHeight()}.
    280    </p>
    281 
    282    <p>
    283    To measure its dimensions, a view takes into account its padding. The padding
    284    is expressed in pixels for the left, top, right and bottom parts of the view.
    285    Padding can be used to offset the content of the view by a specific number of
    286    pixels. For instance, a left padding of 2 will push the view's content by
    287    2 pixels to the right of the left edge. Padding can be set using the
    288    {@link android.view.View#setPadding(int, int, int, int)} method and queried by calling
    289    {@link android.view.View#getPaddingLeft()}, {@link android.view.View#getPaddingTop()},
    290    {@link android.view.View#getPaddingRight()} and {@link android.view.View#getPaddingBottom()}.
    291    </p>
    292 
    293    <p>
    294    Even though a view can define a padding, it does not provide any support for
    295    margins. However, view groups provide such a support. Refer to
    296    {@link android.view.ViewGroup} and
    297    {@link android.view.ViewGroup.MarginLayoutParams} for further information.
    298    </p>
    299 
    300    <p>For more information about dimensions, see
    301    <a href="{@docRoot}guide/topics/resources/more-resources.html#Dimension">Dimension Values</a>.
    302    </p>
    303 
    304 
    305 
    306 
    307 
    308 
    309 <style type="text/css">
    310 div.layout {
    311   float:left;
    312   width:200px;
    313   margin:0 0 20px 20px;
    314 }
    315 div.layout.first {
    316   margin-left:0;
    317   clear:left;
    318 }
    319 </style>
    320 
    321 
    322 
    323 
    324 <h2 id="CommonLayouts">Common Layouts</h2>
    325 
    326 <p>Each subclass of the {@link android.view.ViewGroup} class provides a unique way to display
    327 the views you nest within it. Below are some of the more common layout types that are built
    328 into the Android platform.</p>
    329 
    330 <p class="note"><strong>Note:</strong> Although you can nest one or more layouts within another
    331 layout to acheive your UI design, you should strive to keep your layout hierarchy as shallow as
    332 possible. Your layout draws faster if it has fewer nested layouts (a wide view hierarchy is
    333 better than a deep view hierarchy).</p>
    334 
    335 <!--
    336 <h2 id="framelayout">FrameLayout</h2>
    337 <p>{@link android.widget.FrameLayout FrameLayout} is the simplest type of layout
    338 object. It's basically a blank space on your screen that you can
    339 later fill with a single object &mdash; for example, a picture that you'll swap in and out.
    340 All child elements of the FrameLayout are pinned to the top left corner of the screen; you cannot
    341 specify a different location for a child view. Subsequent child views will simply be drawn over
    342 previous ones,
    343 partially or totally obscuring them (unless the newer object is transparent).
    344 </p>
    345 -->
    346 
    347 
    348 <div class="layout first">
    349   <h4><a href="layout/linear.html">Linear Layout</a></h4>
    350   <a href="layout/linear.html"><img src="{@docRoot}images/ui/linearlayout-small.png" alt="" /></a>
    351   <p>A layout that organizes its children into a single horizontal or vertical row. It
    352   creates a scrollbar if the length of the window exceeds the length of the screen.</p>
    353 </div>
    354 
    355 <div class="layout">
    356   <h4><a href="layout/relative.html">Relative Layout</a></h4>
    357   <a href="layout/relative.html"><img src="{@docRoot}images/ui/relativelayout-small.png" alt=""
    358 /></a>
    359   <p>Enables you to specify the location of child objects relative to each other (child A to
    360 the left of child B) or to the parent (aligned to the top of the parent).</p>
    361 </div>
    362 
    363 <div class="layout">
    364   <h4><a href="{@docRoot}guide/webapps/webview.html">Web View</a></h4>
    365   <a href="{@docRoot}guide/webapps/webview.html"><img src="{@docRoot}images/ui/webview-small.png"
    366 alt="" /></a>
    367   <p>Displays web pages.</p>
    368 </div>
    369 
    370 
    371 
    372 
    373 <h2 id="AdapterViews" style="clear:left">Building Layouts with an Adapter</h2>
    374 
    375 <p>When the content for your layout is dynamic or not pre-determined, you can use a layout that
    376 subclasses {@link android.widget.AdapterView} to populate the layout with views at runtime. A
    377 subclass of the {@link android.widget.AdapterView} class uses an {@link android.widget.Adapter} to
    378 bind data to its layout. The {@link android.widget.Adapter} behaves as a middleman between the data
    379 source and the {@link android.widget.AdapterView} layout&mdash;the {@link android.widget.Adapter}
    380 retrieves the data (from a source such as an array or a database query) and converts each entry
    381 into a view that can be added into the {@link android.widget.AdapterView} layout.</p>
    382 
    383 <p>Common layouts backed by an adapter include:</p>
    384 
    385 <div class="layout first">
    386   <h4><a href="layout/listview.html">List View</a></h4>
    387   <a href="layout/listview.html"><img src="{@docRoot}images/ui/listview-small.png" alt="" /></a>
    388   <p>Displays a scrolling single column list.</p>
    389 </div>
    390 
    391 <div class="layout">
    392   <h4><a href="layout/gridview.html">Grid View</a></h4>
    393   <a href="layout/gridview.html"><img src="{@docRoot}images/ui/gridview-small.png" alt="" /></a>
    394   <p>Displays a scrolling grid of columns and rows.</p>
    395 </div>
    396 
    397 
    398 
    399 <h3 id="FillingTheLayout" style="clear:left">Filling an adapter view with data</h3>
    400 
    401 <p>You can populate an {@link android.widget.AdapterView} such as {@link android.widget.ListView} or
    402 {@link android.widget.GridView} by binding the {@link android.widget.AdapterView} instance to an
    403 {@link android.widget.Adapter}, which retrieves data from an external source and creates a {@link
    404 android.view.View} that represents each data entry.</p>
    405 
    406 <p>Android provides several subclasses of {@link android.widget.Adapter} that are useful for
    407 retrieving different kinds of data and building views for an {@link android.widget.AdapterView}. The
    408 two most common adapters are:</p>
    409 
    410 <dl>
    411   <dt>{@link android.widget.ArrayAdapter}</dt>
    412     <dd>Use this adapter when your data source is an array. By default, {@link
    413 android.widget.ArrayAdapter} creates a view for each array item by calling {@link
    414 java.lang.Object#toString()} on each item and placing the contents in a {@link
    415 android.widget.TextView}.
