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      1 #ifndef foostreamhfoo
      2 #define foostreamhfoo
      3 
      4 /***
      5   This file is part of PulseAudio.
      6 
      7   Copyright 2004-2006 Lennart Poettering
      8   Copyright 2006 Pierre Ossman <ossman (at) cendio.se> for Cendio AB
      9 
     10   PulseAudio is free software; you can redistribute it and/or modify
     11   it under the terms of the GNU Lesser General Public License as published
     12   by the Free Software Foundation; either version 2.1 of the License,
     13   or (at your option) any later version.
     14 
     15   PulseAudio is distributed in the hope that it will be useful, but
     16   WITHOUT ANY WARRANTY; without even the implied warranty of
     17   MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
     18   General Public License for more details.
     19 
     20   You should have received a copy of the GNU Lesser General Public License
     21   along with PulseAudio; if not, write to the Free Software
     22   Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307
     23   USA.
     24 ***/
     25 
     26 #include <sys/types.h>
     27 
     28 #include <pulse/sample.h>
     29 #include <pulse/channelmap.h>
     30 #include <pulse/volume.h>
     31 #include <pulse/def.h>
     32 #include <pulse/cdecl.h>
     33 #include <pulse/operation.h>
     34 #include <pulse/context.h>
     35 #include <pulse/proplist.h>
     36 
     37 /** \page streams Audio Streams
     38  *
     39  * \section overv_sec Overview
     40  *
     41  * Audio streams form the central functionality of the sound server. Data is
     42  * routed, converted and mixed from several sources before it is passed along
     43  * to a final output. Currently, there are three forms of audio streams:
     44  *
     45  * \li Playback streams - Data flows from the client to the server.
     46  * \li Record streams - Data flows from the server to the client.
     47  * \li Upload streams - Similar to playback streams, but the data is stored in
     48  *                      the sample cache. See \ref scache for more information
     49  *                      about controlling the sample cache.
     50  *
     51  * \section create_sec Creating
     52  *
     53  * To access a stream, a pa_stream object must be created using
     54  * pa_stream_new(). At this point the audio sample format and mapping of
     55  * channels must be specified. See \ref sample and \ref channelmap for more
     56  * information about those structures.
     57  *
     58  * This first step will only create a client-side object, representing the
     59  * stream. To use the stream, a server-side object must be created and
     60  * associated with the local object. Depending on which type of stream is
     61  * desired, a different function is needed:
     62  *
     63  * \li Playback stream - pa_stream_connect_playback()
     64  * \li Record stream - pa_stream_connect_record()
     65  * \li Upload stream - pa_stream_connect_upload() (see \ref scache)
     66  *
     67  * Similar to how connections are done in contexts, connecting a stream will
     68  * not generate a pa_operation object. Also like contexts, the application
     69  * should register a state change callback, using
     70  * pa_stream_set_state_callback(), and wait for the stream to enter an active
     71  * state.
     72  *
     73  * \subsection bufattr_subsec Buffer Attributes
     74  *
     75  * Playback and record streams always have a server-side buffer as
     76  * part of the data flow.  The size of this buffer needs to be chosen
     77  * in a compromise between low latency and sensitivity for buffer
     78  * overflows/underruns.
     79  *
     80  * The buffer metrics may be controlled by the application. They are
     81  * described with a pa_buffer_attr structure which contains a number
     82  * of fields:
     83  *
     84  * \li maxlength - The absolute maximum number of bytes that can be
     85  *                 stored in the buffer. If this value is exceeded
     86  *                 then data will be lost. It is recommended to pass
     87  *                 (uint32_t) -1 here which will cause the server to
     88  *                 fill in the maximum possible value.
     89  *
     90  * \li tlength - The target fill level of the playback buffer. The
     91  *               server will only send requests for more data as long
     92  *               as the buffer has less than this number of bytes of
     93  *               data. If you pass (uint32_t) -1 (which is
     94  *               recommended) here the server will choose the longest
     95  *               target buffer fill level possible to minimize the
     96  *               number of necessary wakeups and maximize drop-out
     97  *               safety. This can exceed 2s of buffering. For
     98  *               low-latency applications or applications where
     99  *               latency matters you should pass a proper value here.
    100  *
    101  * \li prebuf - Number of bytes that need to be in the buffer before
    102  *              playback will commence. Start of playback can be
    103  *              forced using pa_stream_trigger() even though the
    104  *              prebuffer size hasn't been reached. If a buffer
    105  *              underrun occurs, this prebuffering will be again
    106  *              enabled. If the playback shall never stop in case of a
    107  *              buffer underrun, this value should be set to 0. In
    108  *              that case the read index of the output buffer
    109  *              overtakes the write index, and hence the fill level of
    110  *              the buffer is negative. If you pass (uint32_t) -1 here
    111  *              (which is recommended) the server will choose the same
    112  *              value as tlength here.
