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      1 /*
      2  * Copyright (C) 2010 The Android Open Source Project
      3  *
      4  * Licensed under the Apache License, Version 2.0 (the "License");
      5  * you may not use this file except in compliance with the License.
      6  * You may obtain a copy of the License at
      7  *
      8  *      http://www.apache.org/licenses/LICENSE-2.0
      9  *
     10  * Unless required by applicable law or agreed to in writing, software
     11  * distributed under the License is distributed on an "AS IS" BASIS,
     12  * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
     13  * See the License for the specific language governing permissions and
     14  * limitations under the License.
     15  */
     16 
     17 #define LOG_TAG "InputReader"
     18 
     19 //#define LOG_NDEBUG 0
     20 
     21 // Log debug messages for each raw event received from the EventHub.
     22 #define DEBUG_RAW_EVENTS 0
     23 
     24 // Log debug messages about touch screen filtering hacks.
     25 #define DEBUG_HACKS 0
     26 
     27 // Log debug messages about virtual key processing.
     28 #define DEBUG_VIRTUAL_KEYS 0
     29 
     30 // Log debug messages about pointers.
     31 #define DEBUG_POINTERS 0
     32 
     33 // Log debug messages about pointer assignment calculations.
     34 #define DEBUG_POINTER_ASSIGNMENT 0
     35 
     36 // Log debug messages about gesture detection.
     37 #define DEBUG_GESTURES 0
     38 
     39 // Log debug messages about the vibrator.
     40 #define DEBUG_VIBRATOR 0
     41 
     42 #include "InputReader.h"
     43 
     44 #include <cutils/log.h>
     45 #include <input/Keyboard.h>
     46 #include <input/VirtualKeyMap.h>
     47 
     48 #include <stddef.h>
     49 #include <stdlib.h>
     50 #include <unistd.h>
     51 #include <errno.h>
     52 #include <limits.h>
     53 #include <math.h>
     54 
     55 #define INDENT "  "
     56 #define INDENT2 "    "
     57 #define INDENT3 "      "
     58 #define INDENT4 "        "
     59 #define INDENT5 "          "
     60 
     61 namespace android {
     62 
     63 // --- Constants ---
     64 
     65 // Maximum number of slots supported when using the slot-based Multitouch Protocol B.
     66 static const size_t MAX_SLOTS = 32;
     67 
     68 // --- Static Functions ---
     69 
     70 template<typename T>
     71 inline static T abs(const T& value) {
     72     return value < 0 ? - value : value;
     73 }
     74 
     75 template<typename T>
     76 inline static T min(const T& a, const T& b) {
     77     return a < b ? a : b;
     78 }
     79 
     80 template<typename T>
     81 inline static void swap(T& a, T& b) {
     82     T temp = a;
     83     a = b;
     84     b = temp;
     85 }
     86 
     87 inline static float avg(float x, float y) {
     88     return (x + y) / 2;
     89 }
     90 
     91 inline static float distance(float x1, float y1, float x2, float y2) {
     92     return hypotf(x1 - x2, y1 - y2);
     93 }
     94 
     95 inline static int32_t signExtendNybble(int32_t value) {
     96     return value >= 8 ? value - 16 : value;
     97 }
     98 
     99 static inline const char* toString(bool value) {
    100     return value ? "true" : "false";
    101 }
    102 
    103 static int32_t rotateValueUsingRotationMap(int32_t value, int32_t orientation,
    104         const int32_t map[][4], size_t mapSize) {
    105     if (orientation != DISPLAY_ORIENTATION_0) {
    106         for (size_t i = 0; i < mapSize; i++) {
    107             if (value == map[i][0]) {
    108                 return map[i][orientation];
    109             }
    110         }
    111     }
    112     return value;
    113 }
    114 
    115 static const int32_t keyCodeRotationMap[][4] = {
    116         // key codes enumerated counter-clockwise with the original (unrotated) key first
    117         // no rotation,        90 degree rotation,  180 degree rotation, 270 degree rotation
    118         { AKEYCODE_DPAD_DOWN,   AKEYCODE_DPAD_RIGHT,  AKEYCODE_DPAD_UP,     AKEYCODE_DPAD_LEFT },
    119         { AKEYCODE_DPAD_RIGHT,  AKEYCODE_DPAD_UP,     AKEYCODE_DPAD_LEFT,   AKEYCODE_DPAD_DOWN },
    120         { AKEYCODE_DPAD_UP,     AKEYCODE_DPAD_LEFT,   AKEYCODE_DPAD_DOWN,   AKEYCODE_DPAD_RIGHT },
    121         { AKEYCODE_DPAD_LEFT,   AKEYCODE_DPAD_DOWN,   AKEYCODE_DPAD_RIGHT,  AKEYCODE_DPAD_UP },
    122 };
    123 static const size_t keyCodeRotationMapSize =
    124         sizeof(keyCodeRotationMap) / sizeof(keyCodeRotationMap[0]);
    125 
    126 static int32_t rotateKeyCode(int32_t keyCode, int32_t orientation) {
    127     return rotateValueUsingRotationMap(keyCode, orientation,
    128             keyCodeRotationMap, keyCodeRotationMapSize);
    129 }
    130 
    131 static void rotateDelta(int32_t orientation, float* deltaX, float* deltaY) {
    132     float temp;
    133     switch (orientation) {
    134     case DISPLAY_ORIENTATION_90:
    135         temp = *deltaX;
    136         *deltaX = *deltaY;
    137         *deltaY = -temp;
    138         break;
    139 
    140     case DISPLAY_ORIENTATION_180:
    141         *deltaX = -*deltaX;
    142         *deltaY = -*deltaY;
    143         break;
    144 
    145     case DISPLAY_ORIENTATION_270:
    146         temp = *deltaX;
    147         *deltaX = -*deltaY;
    148         *deltaY = temp;
    149         break;
    150     }
    151 }
    152 
    153 static inline bool sourcesMatchMask(uint32_t sources, uint32_t sourceMask) {
    154     return (sources & sourceMask & ~ AINPUT_SOURCE_CLASS_MASK) != 0;
    155 }
    156 
    157 // Returns true if the pointer should be reported as being down given the specified
    158 // button states.  This determines whether the event is reported as a touch event.
    159 static bool isPointerDown(int32_t buttonState) {
    160     return buttonState &
    161             (AMOTION_EVENT_BUTTON_PRIMARY | AMOTION_EVENT_BUTTON_SECONDARY
    162                     | AMOTION_EVENT_BUTTON_TERTIARY);
    163 }
    164 
    165 static float calculateCommonVector(float a, float b) {
    166     if (a > 0 && b > 0) {
    167         return a < b ? a : b;
    168     } else if (a < 0 && b < 0) {
    169         return a > b ? a : b;
    170     } else {
    171         return 0;
    172     }
    173 }
    174 
    175 static void synthesizeButtonKey(InputReaderContext* context, int32_t action,
    176         nsecs_t when, int32_t deviceId, uint32_t source,
    177         uint32_t policyFlags, int32_t lastButtonState, int32_t currentButtonState,
    178         int32_t buttonState, int32_t keyCode) {
    179     if (
    180             (action == AKEY_EVENT_ACTION_DOWN
    181                     && !(lastButtonState & buttonState)
    182                     && (currentButtonState & buttonState))
    183             || (action == AKEY_EVENT_ACTION_UP
    184                     && (lastButtonState & buttonState)
    185                     && !(currentButtonState & buttonState))) {
    186         NotifyKeyArgs args(when, deviceId, source, policyFlags,
    187                 action, 0, keyCode, 0, context->getGlobalMetaState(), when);
    188         context->getListener()->notifyKey(&args);
    189     }
    190 }
    191 
    192 static void synthesizeButtonKeys(InputReaderContext* context, int32_t action,
    193         nsecs_t when, int32_t deviceId, uint32_t source,
    194         uint32_t policyFlags, int32_t lastButtonState, int32_t currentButtonState) {
    195     synthesizeButtonKey(context, action, when, deviceId, source, policyFlags,
    196             lastButtonState, currentButtonState,
    197             AMOTION_EVENT_BUTTON_BACK, AKEYCODE_BACK);
    198     synthesizeButtonKey(context, action, when, deviceId, source, policyFlags,
    199             lastButtonState, currentButtonState,
    200             AMOTION_EVENT_BUTTON_FORWARD, AKEYCODE_FORWARD);
    201 }
    202 
    203 
    204 // --- InputReaderConfiguration ---
    205 
    206 bool InputReaderConfiguration::getDisplayInfo(bool external, DisplayViewport* outViewport) const {
    207     const DisplayViewport& viewport = external ? mExternalDisplay : mInternalDisplay;
    208     if (viewport.displayId >= 0) {
    209         *outViewport = viewport;
    210         return true;
    211     }
    212     return false;
    213 }
    214 
    215 void InputReaderConfiguration::setDisplayInfo(bool external, const DisplayViewport& viewport) {
    216     DisplayViewport& v = external ? mExternalDisplay : mInternalDisplay;
    217     v = viewport;
    218 }
    219 
    220 
    221 // -- TouchAffineTransformation --
    222 void TouchAffineTransformation::applyTo(float& x, float& y) const {
    223     float newX, newY;
    224     newX = x * x_scale + y * x_ymix + x_offset;
    225     newY = x * y_xmix + y * y_scale + y_offset;
    226 
    227     x = newX;
    228     y = newY;
    229 }
    230 
    231 
    232 // --- InputReader ---
    233 
    234 InputReader::InputReader(const sp<EventHubInterface>& eventHub,
    235         const sp<InputReaderPolicyInterface>& policy,
    236         const sp<InputListenerInterface>& listener) :
    237         mContext(this), mEventHub(eventHub), mPolicy(policy),
    238         mGlobalMetaState(0), mGeneration(1),
    239         mDisableVirtualKeysTimeout(LLONG_MIN), mNextTimeout(LLONG_MAX),
    240         mConfigurationChangesToRefresh(0) {
    241     mQueuedListener = new QueuedInputListener(listener);
    242 
    243     { // acquire lock
    244         AutoMutex _l(mLock);
    245 
    246         refreshConfigurationLocked(0);
    247         updateGlobalMetaStateLocked();
    248     } // release lock
    249 }
    250 
    251 InputReader::~InputReader() {
    252     for (size_t i = 0; i < mDevices.size(); i++) {
    253         delete mDevices.valueAt(i);
    254     }
    255 }
    256 
    257 void InputReader::loopOnce() {
    258     int32_t oldGeneration;
    259     int32_t timeoutMillis;
    260     bool inputDevicesChanged = false;
    261     Vector<InputDeviceInfo> inputDevices;
    262     { // acquire lock
    263         AutoMutex _l(mLock);
    264 
    265         oldGeneration = mGeneration;
    266         timeoutMillis = -1;
    267 
    268         uint32_t changes = mConfigurationChangesToRefresh;
    269         if (changes) {
    270             mConfigurationChangesToRefresh = 0;
    271             timeoutMillis = 0;
    272             refreshConfigurationLocked(changes);
    273         } else if (mNextTimeout != LLONG_MAX) {
    274             nsecs_t now = systemTime(SYSTEM_TIME_MONOTONIC);
    275             timeoutMillis = toMillisecondTimeoutDelay(now, mNextTimeout);
    276         }
    277     } // release lock
    278 
    279     size_t count = mEventHub->getEvents(timeoutMillis, mEventBuffer, EVENT_BUFFER_SIZE);
    280 
    281     { // acquire lock
    282         AutoMutex _l(mLock);
    283         mReaderIsAliveCondition.broadcast();
    284 
    285         if (count) {
    286             processEventsLocked(mEventBuffer, count);
    287         }
    288 
    289         if (mNextTimeout != LLONG_MAX) {
    290             nsecs_t now = systemTime(SYSTEM_TIME_MONOTONIC);
    291             if (now >= mNextTimeout) {
    292 #if DEBUG_RAW_EVENTS
    293                 ALOGD("Timeout expired, latency=%0.3fms", (now - mNextTimeout) * 0.000001f);
    294 #endif
    295                 mNextTimeout = LLONG_MAX;
    296                 timeoutExpiredLocked(now);
    297             }
    298         }
    299 
    300         if (oldGeneration != mGeneration) {
    301             inputDevicesChanged = true;
    302             getInputDevicesLocked(inputDevices);
    303         }
    304     } // release lock
    305 
    306     // Send out a message that the describes the changed input devices.
    307     if (inputDevicesChanged) {
    308         mPolicy->notifyInputDevicesChanged(inputDevices);
    309     }
    310 
    311     // Flush queued events out to the listener.
    312     // This must happen outside of the lock because the listener could potentially call
    313     // back into the InputReader's methods, such as getScanCodeState, or become blocked
    314     // on another thread similarly waiting to acquire the InputReader lock thereby
    315     // resulting in a deadlock.  This situation is actually quite plausible because the
    316     // listener is actually the input dispatcher, which calls into the window manager,
    317     // which occasionally calls into the input reader.
    318     mQueuedListener->flush();
    319 }
    320 
    321 void InputReader::processEventsLocked(const RawEvent* rawEvents, size_t count) {
    322     for (const RawEvent* rawEvent = rawEvents; count;) {
    323         int32_t type = rawEvent->type;
    324         size_t batchSize = 1;
    325         if (type < EventHubInterface::FIRST_SYNTHETIC_EVENT) {
    326             int32_t deviceId = rawEvent->deviceId;
    327             while (batchSize < count) {
    328                 if (rawEvent[batchSize].type >= EventHubInterface::FIRST_SYNTHETIC_EVENT
    329                         || rawEvent[batchSize].deviceId != deviceId) {
    330                     break;
    331                 }
    332                 batchSize += 1;
    333             }
    334 #if DEBUG_RAW_EVENTS
    335             ALOGD("BatchSize: %d Count: %d", batchSize, count);
    336 #endif
    337             processEventsForDeviceLocked(deviceId, rawEvent, batchSize);
    338         } else {
    339             switch (rawEvent->type) {
    340             case EventHubInterface::DEVICE_ADDED:
    341                 addDeviceLocked(rawEvent->when, rawEvent->deviceId);
    342                 break;
    343             case EventHubInterface::DEVICE_REMOVED:
    344                 removeDeviceLocked(rawEvent->when, rawEvent->deviceId);
    345                 break;
    346             case EventHubInterface::FINISHED_DEVICE_SCAN:
    347                 handleConfigurationChangedLocked(rawEvent->when);
    348                 break;
    349             default:
    350                 ALOG_ASSERT(false); // can't happen
    351                 break;
    352             }
    353         }
    354         count -= batchSize;
    355         rawEvent += batchSize;
    356     }
    357 }
    358 
    359 void InputReader::addDeviceLocked(nsecs_t when, int32_t deviceId) {
    360     ssize_t deviceIndex = mDevices.indexOfKey(deviceId);
    361     if (deviceIndex >= 0) {
    362         ALOGW("Ignoring spurious device added event for deviceId %d.", deviceId);
    363         return;
    364     }
    365 
    366     InputDeviceIdentifier identifier = mEventHub->getDeviceIdentifier(deviceId);
    367     uint32_t classes = mEventHub->getDeviceClasses(deviceId);
    368     int32_t controllerNumber = mEventHub->getDeviceControllerNumber(deviceId);
    369 
    370     InputDevice* device = createDeviceLocked(deviceId, controllerNumber, identifier, classes);
    371     device->configure(when, &mConfig, 0);
    372     device->reset(when);
    373 
    374     if (device->isIgnored()) {
    375         ALOGI("Device added: id=%d, name='%s' (ignored non-input device)", deviceId,
    376                 identifier.name.string());
    377     } else {
    378         ALOGI("Device added: id=%d, name='%s', sources=0x%08x", deviceId,
    379                 identifier.name.string(), device->getSources());
    380     }
    381 
    382     mDevices.add(deviceId, device);
    383     bumpGenerationLocked();
    384 }
    385 
    386 void InputReader::removeDeviceLocked(nsecs_t when, int32_t deviceId) {
    387     InputDevice* device = NULL;
    388     ssize_t deviceIndex = mDevices.indexOfKey(deviceId);
    389     if (deviceIndex < 0) {
    390         ALOGW("Ignoring spurious device removed event for deviceId %d.", deviceId);
    391         return;
    392     }
    393 
    394     device = mDevices.valueAt(deviceIndex);
    395     mDevices.removeItemsAt(deviceIndex, 1);
    396     bumpGenerationLocked();
    397 
    398     if (device->isIgnored()) {
    399         ALOGI("Device removed: id=%d, name='%s' (ignored non-input device)",
    400                 device->getId(), device->getName().string());
    401     } else {
    402         ALOGI("Device removed: id=%d, name='%s', sources=0x%08x",
    403                 device->getId(), device->getName().string(), device->getSources());
    404     }
    405 
    406     device->reset(when);
    407     delete device;
    408 }
    409 
    410 InputDevice* InputReader::createDeviceLocked(int32_t deviceId, int32_t controllerNumber,
    411         const InputDeviceIdentifier& identifier, uint32_t classes) {
    412     InputDevice* device = new InputDevice(&mContext, deviceId, bumpGenerationLocked(),
    413             controllerNumber, identifier, classes);
    414 
    415     // External devices.
    416     if (classes & INPUT_DEVICE_CLASS_EXTERNAL) {
    417         device->setExternal(true);
    418     }
    419 
    420     // Switch-like devices.
    421     if (classes & INPUT_DEVICE_CLASS_SWITCH) {
    422         device->addMapper(new SwitchInputMapper(device));
    423     }
    424 
    425     // Vibrator-like devices.
    426     if (classes & INPUT_DEVICE_CLASS_VIBRATOR) {
    427         device->addMapper(new VibratorInputMapper(device));
    428     }
    429 
    430     // Keyboard-like devices.
    431     uint32_t keyboardSource = 0;
    432     int32_t keyboardType = AINPUT_KEYBOARD_TYPE_NON_ALPHABETIC;
    433     if (classes & INPUT_DEVICE_CLASS_KEYBOARD) {
    434         keyboardSource |= AINPUT_SOURCE_KEYBOARD;
    435     }
    436     if (classes & INPUT_DEVICE_CLASS_ALPHAKEY) {
    437         keyboardType = AINPUT_KEYBOARD_TYPE_ALPHABETIC;
    438     }
    439     if (classes & INPUT_DEVICE_CLASS_DPAD) {
    440         keyboardSource |= AINPUT_SOURCE_DPAD;
    441     }
    442     if (classes & INPUT_DEVICE_CLASS_GAMEPAD) {
    443         keyboardSource |= AINPUT_SOURCE_GAMEPAD;
    444     }
    445 
    446     if (keyboardSource != 0) {
    447         device->addMapper(new KeyboardInputMapper(device, keyboardSource, keyboardType));
    448     }
    449 
    450     // Cursor-like devices.
    451     if (classes & INPUT_DEVICE_CLASS_CURSOR) {
    452         device->addMapper(new CursorInputMapper(device));
    453     }
    454 
    455     // Touchscreens and touchpad devices.
    456     if (classes & INPUT_DEVICE_CLASS_TOUCH_MT) {
    457         device->addMapper(new MultiTouchInputMapper(device));
    458     } else if (classes & INPUT_DEVICE_CLASS_TOUCH) {
    459         device->addMapper(new SingleTouchInputMapper(device));
    460     }
    461 
    462     // Joystick-like devices.
    463     if (classes & INPUT_DEVICE_CLASS_JOYSTICK) {
    464         device->addMapper(new JoystickInputMapper(device));
    465     }
    466 
    467     return device;
    468 }
    469 
    470 void InputReader::processEventsForDeviceLocked(int32_t deviceId,
    471         const RawEvent* rawEvents, size_t count) {
    472     ssize_t deviceIndex = mDevices.indexOfKey(deviceId);
    473     if (deviceIndex < 0) {
    474         ALOGW("Discarding event for unknown deviceId %d.", deviceId);
    475         return;
    476     }
    477 
    478     InputDevice* device = mDevices.valueAt(deviceIndex);
    479     if (device->isIgnored()) {
    480         //ALOGD("Discarding event for ignored deviceId %d.", deviceId);
    481         return;
    482     }
    483 
    484     device->process(rawEvents, count);
    485 }
    486 
    487 void InputReader::timeoutExpiredLocked(nsecs_t when) {
    488     for (size_t i = 0; i < mDevices.size(); i++) {
    489         InputDevice* device = mDevices.valueAt(i);
    490         if (!device->isIgnored()) {
    491             device->timeoutExpired(when);
    492         }
    493     }
    494 }
    495 
    496 void InputReader::handleConfigurationChangedLocked(nsecs_t when) {
    497     // Reset global meta state because it depends on the list of all configured devices.
    498     updateGlobalMetaStateLocked();
    499 
    500     // Enqueue configuration changed.
    501     NotifyConfigurationChangedArgs args(when);
    502     mQueuedListener->notifyConfigurationChanged(&args);
    503 }
    504 
    505 void InputReader::refreshConfigurationLocked(uint32_t changes) {
    506     mPolicy->getReaderConfiguration(&mConfig);
    507     mEventHub->setExcludedDevices(mConfig.excludedDeviceNames);
    508 
    509     if (changes) {
    510         ALOGI("Reconfiguring input devices.  changes=0x%08x", changes);
    511         nsecs_t now = systemTime(SYSTEM_TIME_MONOTONIC);
    512 
    513         if (changes & InputReaderConfiguration::CHANGE_MUST_REOPEN) {
    514             mEventHub->requestReopenDevices();
    515         } else {
    516             for (size_t i = 0; i < mDevices.size(); i++) {
    517                 InputDevice* device = mDevices.valueAt(i);
    518                 device->configure(now, &mConfig, changes);
    519             }
    520         }
    521     }
    522 }
    523 
    524 void InputReader::updateGlobalMetaStateLocked() {
    525     mGlobalMetaState = 0;
    526 
    527     for (size_t i = 0; i < mDevices.size(); i++) {
    528         InputDevice* device = mDevices.valueAt(i);
    529         mGlobalMetaState |= device->getMetaState();
    530     }
    531 }
    532 
    533 int32_t InputReader::getGlobalMetaStateLocked() {
    534     return mGlobalMetaState;
    535 }
    536 
    537 void InputReader::disableVirtualKeysUntilLocked(nsecs_t time) {
    538     mDisableVirtualKeysTimeout = time;
    539 }
    540 
    541 bool InputReader::shouldDropVirtualKeyLocked(nsecs_t now,
    542         InputDevice* device, int32_t keyCode, int32_t scanCode) {
    543     if (now < mDisableVirtualKeysTimeout) {
    544         ALOGI("Dropping virtual key from device %s because virtual keys are "
    545                 "temporarily disabled for the next %0.3fms.  keyCode=%d, scanCode=%d",
    546                 device->getName().string(),
    547                 (mDisableVirtualKeysTimeout - now) * 0.000001,
    548                 keyCode, scanCode);
    549         return true;
    550     } else {
    551         return false;
    552     }
    553 }
    554 
    555 void InputReader::fadePointerLocked() {
    556     for (size_t i = 0; i < mDevices.size(); i++) {
    557         InputDevice* device = mDevices.valueAt(i);
    558         device->fadePointer();
    559     }
    560 }
    561 
    562 void InputReader::requestTimeoutAtTimeLocked(nsecs_t when) {
    563     if (when < mNextTimeout) {
    564         mNextTimeout = when;
    565         mEventHub->wake();
    566     }
    567 }
    568 
    569 int32_t InputReader::bumpGenerationLocked() {
    570     return ++mGeneration;
    571 }
    572 
    573 void InputReader::getInputDevices(Vector<InputDeviceInfo>& outInputDevices) {
    574     AutoMutex _l(mLock);
    575     getInputDevicesLocked(outInputDevices);
    576 }
    577 
    578 void InputReader::getInputDevicesLocked(Vector<InputDeviceInfo>& outInputDevices) {
    579     outInputDevices.clear();
    580 
    581     size_t numDevices = mDevices.size();
    582     for (size_t i = 0; i < numDevices; i++) {
    583         InputDevice* device = mDevices.valueAt(i);
    584         if (!device->isIgnored()) {
    585             outInputDevices.push();
    586             device->getDeviceInfo(&outInputDevices.editTop());
    587         }
    588     }
    589 }
    590 
    591 int32_t InputReader::getKeyCodeState(int32_t deviceId, uint32_t sourceMask,
    592         int32_t keyCode) {
    593     AutoMutex _l(mLock);
    594 
    595     return getStateLocked(deviceId, sourceMask, keyCode, &InputDevice::getKeyCodeState);
    596 }
    597 
    598 int32_t InputReader::getScanCodeState(int32_t deviceId, uint32_t sourceMask,
    599         int32_t scanCode) {
    600     AutoMutex _l(mLock);
    601 
    602     return getStateLocked(deviceId, sourceMask, scanCode, &InputDevice::getScanCodeState);
    603 }
    604 
    605 int32_t InputReader::getSwitchState(int32_t deviceId, uint32_t sourceMask, int32_t switchCode) {
    606     AutoMutex _l(mLock);
    607 
    608     return getStateLocked(deviceId, sourceMask, switchCode, &InputDevice::getSwitchState);
    609 }
    610 
    611 int32_t InputReader::getStateLocked(int32_t deviceId, uint32_t sourceMask, int32_t code,
    612         GetStateFunc getStateFunc) {
    613     int32_t result = AKEY_STATE_UNKNOWN;
    614     if (deviceId >= 0) {
    615         ssize_t deviceIndex = mDevices.indexOfKey(deviceId);
    616         if (deviceIndex >= 0) {
    617             InputDevice* device = mDevices.valueAt(deviceIndex);
    618             if (! device->isIgnored() && sourcesMatchMask(device->getSources(), sourceMask)) {
    619                 result = (device->*getStateFunc)(sourceMask, code);
    620             }
    621         }
    622     } else {
    623         size_t numDevices = mDevices.size();
    624         for (size_t i = 0; i < numDevices; i++) {
    625             InputDevice* device = mDevices.valueAt(i);
    626             if (! device->isIgnored() && sourcesMatchMask(device->getSources(), sourceMask)) {
    627                 // If any device reports AKEY_STATE_DOWN or AKEY_STATE_VIRTUAL, return that
    628                 // value.  Otherwise, return AKEY_STATE_UP as long as one device reports it.