    416       <p>For example, if you have an array of strings you want to display in a {@link
    417 android.widget.ListView}, initialize a new {@link android.widget.ArrayAdapter} using a
    418 constructor to specify the layout for each string and the string array:</p>
    419 <pre>
    420 ArrayAdapter&lt;String> adapter = new ArrayAdapter&lt;String>(this,
    421         android.R.layout.simple_list_item_1, myStringArray);
    422 </pre>
    423 <p>The arguments for this constructor are:</p>
    424 <ul>
    425   <li>Your app {@link android.content.Context}</li>
    426   <li>The layout that contains a {@link android.widget.TextView} for each string in the array</li>
    427   <li>The string array</li>
    428 </ul>
    429 <p>Then simply call
    430 {@link android.widget.ListView#setAdapter setAdapter()} on your {@link android.widget.ListView}:</p>
    431 <pre>
    432 ListView listView = (ListView) findViewById(R.id.listview);
    433 listView.setAdapter(adapter);
    434 </pre>
    435 
    436       <p>To customize the appearance of each item you can override the {@link
    437 java.lang.Object#toString()} method for the objects in your array. Or, to create a view for each
    438 item that's something other than a {@link android.widget.TextView} (for example, if you want an
    439 {@link android.widget.ImageView} for each array item), extend the {@link
    440 android.widget.ArrayAdapter} class and override {@link android.widget.ArrayAdapter#getView
    441 getView()} to return the type of view you want for each item.</p>
    442 
    443 </dd>
    444 
    445   <dt>{@link android.widget.SimpleCursorAdapter}</dt>
    446     <dd>Use this adapter when your data comes from a {@link android.database.Cursor}. When
    447 using {@link android.widget.SimpleCursorAdapter}, you must specify a layout to use for each
    448 row in the {@link android.database.Cursor} and which columns in the {@link android.database.Cursor}
    449 should be inserted into which views of the layout. For example, if you want to create a list of
    450 people's names and phone numbers, you can perform a query that returns a {@link
    451 android.database.Cursor} containing a row for each person and columns for the names and
    452 numbers. You then create a string array specifying which columns from the {@link
    453 android.database.Cursor} you want in the layout for each result and an integer array specifying the
    454 corresponding views that each column should be placed:</p>
    455 <pre>
    456 String[] fromColumns = {ContactsContract.Data.DISPLAY_NAME,
    457                         ContactsContract.CommonDataKinds.Phone.NUMBER};
    458 int[] toViews = {R.id.display_name, R.id.phone_number};
    459 </pre>
    460 <p>When you instantiate the {@link android.widget.SimpleCursorAdapter}, pass the layout to use for
    461 each result, the {@link android.database.Cursor} containing the results, and these two arrays:</p>
    462 <pre>
    463 SimpleCursorAdapter adapter = new SimpleCursorAdapter(this,
    464         R.layout.person_name_and_number, cursor, fromColumns, toViews, 0);
    465 ListView listView = getListView();
    466 listView.setAdapter(adapter);
    467 </pre>
    468 <p>The {@link android.widget.SimpleCursorAdapter} then creates a view for each row in the
    469 {@link android.database.Cursor} using the provided layout by inserting each {@code
    470 fromColumns} item into the corresponding {@code toViews} view.</p>.</dd>
    471 </dl>
    472 
    473 
    474 <p>If, during the course of your application's life, you change the underlying data that is read by
    475 your adapter, you should call {@link android.widget.ArrayAdapter#notifyDataSetChanged()}. This will
    476 notify the attached view that the data has been changed and it should refresh itself.</p>
    477 
    478 
    479 
    480 <h3 id="HandlingUserSelections">Handling click events</h3>
    481 
    482 <p>You can respond to click events on each item in an {@link android.widget.AdapterView} by
    483 implementing the {@link android.widget.AdapterView.OnItemClickListener} interface. For example:</p>
    484 
    485 <pre>
    486 // Create a message handling object as an anonymous class.
    487 private OnItemClickListener mMessageClickedHandler = new OnItemClickListener() {
    488     public void onItemClick(AdapterView parent, View v, int position, long id) {
    489         // Do something in response to the click
    490     }
    491 };
    492 
    493 listView.setOnItemClickListener(mMessageClickedHandler);
    494 </pre>
    495 
    496 
    497 
    498