    113  *
    114  * \li minreq - Minimum free number of the bytes in the playback
    115  *              buffer before the server will request more data. It is
    116  *              recommended to fill in (uint32_t) -1 here. This value
    117  *              influences how much time the sound server has to move
    118  *              data from the per-stream server-side playback buffer
    119  *              to the hardware playback buffer.
    120  *
    121  * \li fragsize - Maximum number of bytes that the server will push in
    122  *                one chunk for record streams. If you pass (uint32_t)
    123  *                -1 (which is recommended) here, the server will
    124  *                choose the longest fragment setting possible to
    125  *                minimize the number of necessary wakeups and
    126  *                maximize drop-out safety. This can exceed 2s of
    127  *                buffering. For low-latency applications or
    128  *                applications where latency matters you should pass a
    129  *                proper value here.
    130  *
    131  * If PA_STREAM_ADJUST_LATENCY is set, then the tlength/fragsize
    132  * parameters will be interpreted slightly differently than described
    133  * above when passed to pa_stream_connect_record() and
    134  * pa_stream_connect_playback(): the overall latency that is comprised
    135  * of both the server side playback buffer length, the hardware
    136  * playback buffer length and additional latencies will be adjusted in
    137  * a way that it matches tlength resp. fragsize. Set
    138  * PA_STREAM_ADJUST_LATENCY if you want to control the overall
    139  * playback latency for your stream. Unset it if you want to control
    140  * only the latency induced by the server-side, rewritable playback
    141  * buffer. The server will try to fulfill the clients latency requests
    142  * as good as possible. However if the underlying hardware cannot
    143  * change the hardware buffer length or only in a limited range, the
    144  * actually resulting latency might be different from what the client
    145  * requested. Thus, for synchronization clients always need to check
    146  * the actual measured latency via pa_stream_get_latency() or a
    147  * similar call, and not make any assumptions. about the latency
    148  * available. The function pa_stream_get_buffer_attr() will always
    149  * return the actual size of the server-side per-stream buffer in
    150  * tlength/fragsize, regardless whether PA_STREAM_ADJUST_LATENCY is
    151  * set or not.
    152  *
    153  * The server-side per-stream playback buffers are indexed by a write and a read
    154  * index. The application writes to the write index and the sound
    155  * device reads from the read index. The read index is increased
    156  * monotonically, while the write index may be freely controlled by
    157  * the application. Substracting the read index from the write index
    158  * will give you the current fill level of the buffer. The read/write
    159  * indexes are 64bit values and measured in bytes, they will never
    160  * wrap. The current read/write index may be queried using
    161  * pa_stream_get_timing_info() (see below for more information). In
    162  * case of a buffer underrun the read index is equal or larger than
    163  * the write index. Unless the prebuf value is 0, PulseAudio will
    164  * temporarily pause playback in such a case, and wait until the
    165  * buffer is filled up to prebuf bytes again. If prebuf is 0, the
    166  * read index may be larger than the write index, in which case
    167  * silence is played. If the application writes data to indexes lower
    168  * than the read index, the data is immediately lost.
    169  *
    170  * \section transfer_sec Transferring Data
    171  *
    172  * Once the stream is up, data can start flowing between the client and the
    173  * server. Two different access models can be used to transfer the data:
    174  *
    175  * \li Asynchronous - The application register a callback using
    176  *                    pa_stream_set_write_callback() and
    177  *                    pa_stream_set_read_callback() to receive notifications
    178  *                    that data can either be written or read.
    179  * \li Polled - Query the library for available data/space using
    180  *              pa_stream_writable_size() and pa_stream_readable_size() and
    181  *              transfer data as needed. The sizes are stored locally, in the
    182  *              client end, so there is no delay when reading them.
    183  *
    184  * It is also possible to mix the two models freely.
    185  *
    186  * Once there is data/space available, it can be transferred using either
    187  * pa_stream_write() for playback, or pa_stream_peek() / pa_stream_drop() for
    188  * record. Make sure you do not overflow the playback buffers as data will be
    189  * dropped.
    190  *
    191  * \section bufctl_sec Buffer Control
    192  *
    193  * The transfer buffers can be controlled through a number of operations:
    194  *
    195  * \li pa_stream_cork() - Start or stop the playback or recording.
    196  * \li pa_stream_trigger() - Start playback immediatly and do not wait for
    197  *                           the buffer to fill up to the set trigger level.
    198  * \li pa_stream_prebuf() - Reenable the playback trigger level.
    199  * \li pa_stream_drain() - Wait for the playback buffer to go empty. Will
    200  *                         return a pa_operation object that will indicate when
    201  *                         the buffer is completely drained.
    202  * \li pa_stream_flush() - Drop all data from the playback buffer and do not
    203  *                         wait for it to finish playing.
