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Lines Matching refs:GLU_CHECK_CALL

96 	GLU_CHECK_CALL(glUseProgram(program.getProgram()));
115 GLU_CHECK_CALL(glEnableVertexAttribArray(coordLoc));
117 GLU_CHECK_CALL(glVertexAttribPointer(coordLoc, 2, GL_FLOAT, GL_FALSE, 0, coords));
119 GLU_CHECK_CALL(glDrawArrays(GL_TRIANGLES, 0, 6));
120 GLU_CHECK_CALL(glDisableVertexAttribArray(coordLoc));
147 GLU_CHECK_CALL(glGetIntegerv(GL_IMPLEMENTATION_COLOR_READ_FORMAT, &glFormat));
148 GLU_CHECK_CALL(glGetIntegerv(GL_IMPLEMENTATION_COLOR_READ_TYPE, &glType));
213 GLU_CHECK_CALL(glViewport(0, 0, width, height));
225 GLU_CHECK_CALL(glClearColor(red, green, blue, alpha));
226 GLU_CHECK_CALL(glClear(GL_COLOR_BUFFER_BIT));
241 GLU_CHECK_CALL(glPixelStorei(GL_PACK_ALIGNMENT, m_alignment));
242 GLU_CHECK_CALL(glReadPixels(0, 0, width, height, glFormat, glType, &(pixelData[0])));