    629                 int32_t currentResult = (device->*getStateFunc)(sourceMask, code);
    630                 if (currentResult >= AKEY_STATE_DOWN) {
    631                     return currentResult;
    632                 } else if (currentResult == AKEY_STATE_UP) {
    633                     result = currentResult;
    634                 }
    635             }
    636         }
    637     }
    638     return result;
    639 }
    640 
    641 bool InputReader::hasKeys(int32_t deviceId, uint32_t sourceMask,
    642         size_t numCodes, const int32_t* keyCodes, uint8_t* outFlags) {
    643     AutoMutex _l(mLock);
    644 
    645     memset(outFlags, 0, numCodes);
    646     return markSupportedKeyCodesLocked(deviceId, sourceMask, numCodes, keyCodes, outFlags);
    647 }
    648 
    649 bool InputReader::markSupportedKeyCodesLocked(int32_t deviceId, uint32_t sourceMask,
    650         size_t numCodes, const int32_t* keyCodes, uint8_t* outFlags) {
    651     bool result = false;
    652     if (deviceId >= 0) {
    653         ssize_t deviceIndex = mDevices.indexOfKey(deviceId);
    654         if (deviceIndex >= 0) {
    655             InputDevice* device = mDevices.valueAt(deviceIndex);
    656             if (! device->isIgnored() && sourcesMatchMask(device->getSources(), sourceMask)) {
    657                 result = device->markSupportedKeyCodes(sourceMask,
    658                         numCodes, keyCodes, outFlags);
    659             }
    660         }
    661     } else {
    662         size_t numDevices = mDevices.size();
    663         for (size_t i = 0; i < numDevices; i++) {
    664             InputDevice* device = mDevices.valueAt(i);
    665             if (! device->isIgnored() && sourcesMatchMask(device->getSources(), sourceMask)) {
    666                 result |= device->markSupportedKeyCodes(sourceMask,
    667                         numCodes, keyCodes, outFlags);
    668             }
    669         }
    670     }
    671     return result;
    672 }
    673 
    674 void InputReader::requestRefreshConfiguration(uint32_t changes) {
    675     AutoMutex _l(mLock);
    676 
    677     if (changes) {
    678         bool needWake = !mConfigurationChangesToRefresh;
    679         mConfigurationChangesToRefresh |= changes;
    680 
    681         if (needWake) {
    682             mEventHub->wake();
    683         }
    684     }
    685 }
    686 
    687 void InputReader::vibrate(int32_t deviceId, const nsecs_t* pattern, size_t patternSize,
    688         ssize_t repeat, int32_t token) {
    689     AutoMutex _l(mLock);
    690 
    691     ssize_t deviceIndex = mDevices.indexOfKey(deviceId);
    692     if (deviceIndex >= 0) {
    693         InputDevice* device = mDevices.valueAt(deviceIndex);
    694         device->vibrate(pattern, patternSize, repeat, token);
    695     }
    696 }
    697 
    698 void InputReader::cancelVibrate(int32_t deviceId, int32_t token) {
    699     AutoMutex _l(mLock);
    700 
    701     ssize_t deviceIndex = mDevices.indexOfKey(deviceId);
    702     if (deviceIndex >= 0) {
    703         InputDevice* device = mDevices.valueAt(deviceIndex);
    704         device->cancelVibrate(token);
    705     }
    706 }
    707 
    708 void InputReader::dump(String8& dump) {
    709     AutoMutex _l(mLock);
    710 
    711     mEventHub->dump(dump);
    712     dump.append("\n");
    713 
    714     dump.append("Input Reader State:\n");
    715 
    716     for (size_t i = 0; i < mDevices.size(); i++) {
    717         mDevices.valueAt(i)->dump(dump);
    718     }
    719 
    720     dump.append(INDENT "Configuration:\n");
    721     dump.append(INDENT2 "ExcludedDeviceNames: [");
    722     for (size_t i = 0; i < mConfig.excludedDeviceNames.size(); i++) {
    723         if (i != 0) {
    724             dump.append(", ");
    725         }
    726         dump.append(mConfig.excludedDeviceNames.itemAt(i).string());
    727     }
    728     dump.append("]\n");
    729     dump.appendFormat(INDENT2 "VirtualKeyQuietTime: %0.1fms\n",
    730             mConfig.virtualKeyQuietTime * 0.000001f);
    731 
    732     dump.appendFormat(INDENT2 "PointerVelocityControlParameters: "
    733             "scale=%0.3f, lowThreshold=%0.3f, highThreshold=%0.3f, acceleration=%0.3f\n",
    734             mConfig.pointerVelocityControlParameters.scale,
    735             mConfig.pointerVelocityControlParameters.lowThreshold,
    736             mConfig.pointerVelocityControlParameters.highThreshold,
    737             mConfig.pointerVelocityControlParameters.acceleration);
    738 
    739     dump.appendFormat(INDENT2 "WheelVelocityControlParameters: "
    740             "scale=%0.3f, lowThreshold=%0.3f, highThreshold=%0.3f, acceleration=%0.3f\n",
    741             mConfig.wheelVelocityControlParameters.scale,
    742             mConfig.wheelVelocityControlParameters.lowThreshold,
    743             mConfig.wheelVelocityControlParameters.highThreshold,
    744             mConfig.wheelVelocityControlParameters.acceleration);
    745 
    746     dump.appendFormat(INDENT2 "PointerGesture:\n");
    747     dump.appendFormat(INDENT3 "Enabled: %s\n",
    748             toString(mConfig.pointerGesturesEnabled));
    749     dump.appendFormat(INDENT3 "QuietInterval: %0.1fms\n",
    750             mConfig.pointerGestureQuietInterval * 0.000001f);
    751     dump.appendFormat(INDENT3 "DragMinSwitchSpeed: %0.1fpx/s\n",
    752             mConfig.pointerGestureDragMinSwitchSpeed);
    753     dump.appendFormat(INDENT3 "TapInterval: %0.1fms\n",
    754             mConfig.pointerGestureTapInterval * 0.000001f);
    755     dump.appendFormat(INDENT3 "TapDragInterval: %0.1fms\n",
    756             mConfig.pointerGestureTapDragInterval * 0.000001f);
    757     dump.appendFormat(INDENT3 "TapSlop: %0.1fpx\n",
    758             mConfig.pointerGestureTapSlop);
    759     dump.appendFormat(INDENT3 "MultitouchSettleInterval: %0.1fms\n",
    760             mConfig.pointerGestureMultitouchSettleInterval * 0.000001f);
    761     dump.appendFormat(INDENT3 "MultitouchMinDistance: %0.1fpx\n",
    762             mConfig.pointerGestureMultitouchMinDistance);
    763     dump.appendFormat(INDENT3 "SwipeTransitionAngleCosine: %0.1f\n",
    764             mConfig.pointerGestureSwipeTransitionAngleCosine);
    765     dump.appendFormat(INDENT3 "SwipeMaxWidthRatio: %0.1f\n",
    766             mConfig.pointerGestureSwipeMaxWidthRatio);
    767     dump.appendFormat(INDENT3 "MovementSpeedRatio: %0.1f\n",
    768             mConfig.pointerGestureMovementSpeedRatio);
    769     dump.appendFormat(INDENT3 "ZoomSpeedRatio: %0.1f\n",
    770             mConfig.pointerGestureZoomSpeedRatio);
    771 }
    772 
    773 void InputReader::monitor() {
    774     // Acquire and release the lock to ensure that the reader has not deadlocked.
    775     mLock.lock();
    776     mEventHub->wake();
    777     mReaderIsAliveCondition.wait(mLock);
    778     mLock.unlock();
    779 
    780     // Check the EventHub
    781     mEventHub->monitor();
    782 }
    783 
    784 
    785 // --- InputReader::ContextImpl ---
    786 
    787 InputReader::ContextImpl::ContextImpl(InputReader* reader) :
    788         mReader(reader) {
    789 }
    790 
    791 void InputReader::ContextImpl::updateGlobalMetaState() {
    792     // lock is already held by the input loop
    793     mReader->updateGlobalMetaStateLocked();
    794 }
    795 
    796 int32_t InputReader::ContextImpl::getGlobalMetaState() {
    797     // lock is already held by the input loop
    798     return mReader->getGlobalMetaStateLocked();
    799 }
    800 
    801 void InputReader::ContextImpl::disableVirtualKeysUntil(nsecs_t time) {
    802     // lock is already held by the input loop
    803     mReader->disableVirtualKeysUntilLocked(time);
    804 }
    805 
    806 bool InputReader::ContextImpl::shouldDropVirtualKey(nsecs_t now,
    807         InputDevice* device, int32_t keyCode, int32_t scanCode) {
    808     // lock is already held by the input loop
    809     return mReader->shouldDropVirtualKeyLocked(now, device, keyCode, scanCode);
    810 }
    811 
    812 void InputReader::ContextImpl::fadePointer() {
    813     // lock is already held by the input loop
    814     mReader->fadePointerLocked();
    815 }
    816 
    817 void InputReader::ContextImpl::requestTimeoutAtTime(nsecs_t when) {
    818     // lock is already held by the input loop
    819     mReader->requestTimeoutAtTimeLocked(when);
    820 }
    821 
    822 int32_t InputReader::ContextImpl::bumpGeneration() {
    823     // lock is already held by the input loop
    824     return mReader->bumpGenerationLocked();
    825 }
    826 
    827 InputReaderPolicyInterface* InputReader::ContextImpl::getPolicy() {
    828     return mReader->mPolicy.get();
    829 }
    830 
    831 InputListenerInterface* InputReader::ContextImpl::getListener() {
    832     return mReader->mQueuedListener.get();
    833 }
    834 
    835 EventHubInterface* InputReader::ContextImpl::getEventHub() {
    836     return mReader->mEventHub.get();
    837 }
    838 
    839 
    840 // --- InputReaderThread ---
    841 
    842 InputReaderThread::InputReaderThread(const sp<InputReaderInterface>& reader) :
    843         Thread(/*canCallJava*/ true), mReader(reader) {
    844 }
    845 
    846 InputReaderThread::~InputReaderThread() {
    847 }
    848 
    849 bool InputReaderThread::threadLoop() {
    850     mReader->loopOnce();
    851     return true;
    852 }
    853 
    854 
    855 // --- InputDevice ---
    856 
    857 InputDevice::InputDevice(InputReaderContext* context, int32_t id, int32_t generation,
    858         int32_t controllerNumber, const InputDeviceIdentifier& identifier, uint32_t classes) :
    859         mContext(context), mId(id), mGeneration(generation), mControllerNumber(controllerNumber),
    860         mIdentifier(identifier), mClasses(classes),
    861         mSources(0), mIsExternal(false), mDropUntilNextSync(false) {
    862 }
    863 
    864 InputDevice::~InputDevice() {
    865     size_t numMappers = mMappers.size();
    866     for (size_t i = 0; i < numMappers; i++) {
    867         delete mMappers[i];
    868     }
    869     mMappers.clear();
    870 }
    871 
    872 void InputDevice::dump(String8& dump) {
    873     InputDeviceInfo deviceInfo;
    874     getDeviceInfo(& deviceInfo);
    875 
    876     dump.appendFormat(INDENT "Device %d: %s\n", deviceInfo.getId(),
    877             deviceInfo.getDisplayName().string());
    878     dump.appendFormat(INDENT2 "Generation: %d\n", mGeneration);
    879     dump.appendFormat(INDENT2 "IsExternal: %s\n", toString(mIsExternal));
    880     dump.appendFormat(INDENT2 "Sources: 0x%08x\n", deviceInfo.getSources());
    881     dump.appendFormat(INDENT2 "KeyboardType: %d\n", deviceInfo.getKeyboardType());
    882 
    883     const Vector<InputDeviceInfo::MotionRange>& ranges = deviceInfo.getMotionRanges();
    884     if (!ranges.isEmpty()) {
    885         dump.append(INDENT2 "Motion Ranges:\n");
    886         for (size_t i = 0; i < ranges.size(); i++) {
    887             const InputDeviceInfo::MotionRange& range = ranges.itemAt(i);
    888             const char* label = getAxisLabel(range.axis);
    889             char name[32];
    890             if (label) {
    891                 strncpy(name, label, sizeof(name));
    892                 name[sizeof(name) - 1] = '\0';
    893             } else {
    894                 snprintf(name, sizeof(name), "%d", range.axis);
    895             }
    896             dump.appendFormat(INDENT3 "%s: source=0x%08x, "
    897                     "min=%0.3f, max=%0.3f, flat=%0.3f, fuzz=%0.3f, resolution=%0.3f\n",
    898                     name, range.source, range.min, range.max, range.flat, range.fuzz,
    899                     range.resolution);
    900         }
    901     }
    902 
    903     size_t numMappers = mMappers.size();
    904     for (size_t i = 0; i < numMappers; i++) {
    905         InputMapper* mapper = mMappers[i];
    906         mapper->dump(dump);
    907     }
    908 }
    909 
    910 void InputDevice::addMapper(InputMapper* mapper) {
    911     mMappers.add(mapper);
    912 }
    913 
    914 void InputDevice::configure(nsecs_t when, const InputReaderConfiguration* config, uint32_t changes) {
    915     mSources = 0;
    916 
    917     if (!isIgnored()) {
    918         if (!changes) { // first time only
    919             mContext->getEventHub()->getConfiguration(mId, &mConfiguration);
    920         }
    921 
    922         if (!changes || (changes & InputReaderConfiguration::CHANGE_KEYBOARD_LAYOUTS)) {
    923             if (!(mClasses & INPUT_DEVICE_CLASS_VIRTUAL)) {
    924                 sp<KeyCharacterMap> keyboardLayout =
    925                         mContext->getPolicy()->getKeyboardLayoutOverlay(mIdentifier);
    926                 if (mContext->getEventHub()->setKeyboardLayoutOverlay(mId, keyboardLayout)) {
    927                     bumpGeneration();
    928                 }
    929             }
    930         }
    931 
    932         if (!changes || (changes & InputReaderConfiguration::CHANGE_DEVICE_ALIAS)) {
    933             if (!(mClasses & INPUT_DEVICE_CLASS_VIRTUAL)) {
    934                 String8 alias = mContext->getPolicy()->getDeviceAlias(mIdentifier);
    935                 if (mAlias != alias) {
    936                     mAlias = alias;
    937                     bumpGeneration();
    938                 }
    939             }
    940         }
    941 
    942         size_t numMappers = mMappers.size();
    943         for (size_t i = 0; i < numMappers; i++) {
    944             InputMapper* mapper = mMappers[i];
    945             mapper->configure(when, config, changes);
    946             mSources |= mapper->getSources();
    947         }
    948     }
    949 }
    950 
    951 void InputDevice::reset(nsecs_t when) {
    952     size_t numMappers = mMappers.size();
    953     for (size_t i = 0; i < numMappers; i++) {
    954         InputMapper* mapper = mMappers[i];
    955         mapper->reset(when);
    956     }
    957 
    958     mContext->updateGlobalMetaState();
    959 
    960     notifyReset(when);
    961 }
    962 
    963 void InputDevice::process(const RawEvent* rawEvents, size_t count) {
    964     // Process all of the events in order for each mapper.
    965     // We cannot simply ask each mapper to process them in bulk because mappers may
    966     // have side-effects that must be interleaved.  For example, joystick movement events and
    967     // gamepad button presses are handled by different mappers but they should be dispatched
    968     // in the order received.
    969     size_t numMappers = mMappers.size();
    970     for (const RawEvent* rawEvent = rawEvents; count--; rawEvent++) {
    971 #if DEBUG_RAW_EVENTS
    972         ALOGD("Input event: device=%d type=0x%04x code=0x%04x value=0x%08x when=%lld",
    973                 rawEvent->deviceId, rawEvent->type, rawEvent->code, rawEvent->value,
    974                 rawEvent->when);
    975 #endif
    976 
    977         if (mDropUntilNextSync) {
    978             if (rawEvent->type == EV_SYN && rawEvent->code == SYN_REPORT) {
    979                 mDropUntilNextSync = false;
    980 #if DEBUG_RAW_EVENTS
    981                 ALOGD("Recovered from input event buffer overrun.");
    982 #endif
    983             } else {
    984 #if DEBUG_RAW_EVENTS
    985                 ALOGD("Dropped input event while waiting for next input sync.");
    986 #endif
    987             }
    988         } else if (rawEvent->type == EV_SYN && rawEvent->code == SYN_DROPPED) {
    989             ALOGI("Detected input event buffer overrun for device %s.", getName().string());
    990             mDropUntilNextSync = true;
    991             reset(rawEvent->when);
    992         } else {
    993             for (size_t i = 0; i < numMappers; i++) {
    994                 InputMapper* mapper = mMappers[i];
    995                 mapper->process(rawEvent);
    996             }
    997         }
    998     }
    999 }
   1000 
   1001 void InputDevice::timeoutExpired(nsecs_t when) {
   1002     size_t numMappers = mMappers.size();
   1003     for (size_t i = 0; i < numMappers; i++) {
   1004         InputMapper* mapper = mMappers[i];
   1005         mapper->timeoutExpired(when);
   1006     }
   1007 }
   1008 
   1009 void InputDevice::getDeviceInfo(InputDeviceInfo* outDeviceInfo) {
   1010     outDeviceInfo->initialize(mId, mGeneration, mControllerNumber, mIdentifier, mAlias,
   1011             mIsExternal);
   1012 
   1013     size_t numMappers = mMappers.size();
   1014     for (size_t i = 0; i < numMappers; i++) {
   1015         InputMapper* mapper = mMappers[i];
   1016         mapper->populateDeviceInfo(outDeviceInfo);
   1017     }
   1018 }
   1019 
   1020 int32_t InputDevice::getKeyCodeState(uint32_t sourceMask, int32_t keyCode) {
   1021     return getState(sourceMask, keyCode, & InputMapper::getKeyCodeState);
   1022 }
   1023 
   1024 int32_t InputDevice::getScanCodeState(uint32_t sourceMask, int32_t scanCode) {
   1025     return getState(sourceMask, scanCode, & InputMapper::getScanCodeState);
   1026 }
   1027 
   1028 int32_t InputDevice::getSwitchState(uint32_t sourceMask, int32_t switchCode) {
   1029     return getState(sourceMask, switchCode, & InputMapper::getSwitchState);
   1030 }
   1031 
   1032 int32_t InputDevice::getState(uint32_t sourceMask, int32_t code, GetStateFunc getStateFunc) {
   1033     int32_t result = AKEY_STATE_UNKNOWN;
   1034     size_t numMappers = mMappers.size();
   1035     for (size_t i = 0; i < numMappers; i++) {
   1036         InputMapper* mapper = mMappers[i];
   1037         if (sourcesMatchMask(mapper->getSources(), sourceMask)) {
   1038             // If any mapper reports AKEY_STATE_DOWN or AKEY_STATE_VIRTUAL, return that
   1039             // value.  Otherwise, return AKEY_STATE_UP as long as one mapper reports it.
   1040             int32_t currentResult = (mapper->*getStateFunc)(sourceMask, code);
   1041             if (currentResult >= AKEY_STATE_DOWN) {
   1042                 return currentResult;
   1043             } else if (currentResult == AKEY_STATE_UP) {
   1044                 result = currentResult;
   1045             }
   1046         }
   1047     }
   1048     return result;
   1049 }
   1050 
   1051 bool InputDevice::markSupportedKeyCodes(uint32_t sourceMask, size_t numCodes,
   1052         const int32_t* keyCodes, uint8_t* outFlags) {
   1053     bool result = false;
   1054     size_t numMappers = mMappers.size();
   1055     for (size_t i = 0; i < numMappers; i++) {
   1056         InputMapper* mapper = mMappers[i];
   1057         if (sourcesMatchMask(mapper->getSources(), sourceMask)) {
   1058             result |= mapper->markSupportedKeyCodes(sourceMask, numCodes, keyCodes, outFlags);
   1059         }
   1060     }
   1061     return result;
   1062 }
   1063 
   1064 void InputDevice::vibrate(const nsecs_t* pattern, size_t patternSize, ssize_t repeat,
   1065         int32_t token) {
   1066     size_t numMappers = mMappers.size();
   1067     for (size_t i = 0; i < numMappers; i++) {
   1068         InputMapper* mapper = mMappers[i];
   1069         mapper->vibrate(pattern, patternSize, repeat, token);
   1070     }
   1071 }
   1072 
   1073 void InputDevice::cancelVibrate(int32_t token) {
   1074     size_t numMappers = mMappers.size();
   1075     for (size_t i = 0; i < numMappers; i++) {
   1076         InputMapper* mapper = mMappers[i];
   1077         mapper->cancelVibrate(token);
   1078     }
   1079 }
   1080 
   1081 int32_t InputDevice::getMetaState() {
   1082     int32_t result = 0;
   1083     size_t numMappers = mMappers.size();
   1084     for (size_t i = 0; i < numMappers; i++) {
   1085         InputMapper* mapper = mMappers[i];
   1086         result |= mapper->getMetaState();
   1087     }
   1088     return result;
   1089 }
   1090 
   1091 void InputDevice::fadePointer() {
   1092     size_t numMappers = mMappers.size();
   1093     for (size_t i = 0; i < numMappers; i++) {
   1094         InputMapper* mapper = mMappers[i];
   1095         mapper->fadePointer();
   1096     }
   1097 }
   1098 
   1099 void InputDevice::bumpGeneration() {
   1100     mGeneration = mContext->bumpGeneration();
   1101 }
   1102 
   1103 void InputDevice::notifyReset(nsecs_t when) {
   1104     NotifyDeviceResetArgs args(when, mId);
   1105     mContext->getListener()->notifyDeviceReset(&args);
   1106 }
   1107 
   1108 
   1109 // --- CursorButtonAccumulator ---
   1110 
   1111 CursorButtonAccumulator::CursorButtonAccumulator() {
   1112     clearButtons();
   1113 }
   1114 
   1115 void CursorButtonAccumulator::reset(InputDevice* device) {
   1116     mBtnLeft = device->isKeyPressed(BTN_LEFT);
   1117     mBtnRight = device->isKeyPressed(BTN_RIGHT);
   1118     mBtnMiddle = device->isKeyPressed(BTN_MIDDLE);
   1119     mBtnBack = device->isKeyPressed(BTN_BACK);
   1120     mBtnSide = device->isKeyPressed(BTN_SIDE);
   1121     mBtnForward = device->isKeyPressed(BTN_FORWARD);
   1122     mBtnExtra = device->isKeyPressed(BTN_EXTRA);
   1123     mBtnTask = device->isKeyPressed(BTN_TASK);
   1124 }
   1125 
   1126 void CursorButtonAccumulator::clearButtons() {
   1127     mBtnLeft = 0;
   1128     mBtnRight = 0;
   1129     mBtnMiddle = 0;
   1130     mBtnBack = 0;
   1131     mBtnSide = 0;
   1132     mBtnForward = 0;
   1133     mBtnExtra = 0;
   1134     mBtnTask = 0;
   1135 }
   1136 
   1137 void CursorButtonAccumulator::process(const RawEvent* rawEvent) {
   1138     if (rawEvent->type == EV_KEY) {
   1139         switch (rawEvent->code) {
   1140         case BTN_LEFT:
   1141             mBtnLeft = rawEvent->value;
   1142             break;
   1143         case BTN_RIGHT:
   1144             mBtnRight = rawEvent->value;
   1145             break;
   1146         case BTN_MIDDLE:
   1147             mBtnMiddle = rawEvent->value;
   1148             break;
   1149         case BTN_BACK:
   1150             mBtnBack = rawEvent->value;
   1151             break;
   1152         case BTN_SIDE:
   1153             mBtnSide = rawEvent->value;
   1154             break;
   1155         case BTN_FORWARD:
   1156             mBtnForward = rawEvent->value;
   1157             break;
   1158         case BTN_EXTRA:
   1159             mBtnExtra = rawEvent->value;
   1160             break;
   1161         case BTN_TASK:
   1162             mBtnTask = rawEvent->value;
   1163             break;
   1164         }
   1165     }
   1166 }
   1167 
   1168 uint32_t CursorButtonAccumulator::getButtonState() const {
   1169     uint32_t result = 0;
   1170     if (mBtnLeft) {
   1171         result |= AMOTION_EVENT_BUTTON_PRIMARY;
   1172     }
   1173     if (mBtnRight) {
   1174         result |= AMOTION_EVENT_BUTTON_SECONDARY;
   1175     }
   1176     if (mBtnMiddle) {
   1177         result |= AMOTION_EVENT_BUTTON_TERTIARY;
   1178     }
   1179     if (mBtnBack || mBtnSide) {
   1180         result |= AMOTION_EVENT_BUTTON_BACK;
   1181     }
   1182     if (mBtnForward || mBtnExtra) {
   1183         result |= AMOTION_EVENT_BUTTON_FORWARD;
   1184     }
   1185     return result;
   1186 }
   1187 
   1188 
   1189 // --- CursorMotionAccumulator ---
   1190 
   1191 CursorMotionAccumulator::CursorMotionAccumulator() {
   1192     clearRelativeAxes();
   1193 }
   1194 
   1195 void CursorMotionAccumulator::reset(InputDevice* device) {
   1196     clearRelativeAxes();
   1197 }
   1198 
   1199 void CursorMotionAccumulator::clearRelativeAxes() {
   1200     mRelX = 0;
   1201     mRelY = 0;
   1202 }
   1203 
   1204 void CursorMotionAccumulator::process(const RawEvent* rawEvent) {
   1205     if (rawEvent->type == EV_REL) {
   1206         switch (rawEvent->code) {
   1207         case REL_X:
   1208             mRelX = rawEvent->value;
   1209             break;
   1210         case REL_Y:
   1211             mRelY = rawEvent->value;
   1212             break;
   1213         }
   1214     }
   1215 }
   1216 
   1217 void CursorMotionAccumulator::finishSync() {
   1218     clearRelativeAxes();
   1219 }
   1220 
   1221 
   1222 // --- CursorScrollAccumulator ---
   1223 
   1224 CursorScrollAccumulator::CursorScrollAccumulator() :
   1225         mHaveRelWheel(false), mHaveRelHWheel(false) {
   1226     clearRelativeAxes();
   1227 }
   1228 
   1229 void CursorScrollAccumulator::configure(InputDevice* device) {
   1230     mHaveRelWheel = device->getEventHub()->hasRelativeAxis(device->getId(), REL_WHEEL);
   1231     mHaveRelHWheel = device->getEventHub()->hasRelativeAxis(device->getId(), REL_HWHEEL);
   1232 }
   1233 
   1234 void CursorScrollAccumulator::reset(InputDevice* device) {
   1235     clearRelativeAxes();
   1236 }
   1237 
   1238 void CursorScrollAccumulator::clearRelativeAxes() {
   1239     mRelWheel = 0;
   1240     mRelHWheel = 0;
   1241 }
   1242 
   1243 void CursorScrollAccumulator::process(const RawEvent* rawEvent) {
   1244     if (rawEvent->type == EV_REL) {
   1245         switch (rawEvent->code) {
   1246         case REL_WHEEL:
   1247             mRelWheel = rawEvent->value;
   1248             break;
   1249         case REL_HWHEEL:
   1250             mRelHWheel = rawEvent->value;
   1251             break;
   1252         }
   1253     }
   1254 }
   1255 
   1256 void CursorScrollAccumulator::finishSync() {
   1257     clearRelativeAxes();
   1258 }
   1259 
   1260 
   1261 // --- TouchButtonAccumulator ---
   1262 
   1263 TouchButtonAccumulator::TouchButtonAccumulator() :
   1264         mHaveBtnTouch(false), mHaveStylus(false) {
   1265     clearButtons();
   1266 }
   1267 
   1268 void TouchButtonAccumulator::configure(InputDevice* device) {
   1269     mHaveBtnTouch = device->hasKey(BTN_TOUCH);
   1270     mHaveStylus = device->hasKey(BTN_TOOL_PEN)
   1271             || device->hasKey(BTN_TOOL_RUBBER)
   1272             || device->hasKey(BTN_TOOL_BRUSH)
   1273             || device->hasKey(BTN_TOOL_PENCIL)
   1274             || device->hasKey(BTN_TOOL_AIRBRUSH);
   1275 }
   1276 
   1277 void TouchButtonAccumulator::reset(InputDevice* device) {
   1278     mBtnTouch = device->isKeyPressed(BTN_TOUCH);
   1279     mBtnStylus = device->isKeyPressed(BTN_STYLUS);
   1280     mBtnStylus2 = device->isKeyPressed(BTN_STYLUS);
   1281     mBtnToolFinger = device->isKeyPressed(BTN_TOOL_FINGER);
   1282     mBtnToolPen = device->isKeyPressed(BTN_TOOL_PEN);
   1283     mBtnToolRubber = device->isKeyPressed(BTN_TOOL_RUBBER);
   1284     mBtnToolBrush = device->isKeyPressed(BTN_TOOL_BRUSH);
   1285     mBtnToolPencil = device->isKeyPressed(BTN_TOOL_PENCIL);
   1286     mBtnToolAirbrush = device->isKeyPressed(BTN_TOOL_AIRBRUSH);
   1287     mBtnToolMouse = device->isKeyPressed(BTN_TOOL_MOUSE);
   1288     mBtnToolLens = device->isKeyPressed(BTN_TOOL_LENS);
   1289     mBtnToolDoubleTap = device->isKeyPressed(BTN_TOOL_DOUBLETAP);
   1290     mBtnToolTripleTap = device->isKeyPressed(BTN_TOOL_TRIPLETAP);
   1291     mBtnToolQuadTap = device->isKeyPressed(BTN_TOOL_QUADTAP);
   1292 }
   1293 
   1294 void TouchButtonAccumulator::clearButtons() {
   1295     mBtnTouch = 0;
   1296     mBtnStylus = 0;
   1297     mBtnStylus2 = 0;
   1298     mBtnToolFinger = 0;
   1299     mBtnToolPen = 0;
   1300     mBtnToolRubber = 0;
   1301     mBtnToolBrush = 0;
   1302     mBtnToolPencil = 0;
   1303     mBtnToolAirbrush = 0;
   1304     mBtnToolMouse = 0;
   1305     mBtnToolLens = 0;
   1306     mBtnToolDoubleTap = 0;
   1307     mBtnToolTripleTap = 0;
   1308     mBtnToolQuadTap = 0;
   1309 }
   1310 
   1311 void TouchButtonAccumulator::process(const RawEvent* rawEvent) {
   1312     if (rawEvent->type == EV_KEY) {
   1313         switch (rawEvent->code) {
   1314         case BTN_TOUCH:
   1315             mBtnTouch = rawEvent->value;
   1316             break;
   1317         case BTN_STYLUS:
   1318             mBtnStylus = rawEvent->value;
   1319             break;
   1320         case BTN_STYLUS2:
   1321             mBtnStylus2 = rawEvent->value;
   1322             break;
   1323         case BTN_TOOL_FINGER:
   1324             mBtnToolFinger = rawEvent->value;
   1325             break;
   1326         case BTN_TOOL_PEN:
   1327             mBtnToolPen = rawEvent->value;
   1328             break;
   1329         case BTN_TOOL_RUBBER:
   1330             mBtnToolRubber = rawEvent->value;
   1331             break;
   1332         case BTN_TOOL_BRUSH:
   1333             mBtnToolBrush = rawEvent->value;
   1334             break;
   1335         case BTN_TOOL_PENCIL:
   1336             mBtnToolPencil = rawEvent->value;
   1337             break;
   1338         case BTN_TOOL_AIRBRUSH:
   1339             mBtnToolAirbrush = rawEvent->value;
   1340             break;
   1341         case BTN_TOOL_MOUSE:
   1342             mBtnToolMouse = rawEvent->value;
   1343             break;
   1344         case BTN_TOOL_LENS:
   1345             mBtnToolLens = rawEvent->value;
   1346             break;
   1347         case BTN_TOOL_DOUBLETAP:
   1348             mBtnToolDoubleTap = rawEvent->value;
   1349             break;
   1350         case BTN_TOOL_TRIPLETAP:
   1351             mBtnToolTripleTap = rawEvent->value;
   1352             break;
   1353         case BTN_TOOL_QUADTAP:
   1354             mBtnToolQuadTap = rawEvent->value;
   1355             break;
   1356         }
   1357     }
   1358 }
   1359 
   1360 uint32_t TouchButtonAccumulator::getButtonState() const {
   1361     uint32_t result = 0;
   1362     if (mBtnStylus) {
   1363         result |= AMOTION_EVENT_BUTTON_SECONDARY;
   1364     }
   1365     if (mBtnStylus2) {
   1366         result |= AMOTION_EVENT_BUTTON_TERTIARY;
   1367     }
   1368     return result;
   1369 }
   1370 
   1371 int32_t TouchButtonAccumulator::getToolType() const {
   1372     if (mBtnToolMouse || mBtnToolLens) {
   1373         return AMOTION_EVENT_TOOL_TYPE_MOUSE;
   1374     }
   1375     if (mBtnToolRubber) {
   1376         return AMOTION_EVENT_TOOL_TYPE_ERASER;
   1377     }
   1378     if (mBtnToolPen || mBtnToolBrush || mBtnToolPencil || mBtnToolAirbrush) {
   1379         return AMOTION_EVENT_TOOL_TYPE_STYLUS;
   1380     }
   1381     if (mBtnToolFinger || mBtnToolDoubleTap || mBtnToolTripleTap || mBtnToolQuadTap) {
   1382         return AMOTION_EVENT_TOOL_TYPE_FINGER;
   1383     }
   1384     return AMOTION_EVENT_TOOL_TYPE_UNKNOWN;
   1385 }
   1386 
   1387 bool TouchButtonAccumulator::isToolActive() const {
   1388     return mBtnTouch || mBtnToolFinger || mBtnToolPen || mBtnToolRubber
   1389             || mBtnToolBrush || mBtnToolPencil || mBtnToolAirbrush
   1390             || mBtnToolMouse || mBtnToolLens
   1391             || mBtnToolDoubleTap || mBtnToolTripleTap || mBtnToolQuadTap;
   1392 }
   1393 
   1394 bool TouchButtonAccumulator::isHovering() const {
   1395     return mHaveBtnTouch && !mBtnTouch;
   1396 }
   1397 
   1398 bool TouchButtonAccumulator::hasStylus() const {
   1399     return mHaveStylus;
   1400 }
   1401 
   1402 
   1403 // --- RawPointerAxes ---
   1404 
   1405 RawPointerAxes::RawPointerAxes() {
   1406     clear();
   1407 }
   1408 
   1409 void RawPointerAxes::clear() {
   1410     x.clear();
   1411     y.clear();
   1412     pressure.clear();
   1413     touchMajor.clear();
   1414     touchMinor.clear();
   1415     toolMajor.clear();
   1416     toolMinor.clear();
   1417     orientation.clear();
   1418     distance.clear();
   1419     tiltX.clear();
   1420     tiltY.clear();
   1421     trackingId.clear();
   1422     slot.clear();
   1423 }
   1424 
   1425 
   1426 // --- RawPointerData ---
   1427 
   1428 RawPointerData::RawPointerData() {
   1429     clear();
   1430 }
   1431 
   1432 void RawPointerData::clear() {
   1433     pointerCount = 0;
   1434     clearIdBits();
   1435 }
   1436 
   1437 void RawPointerData::copyFrom(const RawPointerData& other) {
   1438     pointerCount = other.pointerCount;
   1439     hoveringIdBits = other.hoveringIdBits;
   1440     touchingIdBits = other.touchingIdBits;
   1441 
   1442     for (uint32_t i = 0; i < pointerCount; i++) {
   1443         pointers[i] = other.pointers[i];
   1444 
   1445         int id = pointers[i].id;
   1446         idToIndex[id] = other.idToIndex[id];
   1447     }
   1448 }
   1449 
   1450 void RawPointerData::getCentroidOfTouchingPointers(float* outX, float* outY) const {
   1451     float x = 0, y = 0;
   1452     uint32_t count = touchingIdBits.count();
   1453     if (count) {
   1454         for (BitSet32 idBits(touchingIdBits); !idBits.isEmpty(); ) {
   1455             uint32_t id = idBits.clearFirstMarkedBit();
   1456             const Pointer& pointer = pointerForId(id);
   1457             x += pointer.x;
   1458             y += pointer.y;
   1459         }
   1460         x /= count;
   1461         y /= count;
   1462     }
   1463     *outX = x;
   1464     *outY = y;
   1465 }
   1466 
   1467 
   1468 // --- CookedPointerData ---
   1469 
   1470 CookedPointerData::CookedPointerData() {
   1471     clear();
   1472 }
   1473 
   1474 void CookedPointerData::clear() {
   1475     pointerCount = 0;
   1476     hoveringIdBits.clear();
   1477     touchingIdBits.clear();
   1478 }
   1479 
   1480 void CookedPointerData::copyFrom(const CookedPointerData& other) {
   1481     pointerCount = other.pointerCount;
   1482     hoveringIdBits = other.hoveringIdBits;
   1483     touchingIdBits = other.touchingIdBits;
   1484 
   1485     for (uint32_t i = 0; i < pointerCount; i++) {
   1486         pointerProperties[i].copyFrom(other.pointerProperties[i]);
   1487         pointerCoords[i].copyFrom(other.pointerCoords[i]);
   1488 
   1489         int id = pointerProperties[i].id;
   1490         idToIndex[id] = other.idToIndex[id];
   1491     }
   1492 }
   1493 
   1494 
   1495 // --- SingleTouchMotionAccumulator ---
   1496 
   1497 SingleTouchMotionAccumulator::SingleTouchMotionAccumulator() {
   1498     clearAbsoluteAxes();
   1499 }
   1500 
   1501 void SingleTouchMotionAccumulator::reset(InputDevice* device) {
   1502     mAbsX = device->getAbsoluteAxisValue(ABS_X);
   1503     mAbsY = device->getAbsoluteAxisValue(ABS_Y);
   1504     mAbsPressure = device->getAbsoluteAxisValue(ABS_PRESSURE);
   1505     mAbsToolWidth = device->getAbsoluteAxisValue(ABS_TOOL_WIDTH);
   1506     mAbsDistance = device->getAbsoluteAxisValue(ABS_DISTANCE);
   1507     mAbsTiltX = device->getAbsoluteAxisValue(ABS_TILT_X);
   1508     mAbsTiltY = device->getAbsoluteAxisValue(ABS_TILT_Y);
   1509 }
   1510 
   1511 void SingleTouchMotionAccumulator::clearAbsoluteAxes() {
   1512     mAbsX = 0;
   1513     mAbsY = 0;
   1514     mAbsPressure = 0;
   1515     mAbsToolWidth = 0;
   1516     mAbsDistance = 0;
   1517     mAbsTiltX = 0;
   1518     mAbsTiltY = 0;
   1519 }
   1520 
   1521 void SingleTouchMotionAccumulator::process(const RawEvent* rawEvent) {
   1522     if (rawEvent->type == EV_ABS) {
   1523         switch (rawEvent->code) {
   1524         case ABS_X:
   1525             mAbsX = rawEvent->value;
   1526             break;
   1527         case ABS_Y:
   1528             mAbsY = rawEvent->value;
   1529             break;
   1530         case ABS_PRESSURE:
   1531             mAbsPressure = rawEvent->value;
   1532             break;
   1533         case ABS_TOOL_WIDTH:
   1534             mAbsToolWidth = rawEvent->value;
   1535             break;
   1536         case ABS_DISTANCE:
   1537             mAbsDistance = rawEvent->value;
   1538             break;
   1539         case ABS_TILT_X:
   1540             mAbsTiltX = rawEvent->value;
   1541             break;
   1542         case ABS_TILT_Y:
   1543             mAbsTiltY = rawEvent->value;
   1544             break;
   1545         }
   1546     }
   1547 }
   1548 
   1549 
   1550 // --- MultiTouchMotionAccumulator ---
   1551 
   1552 MultiTouchMotionAccumulator::MultiTouchMotionAccumulator() :
   1553         mCurrentSlot(-1), mSlots(NULL), mSlotCount(0), mUsingSlotsProtocol(false),
   1554         mHaveStylus(false) {
   1555 }
   1556 
   1557 MultiTouchMotionAccumulator::~MultiTouchMotionAccumulator() {
   1558     delete[] mSlots;
   1559 }
   1560 
   1561 void MultiTouchMotionAccumulator::configure(InputDevice* device,
   1562         size_t slotCount, bool usingSlotsProtocol) {
   1563     mSlotCount = slotCount;
   1564     mUsingSlotsProtocol = usingSlotsProtocol;
   1565     mHaveStylus = device->hasAbsoluteAxis(ABS_MT_TOOL_TYPE);
   1566 
   1567     delete[] mSlots;
   1568     mSlots = new Slot[slotCount];
   1569 }
   1570 
   1571 void MultiTouchMotionAccumulator::reset(InputDevice* device) {
   1572     // Unfortunately there is no way to read the initial contents of the slots.