    204  *
    205  * \section seek_modes Seeking in the Playback Buffer
    206  *
    207  * A client application may freely seek in the playback buffer. To
    208  * accomplish that the pa_stream_write() function takes a seek mode
    209  * and an offset argument. The seek mode is one of:
    210  *
    211  * \li PA_SEEK_RELATIVE - seek relative to the current write index
    212  * \li PA_SEEK_ABSOLUTE - seek relative to the beginning of the playback buffer, (i.e. the first that was ever played in the stream)
    213  * \li PA_SEEK_RELATIVE_ON_READ - seek relative to the current read index. Use this to write data to the output buffer that should be played as soon as possible
    214  * \li PA_SEEK_RELATIVE_END - seek relative to the last byte ever written.
    215  *
    216  * If an application just wants to append some data to the output
    217  * buffer, PA_SEEK_RELATIVE and an offset of 0 should be used.
    218  *
    219  * After a call to pa_stream_write() the write index will be left at
    220  * the position right after the last byte of the written data.
    221  *
    222  * \section latency_sec Latency
    223  *
    224  * A major problem with networked audio is the increased latency caused by
    225  * the network. To remedy this, PulseAudio supports an advanced system of
    226  * monitoring the current latency.
    227  *
    228  * To get the raw data needed to calculate latencies, call
    229  * pa_stream_get_timing_info(). This will give you a pa_timing_info
    230  * structure that contains everything that is known about the server
    231  * side buffer transport delays and the backend active in the
    232  * server. (Besides other things it contains the write and read index
    233  * values mentioned above.)
    234  *
    235  * This structure is updated every time a
    236  * pa_stream_update_timing_info() operation is executed. (i.e. before
    237  * the first call to this function the timing information structure is
    238  * not available!) Since it is a lot of work to keep this structure
    239  * up-to-date manually, PulseAudio can do that automatically for you:
    240  * if PA_STREAM_AUTO_TIMING_UPDATE is passed when connecting the
    241  * stream PulseAudio will automatically update the structure every
    242  * 100ms and every time a function is called that might invalidate the
    243  * previously known timing data (such as pa_stream_write() or
    244  * pa_stream_flush()). Please note however, that there always is a
    245  * short time window when the data in the timing information structure
    246  * is out-of-date. PulseAudio tries to mark these situations by
    247  * setting the write_index_corrupt and read_index_corrupt fields
    248  * accordingly.
    249  *
    250  * The raw timing data in the pa_timing_info structure is usually hard
    251  * to deal with. Therefore a simpler interface is available:
    252  * you can call pa_stream_get_time() or pa_stream_get_latency(). The
    253  * former will return the current playback time of the hardware since
    254  * the stream has been started. The latter returns the overall time a sample
    255  * that you write now takes to be played by the hardware. These two
    256  * functions base their calculations on the same data that is returned
    257  * by pa_stream_get_timing_info(). Hence the same rules for keeping
    258  * the timing data up-to-date apply here. In case the write or read
    259  * index is corrupted, these two functions will fail with
    260  * PA_ERR_NODATA set.
    261  *
    262  * Since updating the timing info structure usually requires a full
    263  * network round trip and some applications monitor the timing very
    264  * often PulseAudio offers a timing interpolation system. If
    265  * PA_STREAM_INTERPOLATE_TIMING is passed when connecting the stream,
    266  * pa_stream_get_time() and pa_stream_get_latency() will try to
    267  * interpolate the current playback time/latency by estimating the
    268  * number of samples that have been played back by the hardware since
    269  * the last regular timing update. It is espcially useful to combine
    270  * this option with PA_STREAM_AUTO_TIMING_UPDATE, which will enable
    271  * you to monitor the current playback time/latency very precisely and
    272  * very frequently without requiring a network round trip every time.
    273  *
    274  * \section flow_sec Overflow and underflow
    275  *
    276  * Even with the best precautions, buffers will sometime over - or
    277  * underflow.  To handle this gracefully, the application can be
    278  * notified when this happens. Callbacks are registered using
    279  * pa_stream_set_overflow_callback() and
    280  * pa_stream_set_underflow_callback().
    281  *
    282  * \section sync_streams Sychronizing Multiple Playback Streams
    283  *
    284  * PulseAudio allows applications to fully synchronize multiple
    285  * playback streams that are connected to the same output device. That
    286  * means the streams will always be played back sample-by-sample
    287  * synchronously. If stream operations like pa_stream_cork() are
    288  * issued on one of the synchronized streams, they are simultaneously
    289  * issued on the others.
    290  *
    291  * To synchronize a stream to another, just pass the "master" stream
    292  * as last argument to pa_stream_connect_playack(). To make sure that
    293  * the freshly created stream doesn't start playback right-away, make
    294  * sure to pass PA_STREAM_START_CORKED and - after all streams have
    295  * been created - uncork them all with a single call to
    296  * pa_stream_cork() for the master stream.
    297  *
    298  * To make sure that a particular stream doesn't stop to play when a
    299  * server side buffer underrun happens on it while the other
    300  * synchronized streams continue playing and hence deviate you need to
    301  * pass a "prebuf" pa_buffer_attr of 0 when connecting it.
    302  *
    303  * \section disc_sec Disconnecting
    304  *
    305  * When a stream has served is purpose it must be disconnected with
    306  * pa_stream_disconnect(). If you only unreference it, then it will live on
    307  * and eat resources both locally and on the server until you disconnect the
    308  * context.
