1 /*------------------------------------------------------------------------- 2 * drawElements Quality Program OpenGL ES 2.0 Module 3 * ------------------------------------------------- 4 * 5 * Copyright 2014 The Android Open Source Project 6 * 7 * Licensed under the Apache License, Version 2.0 (the "License"); 8 * you may not use this file except in compliance with the License. 9 * You may obtain a copy of the License at 10 * 11 * http://www.apache.org/licenses/LICENSE-2.0 12 * 13 * Unless required by applicable law or agreed to in writing, software 14 * distributed under the License is distributed on an "AS IS" BASIS, 15 * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. 16 * See the License for the specific language governing permissions and 17 * limitations under the License. 18 * 19 *//*! 20 * \file 21 * \brief Read pixels tests 22 *//*--------------------------------------------------------------------*/ 23 24 #include "es2fReadPixelsTests.hpp" 25 26 #include "tcuTexture.hpp" 27 #include "tcuTextureUtil.hpp" 28 #include "tcuImageCompare.hpp" 29 #include "tcuTestLog.hpp" 30 #include "tcuRenderTarget.hpp" 31 32 #include "deRandom.hpp" 33 #include "deMath.h" 34 #include "deString.h" 35 36 #include "gluDefs.hpp" 37 #include "gluShaderProgram.hpp" 38 #include "gluStrUtil.hpp" 39 #include "gluTextureUtil.hpp" 40 41 #include "glw.h" 42 43 #include <cstring> 44 45 namespace deqp 46 { 47 namespace gles2 48 { 49 namespace Functional 50 { 51 52 class ReadPixelsTest : public TestCase 53 { 54 public: 55 ReadPixelsTest (Context& context, const char* name, const char* description, bool chooseFormat, int alignment); 56 57 IterateResult iterate (void); 58 void render (tcu::Texture2D& reference); 59 60 private: 61 bool m_chooseFormat; 62 int m_alignment; 63 int m_seed; 64 65 void getFormatInfo (tcu::TextureFormat& format, GLint& glFormat, GLint& glType, int& pixelSize, bool& align); 66 }; 67 68 ReadPixelsTest::ReadPixelsTest (Context& context, const char* name, const char* description, bool chooseFormat, int alignment) 69 : TestCase (context, name, description) 70 , m_chooseFormat (chooseFormat) 71 , m_alignment (alignment) 72 , m_seed (deStringHash(name)) 73 { 74 } 75 76 void ReadPixelsTest::render (tcu::Texture2D& reference) 77 { 78 // Create program 79 const char* vertexSource = 80 "attribute mediump vec2 a_coord;\n" 81 "void main (void)\n" 82 "{\n" 83 "\tgl_Position = vec4(a_coord, 0.0, 1.0);\n" 84 "}\n"; 85 86 const char* fragmentSource = 87 "void main (void)\n" 88 "{\n" 89 "\tgl_FragColor = vec4(0.0, 0.0, 0.0, 1.0);\n" 90 "}\n"; 91 92 glu::ShaderProgram program(m_context.getRenderContext(), glu::makeVtxFragSources(vertexSource, fragmentSource)); 93 94 m_testCtx.getLog() << program; 95 TCU_CHECK(program.isOk()); 96 GLU_CHECK_CALL(glUseProgram(program.getProgram())); 97 98 // Render 99 { 100 const float coords[] = 101 { 102 -0.5f, -0.5f, 103 0.5f, -0.5f, 104 0.5f, 0.5f, 105 106 0.5f, 0.5f, 107 -0.5f, 0.5f, 108 -0.5f, -0.5f 109 }; 110 GLuint coordLoc; 111 112 coordLoc = glGetAttribLocation(program.getProgram(), "a_coord"); 113 GLU_CHECK_MSG("glGetAttribLocation()"); 114 115 GLU_CHECK_CALL(glEnableVertexAttribArray(coordLoc)); 116 117 GLU_CHECK_CALL(glVertexAttribPointer(coordLoc, 2, GL_FLOAT, GL_FALSE, 0, coords)); 118 119 GLU_CHECK_CALL(glDrawArrays(GL_TRIANGLES, 0, 6)); 120 GLU_CHECK_CALL(glDisableVertexAttribArray(coordLoc)); 121 } 122 123 // Render reference 124 125 const int coordX1 = (int)((-0.5f * reference.getWidth() / 