   1573     // So when we reset the accumulator, we must assume they are all zeroes.
   1574     if (mUsingSlotsProtocol) {
   1575         // Query the driver for the current slot index and use it as the initial slot
   1576         // before we start reading events from the device.  It is possible that the
   1577         // current slot index will not be the same as it was when the first event was
   1578         // written into the evdev buffer, which means the input mapper could start
   1579         // out of sync with the initial state of the events in the evdev buffer.
   1580         // In the extremely unlikely case that this happens, the data from
   1581         // two slots will be confused until the next ABS_MT_SLOT event is received.
   1582         // This can cause the touch point to "jump", but at least there will be
   1583         // no stuck touches.
   1584         int32_t initialSlot;
   1585         status_t status = device->getEventHub()->getAbsoluteAxisValue(device->getId(),
   1586                 ABS_MT_SLOT, &initialSlot);
   1587         if (status) {
   1588             ALOGD("Could not retrieve current multitouch slot index.  status=%d", status);
   1589             initialSlot = -1;
   1590         }
   1591         clearSlots(initialSlot);
   1592     } else {
   1593         clearSlots(-1);
   1594     }
   1595 }
   1596 
   1597 void MultiTouchMotionAccumulator::clearSlots(int32_t initialSlot) {
   1598     if (mSlots) {
   1599         for (size_t i = 0; i < mSlotCount; i++) {
   1600             mSlots[i].clear();
   1601         }
   1602     }
   1603     mCurrentSlot = initialSlot;
   1604 }
   1605 
   1606 void MultiTouchMotionAccumulator::process(const RawEvent* rawEvent) {
   1607     if (rawEvent->type == EV_ABS) {
   1608         bool newSlot = false;
   1609         if (mUsingSlotsProtocol) {
   1610             if (rawEvent->code == ABS_MT_SLOT) {
   1611                 mCurrentSlot = rawEvent->value;
   1612                 newSlot = true;
   1613             }
   1614         } else if (mCurrentSlot < 0) {
   1615             mCurrentSlot = 0;
   1616         }
   1617 
   1618         if (mCurrentSlot < 0 || size_t(mCurrentSlot) >= mSlotCount) {
   1619 #if DEBUG_POINTERS
   1620             if (newSlot) {
   1621                 ALOGW("MultiTouch device emitted invalid slot index %d but it "
   1622                         "should be between 0 and %d; ignoring this slot.",
   1623                         mCurrentSlot, mSlotCount - 1);
   1624             }
   1625 #endif
   1626         } else {
   1627             Slot* slot = &mSlots[mCurrentSlot];
   1628 
   1629             switch (rawEvent->code) {
   1630             case ABS_MT_POSITION_X:
   1631                 slot->mInUse = true;
   1632                 slot->mAbsMTPositionX = rawEvent->value;
   1633                 break;
   1634             case ABS_MT_POSITION_Y:
   1635                 slot->mInUse = true;
   1636                 slot->mAbsMTPositionY = rawEvent->value;
   1637                 break;
   1638             case ABS_MT_TOUCH_MAJOR:
   1639                 slot->mInUse = true;
   1640                 slot->mAbsMTTouchMajor = rawEvent->value;
   1641                 break;
   1642             case ABS_MT_TOUCH_MINOR:
   1643                 slot->mInUse = true;
   1644                 slot->mAbsMTTouchMinor = rawEvent->value;
   1645                 slot->mHaveAbsMTTouchMinor = true;
   1646                 break;
   1647             case ABS_MT_WIDTH_MAJOR:
   1648                 slot->mInUse = true;
   1649                 slot->mAbsMTWidthMajor = rawEvent->value;
   1650                 break;
   1651             case ABS_MT_WIDTH_MINOR:
   1652                 slot->mInUse = true;
   1653                 slot->mAbsMTWidthMinor = rawEvent->value;
   1654                 slot->mHaveAbsMTWidthMinor = true;
   1655                 break;
   1656             case ABS_MT_ORIENTATION:
   1657                 slot->mInUse = true;
   1658                 slot->mAbsMTOrientation = rawEvent->value;
   1659                 break;
   1660             case ABS_MT_TRACKING_ID:
   1661                 if (mUsingSlotsProtocol && rawEvent->value < 0) {
   1662                     // The slot is no longer in use but it retains its previous contents,
   1663                     // which may be reused for subsequent touches.
   1664                     slot->mInUse = false;
   1665                 } else {
   1666                     slot->mInUse = true;
   1667                     slot->mAbsMTTrackingId = rawEvent->value;
   1668                 }
   1669                 break;
   1670             case ABS_MT_PRESSURE:
   1671                 slot->mInUse = true;
   1672                 slot->mAbsMTPressure = rawEvent->value;
   1673                 break;
   1674             case ABS_MT_DISTANCE:
   1675                 slot->mInUse = true;
   1676                 slot->mAbsMTDistance = rawEvent->value;
   1677                 break;
   1678             case ABS_MT_TOOL_TYPE:
   1679                 slot->mInUse = true;
   1680                 slot->mAbsMTToolType = rawEvent->value;
   1681                 slot->mHaveAbsMTToolType = true;
   1682                 break;
   1683             }
   1684         }
   1685     } else if (rawEvent->type == EV_SYN && rawEvent->code == SYN_MT_REPORT) {
   1686         // MultiTouch Sync: The driver has returned all data for *one* of the pointers.
   1687         mCurrentSlot += 1;
   1688     }
   1689 }
   1690 
   1691 void MultiTouchMotionAccumulator::finishSync() {
   1692     if (!mUsingSlotsProtocol) {
   1693         clearSlots(-1);
   1694     }
   1695 }
   1696 
   1697 bool MultiTouchMotionAccumulator::hasStylus() const {
   1698     return mHaveStylus;
   1699 }
   1700 
   1701 
   1702 // --- MultiTouchMotionAccumulator::Slot ---
   1703 
   1704 MultiTouchMotionAccumulator::Slot::Slot() {
   1705     clear();
   1706 }
   1707 
   1708 void MultiTouchMotionAccumulator::Slot::clear() {
   1709     mInUse = false;
   1710     mHaveAbsMTTouchMinor = false;
   1711     mHaveAbsMTWidthMinor = false;
   1712     mHaveAbsMTToolType = false;
   1713     mAbsMTPositionX = 0;
   1714     mAbsMTPositionY = 0;
   1715     mAbsMTTouchMajor = 0;
   1716     mAbsMTTouchMinor = 0;
   1717     mAbsMTWidthMajor = 0;
   1718     mAbsMTWidthMinor = 0;
   1719     mAbsMTOrientation = 0;
   1720     mAbsMTTrackingId = -1;
   1721     mAbsMTPressure = 0;
   1722     mAbsMTDistance = 0;
   1723     mAbsMTToolType = 0;
   1724 }
   1725 
   1726 int32_t MultiTouchMotionAccumulator::Slot::getToolType() const {
   1727     if (mHaveAbsMTToolType) {
   1728         switch (mAbsMTToolType) {
   1729         case MT_TOOL_FINGER:
   1730             return AMOTION_EVENT_TOOL_TYPE_FINGER;
   1731         case MT_TOOL_PEN:
   1732             return AMOTION_EVENT_TOOL_TYPE_STYLUS;
   1733         }
   1734     }
   1735     return AMOTION_EVENT_TOOL_TYPE_UNKNOWN;
   1736 }
   1737 
   1738 
   1739 // --- InputMapper ---
   1740 
   1741 InputMapper::InputMapper(InputDevice* device) :
   1742         mDevice(device), mContext(device->getContext()) {
   1743 }
   1744 
   1745 InputMapper::~InputMapper() {
   1746 }
   1747 
   1748 void InputMapper::populateDeviceInfo(InputDeviceInfo* info) {
   1749     info->addSource(getSources());
   1750 }
   1751 
   1752 void InputMapper::dump(String8& dump) {
   1753 }
   1754 
   1755 void InputMapper::configure(nsecs_t when,
   1756         const InputReaderConfiguration* config, uint32_t changes) {
   1757 }
   1758 
   1759 void InputMapper::reset(nsecs_t when) {
   1760 }
   1761 
   1762 void InputMapper::timeoutExpired(nsecs_t when) {
   1763 }
   1764 
   1765 int32_t InputMapper::getKeyCodeState(uint32_t sourceMask, int32_t keyCode) {
   1766     return AKEY_STATE_UNKNOWN;
   1767 }
   1768 
   1769 int32_t InputMapper::getScanCodeState(uint32_t sourceMask, int32_t scanCode) {
   1770     return AKEY_STATE_UNKNOWN;
   1771 }
   1772 
   1773 int32_t InputMapper::getSwitchState(uint32_t sourceMask, int32_t switchCode) {
   1774     return AKEY_STATE_UNKNOWN;
   1775 }
   1776 
   1777 bool InputMapper::markSupportedKeyCodes(uint32_t sourceMask, size_t numCodes,
   1778         const int32_t* keyCodes, uint8_t* outFlags) {
   1779     return false;
   1780 }
   1781 
   1782 void InputMapper::vibrate(const nsecs_t* pattern, size_t patternSize, ssize_t repeat,
   1783         int32_t token) {
   1784 }
   1785 
   1786 void InputMapper::cancelVibrate(int32_t token) {
   1787 }
   1788 
   1789 int32_t InputMapper::getMetaState() {
   1790     return 0;
   1791 }
   1792 
   1793 void InputMapper::fadePointer() {
   1794 }
   1795 
   1796 status_t InputMapper::getAbsoluteAxisInfo(int32_t axis, RawAbsoluteAxisInfo* axisInfo) {
   1797     return getEventHub()->getAbsoluteAxisInfo(getDeviceId(), axis, axisInfo);
   1798 }
   1799 
   1800 void InputMapper::bumpGeneration() {
   1801     mDevice->bumpGeneration();
   1802 }
   1803 
   1804 void InputMapper::dumpRawAbsoluteAxisInfo(String8& dump,
   1805         const RawAbsoluteAxisInfo& axis, const char* name) {
   1806     if (axis.valid) {
   1807         dump.appendFormat(INDENT4 "%s: min=%d, max=%d, flat=%d, fuzz=%d, resolution=%d\n",
   1808                 name, axis.minValue, axis.maxValue, axis.flat, axis.fuzz, axis.resolution);
   1809     } else {
   1810         dump.appendFormat(INDENT4 "%s: unknown range\n", name);
   1811     }
   1812 }
   1813 
   1814 
   1815 // --- SwitchInputMapper ---
   1816 
   1817 SwitchInputMapper::SwitchInputMapper(InputDevice* device) :
   1818         InputMapper(device), mSwitchValues(0), mUpdatedSwitchMask(0) {
   1819 }
   1820 
   1821 SwitchInputMapper::~SwitchInputMapper() {
   1822 }
   1823 
   1824 uint32_t SwitchInputMapper::getSources() {
   1825     return AINPUT_SOURCE_SWITCH;
   1826 }
   1827 
   1828 void SwitchInputMapper::process(const RawEvent* rawEvent) {
   1829     switch (rawEvent->type) {
   1830     case EV_SW:
   1831         processSwitch(rawEvent->code, rawEvent->value);
   1832         break;
   1833 
   1834     case EV_SYN:
   1835         if (rawEvent->code == SYN_REPORT) {
   1836             sync(rawEvent->when);
   1837         }
   1838     }
   1839 }
   1840 
   1841 void SwitchInputMapper::processSwitch(int32_t switchCode, int32_t switchValue) {
   1842     if (switchCode >= 0 && switchCode < 32) {
   1843         if (switchValue) {
   1844             mSwitchValues |= 1 << switchCode;
   1845         } else {
   1846             mSwitchValues &= ~(1 << switchCode);
   1847         }
   1848         mUpdatedSwitchMask |= 1 << switchCode;
   1849     }
   1850 }
   1851 
   1852 void SwitchInputMapper::sync(nsecs_t when) {
   1853     if (mUpdatedSwitchMask) {
   1854         uint32_t updatedSwitchValues = mSwitchValues & mUpdatedSwitchMask;
   1855         NotifySwitchArgs args(when, 0, updatedSwitchValues, mUpdatedSwitchMask);
   1856         getListener()->notifySwitch(&args);
   1857 
   1858         mUpdatedSwitchMask = 0;
   1859     }
   1860 }
   1861 
   1862 int32_t SwitchInputMapper::getSwitchState(uint32_t sourceMask, int32_t switchCode) {
   1863     return getEventHub()->getSwitchState(getDeviceId(), switchCode);
   1864 }
   1865 
   1866 void SwitchInputMapper::dump(String8& dump) {
   1867     dump.append(INDENT2 "Switch Input Mapper:\n");
   1868     dump.appendFormat(INDENT3 "SwitchValues: %x\n", mSwitchValues);
   1869 }
   1870 
   1871 // --- VibratorInputMapper ---
   1872 
   1873 VibratorInputMapper::VibratorInputMapper(InputDevice* device) :
   1874         InputMapper(device), mVibrating(false) {
   1875 }
   1876 
   1877 VibratorInputMapper::~VibratorInputMapper() {
   1878 }
   1879 
   1880 uint32_t VibratorInputMapper::getSources() {
   1881     return 0;
   1882 }
   1883 
   1884 void VibratorInputMapper::populateDeviceInfo(InputDeviceInfo* info) {
   1885     InputMapper::populateDeviceInfo(info);
   1886 
   1887     info->setVibrator(true);
   1888 }
   1889 
   1890 void VibratorInputMapper::process(const RawEvent* rawEvent) {
   1891     // TODO: Handle FF_STATUS, although it does not seem to be widely supported.
   1892 }
   1893 
   1894 void VibratorInputMapper::vibrate(const nsecs_t* pattern, size_t patternSize, ssize_t repeat,
   1895         int32_t token) {
   1896 #if DEBUG_VIBRATOR
   1897     String8 patternStr;
   1898     for (size_t i = 0; i < patternSize; i++) {
   1899         if (i != 0) {
   1900             patternStr.append(", ");
   1901         }
   1902         patternStr.appendFormat("%lld", pattern[i]);
   1903     }
   1904     ALOGD("vibrate: deviceId=%d, pattern=[%s], repeat=%ld, token=%d",
   1905             getDeviceId(), patternStr.string(), repeat, token);
   1906 #endif
   1907 
   1908     mVibrating = true;
   1909     memcpy(mPattern, pattern, patternSize * sizeof(nsecs_t));
   1910     mPatternSize = patternSize;
   1911     mRepeat = repeat;
   1912     mToken = token;
   1913     mIndex = -1;
   1914 
   1915     nextStep();
   1916 }
   1917 
   1918 void VibratorInputMapper::cancelVibrate(int32_t token) {
   1919 #if DEBUG_VIBRATOR
   1920     ALOGD("cancelVibrate: deviceId=%d, token=%d", getDeviceId(), token);
   1921 #endif
   1922 
   1923     if (mVibrating && mToken == token) {
   1924         stopVibrating();
   1925     }
   1926 }
   1927 
   1928 void VibratorInputMapper::timeoutExpired(nsecs_t when) {
   1929     if (mVibrating) {
   1930         if (when >= mNextStepTime) {
   1931             nextStep();
   1932         } else {
   1933             getContext()->requestTimeoutAtTime(mNextStepTime);
   1934         }
   1935     }
   1936 }
   1937 
   1938 void VibratorInputMapper::nextStep() {
   1939     mIndex += 1;
   1940     if (size_t(mIndex) >= mPatternSize) {
   1941         if (mRepeat < 0) {
   1942             // We are done.
   1943             stopVibrating();
   1944             return;
   1945         }
   1946         mIndex = mRepeat;
   1947     }
   1948 
   1949     bool vibratorOn = mIndex & 1;
   1950     nsecs_t duration = mPattern[mIndex];
   1951     if (vibratorOn) {
   1952 #if DEBUG_VIBRATOR
   1953         ALOGD("nextStep: sending vibrate deviceId=%d, duration=%lld",
   1954                 getDeviceId(), duration);
   1955 #endif
   1956         getEventHub()->vibrate(getDeviceId(), duration);
   1957     } else {
   1958 #if DEBUG_VIBRATOR
   1959         ALOGD("nextStep: sending cancel vibrate deviceId=%d", getDeviceId());
   1960 #endif
   1961         getEventHub()->cancelVibrate(getDeviceId());
   1962     }
   1963     nsecs_t now = systemTime(SYSTEM_TIME_MONOTONIC);
   1964     mNextStepTime = now + duration;
   1965     getContext()->requestTimeoutAtTime(mNextStepTime);
   1966 #if DEBUG_VIBRATOR
   1967     ALOGD("nextStep: scheduled timeout in %0.3fms", duration * 0.000001f);
   1968 #endif
   1969 }
   1970 
   1971 void VibratorInputMapper::stopVibrating() {
   1972     mVibrating = false;
   1973 #if DEBUG_VIBRATOR
   1974     ALOGD("stopVibrating: sending cancel vibrate deviceId=%d", getDeviceId());
   1975 #endif
   1976     getEventHub()->cancelVibrate(getDeviceId());
   1977 }
   1978 
   1979 void VibratorInputMapper::dump(String8& dump) {
   1980     dump.append(INDENT2 "Vibrator Input Mapper:\n");
   1981     dump.appendFormat(INDENT3 "Vibrating: %s\n", toString(mVibrating));
   1982 }
   1983 
   1984 
   1985 // --- KeyboardInputMapper ---
   1986 
   1987 KeyboardInputMapper::KeyboardInputMapper(InputDevice* device,
   1988         uint32_t source, int32_t keyboardType) :
   1989         InputMapper(device), mSource(source),
   1990         mKeyboardType(keyboardType) {
   1991 }
   1992 
   1993 KeyboardInputMapper::~KeyboardInputMapper() {
   1994 }
   1995 
   1996 uint32_t KeyboardInputMapper::getSources() {
   1997     return mSource;
   1998 }
   1999 
   2000 void KeyboardInputMapper::populateDeviceInfo(InputDeviceInfo* info) {
   2001     InputMapper::populateDeviceInfo(info);
   2002 
   2003     info->setKeyboardType(mKeyboardType);
   2004     info->setKeyCharacterMap(getEventHub()->getKeyCharacterMap(getDeviceId()));
   2005 }
   2006 
   2007 void KeyboardInputMapper::dump(String8& dump) {
   2008     dump.append(INDENT2 "Keyboard Input Mapper:\n");
   2009     dumpParameters(dump);
   2010     dump.appendFormat(INDENT3 "KeyboardType: %d\n", mKeyboardType);
   2011     dump.appendFormat(INDENT3 "Orientation: %d\n", mOrientation);
   2012     dump.appendFormat(INDENT3 "KeyDowns: %zu keys currently down\n", mKeyDowns.size());
   2013     dump.appendFormat(INDENT3 "MetaState: 0x%0x\n", mMetaState);
   2014     dump.appendFormat(INDENT3 "DownTime: %lld\n", (long long)mDownTime);
   2015 }
   2016 
   2017 
   2018 void KeyboardInputMapper::configure(nsecs_t when,
   2019         const InputReaderConfiguration* config, uint32_t changes) {
   2020     InputMapper::configure(when, config, changes);
   2021 
   2022     if (!changes) { // first time only
   2023         // Configure basic parameters.
   2024         configureParameters();
   2025     }
   2026 
   2027     if (!changes || (changes & InputReaderConfiguration::CHANGE_DISPLAY_INFO)) {
   2028         if (mParameters.orientationAware && mParameters.hasAssociatedDisplay) {
   2029             DisplayViewport v;
   2030             if (config->getDisplayInfo(false /*external*/, &v)) {
   2031                 mOrientation = v.orientation;
   2032             } else {
   2033                 mOrientation = DISPLAY_ORIENTATION_0;
   2034             }
   2035         } else {
   2036             mOrientation = DISPLAY_ORIENTATION_0;
   2037         }
   2038     }
   2039 }
   2040 
   2041 void KeyboardInputMapper::configureParameters() {
   2042     mParameters.orientationAware = false;
   2043     getDevice()->getConfiguration().tryGetProperty(String8("keyboard.orientationAware"),
   2044             mParameters.orientationAware);
   2045 
   2046     mParameters.hasAssociatedDisplay = false;
   2047     if (mParameters.orientationAware) {
   2048         mParameters.hasAssociatedDisplay = true;
   2049     }
   2050 
   2051     mParameters.handlesKeyRepeat = false;
   2052     getDevice()->getConfiguration().tryGetProperty(String8("keyboard.handlesKeyRepeat"),
   2053             mParameters.handlesKeyRepeat);
   2054 }
   2055 
   2056 void KeyboardInputMapper::dumpParameters(String8& dump) {
   2057     dump.append(INDENT3 "Parameters:\n");
   2058     dump.appendFormat(INDENT4 "HasAssociatedDisplay: %s\n",
   2059             toString(mParameters.hasAssociatedDisplay));
   2060     dump.appendFormat(INDENT4 "OrientationAware: %s\n",
   2061             toString(mParameters.orientationAware));
   2062     dump.appendFormat(INDENT4 "HandlesKeyRepeat: %s\n",
   2063             toString(mParameters.handlesKeyRepeat));
   2064 }
   2065 
   2066 void KeyboardInputMapper::reset(nsecs_t when) {
   2067     mMetaState = AMETA_NONE;
   2068     mDownTime = 0;
   2069     mKeyDowns.clear();
   2070     mCurrentHidUsage = 0;
   2071 
   2072     resetLedState();
   2073 
   2074     InputMapper::reset(when);
   2075 }
   2076 
   2077 void KeyboardInputMapper::process(const RawEvent* rawEvent) {
   2078     switch (rawEvent->type) {
   2079     case EV_KEY: {
   2080         int32_t scanCode = rawEvent->code;
   2081         int32_t usageCode = mCurrentHidUsage;
   2082         mCurrentHidUsage = 0;
   2083 
   2084         if (isKeyboardOrGamepadKey(scanCode)) {
   2085             int32_t keyCode;
   2086             uint32_t flags;
   2087             if (getEventHub()->mapKey(getDeviceId(), scanCode, usageCode, &keyCode, &flags)) {
   2088                 keyCode = AKEYCODE_UNKNOWN;
   2089                 flags = 0;
   2090             }
   2091             processKey(rawEvent->when, rawEvent->value != 0, keyCode, scanCode, flags);
   2092         }
   2093         break;
   2094     }
   2095     case EV_MSC: {
   2096         if (rawEvent->code == MSC_SCAN) {
   2097             mCurrentHidUsage = rawEvent->value;
   2098         }
   2099         break;
   2100     }
   2101     case EV_SYN: {
   2102         if (rawEvent->code == SYN_REPORT) {
   2103             mCurrentHidUsage = 0;
   2104         }
   2105     }
   2106     }
   2107 }
   2108 
   2109 bool KeyboardInputMapper::isKeyboardOrGamepadKey(int32_t scanCode) {
   2110     return scanCode < BTN_MOUSE
   2111         || scanCode >= KEY_OK
   2112         || (scanCode >= BTN_MISC && scanCode < BTN_MOUSE)
   2113         || (scanCode >= BTN_JOYSTICK && scanCode < BTN_DIGI);
   2114 }
   2115 
   2116 void KeyboardInputMapper::processKey(nsecs_t when, bool down, int32_t keyCode,
   2117         int32_t scanCode, uint32_t policyFlags) {
   2118 
   2119     if (down) {
   2120         // Rotate key codes according to orientation if needed.