    309  *
    310  */
    311 
    312 /** \file
    313  * Audio streams for input, output and sample upload */
    314 
    315 PA_C_DECL_BEGIN
    316 
    317 /** An opaque stream for playback or recording */
    318 typedef struct pa_stream pa_stream;
    319 
    320 /** A generic callback for operation completion */
    321 typedef void (*pa_stream_success_cb_t) (pa_stream*s, int success, void *userdata);
    322 
    323 /** A generic request callback */
    324 typedef void (*pa_stream_request_cb_t)(pa_stream *p, size_t nbytes, void *userdata);
    325 
    326 /** A generic notification callback */
    327 typedef void (*pa_stream_notify_cb_t)(pa_stream *p, void *userdata);
    328 
    329 /** A callback for asynchronous meta/policy event messages. Well known
    330  * event names are PA_STREAM_EVENT_REQUEST_CORK and
    331  * PA_STREAM_EVENT_REQUEST_UNCORK. The set of defined events can be
    332  * extended at any time. Also, server modules may introduce additional
    333  * message types so make sure that your callback function ignores messages
    334  * it doesn't know. \since 0.9.15 */
    335 typedef void (*pa_stream_event_cb_t)(pa_stream *p, const char *name, pa_proplist *pl, void *userdata);
    336 
    337 /** Create a new, unconnected stream with the specified name and
    338  * sample type. It is recommended to use pa_stream_new_with_proplist()
    339  * instead and specify some initial properties. */
    340 pa_stream* pa_stream_new(
    341         pa_context *c                     /**< The context to create this stream in */,
    342         const char *name                  /**< A name for this stream */,
    343         const pa_sample_spec *ss          /**< The desired sample format */,
    344         const pa_channel_map *map         /**< The desired channel map, or NULL for default */);
    345 
    346 /** Create a new, unconnected stream with the specified name and
    347  * sample type, and specify the the initial stream property
    348  * list. \since 0.9.11 */
    349 pa_stream* pa_stream_new_with_proplist(
    350         pa_context *c                     /**< The context to create this stream in */,
    351         const char *name                  /**< A name for this stream */,
    352         const pa_sample_spec *ss          /**< The desired sample format */,
    353         const pa_channel_map *map         /**< The desired channel map, or NULL for default */,
    354         pa_proplist *p                    /**< The initial property list */);
    355 
    356 /** Decrease the reference counter by one */
    357 void pa_stream_unref(pa_stream *s);
    358 
    359 /** Increase the reference counter by one */
    360 pa_stream *pa_stream_ref(pa_stream *s);
    361 
    362 /** Return the current state of the stream */
    363 pa_stream_state_t pa_stream_get_state(pa_stream *p);
    364 
    365 /** Return the context this stream is attached to */
    366 pa_context* pa_stream_get_context(pa_stream *p);
    367 
    368 /** Return the sink input resp. source output index this stream is
    369  * identified in the server with. This is useful for usage with the
    370  * introspection functions, such as pa_context_get_sink_input_info()
    371  * resp. pa_context_get_source_output_info(). */
    372 uint32_t pa_stream_get_index(pa_stream *s);
    373 
    374 /** Return the index of the sink or source this stream is connected to
    375  * in the server. This is useful for usage with the introspection
    376  * functions, such as pa_context_get_sink_info_by_index()
    377  * resp. pa_context_get_source_info_by_index(). Please note that
    378  * streams may be moved between sinks/sources and thus it is
    379  * recommended to use pa_stream_set_moved_callback() to be notified
    380  * about this. This function will return with PA_ERR_NOTSUPPORTED when the
    381  * server is older than 0.9.8. \since 0.9.8 */
    382 uint32_t pa_stream_get_device_index(pa_stream *s);
    383 
    384 /** Return the name of the sink or source this stream is connected to
    385  * in the server. This is useful for usage with the introspection
    386  * functions, such as pa_context_get_sink_info_by_name()
    387  * resp. pa_context_get_source_info_by_name(). Please note that
    388  * streams may be moved between sinks/sources and thus it is
    389  * recommended to use pa_stream_set_moved_callback() to be notified
    390  * about this. This function will return with PA_ERR_NOTSUPPORTED when the
    391  * server is older than 0.9.8. \since 0.9.8 */
    392 const char *pa_stream_get_device_name(pa_stream *s);
    393 
    394 /** Return 1 if the sink or source this stream is connected to has
    395  * been suspended. This will return 0 if not, and negative on
    396  * error. This function will return with PA_ERR_NOTSUPPORTED when the
    397  * server is older than 0.9.8. \since 0.9.8 */
    398 int pa_stream_is_suspended(pa_stream *s);
    399 
    400 /** Return 1 if the this stream has been corked. This will return 0 if
    401  * not, and negative on error. \since 0.9.11 */
    402 int pa_stream_is_corked(pa_stream *s);
    403 
    404 /** Connect the stream to a sink. It is strongly recommended to pass
    405  * NULL in both dev and volume and not to set either
    406  * PA_STREAM_START_MUTED nor PA_STREAM_START_UNMUTED -- unless these
    407  * options are directly dependant on user input or configuration. If
    408  * you follow this rule then the sound server will have the full
