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      1 /*
      2 * Copyright (C) 2011 The Android Open Source Project
      3 *
      4 * Licensed under the Apache License, Version 2.0 (the "License");
      5 * you may not use this file except in compliance with the License.
      6 * You may obtain a copy of the License at
      7 *
      8 * http://www.apache.org/licenses/LICENSE-2.0
      9 *
     10 * Unless required by applicable law or agreed to in writing, software
     11 * distributed under the License is distributed on an "AS IS" BASIS,
     12 * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
     13 * See the License for the specific language governing permissions and
     14 * limitations under the License.
     15 */
     16 #ifndef PROGRAM_DATA_H
     17 #define PROGRAM_DATA_H
     18 
     19 class ProgramData:public ObjectData{
     20 public:
     21     ProgramData();
     22     virtual ~ProgramData();
     23 
     24     GLuint getAttachedVertexShader();
     25     GLuint getAttachedFragmentShader();
     26     GLuint getAttachedShader(GLenum type);
     27 
     28     bool attachShader(GLuint shader,GLenum type);
     29     bool isAttached(GLuint shader);
     30     bool detachShader(GLuint shader);
     31 
     32     void setLinkStatus(GLint status);
     33     GLint getLinkStatus();
     34 
     35     void setInfoLog(GLchar *log);
     36     GLchar* getInfoLog();
     37 
     38 private:
     39     GLuint AttachedVertexShader;
     40     GLuint AttachedFragmentShader;
     41     GLint  LinkStatus;
     42     GLchar* infoLog;
     43 };
     44 #endif
     45