   2121         if (mParameters.orientationAware && mParameters.hasAssociatedDisplay) {
   2122             keyCode = rotateKeyCode(keyCode, mOrientation);
   2123         }
   2124 
   2125         // Add key down.
   2126         ssize_t keyDownIndex = findKeyDown(scanCode);
   2127         if (keyDownIndex >= 0) {
   2128             // key repeat, be sure to use same keycode as before in case of rotation
   2129             keyCode = mKeyDowns.itemAt(keyDownIndex).keyCode;
   2130         } else {
   2131             // key down
   2132             if ((policyFlags & POLICY_FLAG_VIRTUAL)
   2133                     && mContext->shouldDropVirtualKey(when,
   2134                             getDevice(), keyCode, scanCode)) {
   2135                 return;
   2136             }
   2137 
   2138             mKeyDowns.push();
   2139             KeyDown& keyDown = mKeyDowns.editTop();
   2140             keyDown.keyCode = keyCode;
   2141             keyDown.scanCode = scanCode;
   2142         }
   2143 
   2144         mDownTime = when;
   2145     } else {
   2146         // Remove key down.
   2147         ssize_t keyDownIndex = findKeyDown(scanCode);
   2148         if (keyDownIndex >= 0) {
   2149             // key up, be sure to use same keycode as before in case of rotation
   2150             keyCode = mKeyDowns.itemAt(keyDownIndex).keyCode;
   2151             mKeyDowns.removeAt(size_t(keyDownIndex));
   2152         } else {
   2153             // key was not actually down
   2154             ALOGI("Dropping key up from device %s because the key was not down.  "
   2155                     "keyCode=%d, scanCode=%d",
   2156                     getDeviceName().string(), keyCode, scanCode);
   2157             return;
   2158         }
   2159     }
   2160 
   2161     int32_t oldMetaState = mMetaState;
   2162     int32_t newMetaState = updateMetaState(keyCode, down, oldMetaState);
   2163     bool metaStateChanged = oldMetaState != newMetaState;
   2164     if (metaStateChanged) {
   2165         mMetaState = newMetaState;
   2166         updateLedState(false);
   2167     }
   2168 
   2169     nsecs_t downTime = mDownTime;
   2170 
   2171     // Key down on external an keyboard should wake the device.
   2172     // We don't do this for internal keyboards to prevent them from waking up in your pocket.
   2173     // For internal keyboards, the key layout file should specify the policy flags for
   2174     // each wake key individually.
   2175     // TODO: Use the input device configuration to control this behavior more finely.
   2176     if (down && getDevice()->isExternal()) {
   2177         policyFlags |= POLICY_FLAG_WAKE;
   2178     }
   2179 
   2180     if (mParameters.handlesKeyRepeat) {
   2181         policyFlags |= POLICY_FLAG_DISABLE_KEY_REPEAT;
   2182     }
   2183 
   2184     if (metaStateChanged) {
   2185         getContext()->updateGlobalMetaState();
   2186     }
   2187 
   2188     if (down && !isMetaKey(keyCode)) {
   2189         getContext()->fadePointer();
   2190     }
   2191 
   2192     NotifyKeyArgs args(when, getDeviceId(), mSource, policyFlags,
   2193             down ? AKEY_EVENT_ACTION_DOWN : AKEY_EVENT_ACTION_UP,
   2194             AKEY_EVENT_FLAG_FROM_SYSTEM, keyCode, scanCode, newMetaState, downTime);
   2195     getListener()->notifyKey(&args);
   2196 }
   2197 
   2198 ssize_t KeyboardInputMapper::findKeyDown(int32_t scanCode) {
   2199     size_t n = mKeyDowns.size();
   2200     for (size_t i = 0; i < n; i++) {
   2201         if (mKeyDowns[i].scanCode == scanCode) {
   2202             return i;
   2203         }
   2204     }
   2205     return -1;
   2206 }
   2207 
   2208 int32_t KeyboardInputMapper::getKeyCodeState(uint32_t sourceMask, int32_t keyCode) {
   2209     return getEventHub()->getKeyCodeState(getDeviceId(), keyCode);
   2210 }
   2211 
   2212 int32_t KeyboardInputMapper::getScanCodeState(uint32_t sourceMask, int32_t scanCode) {
   2213     return getEventHub()->getScanCodeState(getDeviceId(), scanCode);
   2214 }
   2215 
   2216 bool KeyboardInputMapper::markSupportedKeyCodes(uint32_t sourceMask, size_t numCodes,
   2217         const int32_t* keyCodes, uint8_t* outFlags) {
   2218     return getEventHub()->markSupportedKeyCodes(getDeviceId(), numCodes, keyCodes, outFlags);
   2219 }
   2220 
   2221 int32_t KeyboardInputMapper::getMetaState() {
   2222     return mMetaState;
   2223 }
   2224 
   2225 void KeyboardInputMapper::resetLedState() {
   2226     initializeLedState(mCapsLockLedState, ALED_CAPS_LOCK);
   2227     initializeLedState(mNumLockLedState, ALED_NUM_LOCK);
   2228     initializeLedState(mScrollLockLedState, ALED_SCROLL_LOCK);
   2229 
   2230     updateLedState(true);
   2231 }
   2232 
   2233 void KeyboardInputMapper::initializeLedState(LedState& ledState, int32_t led) {
   2234     ledState.avail = getEventHub()->hasLed(getDeviceId(), led);
   2235     ledState.on = false;
   2236 }
   2237 
   2238 void KeyboardInputMapper::updateLedState(bool reset) {
   2239     updateLedStateForModifier(mCapsLockLedState, ALED_CAPS_LOCK,
   2240             AMETA_CAPS_LOCK_ON, reset);
   2241     updateLedStateForModifier(mNumLockLedState, ALED_NUM_LOCK,
   2242             AMETA_NUM_LOCK_ON, reset);
   2243     updateLedStateForModifier(mScrollLockLedState, ALED_SCROLL_LOCK,
   2244             AMETA_SCROLL_LOCK_ON, reset);
   2245 }
   2246 
   2247 void KeyboardInputMapper::updateLedStateForModifier(LedState& ledState,
   2248         int32_t led, int32_t modifier, bool reset) {
   2249     if (ledState.avail) {
   2250         bool desiredState = (mMetaState & modifier) != 0;
   2251         if (reset || ledState.on != desiredState) {
   2252             getEventHub()->setLedState(getDeviceId(), led, desiredState);
   2253             ledState.on = desiredState;
   2254         }
   2255     }
   2256 }
   2257 
   2258 
   2259 // --- CursorInputMapper ---
   2260 
   2261 CursorInputMapper::CursorInputMapper(InputDevice* device) :
   2262         InputMapper(device) {
   2263 }
   2264 
   2265 CursorInputMapper::~CursorInputMapper() {
   2266 }
   2267 
   2268 uint32_t CursorInputMapper::getSources() {
   2269     return mSource;
   2270 }
   2271 
   2272 void CursorInputMapper::populateDeviceInfo(InputDeviceInfo* info) {
   2273     InputMapper::populateDeviceInfo(info);
   2274 
   2275     if (mParameters.mode == Parameters::MODE_POINTER) {
   2276         float minX, minY, maxX, maxY;
   2277         if (mPointerController->getBounds(&minX, &minY, &maxX, &maxY)) {
   2278             info->addMotionRange(AMOTION_EVENT_AXIS_X, mSource, minX, maxX, 0.0f, 0.0f, 0.0f);
   2279             info->addMotionRange(AMOTION_EVENT_AXIS_Y, mSource, minY, maxY, 0.0f, 0.0f, 0.0f);
   2280         }
   2281     } else {
   2282         info->addMotionRange(AMOTION_EVENT_AXIS_X, mSource, -1.0f, 1.0f, 0.0f, mXScale, 0.0f);
   2283         info->addMotionRange(AMOTION_EVENT_AXIS_Y, mSource, -1.0f, 1.0f, 0.0f, mYScale, 0.0f);
   2284     }
   2285     info->addMotionRange(AMOTION_EVENT_AXIS_PRESSURE, mSource, 0.0f, 1.0f, 0.0f, 0.0f, 0.0f);
   2286 
   2287     if (mCursorScrollAccumulator.haveRelativeVWheel()) {
   2288         info->addMotionRange(AMOTION_EVENT_AXIS_VSCROLL, mSource, -1.0f, 1.0f, 0.0f, 0.0f, 0.0f);
   2289     }
   2290     if (mCursorScrollAccumulator.haveRelativeHWheel()) {
   2291         info->addMotionRange(AMOTION_EVENT_AXIS_HSCROLL, mSource, -1.0f, 1.0f, 0.0f, 0.0f, 0.0f);
   2292     }
   2293 }
   2294 
   2295 void CursorInputMapper::dump(String8& dump) {
   2296     dump.append(INDENT2 "Cursor Input Mapper:\n");
   2297     dumpParameters(dump);
   2298     dump.appendFormat(INDENT3 "XScale: %0.3f\n", mXScale);
   2299     dump.appendFormat(INDENT3 "YScale: %0.3f\n", mYScale);
   2300     dump.appendFormat(INDENT3 "XPrecision: %0.3f\n", mXPrecision);
   2301     dump.appendFormat(INDENT3 "YPrecision: %0.3f\n", mYPrecision);
   2302     dump.appendFormat(INDENT3 "HaveVWheel: %s\n",
   2303             toString(mCursorScrollAccumulator.haveRelativeVWheel()));
   2304     dump.appendFormat(INDENT3 "HaveHWheel: %s\n",
   2305             toString(mCursorScrollAccumulator.haveRelativeHWheel()));
   2306     dump.appendFormat(INDENT3 "VWheelScale: %0.3f\n", mVWheelScale);
   2307     dump.appendFormat(INDENT3 "HWheelScale: %0.3f\n", mHWheelScale);
   2308     dump.appendFormat(INDENT3 "Orientation: %d\n", mOrientation);
   2309     dump.appendFormat(INDENT3 "ButtonState: 0x%08x\n", mButtonState);
   2310     dump.appendFormat(INDENT3 "Down: %s\n", toString(isPointerDown(mButtonState)));
   2311     dump.appendFormat(INDENT3 "DownTime: %lld\n", (long long)mDownTime);
   2312 }
   2313 
   2314 void CursorInputMapper::configure(nsecs_t when,
   2315         const InputReaderConfiguration* config, uint32_t changes) {
   2316     InputMapper::configure(when, config, changes);
   2317 
   2318     if (!changes) { // first time only
   2319         mCursorScrollAccumulator.configure(getDevice());
   2320 
   2321         // Configure basic parameters.
   2322         configureParameters();
   2323 
   2324         // Configure device mode.
   2325         switch (mParameters.mode) {
   2326         case Parameters::MODE_POINTER:
   2327             mSource = AINPUT_SOURCE_MOUSE;
   2328             mXPrecision = 1.0f;
   2329             mYPrecision = 1.0f;
   2330             mXScale = 1.0f;
   2331             mYScale = 1.0f;
   2332             mPointerController = getPolicy()->obtainPointerController(getDeviceId());
   2333             break;
   2334         case Parameters::MODE_NAVIGATION:
   2335             mSource = AINPUT_SOURCE_TRACKBALL;
   2336             mXPrecision = TRACKBALL_MOVEMENT_THRESHOLD;
   2337             mYPrecision = TRACKBALL_MOVEMENT_THRESHOLD;
   2338             mXScale = 1.0f / TRACKBALL_MOVEMENT_THRESHOLD;
   2339             mYScale = 1.0f / TRACKBALL_MOVEMENT_THRESHOLD;
   2340             break;
   2341         }
   2342 
   2343         mVWheelScale = 1.0f;
   2344         mHWheelScale = 1.0f;
   2345     }
   2346 
   2347     if (!changes || (changes & InputReaderConfiguration::CHANGE_POINTER_SPEED)) {
   2348         mPointerVelocityControl.setParameters(config->pointerVelocityControlParameters);
   2349         mWheelXVelocityControl.setParameters(config->wheelVelocityControlParameters);
   2350         mWheelYVelocityControl.setParameters(config->wheelVelocityControlParameters);
   2351     }
   2352 
   2353     if (!changes || (changes & InputReaderConfiguration::CHANGE_DISPLAY_INFO)) {
   2354         if (mParameters.orientationAware && mParameters.hasAssociatedDisplay) {
   2355             DisplayViewport v;
   2356             if (config->getDisplayInfo(false /*external*/, &v)) {
   2357                 mOrientation = v.orientation;
   2358             } else {
   2359                 mOrientation = DISPLAY_ORIENTATION_0;
   2360             }
   2361         } else {
   2362             mOrientation = DISPLAY_ORIENTATION_0;
   2363         }
   2364         bumpGeneration();
   2365     }
   2366 }
   2367 
   2368 void CursorInputMapper::configureParameters() {
   2369     mParameters.mode = Parameters::MODE_POINTER;
   2370     String8 cursorModeString;
   2371     if (getDevice()->getConfiguration().tryGetProperty(String8("cursor.mode"), cursorModeString)) {
   2372         if (cursorModeString == "navigation") {
   2373             mParameters.mode = Parameters::MODE_NAVIGATION;
   2374         } else if (cursorModeString != "pointer" && cursorModeString != "default") {
   2375             ALOGW("Invalid value for cursor.mode: '%s'", cursorModeString.string());
   2376         }
   2377     }
   2378 
   2379     mParameters.orientationAware = false;
   2380     getDevice()->getConfiguration().tryGetProperty(String8("cursor.orientationAware"),
   2381             mParameters.orientationAware);
   2382 
   2383     mParameters.hasAssociatedDisplay = false;
   2384     if (mParameters.mode == Parameters::MODE_POINTER || mParameters.orientationAware) {
   2385         mParameters.hasAssociatedDisplay = true;
   2386     }
   2387 }
   2388 
   2389 void CursorInputMapper::dumpParameters(String8& dump) {
   2390     dump.append(INDENT3 "Parameters:\n");
   2391     dump.appendFormat(INDENT4 "HasAssociatedDisplay: %s\n",
   2392             toString(mParameters.hasAssociatedDisplay));
   2393 
   2394     switch (mParameters.mode) {
   2395     case Parameters::MODE_POINTER:
   2396         dump.append(INDENT4 "Mode: pointer\n");
   2397         break;
   2398     case Parameters::MODE_NAVIGATION:
   2399         dump.append(INDENT4 "Mode: navigation\n");
   2400         break;
   2401     default:
   2402         ALOG_ASSERT(false);
   2403     }
   2404 
   2405     dump.appendFormat(INDENT4 "OrientationAware: %s\n",
   2406             toString(mParameters.orientationAware));
   2407 }
   2408 
   2409 void CursorInputMapper::reset(nsecs_t when) {
   2410     mButtonState = 0;
   2411     mDownTime = 0;
   2412 
   2413     mPointerVelocityControl.reset();
   2414     mWheelXVelocityControl.reset();
   2415     mWheelYVelocityControl.reset();
   2416 
   2417     mCursorButtonAccumulator.reset(getDevice());
   2418     mCursorMotionAccumulator.reset(getDevice());
   2419     mCursorScrollAccumulator.reset(getDevice());
   2420 
   2421     InputMapper::reset(when);
   2422 }
   2423 
   2424 void CursorInputMapper::process(const RawEvent* rawEvent) {
   2425     mCursorButtonAccumulator.process(rawEvent);
   2426     mCursorMotionAccumulator.process(rawEvent);
   2427     mCursorScrollAccumulator.process(rawEvent);
   2428 
   2429     if (rawEvent->type == EV_SYN && rawEvent->code == SYN_REPORT) {
   2430         sync(rawEvent->when);
   2431     }
   2432 }
   2433 
   2434 void CursorInputMapper::sync(nsecs_t when) {
   2435     int32_t lastButtonState = mButtonState;
   2436     int32_t currentButtonState = mCursorButtonAccumulator.getButtonState();
   2437     mButtonState = currentButtonState;
   2438 
   2439     bool wasDown = isPointerDown(lastButtonState);
   2440     bool down = isPointerDown(currentButtonState);
   2441     bool downChanged;
   2442     if (!wasDown && down) {
   2443         mDownTime = when;
   2444         downChanged = true;
   2445     } else if (wasDown && !down) {
   2446         downChanged = true;
   2447     } else {
   2448         downChanged = false;
   2449     }
   2450     nsecs_t downTime = mDownTime;
   2451     bool buttonsChanged = currentButtonState != lastButtonState;
   2452     bool buttonsPressed = currentButtonState & ~lastButtonState;
   2453 
   2454     float deltaX = mCursorMotionAccumulator.getRelativeX() * mXScale;
   2455     float deltaY = mCursorMotionAccumulator.getRelativeY() * mYScale;
   2456     bool moved = deltaX != 0 || deltaY != 0;
   2457 
   2458     // Rotate delta according to orientation if needed.
   2459     if (mParameters.orientationAware && mParameters.hasAssociatedDisplay
   2460             && (deltaX != 0.0f || deltaY != 0.0f)) {
   2461         rotateDelta(mOrientation, &deltaX, &deltaY);
   2462     }
   2463 
   2464     // Move the pointer.
   2465     PointerProperties pointerProperties;
   2466     pointerProperties.clear();
   2467     pointerProperties.id = 0;
   2468     pointerProperties.toolType = AMOTION_EVENT_TOOL_TYPE_MOUSE;
   2469 
   2470     PointerCoords pointerCoords;
   2471     pointerCoords.clear();
   2472 
   2473     float vscroll = mCursorScrollAccumulator.getRelativeVWheel();
   2474     float hscroll = mCursorScrollAccumulator.getRelativeHWheel();
   2475     bool scrolled = vscroll != 0 || hscroll != 0;
   2476 
   2477     mWheelYVelocityControl.move(when, NULL, &vscroll);
   2478     mWheelXVelocityControl.move(when, &hscroll, NULL);
   2479 
   2480     mPointerVelocityControl.move(when, &deltaX, &deltaY);
   2481 
   2482     int32_t displayId;
   2483     if (mPointerController != NULL) {
   2484         if (moved || scrolled || buttonsChanged) {
   2485             mPointerController->setPresentation(
   2486                     PointerControllerInterface::PRESENTATION_POINTER);
   2487 
   2488             if (moved) {
   2489                 mPointerController->move(deltaX, deltaY);
   2490             }
   2491 
   2492             if (buttonsChanged) {
   2493                 mPointerController->setButtonState(currentButtonState);
   2494             }
   2495 
   2496             mPointerController->unfade(PointerControllerInterface::TRANSITION_IMMEDIATE);
   2497         }
   2498 
   2499         float x, y;
   2500         mPointerController->getPosition(&x, &y);
   2501         pointerCoords.setAxisValue(AMOTION_EVENT_AXIS_X, x);
   2502         pointerCoords.setAxisValue(AMOTION_EVENT_AXIS_Y, y);
   2503         displayId = ADISPLAY_ID_DEFAULT;
   2504     } else {
   2505         pointerCoords.setAxisValue(AMOTION_EVENT_AXIS_X, deltaX);
   2506         pointerCoords.setAxisValue(AMOTION_EVENT_AXIS_Y, deltaY);
   2507         displayId = ADISPLAY_ID_NONE;
   2508     }
   2509 
   2510     pointerCoords.setAxisValue(AMOTION_EVENT_AXIS_PRESSURE, down ? 1.0f : 0.0f);
   2511 
   2512     // Moving an external trackball or mouse should wake the device.
   2513     // We don't do this for internal cursor devices to prevent them from waking up
   2514     // the device in your pocket.
   2515     // TODO: Use the input device configuration to control this behavior more finely.
   2516     uint32_t policyFlags = 0;
   2517     if ((buttonsPressed || moved || scrolled) && getDevice()->isExternal()) {
   2518         policyFlags |= POLICY_FLAG_WAKE;
   2519     }
   2520 
   2521     // Synthesize key down from buttons if needed.
   2522     synthesizeButtonKeys(getContext(), AKEY_EVENT_ACTION_DOWN, when, getDeviceId(), mSource,
   2523             policyFlags, lastButtonState, currentButtonState);
   2524 
   2525     // Send motion event.
   2526     if (downChanged || moved || scrolled || buttonsChanged) {
   2527         int32_t metaState = mContext->getGlobalMetaState();
   2528         int32_t motionEventAction;
   2529         if (downChanged) {
   2530             motionEventAction = down ? AMOTION_EVENT_ACTION_DOWN : AMOTION_EVENT_ACTION_UP;
   2531         } else if (down || mPointerController == NULL) {
   2532             motionEventAction = AMOTION_EVENT_ACTION_MOVE;
   2533         } else {
   2534             motionEventAction = AMOTION_EVENT_ACTION_HOVER_MOVE;
   2535         }
   2536 
   2537         NotifyMotionArgs args(when, getDeviceId(), mSource, policyFlags,
   2538                 motionEventAction, 0, metaState, currentButtonState, 0,
   2539                 displayId, 1, &pointerProperties, &pointerCoords,
   2540                 mXPrecision, mYPrecision, downTime);
   2541         getListener()->notifyMotion(&args);
   2542 
   2543         // Send hover move after UP to tell the application that the mouse is hovering now.
   2544         if (motionEventAction == AMOTION_EVENT_ACTION_UP
   2545                 && mPointerController != NULL) {
   2546             NotifyMotionArgs hoverArgs(when, getDeviceId(), mSource, policyFlags,
   2547                     AMOTION_EVENT_ACTION_HOVER_MOVE, 0,
   2548                     metaState, currentButtonState, AMOTION_EVENT_EDGE_FLAG_NONE,
   2549                     displayId, 1, &pointerProperties, &pointerCoords,
   2550                     mXPrecision, mYPrecision, downTime);
   2551             getListener()->notifyMotion(&hoverArgs);
   2552         }
   2553 
   2554         // Send scroll events.
   2555         if (scrolled) {
   2556             pointerCoords.setAxisValue(AMOTION_EVENT_AXIS_VSCROLL, vscroll);
   2557             pointerCoords.setAxisValue(AMOTION_EVENT_AXIS_HSCROLL, hscroll);
   2558 
   2559             NotifyMotionArgs scrollArgs(when, getDeviceId(), mSource, policyFlags,
   2560                     AMOTION_EVENT_ACTION_SCROLL, 0, metaState, currentButtonState,
   2561                     AMOTION_EVENT_EDGE_FLAG_NONE,
   2562                     displayId, 1, &pointerProperties, &pointerCoords,
   2563                     mXPrecision, mYPrecision, downTime);
   2564             getListener()->notifyMotion(&scrollArgs);
   2565         }
   2566     }
   2567 
   2568     // Synthesize key up from buttons if needed.
   2569     synthesizeButtonKeys(getContext(), AKEY_EVENT_ACTION_UP, when, getDeviceId(), mSource,
   2570             policyFlags, lastButtonState, currentButtonState);
   2571 
   2572     mCursorMotionAccumulator.finishSync();
   2573     mCursorScrollAccumulator.finishSync();
   2574 }
   2575 
   2576 int32_t CursorInputMapper::getScanCodeState(uint32_t sourceMask, int32_t scanCode) {
   2577     if (scanCode >= BTN_MOUSE && scanCode < BTN_JOYSTICK) {
   2578         return getEventHub()->getScanCodeState(getDeviceId(), scanCode);
   2579     } else {
   2580         return AKEY_STATE_UNKNOWN;
   2581     }
   2582 }
   2583 
   2584 void CursorInputMapper::fadePointer() {
   2585     if (mPointerController != NULL) {
   2586         mPointerController->fade(PointerControllerInterface::TRANSITION_GRADUAL);
   2587     }
   2588 }
   2589 
   2590 
   2591 // --- TouchInputMapper ---
   2592 
   2593 TouchInputMapper::TouchInputMapper(InputDevice* device) :
   2594         InputMapper(device),
   2595         mSource(0), mDeviceMode(DEVICE_MODE_DISABLED),
   2596         mSurfaceWidth(-1), mSurfaceHeight(-1), mSurfaceLeft(0), mSurfaceTop(0),
   2597         mSurfaceOrientation(DISPLAY_ORIENTATION_0) {
   2598 }
   2599 
   2600 TouchInputMapper::~TouchInputMapper() {
   2601 }
   2602 
   2603 uint32_t TouchInputMapper::getSources() {
   2604     return mSource;
   2605 }
   2606 
   2607 void TouchInputMapper::populateDeviceInfo(InputDeviceInfo* info) {
   2608     InputMapper::populateDeviceInfo(info);
   2609 
   2610     if (mDeviceMode != DEVICE_MODE_DISABLED) {
   2611         info->addMotionRange(mOrientedRanges.x);
   2612         info->addMotionRange(mOrientedRanges.y);
   2613         info->addMotionRange(mOrientedRanges.pressure);
   2614 
   2615         if (mOrientedRanges.haveSize) {
   2616             info->addMotionRange(mOrientedRanges.size);
   2617         }
   2618 
   2619         if (mOrientedRanges.haveTouchSize) {
   2620             info->addMotionRange(mOrientedRanges.touchMajor);
   2621             info->addMotionRange(mOrientedRanges.touchMinor);
   2622         }
   2623 
   2624         if (mOrientedRanges.haveToolSize) {
   2625             info->addMotionRange(mOrientedRanges.toolMajor);
   2626             info->addMotionRange(mOrientedRanges.toolMinor);
   2627         }
   2628 
   2629         if (mOrientedRanges.haveOrientation) {
   2630             info->addMotionRange(mOrientedRanges.orientation);
   2631         }
   2632 
   2633         if (mOrientedRanges.haveDistance) {
   2634             info->addMotionRange(mOrientedRanges.distance);
   2635         }
   2636 
   2637         if (mOrientedRanges.haveTilt) {
   2638             info->addMotionRange(mOrientedRanges.tilt);
   2639         }
   2640 
   2641         if (mCursorScrollAccumulator.haveRelativeVWheel()) {
   2642             info->addMotionRange(AMOTION_EVENT_AXIS_VSCROLL, mSource, -1.0f, 1.0f, 0.0f, 0.0f,
   2643                     0.0f);
   2644         }
   2645         if (mCursorScrollAccumulator.haveRelativeHWheel()) {
   2646             info->addMotionRange(AMOTION_EVENT_AXIS_HSCROLL, mSource, -1.0f, 1.0f, 0.0f, 0.0f,
   2647                     0.0f);
   2648         }
   2649         if (mCalibration.coverageCalibration == Calibration::COVERAGE_CALIBRATION_BOX) {
   2650             const InputDeviceInfo::MotionRange& x = mOrientedRanges.x;
   2651             const InputDeviceInfo::MotionRange& y = mOrientedRanges.y;
   2652             info->addMotionRange(AMOTION_EVENT_AXIS_GENERIC_1, mSource, x.min, x.max, x.flat,
   2653                     x.fuzz, x.resolution);
   2654             info->addMotionRange(AMOTION_EVENT_AXIS_GENERIC_2, mSource, y.min, y.max, y.flat,
   2655                     y.fuzz, y.resolution);
   2656             info->addMotionRange(AMOTION_EVENT_AXIS_GENERIC_3, mSource, x.min, x.max, x.flat,
   2657                     x.fuzz, x.resolution);
   2658             info->addMotionRange(AMOTION_EVENT_AXIS_GENERIC_4, mSource, y.min, y.max, y.flat,
   2659                     y.fuzz, y.resolution);
   2660         }
   2661         info->setButtonUnderPad(mParameters.hasButtonUnderPad);
   2662     }
   2663 }
   2664 
   2665 void TouchInputMapper::dump(String8& dump) {
   2666     dump.append(INDENT2 "Touch Input Mapper:\n");
   2667     dumpParameters(dump);
   2668     dumpVirtualKeys(dump);
   2669     dumpRawPointerAxes(dump);
   2670     dumpCalibration(dump);
   2671     dumpAffineTransformation(dump);
   2672     dumpSurface(dump);
   2673 
   2674     dump.appendFormat(INDENT3 "Translation and Scaling Factors:\n");
   2675     dump.appendFormat(INDENT4 "XTranslate: %0.3f\n", mXTranslate);
   2676     dump.appendFormat(INDENT4 "YTranslate: %0.3f\n", mYTranslate);
   2677     dump.appendFormat(INDENT4 "XScale: %0.3f\n", mXScale);
   2678     dump.appendFormat(INDENT4 "YScale: %0.3f\n", mYScale);
   2679     dump.appendFormat(INDENT4 "XPrecision: %0.3f\n", mXPrecision);
   2680     dump.appendFormat(INDENT4 "YPrecision: %0.3f\n", mYPrecision);
   2681     dump.appendFormat(INDENT4 "GeometricScale: %0.3f\n", mGeometricScale);
   2682     dump.appendFormat(INDENT4 "PressureScale: %0.3f\n", mPressureScale);
   2683     dump.appendFormat(INDENT4 "SizeScale: %0.3f\n", mSizeScale);
   2684     dump.appendFormat(INDENT4 "OrientationScale: %0.3f\n", mOrientationScale);
   2685     dump.appendFormat(INDENT4 "DistanceScale: %0.3f\n", mDistanceScale);
   2686     dump.appendFormat(INDENT4 "HaveTilt: %s\n", toString(mHaveTilt));
   2687     dump.appendFormat(INDENT4 "TiltXCenter: %0.3f\n", mTiltXCenter);
   2688     dump.appendFormat(INDENT4 "TiltXScale: %0.3f\n", mTiltXScale);
   2689     dump.appendFormat(INDENT4 "TiltYCenter: %0.3f\n", mTiltYCenter);
   2690     dump.appendFormat(INDENT4 "TiltYScale: %0.3f\n", mTiltYScale);
   2691 
   2692     dump.appendFormat(INDENT3 "Last Button State: 0x%08x\n", mLastButtonState);
   2693 
   2694     dump.appendFormat(INDENT3 "Last Raw Touch: pointerCount=%d\n",
   2695             mLastRawPointerData.pointerCount);
   2696     for (uint32_t i = 0; i < mLastRawPointerData.pointerCount; i++) {
   2697         const RawPointerData::Pointer& pointer = mLastRawPointerData.pointers[i];
   2698         dump.appendFormat(INDENT4 "[%d]: id=%d, x=%d, y=%d, pressure=%d, "
   2699                 "touchMajor=%d, touchMinor=%d, toolMajor=%d, toolMinor=%d, "
   2700                 "orientation=%d, tiltX=%d, tiltY=%d, distance=%d, "
   2701                 "toolType=%d, isHovering=%s\n", i,
   2702                 pointer.id, pointer.x, pointer.y, pointer.pressure,
   2703                 pointer.touchMajor, pointer.touchMinor,
   2704                 pointer.toolMajor, pointer.toolMinor,
   2705                 pointer.orientation, pointer.tiltX, pointer.tiltY, pointer.distance,
   2706                 pointer.toolType, toString(pointer.isHovering));
   2707     }
   2708 
   2709     dump.appendFormat(INDENT3 "Last Cooked Touch: pointerCount=%d\n",
   2710             mLastCookedPointerData.pointerCount);
   2711     for (uint32_t i = 0; i < mLastCookedPointerData.pointerCount; i++) {
   2712         const PointerProperties& pointerProperties = mLastCookedPointerData.pointerProperties[i];
   2713         const PointerCoords& pointerCoords = mLastCookedPointerData.pointerCoords[i];
   2714         dump.appendFormat(INDENT4 "[%d]: id=%d, x=%0.3f, y=%0.3f, pressure=%0.3f, "
   2715                 "touchMajor=%0.3f, touchMinor=%0.3f, toolMajor=%0.3f, toolMinor=%0.3f, "
   2716                 "orientation=%0.3f, tilt=%0.3f, distance=%0.3f, "
   2717                 "toolType=%d, isHovering=%s\n", i,
   2718                 pointerProperties.id,
   2719                 pointerCoords.getX(),
   2720                 pointerCoords.getY(),
   2721                 pointerCoords.getAxisValue(AMOTION_EVENT_AXIS_PRESSURE),
   2722                 pointerCoords.getAxisValue(AMOTION_EVENT_AXIS_TOUCH_MAJOR),
   2723                 pointerCoords.getAxisValue(AMOTION_EVENT_AXIS_TOUCH_MINOR),
   2724                 pointerCoords.getAxisValue(AMOTION_EVENT_AXIS_TOOL_MAJOR),
   2725                 pointerCoords.getAxisValue(AMOTION_EVENT_AXIS_TOOL_MINOR),
   2726                 pointerCoords.getAxisValue(AMOTION_EVENT_AXIS_ORIENTATION),
   2727                 pointerCoords.getAxisValue(AMOTION_EVENT_AXIS_TILT),
   2728                 pointerCoords.getAxisValue(AMOTION_EVENT_AXIS_DISTANCE),
   2729                 pointerProperties.toolType,
   2730                 toString(mLastCookedPointerData.isHovering(i)));
   2731     }
   2732 
   2733     if (mDeviceMode == DEVICE_MODE_POINTER) {
   2734         dump.appendFormat(INDENT3 "Pointer Gesture Detector:\n");
   2735         dump.appendFormat(INDENT4 "XMovementScale: %0.3f\n",
   2736                 mPointerXMovementScale);
   2737         dump.appendFormat(INDENT4 "YMovementScale: %0.3f\n",
   2738                 mPointerYMovementScale);
   2739         dump.appendFormat(INDENT4 "XZoomScale: %0.3f\n",
   2740                 mPointerXZoomScale);
   2741         dump.appendFormat(INDENT4 "YZoomScale: %0.3f\n",
   2742                 mPointerYZoomScale);
   2743         dump.appendFormat(INDENT4 "MaxSwipeWidth: %f\n",
   2744                 mPointerGestureMaxSwipeWidth);
   2745     }
   2746 }
   2747 
   2748 void TouchInputMapper::configure(nsecs_t when,
   2749         const InputReaderConfiguration* config, uint32_t changes) {
   2750     InputMapper::configure(when, config, changes);
   2751 
   2752     mConfig = *config;
   2753 
   2754     if (!changes) { // first time only
   2755         // Configure basic parameters.