    409  * flexibility to choose the device, volume and mute status
    410  * automatically, based on server-side policies, heuristics and stored
    411  * information from previous uses. Also the server may choose to
    412  * reconfigure audio devices to make other sinks/sources or
    413  * capabilities available to be able to accept the stream. Before
    414  * 0.9.20 it was not defined whether the 'volume' parameter was
    415  * interpreted relative to the sink's current volume or treated as
    416  * absolute device volume. Since 0.9.20 it is an absolute volume when
    417  * the sink is in flat volume mode, and relative otherwise, thus
    418  * making sure the volume passed here has always the same semantics as
    419  * the volume passed to pa_context_set_sink_input_volume(). */
    420 int pa_stream_connect_playback(
    421         pa_stream *s                  /**< The stream to connect to a sink */,
    422         const char *dev               /**< Name of the sink to connect to, or NULL for default */ ,
    423         const pa_buffer_attr *attr    /**< Buffering attributes, or NULL for default */,
    424         pa_stream_flags_t flags       /**< Additional flags, or 0 for default */,
    425         const pa_cvolume *volume      /**< Initial volume, or NULL for default */,
    426         pa_stream *sync_stream        /**< Synchronize this stream with the specified one, or NULL for a standalone stream*/);
    427 
    428 /** Connect the stream to a source */
    429 int pa_stream_connect_record(
    430         pa_stream *s                  /**< The stream to connect to a source */ ,
    431         const char *dev               /**< Name of the source to connect to, or NULL for default */,
    432         const pa_buffer_attr *attr    /**< Buffer attributes, or NULL for default */,
    433         pa_stream_flags_t flags       /**< Additional flags, or 0 for default */);
    434 
    435 /** Disconnect a stream from a source/sink */
    436 int pa_stream_disconnect(pa_stream *s);
    437 
    438 /** Prepare writing data to the server (for playback streams). This
    439  * function may be used to optimize the number of memory copies when
    440  * doing playback ("zero-copy"). It is recommended to call this
    441  * function before each call to pa_stream_write(). Pass in the address
    442  * to a pointer and an address of the number of bytes you want to
    443  * write. On return the two values will contain a pointer where you
    444  * can place the data to write and the maximum number of bytes you can
    445  * write. On return *nbytes can be smaller or have the same value as
    446  * you passed in. You need to be able to handle both cases. Accessing
    447  * memory beyond the returned *nbytes value is invalid. Acessing the
    448  * memory returned after the following pa_stream_write() or
    449  * pa_stream_cancel_write() is invalid. On invocation only *nbytes
    450  * needs to be initialized, on return both *data and *nbytes will be
    451  * valid. If you place (size_t) -1 in *nbytes on invocation the memory
    452  * size will be chosen automatically (which is recommended to
    453  * do). After placing your data in the memory area returned call
    454  * pa_stream_write() with data set to an address within this memory
    455  * area and an nbytes value that is smaller or equal to what was
    456  * returned by this function to actually execute the write. An
    457  * invocation of pa_stream_write() should follow "quickly" on
    458  * pa_stream_begin_write(). It is not recommended letting an unbounded
    459  * amount of time pass after calling pa_stream_begin_write() and
    460  * before calling pa_stream_write(). If you want to cancel a
    461  * previously called pa_stream_begin_write() without calling
    462  * pa_stream_write() use pa_stream_cancel_write(). Calling
    463  * pa_stream_begin_write() twice without calling pa_stream_write() or
    464  * pa_stream_cancel_write() in between will return exactly the same
    465  * pointer/nbytes values.\since 0.9.16 */
    466 int pa_stream_begin_write(
    467         pa_stream *p,
    468         void **data,
    469         size_t *nbytes);
    470 
    471 /** Reverses the effect of pa_stream_begin_write() dropping all data
    472  * that has already been placed in the memory area returned by
    473  * pa_stream_begin_write(). Only valid to call if
    474  * pa_stream_begin_write() was called before and neither
    475  * pa_stream_cancel_write() nor pa_stream_write() have been called
    476  * yet. Accessing the memory previously returned by
    477  * pa_stream_begin_write() after this call is invalid. Any further
    478  * explicit freeing of the memory area is not necessary. \since
    479  * 0.9.16 */
    480 int pa_stream_cancel_write(
    481         pa_stream *p);
    482 
    483 /** Write some data to the server (for playback streams), if free_cb
    484  * is non-NULL this routine is called when all data has been written
    485  * out and an internal reference to the specified data is kept, the
    486  * data is not copied. If NULL, the data is copied into an internal
    487  * buffer. The client may freely seek around in the output buffer. For
    488  * most applications passing 0 and PA_SEEK_RELATIVE as arguments for
    489  * offset and seek should be useful. Afte ther write call succeeded
    490  * the write index will be a the position after where this chunk of
    491  * data has been written to.