2.0f) + reference.getWidth() / 2.0f); 126 const int coordY1 = (int)((-0.5f * reference.getHeight() / 2.0f) + reference.getHeight() / 2.0f); 127 const int coordX2 = (int)(( 0.5f * reference.getWidth() / 2.0f) + reference.getWidth() / 2.0f); 128 const int coordY2 = (int)(( 0.5f * reference.getHeight() / 2.0f) + reference.getHeight() / 2.0f); 129 130 for (int x = 0; x < reference.getWidth(); x++) 131 { 132 if (x < coordX1 || x > coordX2) 133 continue; 134 135 for (int y = 0; y < reference.getHeight(); y++) 136 { 137 if (y >= coordY1 && y <= coordY2) 138 reference.getLevel(0).setPixel(tcu::Vec4(0.0f, 0.0f, 0.0f, 1.0f), x, y); 139 } 140 } 141 } 142 143 void ReadPixelsTest::getFormatInfo (tcu::TextureFormat& format, GLint& glFormat, GLint& glType, int& pixelSize, bool& align) 144 { 145 if (m_chooseFormat) 146 { 147 GLU_CHECK_CALL(glGetIntegerv(GL_IMPLEMENTATION_COLOR_READ_FORMAT, &glFormat)); 148 GLU_CHECK_CALL(glGetIntegerv(GL_IMPLEMENTATION_COLOR_READ_TYPE, &glType)); 149 150 format = glu::mapGLTransferFormat(glFormat, glType); 151 152 // Check if aligment is allowed 153 switch (glType) 154 { 155 case GL_BYTE: 156 case GL_UNSIGNED_BYTE: 157 case GL_SHORT: 158 case GL_UNSIGNED_SHORT: 159 case GL_INT: 160 case GL_UNSIGNED_INT: 161 case GL_FLOAT: 162 case GL_HALF_FLOAT: 163 align = true; 164 break; 165 166 case GL_UNSIGNED_SHORT_5_6_5: 167 case GL_UNSIGNED_SHORT_4_4_4_4: 168 case GL_UNSIGNED_SHORT_5_5_5_1: 169 case GL_UNSIGNED_INT_2_10_10_10_REV: 170 case GL_UNSIGNED_INT_10F_11F_11F_REV: 171 case GL_UNSIGNED_INT_24_8: 172 case GL_FLOAT_32_UNSIGNED_INT_24_8_REV: 173 case GL_UNSIGNED_INT_5_9_9_9_REV: 174 align = false; 175 break; 176 177 default: 178 throw tcu::InternalError("Unsupported format", "", __FILE__, __LINE__); 179 } 180 181 pixelSize = format.getPixelSize(); 182 } 183 else 184 { 185 format = tcu::TextureFormat(tcu::TextureFormat::RGBA, tcu::TextureFormat::UNORM_INT8); 186 pixelSize = 1 * 4; 187 align = true; 188 glFormat = GL_RGBA; 189 glType = GL_UNSIGNED_BYTE; 190 } 191 } 192 193 TestCase::IterateResult ReadPixelsTest::iterate (void) 194 { 195 // Create reference 196 const int width = 13; 197 const int height = 13; 198 199 de::Random rnd(m_seed); 200 201 tcu::TextureFormat format(tcu::TextureFormat::RGBA, tcu::TextureFormat::UNORM_INT8); 202 int pixelSize; 203 GLint glFormat; 204 GLint glType; 205 bool align; 206 207 getFormatInfo(format, glFormat, glType, pixelSize, align); 208 m_testCtx.getLog() << tcu::TestLog::Message << "Format: " << glu::getPixelFormatStr(glFormat) << ", Type: " << glu::getTypeStr(glType) << tcu::TestLog::EndMessage; 209 210 tcu::Texture2D reference(format, width, height); 211 reference.allocLevel(0); 212 213 GLU_CHECK_CALL(glViewport(0, 0, width, height)); 214 215 // Clear color 216 { 217 const float red = rnd.getFloat(); 218 const float green = rnd.getFloat(); 219 const float blue = rnd.getFloat(); 220 const float alpha = 1.0f; 221 222 m_testCtx.getLog() << tcu::TestLog::Message << "Clear color: (" << red << ", " << green << ", " << blue << ", " << alpha << ")" << tcu::TestLog::EndMessage; 223 224 // Clear target 225 GLU_CHECK_CALL(glClearColor(red, green, blue, alpha)); 226 GLU_CHECK_CALL(glClear(GL_COLOR_BUFFER_BIT)); 227 228 // Clear reference 229 for (int x = 0; x < reference.getWidth(); x++) 230 for (int y = 0; y < reference.getHeight(); y++) 231 reference.getLevel(0).setPixel(tcu::Vec4(red, green, blue, alpha), x, y); 232 } 233 234 render(reference); 235 236 std::vector<deUint8> pixelData; 237 const int rowPitch = (align ? m_alignment * deCeilFloatToInt32(pixelSize * width / (float)m_alignment) : width * pixelSize); 238 239 pixelData.resize(rowPitch * height, 0); 240 241 GLU_CHECK_CALL(glPixelStorei(GL_PACK_ALIGNMENT, m_alignment)); 242 GLU_CHECK_CALL(glReadPixels(0, 0, width, height, glFormat, glType, &(pixelData[0]))); 243 244 if (m_context.getRenderTarget().getNumSamples() > 1) 245 { 246 const tcu::IVec4 formatBitDepths = tcu::getTextureFormatBitDepth(format); 247 const deUint8 redThreshold = (deUint8)deCeilFloatToInt32(256.0f * (2.0f / (1 << deMin32(m_context.getRenderTarget().getPixelFormat().redBits, formatBitDepths.x())))); 248 const deUint8 greenThreshold = (deUint8)deCeilFloatToInt32(256.0f * (2.0f / (1 << deMin32(m_context.getRenderTarget().getPixelFormat().greenBits, formatBitDepths.y())))); 249 const deUint8 blueThreshold = (deUint8)deCeilFloatToInt32(256.0f * (2.0f / (1 << deMin32(m_context.getRenderTarget().getPixelFormat().blueBits, formatBitDepths.z())))); 250 const deUint8 alphaThreshold = (deUint8)deCeilFloatToInt32(256.0f * (2.0f / (1 << deMin32(m_context.getRenderTarget().getPixelFormat().alphaBits, formatBitDepths.w())))); 251 252 if (tcu::bilinearCompare(m_testCtx.getLog(), "Result", "Result", reference.getLevel(0), tcu::PixelBufferAccess(format, width, height, 1, rowPitch, 0, &(pixelData[0])), tcu::RGBA(redThreshold, greenThreshold, blueThreshold, alphaThreshold), tcu::COMPARE_LOG_RESULT)) 253 m_testCtx.setTestResult(QP_TEST_RESULT_PASS, "Pass"); 254 else 255 m_testCtx.setTestResult(QP_TEST_RESULT_FAIL, "Fail"); 256 } 257 else 258 { 259 const tcu::IVec4 formatBitDepths = tcu::getTextureFormatBitDepth(format); 260 const float redThreshold = 2.0f / (1 << deMin32(m_context.getRenderTarget().getPixelFormat().redBits, formatBitDepths.x())); 261 const float greenThreshold = 2.0f / (1 << deMin32(m_context.getRenderTarget().getPixelFormat().greenBits, formatBitDepths.y())); 262 const float blueThreshold = 2.0f / (1 << deMin32(m_context.getRenderTarget().getPixelFormat().blueBits, formatBitDepths.z())); 263 const float alphaThreshold = 2.0f / (1 << deMin32(m_context.getRenderTarget().getPixelFormat().alphaBits, formatBitDepths.w())); 264 265 // Compare 266 if (tcu::floatThresholdCompare(m_testCtx.getLog(), "Result", "Result", reference.getLevel(0), tcu::PixelBufferAccess(format, width, height, 1, rowPitch, 0, &(pixelData[0])), tcu::Vec4(redThreshold, greenThreshold, blueThreshold, alphaThreshold), tcu::COMPARE_LOG_RESULT)) 267 m_testCtx.setTestResult(QP_TEST_RESULT_PASS, "Pass"); 268 else 269 m_testCtx.setTestResult(QP_TEST_RESULT_FAIL, "Fail"); 270 } 271 272 return STOP; 273 } 274 275 ReadPixelsTests::ReadPixelsTests (Context& context) 276 : TestCaseGroup(context, "read_pixels", "ReadPixel tests") 277 { 278 } 279 280 void ReadPixelsTests::init (void) 281 { 282 addChild(new ReadPixelsTest(m_context, "rgba_ubyte_align_1", "", false, 1)); 283 addChild(new ReadPixelsTest(m_context, "rgba_ubyte_align_2", "", false, 2)); 284 addChild(new ReadPixelsTest(m_context, "rgba_ubyte_align_4", "", false, 4)); 285 addChild(new ReadPixelsTest(m_context, "rgba_ubyte_align_8", "", false, 8)); 286 287 addChild(new ReadPixelsTest(m_context, "choose_align_1", "", true, 1)); 288 addChild(new ReadPixelsTest(m_context, "choose_align_2", "", true, 2)); 289 addChild(new ReadPixelsTest(m_context, "choose_align_4", "", true, 4)); 290 addChild(new ReadPixelsTest(m_context, "choose_align_8", "", true, 8)); 291 } 292 293 } // Functional 294 } // gles2 295 } // deqp 296