   2756         configureParameters();
   2757 
   2758         // Configure common accumulators.
   2759         mCursorScrollAccumulator.configure(getDevice());
   2760         mTouchButtonAccumulator.configure(getDevice());
   2761 
   2762         // Configure absolute axis information.
   2763         configureRawPointerAxes();
   2764 
   2765         // Prepare input device calibration.
   2766         parseCalibration();
   2767         resolveCalibration();
   2768     }
   2769 
   2770     if (!changes || (changes & InputReaderConfiguration::TOUCH_AFFINE_TRANSFORMATION)) {
   2771         // Update location calibration to reflect current settings
   2772         updateAffineTransformation();
   2773     }
   2774 
   2775     if (!changes || (changes & InputReaderConfiguration::CHANGE_POINTER_SPEED)) {
   2776         // Update pointer speed.
   2777         mPointerVelocityControl.setParameters(mConfig.pointerVelocityControlParameters);
   2778         mWheelXVelocityControl.setParameters(mConfig.wheelVelocityControlParameters);
   2779         mWheelYVelocityControl.setParameters(mConfig.wheelVelocityControlParameters);
   2780     }
   2781 
   2782     bool resetNeeded = false;
   2783     if (!changes || (changes & (InputReaderConfiguration::CHANGE_DISPLAY_INFO
   2784             | InputReaderConfiguration::CHANGE_POINTER_GESTURE_ENABLEMENT
   2785             | InputReaderConfiguration::CHANGE_SHOW_TOUCHES))) {
   2786         // Configure device sources, surface dimensions, orientation and
   2787         // scaling factors.
   2788         configureSurface(when, &resetNeeded);
   2789     }
   2790 
   2791     if (changes && resetNeeded) {
   2792         // Send reset, unless this is the first time the device has been configured,
   2793         // in which case the reader will call reset itself after all mappers are ready.
   2794         getDevice()->notifyReset(when);
   2795     }
   2796 }
   2797 
   2798 void TouchInputMapper::configureParameters() {
   2799     // Use the pointer presentation mode for devices that do not support distinct
   2800     // multitouch.  The spot-based presentation relies on being able to accurately
   2801     // locate two or more fingers on the touch pad.
   2802     mParameters.gestureMode = getEventHub()->hasInputProperty(getDeviceId(), INPUT_PROP_SEMI_MT)
   2803             ? Parameters::GESTURE_MODE_POINTER : Parameters::GESTURE_MODE_SPOTS;
   2804 
   2805     String8 gestureModeString;
   2806     if (getDevice()->getConfiguration().tryGetProperty(String8("touch.gestureMode"),
   2807             gestureModeString)) {
   2808         if (gestureModeString == "pointer") {
   2809             mParameters.gestureMode = Parameters::GESTURE_MODE_POINTER;
   2810         } else if (gestureModeString == "spots") {
   2811             mParameters.gestureMode = Parameters::GESTURE_MODE_SPOTS;
   2812         } else if (gestureModeString != "default") {
   2813             ALOGW("Invalid value for touch.gestureMode: '%s'", gestureModeString.string());
   2814         }
   2815     }
   2816 
   2817     if (getEventHub()->hasInputProperty(getDeviceId(), INPUT_PROP_DIRECT)) {
   2818         // The device is a touch screen.
   2819         mParameters.deviceType = Parameters::DEVICE_TYPE_TOUCH_SCREEN;
   2820     } else if (getEventHub()->hasInputProperty(getDeviceId(), INPUT_PROP_POINTER)) {
   2821         // The device is a pointing device like a track pad.
   2822         mParameters.deviceType = Parameters::DEVICE_TYPE_POINTER;
   2823     } else if (getEventHub()->hasRelativeAxis(getDeviceId(), REL_X)
   2824             || getEventHub()->hasRelativeAxis(getDeviceId(), REL_Y)) {
   2825         // The device is a cursor device with a touch pad attached.
   2826         // By default don't use the touch pad to move the pointer.
   2827         mParameters.deviceType = Parameters::DEVICE_TYPE_TOUCH_PAD;
   2828     } else {
   2829         // The device is a touch pad of unknown purpose.
   2830         mParameters.deviceType = Parameters::DEVICE_TYPE_POINTER;
   2831     }
   2832 
   2833     mParameters.hasButtonUnderPad=
   2834             getEventHub()->hasInputProperty(getDeviceId(), INPUT_PROP_BUTTONPAD);
   2835 
   2836     String8 deviceTypeString;
   2837     if (getDevice()->getConfiguration().tryGetProperty(String8("touch.deviceType"),
   2838             deviceTypeString)) {
   2839         if (deviceTypeString == "touchScreen") {
   2840             mParameters.deviceType = Parameters::DEVICE_TYPE_TOUCH_SCREEN;
   2841         } else if (deviceTypeString == "touchPad") {
   2842             mParameters.deviceType = Parameters::DEVICE_TYPE_TOUCH_PAD;
   2843         } else if (deviceTypeString == "touchNavigation") {
   2844             mParameters.deviceType = Parameters::DEVICE_TYPE_TOUCH_NAVIGATION;
   2845         } else if (deviceTypeString == "pointer") {
   2846             mParameters.deviceType = Parameters::DEVICE_TYPE_POINTER;
   2847         } else if (deviceTypeString != "default") {
   2848             ALOGW("Invalid value for touch.deviceType: '%s'", deviceTypeString.string());
   2849         }
   2850     }
   2851 
   2852     mParameters.orientationAware = mParameters.deviceType == Parameters::DEVICE_TYPE_TOUCH_SCREEN;
   2853     getDevice()->getConfiguration().tryGetProperty(String8("touch.orientationAware"),
   2854             mParameters.orientationAware);
   2855 
   2856     mParameters.hasAssociatedDisplay = false;
   2857     mParameters.associatedDisplayIsExternal = false;
   2858     if (mParameters.orientationAware
   2859             || mParameters.deviceType == Parameters::DEVICE_TYPE_TOUCH_SCREEN
   2860             || mParameters.deviceType == Parameters::DEVICE_TYPE_POINTER) {
   2861         mParameters.hasAssociatedDisplay = true;
   2862         mParameters.associatedDisplayIsExternal =
   2863                 mParameters.deviceType == Parameters::DEVICE_TYPE_TOUCH_SCREEN
   2864                         && getDevice()->isExternal();
   2865     }
   2866 
   2867     // Initial downs on external touch devices should wake the device.
   2868     // Normally we don't do this for internal touch screens to prevent them from waking
   2869     // up in your pocket but you can enable it using the input device configuration.
   2870     mParameters.wake = getDevice()->isExternal();
   2871     getDevice()->getConfiguration().tryGetProperty(String8("touch.wake"),
   2872             mParameters.wake);
   2873 }
   2874 
   2875 void TouchInputMapper::dumpParameters(String8& dump) {
   2876     dump.append(INDENT3 "Parameters:\n");
   2877 
   2878     switch (mParameters.gestureMode) {
   2879     case Parameters::GESTURE_MODE_POINTER:
   2880         dump.append(INDENT4 "GestureMode: pointer\n");
   2881         break;
   2882     case Parameters::GESTURE_MODE_SPOTS:
   2883         dump.append(INDENT4 "GestureMode: spots\n");
   2884         break;
   2885     default:
   2886         assert(false);
   2887     }
   2888 
   2889     switch (mParameters.deviceType) {
   2890     case Parameters::DEVICE_TYPE_TOUCH_SCREEN:
   2891         dump.append(INDENT4 "DeviceType: touchScreen\n");
   2892         break;
   2893     case Parameters::DEVICE_TYPE_TOUCH_PAD:
   2894         dump.append(INDENT4 "DeviceType: touchPad\n");
   2895         break;
   2896     case Parameters::DEVICE_TYPE_TOUCH_NAVIGATION:
   2897         dump.append(INDENT4 "DeviceType: touchNavigation\n");
   2898         break;
   2899     case Parameters::DEVICE_TYPE_POINTER:
   2900         dump.append(INDENT4 "DeviceType: pointer\n");
   2901         break;
   2902     default:
   2903         ALOG_ASSERT(false);
   2904     }
   2905 
   2906     dump.appendFormat(INDENT4 "AssociatedDisplay: hasAssociatedDisplay=%s, isExternal=%s\n",
   2907             toString(mParameters.hasAssociatedDisplay),
   2908             toString(mParameters.associatedDisplayIsExternal));
   2909     dump.appendFormat(INDENT4 "OrientationAware: %s\n",
   2910             toString(mParameters.orientationAware));
   2911 }
   2912 
   2913 void TouchInputMapper::configureRawPointerAxes() {
   2914     mRawPointerAxes.clear();
   2915 }
   2916 
   2917 void TouchInputMapper::dumpRawPointerAxes(String8& dump) {
   2918     dump.append(INDENT3 "Raw Touch Axes:\n");
   2919     dumpRawAbsoluteAxisInfo(dump, mRawPointerAxes.x, "X");
   2920     dumpRawAbsoluteAxisInfo(dump, mRawPointerAxes.y, "Y");
   2921     dumpRawAbsoluteAxisInfo(dump, mRawPointerAxes.pressure, "Pressure");
   2922     dumpRawAbsoluteAxisInfo(dump, mRawPointerAxes.touchMajor, "TouchMajor");
   2923     dumpRawAbsoluteAxisInfo(dump, mRawPointerAxes.touchMinor, "TouchMinor");
   2924     dumpRawAbsoluteAxisInfo(dump, mRawPointerAxes.toolMajor, "ToolMajor");
   2925     dumpRawAbsoluteAxisInfo(dump, mRawPointerAxes.toolMinor, "ToolMinor");
   2926     dumpRawAbsoluteAxisInfo(dump, mRawPointerAxes.orientation, "Orientation");
   2927     dumpRawAbsoluteAxisInfo(dump, mRawPointerAxes.distance, "Distance");
   2928     dumpRawAbsoluteAxisInfo(dump, mRawPointerAxes.tiltX, "TiltX");
   2929     dumpRawAbsoluteAxisInfo(dump, mRawPointerAxes.tiltY, "TiltY");
   2930     dumpRawAbsoluteAxisInfo(dump, mRawPointerAxes.trackingId, "TrackingId");
   2931     dumpRawAbsoluteAxisInfo(dump, mRawPointerAxes.slot, "Slot");
   2932 }
   2933 
   2934 void TouchInputMapper::configureSurface(nsecs_t when, bool* outResetNeeded) {
   2935     int32_t oldDeviceMode = mDeviceMode;
   2936 
   2937     // Determine device mode.
   2938     if (mParameters.deviceType == Parameters::DEVICE_TYPE_POINTER
   2939             && mConfig.pointerGesturesEnabled) {
   2940         mSource = AINPUT_SOURCE_MOUSE;
   2941         mDeviceMode = DEVICE_MODE_POINTER;
   2942         if (hasStylus()) {
   2943             mSource |= AINPUT_SOURCE_STYLUS;
   2944         }
   2945     } else if (mParameters.deviceType == Parameters::DEVICE_TYPE_TOUCH_SCREEN
   2946             && mParameters.hasAssociatedDisplay) {
   2947         mSource = AINPUT_SOURCE_TOUCHSCREEN;
   2948         mDeviceMode = DEVICE_MODE_DIRECT;
   2949         if (hasStylus()) {
   2950             mSource |= AINPUT_SOURCE_STYLUS;
   2951         }
   2952     } else if (mParameters.deviceType == Parameters::DEVICE_TYPE_TOUCH_NAVIGATION) {
   2953         mSource = AINPUT_SOURCE_TOUCH_NAVIGATION;
   2954         mDeviceMode = DEVICE_MODE_NAVIGATION;
   2955     } else {
   2956         mSource = AINPUT_SOURCE_TOUCHPAD;
   2957         mDeviceMode = DEVICE_MODE_UNSCALED;
   2958     }
   2959 
   2960     // Ensure we have valid X and Y axes.
   2961     if (!mRawPointerAxes.x.valid || !mRawPointerAxes.y.valid) {
   2962         ALOGW(INDENT "Touch device '%s' did not report support for X or Y axis!  "
   2963                 "The device will be inoperable.", getDeviceName().string());
   2964         mDeviceMode = DEVICE_MODE_DISABLED;
   2965         return;
   2966     }
   2967 
   2968     // Raw width and height in the natural orientation.
   2969     int32_t rawWidth = mRawPointerAxes.x.maxValue - mRawPointerAxes.x.minValue + 1;
   2970     int32_t rawHeight = mRawPointerAxes.y.maxValue - mRawPointerAxes.y.minValue + 1;
   2971 
   2972     // Get associated display dimensions.
   2973     DisplayViewport newViewport;
   2974     if (mParameters.hasAssociatedDisplay) {
   2975         if (!mConfig.getDisplayInfo(mParameters.associatedDisplayIsExternal, &newViewport)) {
   2976             ALOGI(INDENT "Touch device '%s' could not query the properties of its associated "
   2977                     "display.  The device will be inoperable until the display size "
   2978                     "becomes available.",
   2979                     getDeviceName().string());
   2980             mDeviceMode = DEVICE_MODE_DISABLED;
   2981             return;
   2982         }
   2983     } else {
   2984         newViewport.setNonDisplayViewport(rawWidth, rawHeight);
   2985     }
   2986     bool viewportChanged = mViewport != newViewport;
   2987     if (viewportChanged) {
   2988         mViewport = newViewport;
   2989 
   2990         if (mDeviceMode == DEVICE_MODE_DIRECT || mDeviceMode == DEVICE_MODE_POINTER) {
   2991             // Convert rotated viewport to natural surface coordinates.
   2992             int32_t naturalLogicalWidth, naturalLogicalHeight;
   2993             int32_t naturalPhysicalWidth, naturalPhysicalHeight;
   2994             int32_t naturalPhysicalLeft, naturalPhysicalTop;
   2995             int32_t naturalDeviceWidth, naturalDeviceHeight;
   2996             switch (mViewport.orientation) {
   2997             case DISPLAY_ORIENTATION_90:
   2998                 naturalLogicalWidth = mViewport.logicalBottom - mViewport.logicalTop;
   2999                 naturalLogicalHeight = mViewport.logicalRight - mViewport.logicalLeft;
   3000                 naturalPhysicalWidth = mViewport.physicalBottom - mViewport.physicalTop;
   3001                 naturalPhysicalHeight = mViewport.physicalRight - mViewport.physicalLeft;
   3002                 naturalPhysicalLeft = mViewport.deviceHeight - mViewport.physicalBottom;
   3003                 naturalPhysicalTop = mViewport.physicalLeft;
   3004                 naturalDeviceWidth = mViewport.deviceHeight;
   3005                 naturalDeviceHeight = mViewport.deviceWidth;
   3006                 break;
   3007             case DISPLAY_ORIENTATION_180:
   3008                 naturalLogicalWidth = mViewport.logicalRight - mViewport.logicalLeft;
   3009                 naturalLogicalHeight = mViewport.logicalBottom - mViewport.logicalTop;
   3010                 naturalPhysicalWidth = mViewport.physicalRight - mViewport.physicalLeft;
   3011                 naturalPhysicalHeight = mViewport.physicalBottom - mViewport.physicalTop;
   3012                 naturalPhysicalLeft = mViewport.deviceWidth - mViewport.physicalRight;
   3013                 naturalPhysicalTop = mViewport.deviceHeight - mViewport.physicalBottom;
   3014                 naturalDeviceWidth = mViewport.deviceWidth;
   3015                 naturalDeviceHeight = mViewport.deviceHeight;
   3016                 break;
   3017             case DISPLAY_ORIENTATION_270:
   3018                 naturalLogicalWidth = mViewport.logicalBottom - mViewport.logicalTop;
   3019                 naturalLogicalHeight = mViewport.logicalRight - mViewport.logicalLeft;
   3020                 naturalPhysicalWidth = mViewport.physicalBottom - mViewport.physicalTop;
   3021                 naturalPhysicalHeight = mViewport.physicalRight - mViewport.physicalLeft;
   3022                 naturalPhysicalLeft = mViewport.physicalTop;
   3023                 naturalPhysicalTop = mViewport.deviceWidth - mViewport.physicalRight;
   3024                 naturalDeviceWidth = mViewport.deviceHeight;
   3025                 naturalDeviceHeight = mViewport.deviceWidth;
   3026                 break;
   3027             case DISPLAY_ORIENTATION_0:
   3028             default:
   3029                 naturalLogicalWidth = mViewport.logicalRight - mViewport.logicalLeft;
   3030                 naturalLogicalHeight = mViewport.logicalBottom - mViewport.logicalTop;
   3031                 naturalPhysicalWidth = mViewport.physicalRight - mViewport.physicalLeft;
   3032                 naturalPhysicalHeight = mViewport.physicalBottom - mViewport.physicalTop;
   3033                 naturalPhysicalLeft = mViewport.physicalLeft;
   3034                 naturalPhysicalTop = mViewport.physicalTop;
   3035                 naturalDeviceWidth = mViewport.deviceWidth;
   3036                 naturalDeviceHeight = mViewport.deviceHeight;
   3037                 break;
   3038             }
   3039 
   3040             mSurfaceWidth = naturalLogicalWidth * naturalDeviceWidth / naturalPhysicalWidth;
   3041             mSurfaceHeight = naturalLogicalHeight * naturalDeviceHeight / naturalPhysicalHeight;
   3042             mSurfaceLeft = naturalPhysicalLeft * naturalLogicalWidth / naturalPhysicalWidth;
   3043             mSurfaceTop = naturalPhysicalTop * naturalLogicalHeight / naturalPhysicalHeight;
   3044 
   3045             mSurfaceOrientation = mParameters.orientationAware ?
   3046                     mViewport.orientation : DISPLAY_ORIENTATION_0;
   3047         } else {
   3048             mSurfaceWidth = rawWidth;
   3049             mSurfaceHeight = rawHeight;
   3050             mSurfaceLeft = 0;
   3051             mSurfaceTop = 0;
   3052             mSurfaceOrientation = DISPLAY_ORIENTATION_0;
   3053         }
   3054     }
   3055 
   3056     // If moving between pointer modes, need to reset some state.
   3057     bool deviceModeChanged = mDeviceMode != oldDeviceMode;
   3058     if (deviceModeChanged) {
   3059         mOrientedRanges.clear();
   3060     }
   3061 
   3062     // Create pointer controller if needed.
   3063     if (mDeviceMode == DEVICE_MODE_POINTER ||
   3064             (mDeviceMode == DEVICE_MODE_DIRECT && mConfig.showTouches)) {
   3065         if (mPointerController == NULL) {
   3066             mPointerController = getPolicy()->obtainPointerController(getDeviceId());
   3067         }
   3068     } else {
   3069         mPointerController.clear();
   3070     }
   3071 
   3072     if (viewportChanged || deviceModeChanged) {
   3073         ALOGI("Device reconfigured: id=%d, name='%s', size %dx%d, orientation %d, mode %d, "
   3074                 "display id %d",
   3075                 getDeviceId(), getDeviceName().string(), mSurfaceWidth, mSurfaceHeight,
   3076                 mSurfaceOrientation, mDeviceMode, mViewport.displayId);
   3077 
   3078         // Configure X and Y factors.
   3079         mXScale = float(mSurfaceWidth) / rawWidth;
   3080         mYScale = float(mSurfaceHeight) / rawHeight;
   3081         mXTranslate = -mSurfaceLeft;
   3082         mYTranslate = -mSurfaceTop;
   3083         mXPrecision = 1.0f / mXScale;
   3084         mYPrecision = 1.0f / mYScale;
   3085 
   3086         mOrientedRanges.x.axis = AMOTION_EVENT_AXIS_X;
   3087         mOrientedRanges.x.source = mSource;
   3088         mOrientedRanges.y.axis = AMOTION_EVENT_AXIS_Y;
   3089         mOrientedRanges.y.source = mSource;
   3090 
   3091         configureVirtualKeys();
   3092 
   3093         // Scale factor for terms that are not oriented in a particular axis.
   3094         // If the pixels are square then xScale == yScale otherwise we fake it
   3095         // by choosing an average.
   3096         mGeometricScale = avg(mXScale, mYScale);
   3097 
   3098         // Size of diagonal axis.
   3099         float diagonalSize = hypotf(mSurfaceWidth, mSurfaceHeight);
   3100 
   3101         // Size factors.
   3102         if (mCalibration.sizeCalibration != Calibration::SIZE_CALIBRATION_NONE) {
   3103             if (mRawPointerAxes.touchMajor.valid
   3104                     && mRawPointerAxes.touchMajor.maxValue != 0) {
   3105                 mSizeScale = 1.0f / mRawPointerAxes.touchMajor.maxValue;
   3106             } else if (mRawPointerAxes.toolMajor.valid
   3107                     && mRawPointerAxes.toolMajor.maxValue != 0) {
   3108                 mSizeScale = 1.0f / mRawPointerAxes.toolMajor.maxValue;
   3109             } else {
   3110                 mSizeScale = 0.0f;
   3111             }
   3112 
   3113             mOrientedRanges.haveTouchSize = true;
   3114             mOrientedRanges.haveToolSize = true;
   3115             mOrientedRanges.haveSize = true;
   3116 
   3117             mOrientedRanges.touchMajor.axis = AMOTION_EVENT_AXIS_TOUCH_MAJOR;
   3118             mOrientedRanges.touchMajor.source = mSource;
   3119             mOrientedRanges.touchMajor.min = 0;
   3120             mOrientedRanges.touchMajor.max = diagonalSize;
   3121             mOrientedRanges.touchMajor.flat = 0;
   3122             mOrientedRanges.touchMajor.fuzz = 0;
   3123             mOrientedRanges.touchMajor.resolution = 0;
   3124 
   3125             mOrientedRanges.touchMinor = mOrientedRanges.touchMajor;
   3126             mOrientedRanges.touchMinor.axis = AMOTION_EVENT_AXIS_TOUCH_MINOR;
   3127 
   3128             mOrientedRanges.toolMajor.axis = AMOTION_EVENT_AXIS_TOOL_MAJOR;
   3129             mOrientedRanges.toolMajor.source = mSource;
   3130             mOrientedRanges.toolMajor.min = 0;
   3131             mOrientedRanges.toolMajor.max = diagonalSize;
   3132             mOrientedRanges.toolMajor.flat = 0;
   3133             mOrientedRanges.toolMajor.fuzz = 0;
   3134             mOrientedRanges.toolMajor.resolution = 0;
   3135 
   3136             mOrientedRanges.toolMinor = mOrientedRanges.toolMajor;
   3137             mOrientedRanges.toolMinor.axis = AMOTION_EVENT_AXIS_TOOL_MINOR;
   3138 
   3139             mOrientedRanges.size.axis = AMOTION_EVENT_AXIS_SIZE;
   3140             mOrientedRanges.size.source = mSource;
   3141             mOrientedRanges.size.min = 0;
   3142             mOrientedRanges.size.max = 1.0;
   3143             mOrientedRanges.size.flat = 0;
   3144             mOrientedRanges.size.fuzz = 0;
   3145             mOrientedRanges.size.resolution = 0;
   3146         } else {
   3147             mSizeScale = 0.0f;
   3148         }
   3149 
   3150         // Pressure factors.