    492  *
    493  * As an optimization for avoiding needless memory copies you may call
    494  * pa_stream_begin_write() before this call and then place your audio
    495  * data directly in the memory area returned by that call. Then, pass
    496  * a pointer to that memory area to pa_stream_write(). After the
    497  * invocation of pa_stream_write() the memory area may no longer be
    498  * accessed. Any further explicit freeing of the memory area is not
    499  * necessary. It is OK to write the memory area returned by
    500  * pa_stream_begin_write() only partially with this call, skipping
    501  * bytes both at the end and at the beginning of the reserved memory
    502  * area.*/
    503 int pa_stream_write(
    504         pa_stream *p             /**< The stream to use */,
    505         const void *data         /**< The data to write */,
    506         size_t nbytes            /**< The length of the data to write in bytes*/,
    507         pa_free_cb_t free_cb     /**< A cleanup routine for the data or NULL to request an internal copy */,
    508         int64_t offset,          /**< Offset for seeking, must be 0 for upload streams */
    509         pa_seek_mode_t seek      /**< Seek mode, must be PA_SEEK_RELATIVE for upload streams */);
    510 
    511 /** Read the next fragment from the buffer (for recording streams).
    512  * data will point to the actual data and nbytes will contain the size
    513  * of the data in bytes (which can be less or more than a complete
    514  * fragment).  Use pa_stream_drop() to actually remove the data from
    515  * the buffer. If no data is available this will return a NULL
    516  * pointer */
    517 int pa_stream_peek(
    518         pa_stream *p                 /**< The stream to use */,
    519         const void **data            /**< Pointer to pointer that will point to data */,
    520         size_t *nbytes               /**< The length of the data read in bytes */);
    521 
    522 /** Remove the current fragment on record streams. It is invalid to do this without first
    523  * calling pa_stream_peek(). */
    524 int pa_stream_drop(pa_stream *p);
    525 
    526 /** Return the number of bytes that may be written using pa_stream_write() */
    527 size_t pa_stream_writable_size(pa_stream *p);
    528 
    529 /** Return the number of bytes that may be read using pa_stream_peek()*/
    530 size_t pa_stream_readable_size(pa_stream *p);
    531 
    532 /** Drain a playback stream. Use this for notification when the buffer
    533  * is empty. Please note that only one drain operation per stream may
    534  * be issued at a time. */
    535 pa_operation* pa_stream_drain(pa_stream *s, pa_stream_success_cb_t cb, void *userdata);
    536 
    537 /** Request a timing info structure update for a stream. Use
    538  * pa_stream_get_timing_info() to get access to the raw timing data,
    539  * or pa_stream_get_time() or pa_stream_get_latency() to get cleaned
    540  * up values. */
    541 pa_operation* pa_stream_update_timing_info(pa_stream *p, pa_stream_success_cb_t cb, void *userdata);
    542 
    543 /** Set the callback function that is called whenever the state of the stream changes */
    544 void pa_stream_set_state_callback(pa_stream *s, pa_stream_notify_cb_t cb, void *userdata);
    545 
    546 /** Set the callback function that is called when new data may be
    547  * written to the stream. */
    548 void pa_stream_set_write_callback(pa_stream *p, pa_stream_request_cb_t cb, void *userdata);
    549 
    550 /** Set the callback function that is called when new data is available from the stream.
    551  * Return the number of bytes read.*/
    552 void pa_stream_set_read_callback(pa_stream *p, pa_stream_request_cb_t cb, void *userdata);
    553 
    554 /** Set the callback function that is called when a buffer overflow happens. (Only for playback streams) */
    555 void pa_stream_set_overflow_callback(pa_stream *p, pa_stream_notify_cb_t cb, void *userdata);
    556 
    557 /** Set the callback function that is called when a buffer underflow happens. (Only for playback streams) */
    558 void pa_stream_set_underflow_callback(pa_stream *p, pa_stream_notify_cb_t cb, void *userdata);
    559 
    560 /** Set the callback function that is called when a the server starts
    561  * playback after an underrun or on initial startup. This only informs
    562  * that audio is flowing again, it is no indication that audio started
    563  * to reach the speakers already. (Only for playback streams). \since
    564  * 0.9.11 */
    565 void pa_stream_set_started_callback(pa_stream *p, pa_stream_notify_cb_t cb, void *userdata);
    566 
    567 /** Set the callback function that is called whenever a latency
    568  * information update happens. Useful on PA_STREAM_AUTO_TIMING_UPDATE
    569  * streams only. (Only for playback streams) */
    570 void pa_stream_set_latency_update_callback(pa_stream *p, pa_stream_notify_cb_t cb, void *userdata);
    571 
    572 /** Set the callback function that is called whenever the stream is
    573  * moved to a different sink/source. Use pa_stream_get_device_name()or
    574  * pa_stream_get_device_index() to query the new sink/source. This
    575  * notification is only generated when the server is at least
    576  * 0.9.8. \since 0.9.8 */
    577 void pa_stream_set_moved_callback(pa_stream *p, pa_stream_notify_cb_t cb, void *userdata);
    578 
    579 /** Set the callback function that is called whenever the sink/source
    580  * this stream is connected to is suspended or resumed. Use
    581  * pa_stream_is_suspended() to query the new suspend status. Please
    582  * note that the suspend status might also change when the stream is
    583  * moved between devices. Thus if you call this function you very
    584  * likely want to call pa_stream_set_moved_callback, too. This
    585  * notification is only generated when the server is at least
    586  * 0.9.8. \since 0.9.8 */
    587 void pa_stream_set_suspended_callback(pa_stream *p, pa_stream_notify_cb_t cb, void *userdata);
    588 
    589 /** Set the callback function that is called whenver a meta/policy
    590  * control event is received.\since 0.9.15 */
    591 void pa_stream_set_event_callback(pa_stream *p, pa_stream_event_cb_t cb, void *userdata);
    592 
    593 /** Set the callback function that is called whenver the buffer
    594  * attributes on the server side change. Please note that the buffer
    595  * attributes can change when moving a stream to a different
    596  * sink/source too, hence if you use this callback you should use
    597  * pa_stream_set_moved_callback() as well. \since 0.9.15 */
    598 void pa_stream_set_buffer_attr_callback(pa_stream *p, pa_stream_notify_cb_t cb, void *userdata);
    599 
    600 /** Pause (or resume) playback of this stream temporarily. Available
    601  * on both playback and recording streams. If b is 1 the stream is
    602  * paused. If b is 0 the stream is resumed. The pause/resume operation
    603  * is executed as quickly as possible. If a cork is very quickly
    604  * followed by an uncork or the other way round this might not
    605  * actually have any effect on the stream that is output. You can use
    606  * pa_stream_is_corked() to find out whether the stream is currently
    607  * paused or not. Normally a stream will be created in uncorked
    608  * state. If you pass PA_STREAM_START_CORKED as flag during connection
    609  * of the stream it will be created in corked state. */
    610 pa_operation* pa_stream_cork(pa_stream *s, int b, pa_stream_success_cb_t cb, void *userdata);
    611 
    612 /** Flush the playback buffer of this stream. Most of the time you're
    613  * better off using the parameter delta of pa_stream_write() instead
    614  * of this function. Available on both playback and recording
    615  * streams. */
    616 pa_operation* pa_stream_flush(pa_stream *s, pa_stream_success_cb_t cb, void *userdata);
    617 
    618 /** Reenable prebuffering as specified in the pa_buffer_attr
    619  * structure. Available for playback streams only. */
    620 pa_operation* pa_stream_prebuf(pa_stream *s, pa_stream_success_cb_t cb, void *userdata);
    621 
    622 /** Request immediate start of playback on this stream. This disables
    623  * prebuffering as specified in the pa_buffer_attr structure,
    624  * temporarily. Available for playback streams only. */
    625 pa_operation* pa_stream_trigger(pa_stream *s, pa_stream_success_cb_t cb, void *userdata);
    626 
    627 /** Rename the stream. */
    628 pa_operation* pa_stream_set_name(pa_stream *s, const char *name, pa_stream_success_cb_t cb, void *userdata);
    629 
    630 /** Return the current playback/recording time. This is based on the
    631  * data in the timing info structure returned by
    632  * pa_stream_get_timing_info().
    633  *
    634  * This function will usually only return new data if a timing info
    635  * update has been recieved. Only if timing interpolation has been
    636  * requested (PA_STREAM_INTERPOLATE_TIMING) the data from the last
    637  * timing update is used for an estimation of the current
    638  * playback/recording time based on the local time that passed since
    639  * the timing info structure has been acquired.
    640  *
    641  * The time value returned by this function is guaranteed to increase
    642  * monotonically.  (that means: the returned value is always greater
    643  * or equal to the value returned on the last call). This behaviour
    644  * can be disabled by using PA_STREAM_NOT_MONOTONIC. This may be
    645  * desirable to deal better with bad estimations of transport
    646  * latencies, but may have strange effects if the application is not
    647  * able to deal with time going 'backwards'.
    648  *
    649  * The time interpolator activated by PA_STREAM_INTERPOLATE_TIMING
    650  * favours 'smooth' time graphs over accurate ones to improve the
    651  * smoothness of UI operations that are tied to the audio clock. If
    652  * accuracy is more important to you you might need to estimate your
    653  * timing based on the data from pa_stream_get_timing_info() yourself
    654  * or not work with interpolated timing at all and instead always
    655  * query on the server side for the most up to date timing with
    656  * pa_stream_update_timing_info().