   3151         mPressureScale = 0;
   3152         if (mCalibration.pressureCalibration == Calibration::PRESSURE_CALIBRATION_PHYSICAL
   3153                 || mCalibration.pressureCalibration
   3154                         == Calibration::PRESSURE_CALIBRATION_AMPLITUDE) {
   3155             if (mCalibration.havePressureScale) {
   3156                 mPressureScale = mCalibration.pressureScale;
   3157             } else if (mRawPointerAxes.pressure.valid
   3158                     && mRawPointerAxes.pressure.maxValue != 0) {
   3159                 mPressureScale = 1.0f / mRawPointerAxes.pressure.maxValue;
   3160             }
   3161         }
   3162 
   3163         mOrientedRanges.pressure.axis = AMOTION_EVENT_AXIS_PRESSURE;
   3164         mOrientedRanges.pressure.source = mSource;
   3165         mOrientedRanges.pressure.min = 0;
   3166         mOrientedRanges.pressure.max = 1.0;
   3167         mOrientedRanges.pressure.flat = 0;
   3168         mOrientedRanges.pressure.fuzz = 0;
   3169         mOrientedRanges.pressure.resolution = 0;
   3170 
   3171         // Tilt
   3172         mTiltXCenter = 0;
   3173         mTiltXScale = 0;
   3174         mTiltYCenter = 0;
   3175         mTiltYScale = 0;
   3176         mHaveTilt = mRawPointerAxes.tiltX.valid && mRawPointerAxes.tiltY.valid;
   3177         if (mHaveTilt) {
   3178             mTiltXCenter = avg(mRawPointerAxes.tiltX.minValue,
   3179                     mRawPointerAxes.tiltX.maxValue);
   3180             mTiltYCenter = avg(mRawPointerAxes.tiltY.minValue,
   3181                     mRawPointerAxes.tiltY.maxValue);
   3182             mTiltXScale = M_PI / 180;
   3183             mTiltYScale = M_PI / 180;
   3184 
   3185             mOrientedRanges.haveTilt = true;
   3186 
   3187             mOrientedRanges.tilt.axis = AMOTION_EVENT_AXIS_TILT;
   3188             mOrientedRanges.tilt.source = mSource;
   3189             mOrientedRanges.tilt.min = 0;
   3190             mOrientedRanges.tilt.max = M_PI_2;
   3191             mOrientedRanges.tilt.flat = 0;
   3192             mOrientedRanges.tilt.fuzz = 0;
   3193             mOrientedRanges.tilt.resolution = 0;
   3194         }
   3195 
   3196         // Orientation
   3197         mOrientationScale = 0;
   3198         if (mHaveTilt) {
   3199             mOrientedRanges.haveOrientation = true;
   3200 
   3201             mOrientedRanges.orientation.axis = AMOTION_EVENT_AXIS_ORIENTATION;
   3202             mOrientedRanges.orientation.source = mSource;
   3203             mOrientedRanges.orientation.min = -M_PI;
   3204             mOrientedRanges.orientation.max = M_PI;
   3205             mOrientedRanges.orientation.flat = 0;
   3206             mOrientedRanges.orientation.fuzz = 0;
   3207             mOrientedRanges.orientation.resolution = 0;
   3208         } else if (mCalibration.orientationCalibration !=
   3209                 Calibration::ORIENTATION_CALIBRATION_NONE) {
   3210             if (mCalibration.orientationCalibration
   3211                     == Calibration::ORIENTATION_CALIBRATION_INTERPOLATED) {
   3212                 if (mRawPointerAxes.orientation.valid) {
   3213                     if (mRawPointerAxes.orientation.maxValue > 0) {
   3214                         mOrientationScale = M_PI_2 / mRawPointerAxes.orientation.maxValue;
   3215                     } else if (mRawPointerAxes.orientation.minValue < 0) {
   3216                         mOrientationScale = -M_PI_2 / mRawPointerAxes.orientation.minValue;
   3217                     } else {
   3218                         mOrientationScale = 0;
   3219                     }
   3220                 }
   3221             }
   3222 
   3223             mOrientedRanges.haveOrientation = true;
   3224 
   3225             mOrientedRanges.orientation.axis = AMOTION_EVENT_AXIS_ORIENTATION;
   3226             mOrientedRanges.orientation.source = mSource;
   3227             mOrientedRanges.orientation.min = -M_PI_2;
   3228             mOrientedRanges.orientation.max = M_PI_2;
   3229             mOrientedRanges.orientation.flat = 0;
   3230             mOrientedRanges.orientation.fuzz = 0;
   3231             mOrientedRanges.orientation.resolution = 0;
   3232         }
   3233 
   3234         // Distance
   3235         mDistanceScale = 0;
   3236         if (mCalibration.distanceCalibration != Calibration::DISTANCE_CALIBRATION_NONE) {
   3237             if (mCalibration.distanceCalibration
   3238                     == Calibration::DISTANCE_CALIBRATION_SCALED) {
   3239                 if (mCalibration.haveDistanceScale) {
   3240                     mDistanceScale = mCalibration.distanceScale;
   3241                 } else {
   3242                     mDistanceScale = 1.0f;
   3243                 }
   3244             }
   3245 
   3246             mOrientedRanges.haveDistance = true;
   3247 
   3248             mOrientedRanges.distance.axis = AMOTION_EVENT_AXIS_DISTANCE;
   3249             mOrientedRanges.distance.source = mSource;
   3250             mOrientedRanges.distance.min =
   3251                     mRawPointerAxes.distance.minValue * mDistanceScale;
   3252             mOrientedRanges.distance.max =
   3253                     mRawPointerAxes.distance.maxValue * mDistanceScale;
   3254             mOrientedRanges.distance.flat = 0;
   3255             mOrientedRanges.distance.fuzz =
   3256                     mRawPointerAxes.distance.fuzz * mDistanceScale;
   3257             mOrientedRanges.distance.resolution = 0;
   3258         }
   3259 
   3260         // Compute oriented precision, scales and ranges.
   3261         // Note that the maximum value reported is an inclusive maximum value so it is one
   3262         // unit less than the total width or height of surface.
   3263         switch (mSurfaceOrientation) {
   3264         case DISPLAY_ORIENTATION_90:
   3265         case DISPLAY_ORIENTATION_270:
   3266             mOrientedXPrecision = mYPrecision;
   3267             mOrientedYPrecision = mXPrecision;
   3268 
   3269             mOrientedRanges.x.min = mYTranslate;
   3270             mOrientedRanges.x.max = mSurfaceHeight + mYTranslate - 1;
   3271             mOrientedRanges.x.flat = 0;
   3272             mOrientedRanges.x.fuzz = 0;
   3273             mOrientedRanges.x.resolution = mRawPointerAxes.y.resolution * mYScale;
   3274 
   3275             mOrientedRanges.y.min = mXTranslate;
   3276             mOrientedRanges.y.max = mSurfaceWidth + mXTranslate - 1;
   3277             mOrientedRanges.y.flat = 0;
   3278             mOrientedRanges.y.fuzz = 0;
   3279             mOrientedRanges.y.resolution = mRawPointerAxes.x.resolution * mXScale;
   3280             break;
   3281 
   3282         default:
   3283             mOrientedXPrecision = mXPrecision;
   3284             mOrientedYPrecision = mYPrecision;
   3285 
   3286             mOrientedRanges.x.min = mXTranslate;
   3287             mOrientedRanges.x.max = mSurfaceWidth + mXTranslate - 1;
   3288             mOrientedRanges.x.flat = 0;
   3289             mOrientedRanges.x.fuzz = 0;
   3290             mOrientedRanges.x.resolution = mRawPointerAxes.x.resolution * mXScale;
   3291 
   3292             mOrientedRanges.y.min = mYTranslate;
   3293             mOrientedRanges.y.max = mSurfaceHeight + mYTranslate - 1;
   3294             mOrientedRanges.y.flat = 0;
   3295             mOrientedRanges.y.fuzz = 0;
   3296             mOrientedRanges.y.resolution = mRawPointerAxes.y.resolution * mYScale;
   3297             break;
   3298         }
   3299 
   3300         // Location
   3301         updateAffineTransformation();
   3302 
   3303         if (mDeviceMode == DEVICE_MODE_POINTER) {
   3304             // Compute pointer gesture detection parameters.
   3305             float rawDiagonal = hypotf(rawWidth, rawHeight);
   3306             float displayDiagonal = hypotf(mSurfaceWidth, mSurfaceHeight);
   3307 
   3308             // Scale movements such that one whole swipe of the touch pad covers a
   3309             // given area relative to the diagonal size of the display when no acceleration
   3310             // is applied.
   3311             // Assume that the touch pad has a square aspect ratio such that movements in
   3312             // X and Y of the same number of raw units cover the same physical distance.
   3313             mPointerXMovementScale = mConfig.pointerGestureMovementSpeedRatio
   3314                     * displayDiagonal / rawDiagonal;
   3315             mPointerYMovementScale = mPointerXMovementScale;
   3316 
   3317             // Scale zooms to cover a smaller range of the display than movements do.
   3318             // This value determines the area around the pointer that is affected by freeform
   3319             // pointer gestures.
   3320             mPointerXZoomScale = mConfig.pointerGestureZoomSpeedRatio
   3321                     * displayDiagonal / rawDiagonal;
   3322             mPointerYZoomScale = mPointerXZoomScale;
   3323 
   3324             // Max width between pointers to detect a swipe gesture is more than some fraction
   3325             // of the diagonal axis of the touch pad.  Touches that are wider than this are
   3326             // translated into freeform gestures.
   3327             mPointerGestureMaxSwipeWidth =
   3328                     mConfig.pointerGestureSwipeMaxWidthRatio * rawDiagonal;
   3329 
   3330             // Abort current pointer usages because the state has changed.
   3331             abortPointerUsage(when, 0 /*policyFlags*/);
   3332         }
   3333 
   3334         // Inform the dispatcher about the changes.
   3335         *outResetNeeded = true;
   3336         bumpGeneration();
   3337     }
   3338 }
   3339 
   3340 void TouchInputMapper::dumpSurface(String8& dump) {
   3341     dump.appendFormat(INDENT3 "Viewport: displayId=%d, orientation=%d, "
   3342             "logicalFrame=[%d, %d, %d, %d], "
   3343             "physicalFrame=[%d, %d, %d, %d], "
   3344             "deviceSize=[%d, %d]\n",
   3345             mViewport.displayId, mViewport.orientation,
   3346             mViewport.logicalLeft, mViewport.logicalTop,
   3347             mViewport.logicalRight, mViewport.logicalBottom,
   3348             mViewport.physicalLeft, mViewport.physicalTop,
   3349             mViewport.physicalRight, mViewport.physicalBottom,
   3350             mViewport.deviceWidth, mViewport.deviceHeight);
   3351 
   3352     dump.appendFormat(INDENT3 "SurfaceWidth: %dpx\n", mSurfaceWidth);
   3353     dump.appendFormat(INDENT3 "SurfaceHeight: %dpx\n", mSurfaceHeight);
   3354     dump.appendFormat(INDENT3 "SurfaceLeft: %d\n", mSurfaceLeft);
   3355     dump.appendFormat(INDENT3 "SurfaceTop: %d\n", mSurfaceTop);
   3356     dump.appendFormat(INDENT3 "SurfaceOrientation: %d\n", mSurfaceOrientation);
   3357 }
   3358 
   3359 void TouchInputMapper::configureVirtualKeys() {
   3360     Vector<VirtualKeyDefinition> virtualKeyDefinitions;
   3361     getEventHub()->getVirtualKeyDefinitions(getDeviceId(), virtualKeyDefinitions);
   3362 
   3363     mVirtualKeys.clear();
   3364 
   3365     if (virtualKeyDefinitions.size() == 0) {
   3366         return;
   3367     }
   3368 
   3369     mVirtualKeys.setCapacity(virtualKeyDefinitions.size());
   3370 
   3371     int32_t touchScreenLeft = mRawPointerAxes.x.minValue;
   3372     int32_t touchScreenTop = mRawPointerAxes.y.minValue;
   3373     int32_t touchScreenWidth = mRawPointerAxes.x.maxValue - mRawPointerAxes.x.minValue + 1;
   3374     int32_t touchScreenHeight = mRawPointerAxes.y.maxValue - mRawPointerAxes.y.minValue + 1;
   3375 
   3376     for (size_t i = 0; i < virtualKeyDefinitions.size(); i++) {
   3377         const VirtualKeyDefinition& virtualKeyDefinition =
   3378                 virtualKeyDefinitions[i];
   3379 
   3380         mVirtualKeys.add();
   3381         VirtualKey& virtualKey = mVirtualKeys.editTop();
   3382 
   3383         virtualKey.scanCode = virtualKeyDefinition.scanCode;
   3384         int32_t keyCode;
   3385         uint32_t flags;
   3386         if (getEventHub()->mapKey(getDeviceId(), virtualKey.scanCode, 0, &keyCode, &flags)) {
   3387             ALOGW(INDENT "VirtualKey %d: could not obtain key code, ignoring",
   3388                     virtualKey.scanCode);
   3389             mVirtualKeys.pop(); // drop the key
   3390             continue;
   3391         }
   3392 
   3393         virtualKey.keyCode = keyCode;
   3394         virtualKey.flags = flags;
   3395 
   3396         // convert the key definition's display coordinates into touch coordinates for a hit box
   3397         int32_t halfWidth = virtualKeyDefinition.width / 2;
   3398         int32_t halfHeight = virtualKeyDefinition.height / 2;
   3399 
   3400         virtualKey.hitLeft = (virtualKeyDefinition.centerX - halfWidth)
   3401                 * touchScreenWidth / mSurfaceWidth + touchScreenLeft;
   3402         virtualKey.hitRight= (virtualKeyDefinition.centerX + halfWidth)
   3403                 * touchScreenWidth / mSurfaceWidth + touchScreenLeft;
   3404         virtualKey.hitTop = (virtualKeyDefinition.centerY - halfHeight)
   3405                 * touchScreenHeight / mSurfaceHeight + touchScreenTop;
   3406         virtualKey.hitBottom = (virtualKeyDefinition.centerY + halfHeight)
   3407                 * touchScreenHeight / mSurfaceHeight + touchScreenTop;
   3408     }
   3409 }
   3410 
   3411 void TouchInputMapper::dumpVirtualKeys(String8& dump) {
   3412     if (!mVirtualKeys.isEmpty()) {
   3413         dump.append(INDENT3 "Virtual Keys:\n");
   3414 
   3415         for (size_t i = 0; i < mVirtualKeys.size(); i++) {
   3416             const VirtualKey& virtualKey = mVirtualKeys.itemAt(i);
   3417             dump.appendFormat(INDENT4 "%zu: scanCode=%d, keyCode=%d, "
   3418                     "hitLeft=%d, hitRight=%d, hitTop=%d, hitBottom=%d\n",
   3419                     i, virtualKey.scanCode, virtualKey.keyCode,
   3420                     virtualKey.hitLeft, virtualKey.hitRight,
   3421                     virtualKey.hitTop, virtualKey.hitBottom);
   3422         }
   3423     }
   3424 }
   3425 
   3426 void TouchInputMapper::parseCalibration() {
   3427     const PropertyMap& in = getDevice()->getConfiguration();
   3428     Calibration& out = mCalibration;
   3429 
   3430     // Size
   3431     out.sizeCalibration = Calibration::SIZE_CALIBRATION_DEFAULT;
   3432     String8 sizeCalibrationString;
   3433     if (in.tryGetProperty(String8("touch.size.calibration"), sizeCalibrationString)) {
   3434         if (sizeCalibrationString == "none") {
   3435             out.sizeCalibration = Calibration::SIZE_CALIBRATION_NONE;
   3436         } else if (sizeCalibrationString == "geometric") {
   3437             out.sizeCalibration = Calibration::SIZE_CALIBRATION_GEOMETRIC;
   3438         } else if (sizeCalibrationString == "diameter") {
   3439             out.sizeCalibration = Calibration::SIZE_CALIBRATION_DIAMETER;
   3440         } else if (sizeCalibrationString == "box") {
   3441             out.sizeCalibration = Calibration::SIZE_CALIBRATION_BOX;
   3442         } else if (sizeCalibrationString == "area") {
   3443             out.sizeCalibration = Calibration::SIZE_CALIBRATION_AREA;
   3444         } else if (sizeCalibrationString != "default") {
   3445             ALOGW("Invalid value for touch.size.calibration: '%s'",
   3446                     sizeCalibrationString.string());
   3447         }
   3448     }
   3449 
   3450     out.haveSizeScale = in.tryGetProperty(String8("touch.size.scale"),
   3451             out.sizeScale);
   3452     out.haveSizeBias = in.tryGetProperty(String8("touch.size.bias"),
   3453             out.sizeBias);
   3454     out.haveSizeIsSummed = in.tryGetProperty(String8("touch.size.isSummed"),
   3455             out.sizeIsSummed);
   3456 
   3457     // Pressure
   3458     out.pressureCalibration = Calibration::PRESSURE_CALIBRATION_DEFAULT;
   3459     String8 pressureCalibrationString;
   3460     if (in.tryGetProperty(String8("touch.pressure.calibration"), pressureCalibrationString)) {
   3461         if (pressureCalibrationString == "none") {
   3462             out.pressureCalibration = Calibration::PRESSURE_CALIBRATION_NONE;
   3463         } else if (pressureCalibrationString == "physical") {
   3464             out.pressureCalibration = Calibration::PRESSURE_CALIBRATION_PHYSICAL;
   3465         } else if (pressureCalibrationString == "amplitude") {
   3466             out.pressureCalibration = Calibration::PRESSURE_CALIBRATION_AMPLITUDE;
   3467         } else if (pressureCalibrationString != "default") {
   3468             ALOGW("Invalid value for touch.pressure.calibration: '%s'",
   3469                     pressureCalibrationString.string());
   3470         }
   3471     }
   3472 
   3473     out.havePressureScale = in.tryGetProperty(String8("touch.pressure.scale"),
   3474             out.pressureScale);
   3475 
   3476     // Orientation
   3477     out.orientationCalibration = Calibration::ORIENTATION_CALIBRATION_DEFAULT;
   3478     String8 orientationCalibrationString;
   3479     if (in.tryGetProperty(String8("touch.orientation.calibration"), orientationCalibrationString)) {
   3480         if (orientationCalibrationString == "none") {
   3481             out.orientationCalibration = Calibration::ORIENTATION_CALIBRATION_NONE;
   3482         } else if (orientationCalibrationString == "interpolated") {
   3483             out.orientationCalibration = Calibration::ORIENTATION_CALIBRATION_INTERPOLATED;
   3484         } else if (orientationCalibrationString == "vector") {
   3485             out.orientationCalibration = Calibration::ORIENTATION_CALIBRATION_VECTOR;
   3486         } else if (orientationCalibrationString != "default") {
   3487             ALOGW("Invalid value for touch.orientation.calibration: '%s'",
   3488                     orientationCalibrationString.string());
   3489         }
   3490     }
   3491 
   3492     // Distance
   3493     out.distanceCalibration = Calibration::DISTANCE_CALIBRATION_DEFAULT;
   3494     String8 distanceCalibrationString;
   3495     if (in.tryGetProperty(String8("touch.distance.calibration"), distanceCalibrationString)) {
   3496         if (distanceCalibrationString == "none") {
   3497             out.distanceCalibration = Calibration::DISTANCE_CALIBRATION_NONE;
   3498         } else if (distanceCalibrationString == "scaled") {
   3499             out.distanceCalibration = Calibration::DISTANCE_CALIBRATION_SCALED;
   3500         } else if (distanceCalibrationString != "default") {
   3501             ALOGW("Invalid value for touch.distance.calibration: '%s'",
   3502                     distanceCalibrationString.string());
   3503         }
   3504     }
   3505 
   3506     out.haveDistanceScale = in.tryGetProperty(String8("touch.distance.scale"),
   3507             out.distanceScale);
   3508 
   3509     out.coverageCalibration = Calibration::COVERAGE_CALIBRATION_DEFAULT;
   3510     String8 coverageCalibrationString;
   3511     if (in.tryGetProperty(String8("touch.coverage.calibration"), coverageCalibrationString)) {
   3512         if (coverageCalibrationString == "none") {
   3513             out.coverageCalibration = Calibration::COVERAGE_CALIBRATION_NONE;
   3514         } else if (coverageCalibrationString == "box") {
   3515             out.coverageCalibration = Calibration::COVERAGE_CALIBRATION_BOX;
   3516         } else if (coverageCalibrationString != "default") {
   3517             ALOGW("Invalid value for touch.coverage.calibration: '%s'",
   3518                     coverageCalibrationString.string());
   3519         }
   3520     }
   3521 }
   3522 
   3523 void TouchInputMapper::resolveCalibration() {
   3524     // Size
   3525     if (mRawPointerAxes.touchMajor.valid || mRawPointerAxes.toolMajor.valid) {
   3526         if (mCalibration.sizeCalibration == Calibration::SIZE_CALIBRATION_DEFAULT) {
   3527             mCalibration.sizeCalibration = Calibration::SIZE_CALIBRATION_GEOMETRIC;
   3528         }
   3529     } else {
   3530         mCalibration.sizeCalibration = Calibration::SIZE_CALIBRATION_NONE;
   3531     }
   3532 
   3533     // Pressure
   3534     if (mRawPointerAxes.pressure.valid) {
   3535         if (mCalibration.pressureCalibration == Calibration::PRESSURE_CALIBRATION_DEFAULT) {
   3536             mCalibration.pressureCalibration = Calibration::PRESSURE_CALIBRATION_PHYSICAL;
   3537         }
   3538     } else {
   3539         mCalibration.pressureCalibration = Calibration::PRESSURE_CALIBRATION_NONE;
   3540     }
   3541 
   3542     // Orientation
   3543     if (mRawPointerAxes.orientation.valid) {
   3544         if (mCalibration.orientationCalibration == Calibration::ORIENTATION_CALIBRATION_DEFAULT) {
   3545             mCalibration.orientationCalibration = Calibration::ORIENTATION_CALIBRATION_INTERPOLATED;
   3546         }
   3547     } else {
   3548         mCalibration.orientationCalibration = Calibration::ORIENTATION_CALIBRATION_NONE;
   3549     }
   3550 
   3551     // Distance
   3552     if (mRawPointerAxes.distance.valid) {
   3553         if (mCalibration.distanceCalibration == Calibration::DISTANCE_CALIBRATION_DEFAULT) {
   3554             mCalibration.distanceCalibration = Calibration::DISTANCE_CALIBRATION_SCALED;
   3555         }
   3556     } else {
   3557         mCalibration.distanceCalibration = Calibration::DISTANCE_CALIBRATION_NONE;
   3558     }
   3559 
   3560     // Coverage
   3561     if (mCalibration.coverageCalibration == Calibration::COVERAGE_CALIBRATION_DEFAULT) {
   3562         mCalibration.coverageCalibration = Calibration::COVERAGE_CALIBRATION_NONE;
   3563     }
   3564 }
   3565 
   3566 void TouchInputMapper::dumpCalibration(String8& dump) {
   3567     dump.append(INDENT3 "Calibration:\n");
   3568 
   3569     // Size
   3570     switch (mCalibration.sizeCalibration) {
   3571     case Calibration::SIZE_CALIBRATION_NONE:
   3572         dump.append(INDENT4 "touch.size.calibration: none\n");
   3573         break;
   3574     case Calibration::SIZE_CALIBRATION_GEOMETRIC:
   3575         dump.append(INDENT4 "touch.size.calibration: geometric\n");
   3576         break;
   3577     case Calibration::SIZE_CALIBRATION_DIAMETER:
   3578         dump.append(INDENT4 "touch.size.calibration: diameter\n");
   3579         break;
   3580     case Calibration::SIZE_CALIBRATION_BOX:
   3581         dump.append(INDENT4 "touch.size.calibration: box\n");
   3582         break;
   3583     case Calibration::SIZE_CALIBRATION_AREA:
   3584         dump.append(INDENT4 "touch.size.calibration: area\n");
   3585         break;
   3586     default:
   3587         ALOG_ASSERT(false);
   3588     }
   3589 
   3590     if (mCalibration.haveSizeScale) {
   3591         dump.appendFormat(INDENT4 "touch.size.scale: %0.3f\n",
   3592                 mCalibration.sizeScale);
   3593     }
   3594 
   3595     if (mCalibration.haveSizeBias) {
   3596         dump.appendFormat(INDENT4 "touch.size.bias: %0.3f\n",
   3597                 mCalibration.sizeBias);
   3598     }
   3599 
   3600     if (mCalibration.haveSizeIsSummed) {
   3601         dump.appendFormat(INDENT4 "touch.size.isSummed: %s\n",
   3602                 toString(mCalibration.sizeIsSummed));
   3603     }
   3604 
   3605     // Pressure
   3606     switch (mCalibration.pressureCalibration) {
   3607     case Calibration::PRESSURE_CALIBRATION_NONE:
   3608         dump.append(INDENT4 "touch.pressure.calibration: none\n");
   3609         break;
   3610     case Calibration::PRESSURE_CALIBRATION_PHYSICAL:
   3611         dump.append(INDENT4 "touch.pressure.calibration: physical\n");
   3612         break;
   3613     case Calibration::PRESSURE_CALIBRATION_AMPLITUDE:
   3614         dump.append(INDENT4 "touch.pressure.calibration: amplitude\n");
   3615         break;
   3616     default:
   3617         ALOG_ASSERT(false);
   3618     }
   3619 
   3620     if (mCalibration.havePressureScale) {
   3621         dump.appendFormat(INDENT4 "touch.pressure.scale: %0.3f\n",
   3622                 mCalibration.pressureScale);
   3623     }
   3624 
   3625     // Orientation
   3626     switch (mCalibration.orientationCalibration) {
   3627     case Calibration::ORIENTATION_CALIBRATION_NONE:
   3628         dump.append(INDENT4 "touch.orientation.calibration: none\n");
   3629         break;
   3630     case Calibration::ORIENTATION_CALIBRATION_INTERPOLATED:
   3631         dump.append(INDENT4 "touch.orientation.calibration: interpolated\n");
   3632         break;
   3633     case Calibration::ORIENTATION_CALIBRATION_VECTOR:
   3634         dump.append(INDENT4 "touch.orientation.calibration: vector\n");
   3635         break;
   3636     default:
   3637         ALOG_ASSERT(false);
   3638     }
   3639 
   3640     // Distance
   3641     switch (mCalibration.distanceCalibration) {
   3642     case Calibration::DISTANCE_CALIBRATION_NONE:
   3643         dump.append(INDENT4 "touch.distance.calibration: none\n");
   3644         break;
   3645     case Calibration::DISTANCE_CALIBRATION_SCALED:
   3646         dump.append(INDENT4 "touch.distance.calibration: scaled\n");
   3647         break;
   3648     default:
   3649         ALOG_ASSERT(false);
   3650     }
   3651 
   3652     if (mCalibration.haveDistanceScale) {
   3653         dump.appendFormat(INDENT4 "touch.distance.scale: %0.3f\n",
   3654                 mCalibration.distanceScale);
   3655     }
   3656 
   3657     switch (mCalibration.coverageCalibration) {
   3658     case Calibration::COVERAGE_CALIBRATION_NONE:
   3659         dump.append(INDENT4 "touch.coverage.calibration: none\n");
   3660         break;
   3661     case Calibration::COVERAGE_CALIBRATION_BOX:
   3662         dump.append(INDENT4 "touch.coverage.calibration: box\n");
   3663         break;
   3664     default:
   3665         ALOG_ASSERT(false);
   3666     }
   3667 }
   3668 
   3669 void TouchInputMapper::dumpAffineTransformation(String8& dump) {
   3670     dump.append(INDENT3 "Affine Transformation:\n");
   3671 
   3672     dump.appendFormat(INDENT4 "X scale: %0.3f\n", mAffineTransform.x_scale);
   3673     dump.appendFormat(INDENT4 "X ymix: %0.3f\n", mAffineTransform.x_ymix);
   3674     dump.appendFormat(INDENT4 "X offset: %0.3f\n", mAffineTransform.x_offset);
   3675     dump.appendFormat(INDENT4 "Y xmix: %0.3f\n", mAffineTransform.y_xmix);
   3676     dump.appendFormat(INDENT4 "Y scale: %0.3f\n", mAffineTransform.y_scale);
   3677     dump.appendFormat(INDENT4 "Y offset: %0.3f\n", mAffineTransform.y_offset);
   3678 }
   3679 
   3680 void TouchInputMapper::updateAffineTransformation() {
   3681     mAffineTransform = getPolicy()->getTouchAffineTransformation(mDevice->getDescriptor(),
   3682             mSurfaceOrientation);
   3683 }
   3684 
   3685 void TouchInputMapper::reset(nsecs_t when) {
   3686     mCursorButtonAccumulator.reset(getDevice());
   3687     mCursorScrollAccumulator.reset(getDevice());
   3688     mTouchButtonAccumulator.reset(getDevice());
   3689 
   3690     mPointerVelocityControl.reset();
   3691     mWheelXVelocityControl.reset();
   3692     mWheelYVelocityControl.reset();
   3693 
   3694     mCurrentRawPointerData.clear();
   3695     mLastRawPointerData.clear();
   3696     mCurrentCookedPointerData.clear();
   3697     mLastCookedPointerData.clear();
   3698     mCurrentButtonState = 0;
   3699     mLastButtonState = 0;
   3700     mCurrentRawVScroll = 0;
   3701     mCurrentRawHScroll = 0;
   3702     mCurrentFingerIdBits.clear();
   3703     mLastFingerIdBits.clear();
   3704     mCurrentStylusIdBits.clear();
   3705     mLastStylusIdBits.clear();
   3706     mCurrentMouseIdBits.clear();
   3707     mLastMouseIdBits.clear();
   3708     mPointerUsage = POINTER_USAGE_NONE;
   3709     mSentHoverEnter = false;
   3710     mDownTime = 0;
   3711 
   3712     mCurrentVirtualKey.down = false;
   3713 
   3714     mPointerGesture.reset();
   3715     mPointerSimple.reset();
   3716 
   3717     if (mPointerController != NULL) {
   3718         mPointerController->fade(PointerControllerInterface::TRANSITION_GRADUAL);
   3719         mPointerController->clearSpots();
   3720     }
   3721 
   3722     InputMapper::reset(when);
   3723 }
   3724 
   3725 void TouchInputMapper::process(const RawEvent* rawEvent) {
   3726     mCursorButtonAccumulator.process(rawEvent);
   3727     mCursorScrollAccumulator.process(rawEvent);
   3728     mTouchButtonAccumulator.process(rawEvent);
   3729 
   3730     if (rawEvent->type == EV_SYN && rawEvent->code == SYN_REPORT) {
   3731         sync(rawEvent->when);
   3732     }
   3733 }
   3734 
   3735 void TouchInputMapper::sync(nsecs_t when) {
   3736     // Sync button state.