    657  *
    658  * If no timing information has been
    659  * recieved yet this call will return PA_ERR_NODATA. For more details
    660  * see pa_stream_get_timing_info(). */
    661 int pa_stream_get_time(pa_stream *s, pa_usec_t *r_usec);
    662 
    663 /** Return the total stream latency. This function is based on
    664  * pa_stream_get_time().
    665  *
    666  * In case the stream is a monitoring stream the result can be
    667  * negative, i.e. the captured samples are not yet played. In this
    668  * case *negative is set to 1.
    669  *
    670  * If no timing information has been recieved yet this call will
    671  * return PA_ERR_NODATA. For more details see
    672  * pa_stream_get_timing_info() and pa_stream_get_time(). */
    673 int pa_stream_get_latency(pa_stream *s, pa_usec_t *r_usec, int *negative);
    674 
    675 /** Return the latest raw timing data structure. The returned pointer
    676  * points to an internal read-only instance of the timing
    677  * structure. The user should make a copy of this structure if he
    678  * wants to modify it. An in-place update to this data structure may
    679  * be requested using pa_stream_update_timing_info().
    680  *
    681  * If no timing information has been received before (i.e. by
    682  * requesting pa_stream_update_timing_info() or by using
    683  * PA_STREAM_AUTO_TIMING_UPDATE), this function will fail with
    684  * PA_ERR_NODATA.
    685  *
    686  * Please note that the write_index member field (and only this field)
    687  * is updated on each pa_stream_write() call, not just when a timing
    688  * update has been recieved. */
    689 const pa_timing_info* pa_stream_get_timing_info(pa_stream *s);
    690 
    691 /** Return a pointer to the stream's sample specification. */
    692 const pa_sample_spec* pa_stream_get_sample_spec(pa_stream *s);
    693 
    694 /** Return a pointer to the stream's channel map. */
    695 const pa_channel_map* pa_stream_get_channel_map(pa_stream *s);
    696 
    697 /** Return the per-stream server-side buffer metrics of the
    698  * stream. Only valid after the stream has been connected successfuly
    699  * and if the server is at least PulseAudio 0.9. This will return the
    700  * actual configured buffering metrics, which may differ from what was
    701  * requested during pa_stream_connect_record() or
    702  * pa_stream_connect_playback(). This call will always return the
    703  * actually per-stream server-side buffer metrics, regardless whether
    704  * PA_STREAM_ADJUST_LATENCY is set or not. \since 0.9.0 */
    705 const pa_buffer_attr* pa_stream_get_buffer_attr(pa_stream *s);
    706 
    707 /** Change the buffer metrics of the stream during playback. The
    708  * server might have chosen different buffer metrics then
    709  * requested. The selected metrics may be queried with
    710  * pa_stream_get_buffer_attr() as soon as the callback is called. Only
    711  * valid after the stream has been connected successfully and if the
    712  * server is at least PulseAudio 0.9.8. Please be aware of the
    713  * slightly different semantics of the call depending whether
    714  * PA_STREAM_ADJUST_LATENCY is set or not. \since 0.9.8 */
    715 pa_operation *pa_stream_set_buffer_attr(pa_stream *s, const pa_buffer_attr *attr, pa_stream_success_cb_t cb, void *userdata);
    716 
    717 /** Change the stream sampling rate during playback. You need to pass
    718  * PA_STREAM_VARIABLE_RATE in the flags parameter of
    719  * pa_stream_connect() if you plan to use this function. Only valid
    720  * after the stream has been connected successfully and if the server
    721  * is at least PulseAudio 0.9.8. \since 0.9.8 */
    722 pa_operation *pa_stream_update_sample_rate(pa_stream *s, uint32_t rate, pa_stream_success_cb_t cb, void *userdata);
    723 
    724 /** Update the property list of the sink input/source output of this
    725  * stream, adding new entries. Please note that it is highly
    726  * recommended to set as much properties initially via
    727  * pa_stream_new_with_proplist() as possible instead a posteriori with
    728  * this function, since that information may then be used to route
    729  * this stream to the right device. \since 0.9.11 */
    730 pa_operation *pa_stream_proplist_update(pa_stream *s, pa_update_mode_t mode, pa_proplist *p, pa_stream_success_cb_t cb, void *userdata);
    731 
    732 /** Update the property list of the sink input/source output of this
    733  * stream, remove entries. \since 0.9.11 */
    734 pa_operation *pa_stream_proplist_remove(pa_stream *s, const char *const keys[], pa_stream_success_cb_t cb, void *userdata);
    735 
    736 /** For record streams connected to a monitor source: monitor only a
    737  * very specific sink input of the sink. Thus function needs to be
    738  * called before pa_stream_connect_record() is called. \since
    739  * 0.9.11 */
    740 int pa_stream_set_monitor_stream(pa_stream *s, uint32_t sink_input_idx);
    741 
    742 /** Return what has been set with pa_stream_set_monitor_stream()
    743  * ebfore. \since 0.9.11 */
    744 uint32_t pa_stream_get_monitor_stream(pa_stream *s);
    745 
    746 PA_C_DECL_END
    747 
    748 #endif
    749