   3737     mCurrentButtonState = mTouchButtonAccumulator.getButtonState()
   3738             | mCursorButtonAccumulator.getButtonState();
   3739 
   3740     // Sync scroll state.
   3741     mCurrentRawVScroll = mCursorScrollAccumulator.getRelativeVWheel();
   3742     mCurrentRawHScroll = mCursorScrollAccumulator.getRelativeHWheel();
   3743     mCursorScrollAccumulator.finishSync();
   3744 
   3745     // Sync touch state.
   3746     bool havePointerIds = true;
   3747     mCurrentRawPointerData.clear();
   3748     syncTouch(when, &havePointerIds);
   3749 
   3750 #if DEBUG_RAW_EVENTS
   3751     if (!havePointerIds) {
   3752         ALOGD("syncTouch: pointerCount %d -> %d, no pointer ids",
   3753                 mLastRawPointerData.pointerCount,
   3754                 mCurrentRawPointerData.pointerCount);
   3755     } else {
   3756         ALOGD("syncTouch: pointerCount %d -> %d, touching ids 0x%08x -> 0x%08x, "
   3757                 "hovering ids 0x%08x -> 0x%08x",
   3758                 mLastRawPointerData.pointerCount,
   3759                 mCurrentRawPointerData.pointerCount,
   3760                 mLastRawPointerData.touchingIdBits.value,
   3761                 mCurrentRawPointerData.touchingIdBits.value,
   3762                 mLastRawPointerData.hoveringIdBits.value,
   3763                 mCurrentRawPointerData.hoveringIdBits.value);
   3764     }
   3765 #endif
   3766 
   3767     // Reset state that we will compute below.
   3768     mCurrentFingerIdBits.clear();
   3769     mCurrentStylusIdBits.clear();
   3770     mCurrentMouseIdBits.clear();
   3771     mCurrentCookedPointerData.clear();
   3772 
   3773     if (mDeviceMode == DEVICE_MODE_DISABLED) {
   3774         // Drop all input if the device is disabled.
   3775         mCurrentRawPointerData.clear();
   3776         mCurrentButtonState = 0;
   3777     } else {
   3778         // Preprocess pointer data.
   3779         if (!havePointerIds) {
   3780             assignPointerIds();
   3781         }
   3782 
   3783         // Handle policy on initial down or hover events.
   3784         uint32_t policyFlags = 0;
   3785         bool initialDown = mLastRawPointerData.pointerCount == 0
   3786                 && mCurrentRawPointerData.pointerCount != 0;
   3787         bool buttonsPressed = mCurrentButtonState & ~mLastButtonState;
   3788         if (initialDown || buttonsPressed) {
   3789             // If this is a touch screen, hide the pointer on an initial down.
   3790             if (mDeviceMode == DEVICE_MODE_DIRECT) {
   3791                 getContext()->fadePointer();
   3792             }
   3793 
   3794             if (mParameters.wake) {
   3795                 policyFlags |= POLICY_FLAG_WAKE;
   3796             }
   3797         }
   3798 
   3799         // Synthesize key down from raw buttons if needed.
   3800         synthesizeButtonKeys(getContext(), AKEY_EVENT_ACTION_DOWN, when, getDeviceId(), mSource,
   3801                 policyFlags, mLastButtonState, mCurrentButtonState);
   3802 
   3803         // Consume raw off-screen touches before cooking pointer data.
   3804         // If touches are consumed, subsequent code will not receive any pointer data.
   3805         if (consumeRawTouches(when, policyFlags)) {
   3806             mCurrentRawPointerData.clear();
   3807         }
   3808 
   3809         // Cook pointer data.  This call populates the mCurrentCookedPointerData structure
   3810         // with cooked pointer data that has the same ids and indices as the raw data.
   3811         // The following code can use either the raw or cooked data, as needed.
   3812         cookPointerData();
   3813 
   3814         // Dispatch the touches either directly or by translation through a pointer on screen.
   3815         if (mDeviceMode == DEVICE_MODE_POINTER) {
   3816             for (BitSet32 idBits(mCurrentRawPointerData.touchingIdBits); !idBits.isEmpty(); ) {
   3817                 uint32_t id = idBits.clearFirstMarkedBit();
   3818                 const RawPointerData::Pointer& pointer = mCurrentRawPointerData.pointerForId(id);
   3819                 if (pointer.toolType == AMOTION_EVENT_TOOL_TYPE_STYLUS
   3820                         || pointer.toolType == AMOTION_EVENT_TOOL_TYPE_ERASER) {
   3821                     mCurrentStylusIdBits.markBit(id);
   3822                 } else if (pointer.toolType == AMOTION_EVENT_TOOL_TYPE_FINGER
   3823                         || pointer.toolType == AMOTION_EVENT_TOOL_TYPE_UNKNOWN) {
   3824                     mCurrentFingerIdBits.markBit(id);
   3825                 } else if (pointer.toolType == AMOTION_EVENT_TOOL_TYPE_MOUSE) {
   3826                     mCurrentMouseIdBits.markBit(id);
   3827                 }
   3828             }
   3829             for (BitSet32 idBits(mCurrentRawPointerData.hoveringIdBits); !idBits.isEmpty(); ) {
   3830                 uint32_t id = idBits.clearFirstMarkedBit();
   3831                 const RawPointerData::Pointer& pointer = mCurrentRawPointerData.pointerForId(id);
   3832                 if (pointer.toolType == AMOTION_EVENT_TOOL_TYPE_STYLUS
   3833                         || pointer.toolType == AMOTION_EVENT_TOOL_TYPE_ERASER) {
   3834                     mCurrentStylusIdBits.markBit(id);
   3835                 }
   3836             }
   3837 
   3838             // Stylus takes precedence over all tools, then mouse, then finger.
   3839             PointerUsage pointerUsage = mPointerUsage;
   3840             if (!mCurrentStylusIdBits.isEmpty()) {
   3841                 mCurrentMouseIdBits.clear();
   3842                 mCurrentFingerIdBits.clear();
   3843                 pointerUsage = POINTER_USAGE_STYLUS;
   3844             } else if (!mCurrentMouseIdBits.isEmpty()) {
   3845                 mCurrentFingerIdBits.clear();
   3846                 pointerUsage = POINTER_USAGE_MOUSE;
   3847             } else if (!mCurrentFingerIdBits.isEmpty() || isPointerDown(mCurrentButtonState)) {
   3848                 pointerUsage = POINTER_USAGE_GESTURES;
   3849             }
   3850 
   3851             dispatchPointerUsage(when, policyFlags, pointerUsage);
   3852         } else {
   3853             if (mDeviceMode == DEVICE_MODE_DIRECT
   3854                     && mConfig.showTouches && mPointerController != NULL) {
   3855                 mPointerController->setPresentation(PointerControllerInterface::PRESENTATION_SPOT);
   3856                 mPointerController->fade(PointerControllerInterface::TRANSITION_GRADUAL);
   3857 
   3858                 mPointerController->setButtonState(mCurrentButtonState);
   3859                 mPointerController->setSpots(mCurrentCookedPointerData.pointerCoords,
   3860                         mCurrentCookedPointerData.idToIndex,
   3861                         mCurrentCookedPointerData.touchingIdBits);
   3862             }
   3863 
   3864             dispatchHoverExit(when, policyFlags);
   3865             dispatchTouches(when, policyFlags);
   3866             dispatchHoverEnterAndMove(when, policyFlags);
   3867         }
   3868 
   3869         // Synthesize key up from raw buttons if needed.
   3870         synthesizeButtonKeys(getContext(), AKEY_EVENT_ACTION_UP, when, getDeviceId(), mSource,
   3871                 policyFlags, mLastButtonState, mCurrentButtonState);
   3872     }
   3873 
   3874     // Copy current touch to last touch in preparation for the next cycle.
   3875     mLastRawPointerData.copyFrom(mCurrentRawPointerData);
   3876     mLastCookedPointerData.copyFrom(mCurrentCookedPointerData);
   3877     mLastButtonState = mCurrentButtonState;
   3878     mLastFingerIdBits = mCurrentFingerIdBits;
   3879     mLastStylusIdBits = mCurrentStylusIdBits;
   3880     mLastMouseIdBits = mCurrentMouseIdBits;
   3881 
   3882     // Clear some transient state.
   3883     mCurrentRawVScroll = 0;
   3884     mCurrentRawHScroll = 0;
   3885 }
   3886 
   3887 void TouchInputMapper::timeoutExpired(nsecs_t when) {
   3888     if (mDeviceMode == DEVICE_MODE_POINTER) {
   3889         if (mPointerUsage == POINTER_USAGE_GESTURES) {
   3890             dispatchPointerGestures(when, 0 /*policyFlags*/, true /*isTimeout*/);
   3891         }
   3892     }
   3893 }
   3894 
   3895 bool TouchInputMapper::consumeRawTouches(nsecs_t when, uint32_t policyFlags) {
   3896     // Check for release of a virtual key.
   3897     if (mCurrentVirtualKey.down) {
   3898         if (mCurrentRawPointerData.touchingIdBits.isEmpty()) {
   3899             // Pointer went up while virtual key was down.
   3900             mCurrentVirtualKey.down = false;
   3901             if (!mCurrentVirtualKey.ignored) {
   3902 #if DEBUG_VIRTUAL_KEYS
   3903                 ALOGD("VirtualKeys: Generating key up: keyCode=%d, scanCode=%d",
   3904                         mCurrentVirtualKey.keyCode, mCurrentVirtualKey.scanCode);
   3905 #endif
   3906                 dispatchVirtualKey(when, policyFlags,
   3907                         AKEY_EVENT_ACTION_UP,
   3908                         AKEY_EVENT_FLAG_FROM_SYSTEM | AKEY_EVENT_FLAG_VIRTUAL_HARD_KEY);
   3909             }
   3910             return true;
   3911         }
   3912 
   3913         if (mCurrentRawPointerData.touchingIdBits.count() == 1) {
   3914             uint32_t id = mCurrentRawPointerData.touchingIdBits.firstMarkedBit();
   3915             const RawPointerData::Pointer& pointer = mCurrentRawPointerData.pointerForId(id);
   3916             const VirtualKey* virtualKey = findVirtualKeyHit(pointer.x, pointer.y);
   3917             if (virtualKey && virtualKey->keyCode == mCurrentVirtualKey.keyCode) {
   3918                 // Pointer is still within the space of the virtual key.
   3919                 return true;
   3920             }
   3921         }
   3922 
   3923         // Pointer left virtual key area or another pointer also went down.
   3924         // Send key cancellation but do not consume the touch yet.
   3925         // This is useful when the user swipes through from the virtual key area
   3926         // into the main display surface.
   3927         mCurrentVirtualKey.down = false;
   3928         if (!mCurrentVirtualKey.ignored) {
   3929 #if DEBUG_VIRTUAL_KEYS
   3930             ALOGD("VirtualKeys: Canceling key: keyCode=%d, scanCode=%d",
   3931                     mCurrentVirtualKey.keyCode, mCurrentVirtualKey.scanCode);
   3932 #endif
   3933             dispatchVirtualKey(when, policyFlags,
   3934                     AKEY_EVENT_ACTION_UP,
   3935                     AKEY_EVENT_FLAG_FROM_SYSTEM | AKEY_EVENT_FLAG_VIRTUAL_HARD_KEY
   3936                             | AKEY_EVENT_FLAG_CANCELED);
   3937         }
   3938     }
   3939 
   3940     if (mLastRawPointerData.touchingIdBits.isEmpty()
   3941             && !mCurrentRawPointerData.touchingIdBits.isEmpty()) {
   3942         // Pointer just went down.  Check for virtual key press or off-screen touches.
   3943         uint32_t id = mCurrentRawPointerData.touchingIdBits.firstMarkedBit();
   3944         const RawPointerData::Pointer& pointer = mCurrentRawPointerData.pointerForId(id);
   3945         if (!isPointInsideSurface(pointer.x, pointer.y)) {
   3946             // If exactly one pointer went down, check for virtual key hit.
   3947             // Otherwise we will drop the entire stroke.
   3948             if (mCurrentRawPointerData.touchingIdBits.count() == 1) {
   3949                 const VirtualKey* virtualKey = findVirtualKeyHit(pointer.x, pointer.y);
   3950                 if (virtualKey) {
   3951                     mCurrentVirtualKey.down = true;
   3952                     mCurrentVirtualKey.downTime = when;
   3953                     mCurrentVirtualKey.keyCode = virtualKey->keyCode;
   3954                     mCurrentVirtualKey.scanCode = virtualKey->scanCode;
   3955                     mCurrentVirtualKey.ignored = mContext->shouldDropVirtualKey(
   3956                             when, getDevice(), virtualKey->keyCode, virtualKey->scanCode);
   3957 
   3958                     if (!mCurrentVirtualKey.ignored) {
   3959 #if DEBUG_VIRTUAL_KEYS
   3960                         ALOGD("VirtualKeys: Generating key down: keyCode=%d, scanCode=%d",
   3961                                 mCurrentVirtualKey.keyCode,
   3962                                 mCurrentVirtualKey.scanCode);
   3963 #endif
   3964                         dispatchVirtualKey(when, policyFlags,
   3965                                 AKEY_EVENT_ACTION_DOWN,
   3966                                 AKEY_EVENT_FLAG_FROM_SYSTEM | AKEY_EVENT_FLAG_VIRTUAL_HARD_KEY);
   3967                     }
   3968                 }
   3969             }
   3970             return true;
   3971         }
   3972     }
   3973 
   3974     // Disable all virtual key touches that happen within a short time interval of the
   3975     // most recent touch within the screen area.  The idea is to filter out stray
   3976     // virtual key presses when interacting with the touch screen.
   3977     //
   3978     // Problems we're trying to solve:
   3979     //
   3980     // 1. While scrolling a list or dragging the window shade, the user swipes down into a
   3981     //    virtual key area that is implemented by a separate touch panel and accidentally
   3982     //    triggers a virtual key.
   3983     //
   3984     // 2. While typing in the on screen keyboard, the user taps slightly outside the screen
   3985     //    area and accidentally triggers a virtual key.  This often happens when virtual keys
   3986     //    are layed out below the screen near to where the on screen keyboard's space bar
   3987     //    is displayed.
   3988     if (mConfig.virtualKeyQuietTime > 0 && !mCurrentRawPointerData.touchingIdBits.isEmpty()) {
   3989         mContext->disableVirtualKeysUntil(when + mConfig.virtualKeyQuietTime);
   3990     }
   3991     return false;
   3992 }
   3993 
   3994 void TouchInputMapper::dispatchVirtualKey(nsecs_t when, uint32_t policyFlags,
   3995         int32_t keyEventAction, int32_t keyEventFlags) {
   3996     int32_t keyCode = mCurrentVirtualKey.keyCode;
   3997     int32_t scanCode = mCurrentVirtualKey.scanCode;
   3998     nsecs_t downTime = mCurrentVirtualKey.downTime;
   3999     int32_t metaState = mContext->getGlobalMetaState();
   4000     policyFlags |= POLICY_FLAG_VIRTUAL;
   4001 
   4002     NotifyKeyArgs args(when, getDeviceId(), AINPUT_SOURCE_KEYBOARD, policyFlags,
   4003             keyEventAction, keyEventFlags, keyCode, scanCode, metaState, downTime);
   4004     getListener()->notifyKey(&args);
   4005 }
   4006 
   4007 void TouchInputMapper::dispatchTouches(nsecs_t when, uint32_t policyFlags) {
   4008     BitSet32 currentIdBits = mCurrentCookedPointerData.touchingIdBits;
   4009     BitSet32 lastIdBits = mLastCookedPointerData.touchingIdBits;
   4010     int32_t metaState = getContext()->getGlobalMetaState();
   4011     int32_t buttonState = mCurrentButtonState;
   4012 
   4013     if (currentIdBits == lastIdBits) {
   4014         if (!currentIdBits.isEmpty()) {
   4015             // No pointer id changes so this is a move event.
   4016             // The listener takes care of batching moves so we don't have to deal with that here.
   4017             dispatchMotion(when, policyFlags, mSource,
   4018                     AMOTION_EVENT_ACTION_MOVE, 0, metaState, buttonState,
   4019                     AMOTION_EVENT_EDGE_FLAG_NONE,
   4020                     mCurrentCookedPointerData.pointerProperties,
   4021                     mCurrentCookedPointerData.pointerCoords,
   4022                     mCurrentCookedPointerData.idToIndex,
   4023                     currentIdBits, -1,
   4024                     mOrientedXPrecision, mOrientedYPrecision, mDownTime);
   4025         }
   4026     } else {
   4027         // There may be pointers going up and pointers going down and pointers moving
   4028         // all at the same time.
   4029         BitSet32 upIdBits(lastIdBits.value & ~currentIdBits.value);
   4030         BitSet32 downIdBits(currentIdBits.value & ~lastIdBits.value);
   4031         BitSet32 moveIdBits(lastIdBits.value & currentIdBits.value);
   4032         BitSet32 dispatchedIdBits(lastIdBits.value);
   4033 
   4034         // Update last coordinates of pointers that have moved so that we observe the new
   4035         // pointer positions at the same time as other pointers that have just gone up.
   4036         bool moveNeeded = updateMovedPointers(
   4037                 mCurrentCookedPointerData.pointerProperties,
   4038                 mCurrentCookedPointerData.pointerCoords,
   4039                 mCurrentCookedPointerData.idToIndex,
   4040                 mLastCookedPointerData.pointerProperties,
   4041                 mLastCookedPointerData.pointerCoords,
   4042                 mLastCookedPointerData.idToIndex,
   4043                 moveIdBits);
   4044         if (buttonState != mLastButtonState) {
   4045             moveNeeded = true;
   4046         }
   4047 
   4048         // Dispatch pointer up events.
   4049         while (!upIdBits.isEmpty()) {
   4050             uint32_t upId = upIdBits.clearFirstMarkedBit();
   4051 
   4052             dispatchMotion(when, policyFlags, mSource,
   4053                     AMOTION_EVENT_ACTION_POINTER_UP, 0, metaState, buttonState, 0,
   4054                     mLastCookedPointerData.pointerProperties,
   4055                     mLastCookedPointerData.pointerCoords,
   4056                     mLastCookedPointerData.idToIndex,
   4057                     dispatchedIdBits, upId,
   4058                     mOrientedXPrecision, mOrientedYPrecision, mDownTime);
   4059             dispatchedIdBits.clearBit(upId);
   4060         }
   4061 
   4062         // Dispatch move events if any of the remaining pointers moved from their old locations.
   4063         // Although applications receive new locations as part of individual pointer up
   4064         // events, they do not generally handle them except when presented in a move event.
   4065         if (moveNeeded) {
   4066             ALOG_ASSERT(moveIdBits.value == dispatchedIdBits.value);
   4067             dispatchMotion(when, policyFlags, mSource,
   4068                     AMOTION_EVENT_ACTION_MOVE, 0, metaState, buttonState, 0,
   4069                     mCurrentCookedPointerData.pointerProperties,
   4070                     mCurrentCookedPointerData.pointerCoords,
   4071                     mCurrentCookedPointerData.idToIndex,
   4072                     dispatchedIdBits, -1,
   4073                     mOrientedXPrecision, mOrientedYPrecision, mDownTime);
   4074         }
   4075 
   4076         // Dispatch pointer down events using the new pointer locations.
   4077         while (!downIdBits.isEmpty()) {
   4078             uint32_t downId = downIdBits.clearFirstMarkedBit();
   4079             dispatchedIdBits.markBit(downId);
   4080 
   4081             if (dispatchedIdBits.count() == 1) {
   4082                 // First pointer is going down.  Set down time.
   4083                 mDownTime = when;
   4084             }
   4085 
   4086             dispatchMotion(when, policyFlags, mSource,
   4087                     AMOTION_EVENT_ACTION_POINTER_DOWN, 0, metaState, buttonState, 0,
   4088                     mCurrentCookedPointerData.pointerProperties,
   4089                     mCurrentCookedPointerData.pointerCoords,
   4090                     mCurrentCookedPointerData.idToIndex,
   4091                     dispatchedIdBits, downId,
   4092                     mOrientedXPrecision, mOrientedYPrecision, mDownTime);
   4093         }
   4094     }
   4095 }
   4096 
   4097 void TouchInputMapper::dispatchHoverExit(nsecs_t when, uint32_t policyFlags) {
   4098     if (mSentHoverEnter &&
   4099             (mCurrentCookedPointerData.hoveringIdBits.isEmpty()
   4100                     || !mCurrentCookedPointerData.touchingIdBits.isEmpty())) {
   4101         int32_t metaState = getContext()->getGlobalMetaState();
   4102         dispatchMotion(when, policyFlags, mSource,
   4103                 AMOTION_EVENT_ACTION_HOVER_EXIT, 0, metaState, mLastButtonState, 0,
   4104                 mLastCookedPointerData.pointerProperties,
   4105                 mLastCookedPointerData.pointerCoords,
   4106                 mLastCookedPointerData.idToIndex,
   4107                 mLastCookedPointerData.hoveringIdBits, -1,
   4108                 mOrientedXPrecision, mOrientedYPrecision, mDownTime);
   4109         mSentHoverEnter = false;
   4110     }
   4111 }
   4112 
   4113 void TouchInputMapper::dispatchHoverEnterAndMove(nsecs_t when, uint32_t policyFlags) {
   4114     if (mCurrentCookedPointerData.touchingIdBits.isEmpty()
   4115             && !mCurrentCookedPointerData.hoveringIdBits.isEmpty()) {
   4116         int32_t metaState = getContext()->getGlobalMetaState();
   4117         if (!mSentHoverEnter) {
   4118             dispatchMotion(when, policyFlags, mSource,
   4119                     AMOTION_EVENT_ACTION_HOVER_ENTER, 0, metaState, mCurrentButtonState, 0,
   4120                     mCurrentCookedPointerData.pointerProperties,
   4121                     mCurrentCookedPointerData.pointerCoords,
   4122                     mCurrentCookedPointerData.idToIndex,
   4123                     mCurrentCookedPointerData.hoveringIdBits, -1,
   4124                     mOrientedXPrecision, mOrientedYPrecision, mDownTime);
   4125             mSentHoverEnter = true;
   4126         }
   4127 
   4128         dispatchMotion(when, policyFlags, mSource,
   4129                 AMOTION_EVENT_ACTION_HOVER_MOVE, 0, metaState, mCurrentButtonState, 0,
   4130                 mCurrentCookedPointerData.pointerProperties,
   4131                 mCurrentCookedPointerData.pointerCoords,
   4132                 mCurrentCookedPointerData.idToIndex,
   4133                 mCurrentCookedPointerData.hoveringIdBits, -1,
   4134                 mOrientedXPrecision, mOrientedYPrecision, mDownTime);
   4135     }
   4136 }
   4137 
   4138 void TouchInputMapper::cookPointerData() {
   4139     uint32_t currentPointerCount = mCurrentRawPointerData.pointerCount;
   4140 
   4141     mCurrentCookedPointerData.clear();
   4142     mCurrentCookedPointerData.pointerCount = currentPointerCount;
   4143     mCurrentCookedPointerData.hoveringIdBits = mCurrentRawPointerData.hoveringIdBits;
   4144     mCurrentCookedPointerData.touchingIdBits = mCurrentRawPointerData.touchingIdBits;
   4145 
   4146     // Walk through the the active pointers and map device coordinates onto
   4147     // surface coordinates and adjust for display orientation.
   4148     for (uint32_t i = 0; i < currentPointerCount; i++) {
   4149         const RawPointerData::Pointer& in = mCurrentRawPointerData.pointers[i];
   4150 
   4151         // Size
   4152         float touchMajor, touchMinor, toolMajor, toolMinor, size;
   4153         switch (mCalibration.sizeCalibration) {
   4154         case Calibration::SIZE_CALIBRATION_GEOMETRIC:
   4155         case Calibration::SIZE_CALIBRATION_DIAMETER:
   4156         case Calibration::SIZE_CALIBRATION_BOX:
   4157         case Calibration::SIZE_CALIBRATION_AREA:
   4158             if (mRawPointerAxes.touchMajor.valid && mRawPointerAxes.toolMajor.valid) {
   4159                 touchMajor = in.touchMajor;
   4160                 touchMinor = mRawPointerAxes.touchMinor.valid ? in.touchMinor : in.touchMajor;
   4161                 toolMajor = in.toolMajor;
   4162                 toolMinor = mRawPointerAxes.toolMinor.valid ? in.toolMinor : in.toolMajor;
   4163                 size = mRawPointerAxes.touchMinor.valid
   4164                         ? avg(in.touchMajor, in.touchMinor) : in.touchMajor;
   4165             } else if (mRawPointerAxes.touchMajor.valid) {
   4166                 toolMajor = touchMajor = in.touchMajor;
   4167                 toolMinor = touchMinor = mRawPointerAxes.touchMinor.valid
   4168                         ? in.touchMinor : in.touchMajor;
   4169                 size = mRawPointerAxes.touchMinor.valid
   4170                         ? avg(in.touchMajor, in.touchMinor) : in.touchMajor;
   4171             } else if (mRawPointerAxes.toolMajor.valid) {
   4172                 touchMajor = toolMajor = in.toolMajor;
   4173                 touchMinor = toolMinor = mRawPointerAxes.toolMinor.valid
   4174                         ? in.toolMinor : in.toolMajor;
   4175                 size = mRawPointerAxes.toolMinor.valid
   4176                         ? avg(in.toolMajor, in.toolMinor) : in.toolMajor;
   4177             } else {
   4178                 ALOG_ASSERT(false, "No touch or tool axes.  "
   4179                         "Size calibration should have been resolved to NONE.");
   4180                 touchMajor = 0;
   4181                 touchMinor = 0;
   4182                 toolMajor = 0;
   4183                 toolMinor = 0;
   4184                 size = 0;
   4185             }
   4186 
   4187             if (mCalibration.haveSizeIsSummed && mCalibration.sizeIsSummed) {
   4188                 uint32_t touchingCount = mCurrentRawPointerData.touchingIdBits.count();
   4189                 if (touchingCount > 1) {
   4190                     touchMajor /= touchingCount;
   4191                     touchMinor /= touchingCount;
   4192                     toolMajor /= touchingCount;
   4193                     toolMinor /= touchingCount;
   4194                     size /= touchingCount;
   4195                 }
   4196             }
   4197 
   4198             if (mCalibration.sizeCalibration == Calibration::SIZE_CALIBRATION_GEOMETRIC) {
   4199                 touchMajor *= mGeometricScale;
   4200                 touchMinor *= mGeometricScale;
   4201                 toolMajor *= mGeometricScale;
   4202                 toolMinor *= mGeometricScale;
   4203             } else if (mCalibration.sizeCalibration == Calibration::SIZE_CALIBRATION_AREA) {
   4204                 touchMajor = touchMajor > 0 ? sqrtf(touchMajor) : 0;
   4205                 touchMinor = touchMajor;
   4206                 toolMajor = toolMajor > 0 ? sqrtf(toolMajor) : 0;
   4207                 toolMinor = toolMajor;
   4208             } else if (mCalibration.sizeCalibration == Calibration::SIZE_CALIBRATION_DIAMETER) {
   4209                 touchMinor = touchMajor;
   4210                 toolMinor = toolMajor;
   4211             }
   4212 
   4213             mCalibration.applySizeScaleAndBias(&touchMajor);
   4214             mCalibration.applySizeScaleAndBias(&touchMinor);
   4215             mCalibration.applySizeScaleAndBias(&toolMajor);
   4216             mCalibration.applySizeScaleAndBias(&toolMinor);
   4217             size *= mSizeScale;
   4218             break;
   4219         default:
   4220             touchMajor = 0;
   4221             touchMinor = 0;
   4222             toolMajor = 0;
   4223             toolMinor = 0;
   4224             size = 0;
   4225             break;
   4226         }
   4227 
   4228         // Pressure
   4229         float pressure;
   4230         switch (mCalibration.pressureCalibration) {
   4231         case Calibration::PRESSURE_CALIBRATION_PHYSICAL:
   4232         case Calibration::PRESSURE_CALIBRATION_AMPLITUDE:
   4233             pressure = in.pressure * mPressureScale;
   4234             break;
   4235         default:
   4236             pressure = in.isHovering ? 0 : 1;
   4237             break;
   4238         }
   4239 
   4240         // Tilt and Orientation
   4241         float tilt;
   4242         float orientation;
   4243         if (mHaveTilt) {
   4244             float tiltXAngle = (in.tiltX - mTiltXCenter) * mTiltXScale;
   4245             float tiltYAngle = (in.tiltY - mTiltYCenter) * mTiltYScale;
   4246             orientation = atan2f(-sinf(tiltXAngle), sinf(tiltYAngle));
   4247             tilt = acosf(cosf(tiltXAngle) * cosf(tiltYAngle));
   4248         } else {
   4249             tilt = 0;
   4250 
   4251             switch (mCalibration.orientationCalibration) {
   4252             case Calibration::ORIENTATION_CALIBRATION_INTERPOLATED:
   4253                 orientation = in.orientation * mOrientationScale;
   4254                 break;
   4255             case Calibration::ORIENTATION_CALIBRATION_VECTOR: {
   4256                 int32_t c1 = signExtendNybble((in.orientation & 0xf0) >> 4);
   4257                 int32_t c2 = signExtendNybble(in.orientation & 0x0f);
   4258                 if (c1 != 0 || c2 != 0) {
   4259                     orientation = atan2f(c1, c2) * 0.5f;
   4260                     float confidence = hypotf(c1, c2);
   4261                     float scale = 1.0f + confidence / 16.0f;
   4262                     touchMajor *= scale;
   4263                     touchMinor /= scale;
   4264                     toolMajor *= scale;
   4265                     toolMinor /= scale;
   4266                 } else {
   4267                     orientation = 0;
   4268                 }
   4269                 break;
   4270             }
   4271             default:
   4272                 orientation = 0;
   4273             }
   4274         }
   4275 
   4276         // Distance
   4277         float distance;
   4278         switch (mCalibration.distanceCalibration) {
   4279         case Calibration::DISTANCE_CALIBRATION_SCALED:
   4280             distance = in.distance * mDistanceScale;
   4281             break;
   4282         default:
   4283             distance = 0;
   4284         }
   4285 
   4286         // Coverage
   4287         int32_t rawLeft, rawTop, rawRight, rawBottom;
   4288         switch (mCalibration.coverageCalibration) {
   4289         case Calibration::COVERAGE_CALIBRATION_BOX:
   4290             rawLeft = (in.toolMinor & 0xffff0000) >> 16;
   4291             rawRight = in.toolMinor & 0x0000ffff;
   4292             rawBottom = in.toolMajor & 0x0000ffff;
   4293             rawTop = (in.toolMajor & 0xffff0000) >> 16;
   4294             break;
   4295         default:
   4296             rawLeft = rawTop = rawRight = rawBottom = 0;
   4297             break;
   4298         }
   4299 
   4300         // Adjust X,Y coords for device calibration
   4301         // TODO: Adjust coverage coords?
   4302         float xTransformed = in.x, yTransformed = in.y;
   4303         mAffineTransform.applyTo(xTransformed, yTransformed);
   4304 
   4305         // Adjust X, Y, and coverage coords for surface orientation.
   4306         float x, y;
   4307         float left, top, right, bottom;
   4308 
   4309         switch (mSurfaceOrientation) {
   4310         case DISPLAY_ORIENTATION_90:
   4311             x = float(yTransformed - mRawPointerAxes.y.minValue) * mYScale + mYTranslate;
   4312             y = float(mRawPointerAxes.x.maxValue - xTransformed) * mXScale + mXTranslate;
   4313             left = float(rawTop - mRawPointerAxes.y.minValue) * mYScale + mYTranslate;
   4314             right = float(rawBottom- mRawPointerAxes.y.minValue) * mYScale + mYTranslate;
   4315             bottom = float(mRawPointerAxes.x.maxValue - rawLeft) * mXScale + mXTranslate;
   4316             top = float(mRawPointerAxes.x.maxValue - rawRight) * mXScale + mXTranslate;
   4317             orientation -= M_PI_2;
   4318             if (orientation < mOrientedRanges.orientation.min) {
   4319                 orientation += (mOrientedRanges.orientation.max - mOrientedRanges.orientation.min);
   4320             }
   4321             break;
   4322         case DISPLAY_ORIENTATION_180:
   4323             x = float(mRawPointerAxes.x.maxValue - xTransformed) * mXScale + mXTranslate;
   4324             y = float(mRawPointerAxes.y.maxValue - yTransformed) * mYScale + mYTranslate;
   4325             left = float(mRawPointerAxes.x.maxValue - rawRight) * mXScale + mXTranslate;
   4326             right = float(mRawPointerAxes.x.maxValue - rawLeft) * mXScale + mXTranslate;
   4327             bottom = float(mRawPointerAxes.y.maxValue - rawTop) * mYScale + mYTranslate;
   4328             top = float(mRawPointerAxes.y.maxValue - rawBottom) * mYScale + mYTranslate;
   4329             orientation -= M_PI;
   4330             if (orientation < mOrientedRanges.orientation.min) {
   4331                 orientation += (mOrientedRanges.orientation.max - mOrientedRanges.orientation.min);
   4332             }
   4333             break;
   4334         case DISPLAY_ORIENTATION_270:
   4335             x = float(mRawPointerAxes.y.maxValue - yTransformed) * mYScale + mYTranslate;
   4336             y = float(xTransformed - mRawPointerAxes.x.minValue) * mXScale + mXTranslate;
   4337             left = float(mRawPointerAxes.y.maxValue - rawBottom) * mYScale + mYTranslate;
   4338             right = float(mRawPointerAxes.y.maxValue - rawTop) * mYScale + mYTranslate;
   4339             bottom = float(rawRight - mRawPointerAxes.x.minValue) * mXScale + mXTranslate;
   4340             top = float(rawLeft - mRawPointerAxes.x.minValue) * mXScale + mXTranslate;
   4341             orientation += M_PI_2;
   4342             if (orientation > mOrientedRanges.orientation.max) {
   4343                 orientation -= (mOrientedRanges.orientation.max - mOrientedRanges.orientation.min);
   4344             }
   4345             break;
   4346         default:
   4347             x = float(xTransformed - mRawPointerAxes.x.minValue) * mXScale + mXTranslate;
   4348             y = float(yTransformed - mRawPointerAxes.y.minValue) * mYScale + mYTranslate;
   4349             left = float(rawLeft - mRawPointerAxes.x.minValue) * mXScale + mXTranslate;
   4350             right = float(rawRight - mRawPointerAxes.x.minValue) * mXScale + mXTranslate;
   4351             bottom = float(rawBottom - mRawPointerAxes.y.minValue) * mYScale + mYTranslate;
   4352             top = float(rawTop - mRawPointerAxes.y.minValue) * mYScale + mYTranslate;
   4353             break;
   4354         }
   4355 
   4356         // Write output coords.
   4357         PointerCoords& out = mCurrentCookedPointerData.pointerCoords[i];
   4358         out.clear();
   4359         out.setAxisValue(AMOTION_EVENT_AXIS_X, x);
   4360         out.setAxisValue(AMOTION_EVENT_AXIS_Y, y);
   4361         out.setAxisValue(AMOTION_EVENT_AXIS_PRESSURE, pressure);
   4362         out.setAxisValue(AMOTION_EVENT_AXIS_SIZE, size);
   4363         out.setAxisValue(AMOTION_EVENT_AXIS_TOUCH_MAJOR, touchMajor);
   4364         out.setAxisValue(AMOTION_EVENT_AXIS_TOUCH_MINOR, touchMinor);
   4365         out.setAxisValue(AMOTION_EVENT_AXIS_ORIENTATION, orientation);
   4366         out.setAxisValue(AMOTION_EVENT_AXIS_TILT, tilt);
   4367         out.setAxisValue(AMOTION_EVENT_AXIS_DISTANCE, distance);
   4368         if (mCalibration.coverageCalibration == Calibration::COVERAGE_CALIBRATION_BOX) {
   4369             out.setAxisValue(AMOTION_EVENT_AXIS_GENERIC_1, left);
   4370             out.setAxisValue(AMOTION_EVENT_AXIS_GENERIC_2, top);
   4371             out.setAxisValue(AMOTION_EVENT_AXIS_GENERIC_3, right);
   4372             out.setAxisValue(AMOTION_EVENT_AXIS_GENERIC_4, bottom);
   4373         } else {
   4374             out.setAxisValue(AMOTION_EVENT_AXIS_TOOL_MAJOR, toolMajor);
   4375             out.setAxisValue(AMOTION_EVENT_AXIS_TOOL_MINOR, toolMinor);
   4376         }
   4377 
   4378         // Write output properties.
   4379         PointerProperties& properties = mCurrentCookedPointerData.pointerProperties[i];
   4380         uint32_t id = in.id;
   4381         properties.clear();
   4382         properties.id = id;
   4383         properties.toolType = in.toolType;
   4384 
   4385         // Write id index.
   4386         mCurrentCookedPointerData.idToIndex[id] = i;
   4387     }
   4388 }
   4389 
   4390 void TouchInputMapper::dispatchPointerUsage(nsecs_t when, uint32_t policyFlags,
   4391         PointerUsage pointerUsage) {
   4392     if (pointerUsage != mPointerUsage) {
   4393         abortPointerUsage(when, policyFlags);
   4394         mPointerUsage = pointerUsage;
   4395     }
   4396 
   4397     switch (mPointerUsage) {
   4398     case POINTER_USAGE_GESTURES:
   4399         dispatchPointerGestures(when, policyFlags, false /*isTimeout*/);
   4400         break;
   4401     case POINTER_USAGE_STYLUS:
   4402         dispatchPointerStylus(when, policyFlags);
   4403         break;
   4404     case POINTER_USAGE_MOUSE:
   4405         dispatchPointerMouse(when, policyFlags);
   4406         break;
   4407     default:
   4408         break;
   4409     }
   4410 }
   4411 
   4412 void TouchInputMapper::abortPointerUsage(nsecs_t when, uint32_t policyFlags) {
   4413     switch (mPointerUsage) {
   4414     case POINTER_USAGE_GESTURES:
   4415         abortPointerGestures(when, policyFlags);
   4416         break;
   4417     case POINTER_USAGE_STYLUS:
   4418         abortPointerStylus(when, policyFlags);
   4419         break;
   4420     case POINTER_USAGE_MOUSE:
   4421         abortPointerMouse(when, policyFlags);
   4422         break;
   4423     default:
   4424         break;
   4425     }
   4426 
   4427     mPointerUsage = POINTER_USAGE_NONE;
   4428 }
   4429 
   4430 void TouchInputMapper::dispatchPointerGestures(nsecs_t when, uint32_t policyFlags,
   4431         bool isTimeout) {
   4432     // Update current gesture coordinates.
   4433     bool cancelPreviousGesture, finishPreviousGesture;
   4434     bool sendEvents = preparePointerGestures(when,
   4435             &cancelPreviousGesture, &finishPreviousGesture, isTimeout);
   4436     if (!sendEvents) {
   4437         return;
   4438     }
   4439     if (finishPreviousGesture) {
   4440         cancelPreviousGesture = false;
   4441     }
   4442 
   4443     // Update the pointer presentation and spots.
   4444     if (mParameters.gestureMode == Parameters::GESTURE_MODE_SPOTS) {
   4445         mPointerController->setPresentation(PointerControllerInterface::PRESENTATION_SPOT);
   4446         if (finishPreviousGesture || cancelPreviousGesture) {
   4447             mPointerController->clearSpots();
   4448         }
   4449         mPointerController->setSpots(mPointerGesture.currentGestureCoords,
   4450                 mPointerGesture.currentGestureIdToIndex,
   4451                 mPointerGesture.currentGestureIdBits);
   4452     } else {
   4453         mPointerController->setPresentation(PointerControllerInterface::PRESENTATION_POINTER);
   4454     }
   4455 
   4456     // Show or hide the pointer if needed.
   4457     switch (mPointerGesture.currentGestureMode) {
   4458     case PointerGesture::NEUTRAL:
   4459     case PointerGesture::QUIET:
   4460         if (mParameters.gestureMode == Parameters::GESTURE_MODE_SPOTS
   4461                 && (mPointerGesture.lastGestureMode == PointerGesture::SWIPE
   4462                         || mPointerGesture.lastGestureMode == PointerGesture::FREEFORM)) {
   4463             // Remind the user of where the pointer is after finishing a gesture with spots.
   4464             mPointerController->unfade(PointerControllerInterface::TRANSITION_GRADUAL);
   4465         }
   4466         break;
   4467     case PointerGesture::TAP:
   4468     case PointerGesture::TAP_DRAG:
   4469     case PointerGesture::BUTTON_CLICK_OR_DRAG:
   4470     case PointerGesture::HOVER:
   4471     case PointerGesture::PRESS:
   4472         // Unfade the pointer when the current gesture manipulates the
   4473         // area directly under the pointer.
   4474         mPointerController->unfade(PointerControllerInterface::TRANSITION_IMMEDIATE);
   4475         break;
   4476     case PointerGesture::SWIPE:
   4477     case PointerGesture::FREEFORM:
   4478         // Fade the pointer when the current gesture manipulates a different
   4479         // area and there are spots to guide the user experience.
   4480         if (mParameters.gestureMode == Parameters::GESTURE_MODE_SPOTS) {
   4481             mPointerController->fade(PointerControllerInterface::TRANSITION_GRADUAL);
   4482         } else {
   4483             mPointerController->unfade(PointerControllerInterface::TRANSITION_IMMEDIATE);
   4484         }
   4485         break;
   4486     }
   4487 
   4488     // Send events!
   4489     int32_t metaState = getContext()->getGlobalMetaState();
   4490     int32_t buttonState = mCurrentButtonState;
   4491 
   4492     // Update last coordinates of pointers that have moved so that we observe the new
   4493     // pointer positions at the same time as other pointers that have just gone up.
   4494     bool down = mPointerGesture.currentGestureMode == PointerGesture::TAP
   4495             || mPointerGesture.currentGestureMode == PointerGesture::TAP_DRAG
   4496             || mPointerGesture.currentGestureMode == PointerGesture::BUTTON_CLICK_OR_DRAG
   4497             || mPointerGesture.currentGestureMode == PointerGesture::PRESS
   4498             || mPointerGesture.currentGestureMode == PointerGesture::SWIPE
   4499             || mPointerGesture.currentGestureMode == PointerGesture::FREEFORM;
   4500     bool moveNeeded = false;
   4501     if (down && !cancelPreviousGesture && !finishPreviousGesture
   4502             && !mPointerGesture.lastGestureIdBits.isEmpty()
   4503             && !mPointerGesture.currentGestureIdBits.isEmpty()) {
   4504         BitSet32 movedGestureIdBits(mPointerGesture.currentGestureIdBits.value
   4505                 & mPointerGesture.lastGestureIdBits.value);
   4506         moveNeeded = updateMovedPointers(mPointerGesture.currentGestureProperties,
   4507                 mPointerGesture.currentGestureCoords, mPointerGesture.currentGestureIdToIndex,
   4508                 mPointerGesture.lastGestureProperties,
   4509                 mPointerGesture.lastGestureCoords, mPointerGesture.lastGestureIdToIndex,
   4510                 movedGestureIdBits);
   4511         if (buttonState != mLastButtonState) {
   4512             moveNeeded = true;
   4513         }
   4514     }
   4515 
   4516     // Send motion events for all pointers that went up or were canceled.
   4517     BitSet32 dispatchedGestureIdBits(mPointerGesture.lastGestureIdBits);
   4518     if (!dispatchedGestureIdBits.isEmpty()) {
   4519         if (cancelPreviousGesture) {
   4520             dispatchMotion(when, policyFlags, mSource,
   4521                     AMOTION_EVENT_ACTION_CANCEL, 0, metaState, buttonState,
   4522                     AMOTION_EVENT_EDGE_FLAG_NONE,
   4523                     mPointerGesture.lastGestureProperties,
   4524                     mPointerGesture.lastGestureCoords, mPointerGesture.lastGestureIdToIndex,
   4525                     dispatchedGestureIdBits, -1,
   4526                     0, 0, mPointerGesture.downTime);
   4527 
   4528             dispatchedGestureIdBits.clear();
   4529         } else {
   4530             BitSet32 upGestureIdBits;
   4531             if (finishPreviousGesture) {
   4532                 upGestureIdBits = dispatchedGestureIdBits;
   4533             } else {
   4534                 upGestureIdBits.value = dispatchedGestureIdBits.value
   4535                         & ~mPointerGesture.currentGestureIdBits.value;
   4536             }
   4537             while (!upGestureIdBits.isEmpty()) {
   4538                 uint32_t id = upGestureIdBits.clearFirstMarkedBit();
   4539 
   4540                 dispatchMotion(when, policyFlags, mSource,
   4541                         AMOTION_EVENT_ACTION_POINTER_UP, 0,
   4542                         metaState, buttonState, AMOTION_EVENT_EDGE_FLAG_NONE,
   4543                         mPointerGesture.lastGestureProperties,
   4544                         mPointerGesture.lastGestureCoords, mPointerGesture.lastGestureIdToIndex,
   4545                         dispatchedGestureIdBits, id,
   4546                         0, 0, mPointerGesture.downTime);
   4547 
   4548                 dispatchedGestureIdBits.clearBit(id);
   4549             }
   4550         }
   4551     }
   4552 
   4553     // Send motion events for all pointers that moved.
   4554     if (moveNeeded) {
   4555         dispatchMotion(when, policyFlags, mSource,
   4556                 AMOTION_EVENT_ACTION_MOVE, 0, metaState, buttonState, AMOTION_EVENT_EDGE_FLAG_NONE,
   4557                 mPointerGesture.currentGestureProperties,
   4558                 mPointerGesture.currentGestureCoords, mPointerGesture.currentGestureIdToIndex,
   4559                 dispatchedGestureIdBits, -1,
   4560                 0, 0, mPointerGesture.downTime);
   4561     }
   4562 
   4563     // Send motion events for all pointers that went down.
   4564     if (down) {
   4565         BitSet32 downGestureIdBits(mPointerGesture.currentGestureIdBits.value
   4566                 & ~dispatchedGestureIdBits.value);
   4567         while (!downGestureIdBits.isEmpty()) {
   4568             uint32_t id = downGestureIdBits.clearFirstMarkedBit();
   4569             dispatchedGestureIdBits.markBit(id);
   4570 
   4571             if (dispatchedGestureIdBits.count() == 1) {
   4572                 mPointerGesture.downTime = when;
   4573             }
   4574 
   4575             dispatchMotion(when, policyFlags, mSource,
   4576                     AMOTION_EVENT_ACTION_POINTER_DOWN, 0, metaState, buttonState, 0,
   4577                     mPointerGesture.currentGestureProperties,
   4578                     mPointerGesture.currentGestureCoords, mPointerGesture.currentGestureIdToIndex,
   4579                     dispatchedGestureIdBits, id,
   4580                     0, 0, mPointerGesture.downTime);
   4581         }
   4582     }
   4583 
   4584     // Send motion events for hover.
   4585     if (mPointerGesture.currentGestureMode == PointerGesture::HOVER) {
   4586         dispatchMotion(when, policyFlags, mSource,
   4587                 AMOTION_EVENT_ACTION_HOVER_MOVE, 0,
   4588                 metaState, buttonState, AMOTION_EVENT_EDGE_FLAG_NONE,
   4589                 mPointerGesture.currentGestureProperties,
   4590                 mPointerGesture.currentGestureCoords, mPointerGesture.currentGestureIdToIndex,
   4591                 mPointerGesture.currentGestureIdBits, -1,
   4592                 0, 0, mPointerGesture.downTime);
   4593     } else if (dispatchedGestureIdBits.isEmpty()
   4594             && !mPointerGesture.lastGestureIdBits.isEmpty()) {
   4595         // Synthesize a hover move event after all pointers go up to indicate that
   4596         // the pointer is hovering again even if the user is not currently touching
   4597         // the touch pad.  This ensures that a view will receive a fresh hover enter
   4598         // event after a tap.
   4599         float x, y;
   4600         mPointerController->getPosition(&x, &y);
   4601 
   4602         PointerProperties pointerProperties;
   4603         pointerProperties.clear();
   4604         pointerProperties.id = 0;
   4605         pointerProperties.toolType = AMOTION_EVENT_TOOL_TYPE_FINGER;
   4606 
   4607         PointerCoords pointerCoords;
   4608         pointerCoords.clear();
   4609         pointerCoords.setAxisValue(AMOTION_EVENT_AXIS_X, x);
   4610         pointerCoords.setAxisValue(AMOTION_EVENT_AXIS_Y, y);
   4611 
   4612         NotifyMotionArgs args(when, getDeviceId(), mSource, policyFlags,
   4613                 AMOTION_EVENT_ACTION_HOVER_MOVE, 0,
   4614                 metaState, buttonState, AMOTION_EVENT_EDGE_FLAG_NONE,
   4615                 mViewport.displayId, 1, &pointerProperties, &pointerCoords,
   4616                 0, 0, mPointerGesture.downTime);
   4617         getListener()->notifyMotion(&args);
   4618     }
   4619 
   4620     // Update state.
   4621     mPointerGesture.lastGestureMode = mPointerGesture.currentGestureMode;
   4622     if (!down) {
   4623         mPointerGesture.lastGestureIdBits.clear();
   4624     } else {
   4625         mPointerGesture.lastGestureIdBits = mPointerGesture.currentGestureIdBits;
   4626         for (BitSet32 idBits(mPointerGesture.currentGestureIdBits); !idBits.isEmpty(); ) {
   4627             uint32_t id = idBits.clearFirstMarkedBit();
   4628             uint32_t index = mPointerGesture.currentGestureIdToIndex[id];
   4629             mPointerGesture.lastGestureProperties[index].copyFrom(
   4630                     mPointerGesture.currentGestureProperties[index]);
   4631             mPointerGesture.lastGestureCoords[index].copyFrom(
   4632                     mPointerGesture.currentGestureCoords[index]);
   4633             mPointerGesture.lastGestureIdToIndex[id] = index;
   4634         }
   4635     }
   4636 }
   4637 
   4638 void TouchInputMapper::abortPointerGestures(nsecs_t when, uint32_t policyFlags) {
   4639     // Cancel previously dispatches pointers.
   4640     if (!mPointerGesture.lastGestureIdBits.isEmpty()) {
   4641         int32_t metaState = getContext()->getGlobalMetaState();
   4642         int32_t buttonState = mCurrentButtonState;
   4643         dispatchMotion(when, policyFlags, mSource,
   4644                 AMOTION_EVENT_ACTION_CANCEL, 0, metaState, buttonState,
   4645                 AMOTION_EVENT_EDGE_FLAG_NONE,
   4646                 mPointerGesture.lastGestureProperties,
   4647                 mPointerGesture.lastGestureCoords, mPointerGesture.lastGestureIdToIndex,
   4648                 mPointerGesture.lastGestureIdBits, -1,
   4649                 0, 0, mPointerGesture.downTime);
   4650     }
   4651 
   4652     // Reset the current pointer gesture.
   4653     mPointerGesture.reset();
   4654     mPointerVelocityControl.reset();
   4655 
   4656     // Remove any current spots.
   4657     if (mPointerController != NULL) {
   4658         mPointerController->fade(PointerControllerInterface::TRANSITION_GRADUAL);
   4659         mPointerController->clearSpots();
   4660     }
   4661 }
   4662 
   4663 bool TouchInputMapper::preparePointerGestures(nsecs_t when,
   4664         bool* outCancelPreviousGesture, bool* outFinishPreviousGesture, bool isTimeout) {
   4665     *outCancelPreviousGesture = false;
   4666     *outFinishPreviousGesture = false;
   4667 
   4668     // Handle TAP timeout.
   4669     if (isTimeout) {
   4670 #if DEBUG_GESTURES
   4671         ALOGD("Gestures: Processing timeout");
   4672 #endif
   4673 
   4674         if (mPointerGesture.lastGestureMode == PointerGesture::TAP) {
   4675             if (when <= mPointerGesture.tapUpTime + mConfig.pointerGestureTapDragInterval) {
   4676                 // The tap/drag timeout has not yet expired.
   4677                 getContext()->requestTimeoutAtTime(mPointerGesture.tapUpTime
   4678                         + mConfig.pointerGestureTapDragInterval);
   4679             } else {
   4680                 // The tap is finished.
   4681 #if DEBUG_GESTURES
   4682                 ALOGD("Gestures: TAP finished");
   4683 #endif
   4684                 *outFinishPreviousGesture = true;
   4685 
   4686                 mPointerGesture.activeGestureId = -1;
   4687                 mPointerGesture.currentGestureMode = PointerGesture::NEUTRAL;
   4688                 mPointerGesture.currentGestureIdBits.clear();
   4689 
   4690                 mPointerVelocityControl.reset();
   4691                 return true;
   4692             }
   4693         }
   4694 
   4695         // We did not handle this timeout.
   4696         return false;
   4697     }
   4698 
   4699     const uint32_t currentFingerCount = mCurrentFingerIdBits.count();
   4700     const uint32_t lastFingerCount = mLastFingerIdBits.count();
   4701 
   4702     // Update the velocity tracker.
   4703     {
   4704         VelocityTracker::Position positions[MAX_POINTERS];
   4705         uint32_t count = 0;
   4706         for (BitSet32 idBits(mCurrentFingerIdBits); !idBits.isEmpty(); count++) {
   4707             uint32_t id = idBits.clearFirstMarkedBit();
   4708             const RawPointerData::Pointer& pointer = mCurrentRawPointerData.pointerForId(id);
   4709             positions[count].x = pointer.x * mPointerXMovementScale;
   4710             positions[count].y = pointer.y * mPointerYMovementScale;
   4711         }
   4712         mPointerGesture.velocityTracker.addMovement(when,
   4713                 mCurrentFingerIdBits, positions);
   4714     }
   4715 
   4716     // If the gesture ever enters a mode other than TAP, HOVER or TAP_DRAG, without first returning
   4717     // to NEUTRAL, then we should not generate tap event.
   4718     if (mPointerGesture.lastGestureMode != PointerGesture::HOVER
   4719             && mPointerGesture.lastGestureMode != PointerGesture::TAP
   4720             && mPointerGesture.lastGestureMode != PointerGesture::TAP_DRAG) {
   4721         mPointerGesture.resetTap();
   4722     }
   4723 
   4724     // Pick a new active touch id if needed.
   4725     // Choose an arbitrary pointer that just went down, if there is one.
   4726     // Otherwise choose an arbitrary remaining pointer.
   4727     // This guarantees we always have an active touch id when there is at least one pointer.
   4728     // We keep the same active touch id for as long as possible.
   4729     bool activeTouchChanged = false;
   4730     int32_t lastActiveTouchId = mPointerGesture.activeTouchId;
   4731     int32_t activeTouchId = lastActiveTouchId;
   4732     if (activeTouchId < 0) {
   4733         if (!mCurrentFingerIdBits.isEmpty()) {
   4734             activeTouchChanged = true;
   4735             activeTouchId = mPointerGesture.activeTouchId =
   4736                     mCurrentFingerIdBits.firstMarkedBit();
   4737             mPointerGesture.firstTouchTime = when;
   4738         }
   4739     } else if (!mCurrentFingerIdBits.hasBit(activeTouchId)) {
   4740         activeTouchChanged = true;
   4741         if (!mCurrentFingerIdBits.isEmpty()) {
   4742             activeTouchId = mPointerGesture.activeTouchId =
   4743                     mCurrentFingerIdBits.firstMarkedBit();
   4744         } else {
   4745             activeTouchId = mPointerGesture.activeTouchId = -1;
   4746         }
   4747     }
   4748 
   4749     // Determine whether we are in quiet time.
   4750     bool isQuietTime = false;
   4751     if (activeTouchId < 0) {
   4752         mPointerGesture.resetQuietTime();
   4753     } else {
   4754         isQuietTime = when < mPointerGesture.quietTime + mConfig.pointerGestureQuietInterval;
   4755         if (!isQuietTime) {
   4756             if ((mPointerGesture.lastGestureMode == PointerGesture::PRESS
   4757                     || mPointerGesture.lastGestureMode == PointerGesture::SWIPE
   4758                     || mPointerGesture.lastGestureMode == PointerGesture::FREEFORM)
   4759                     && currentFingerCount < 2) {
   4760                 // Enter quiet time when exiting swipe or freeform state.
   4761                 // This is to prevent accidentally entering the hover state and flinging the
   4762                 // pointer when finishing a swipe and there is still one pointer left onscreen.
   4763                 isQuietTime = true;
   4764             } else if (mPointerGesture.lastGestureMode == PointerGesture::BUTTON_CLICK_OR_DRAG
   4765                     && currentFingerCount >= 2
   4766                     && !isPointerDown(mCurrentButtonState)) {
   4767                 // Enter quiet time when releasing the button and there are still two or more
   4768                 // fingers down.  This may indicate that one finger was used to press the button
   4769                 // but it has not gone up yet.
   4770                 isQuietTime = true;
   4771             }
   4772             if (isQuietTime) {
   4773                 mPointerGesture.quietTime = when;
   4774             }
   4775         }
   4776     }
   4777 
   4778     // Switch states based on button and pointer state.
   4779     if (isQuietTime) {
   4780         // Case 1: Quiet time. (QUIET)
   4781 #if DEBUG_GESTURES
   4782         ALOGD("Gestures: QUIET for next %0.3fms", (mPointerGesture.quietTime
   4783                 + mConfig.pointerGestureQuietInterval - when) * 0.000001f);
   4784 #endif
   4785         if (mPointerGesture.lastGestureMode != PointerGesture::QUIET) {
   4786             *outFinishPreviousGesture = true;
   4787         }
   4788 
   4789         mPointerGesture.activeGestureId = -1;
   4790         mPointerGesture.currentGestureMode = PointerGesture::QUIET;
   4791         mPointerGesture.currentGestureIdBits.clear();
   4792 
   4793         mPointerVelocityControl.reset();
   4794     } else if (isPointerDown(mCurrentButtonState)) {
   4795         // Case 2: Button is pressed. (BUTTON_CLICK_OR_DRAG)
   4796         // The pointer follows the active touch point.
   4797         // Emit DOWN, MOVE, UP events at the pointer location.
   4798         //
   4799         // Only the active touch matters; other fingers are ignored.  This policy helps
   4800         // to handle the case where the user places a second finger on the touch pad
   4801         // to apply the necessary force to depress an integrated button below the surface.
   4802         // We don't want the second finger to be delivered to applications.
   4803         //
   4804         // For this to work well, we need to make sure to track the pointer that is really
   4805         // active.  If the user first puts one finger down to click then adds another
   4806         // finger to drag then the active pointer should switch to the finger that is
   4807         // being dragged.
   4808 #if DEBUG_GESTURES
   4809         ALOGD("Gestures: BUTTON_CLICK_OR_DRAG activeTouchId=%d, "
   4810                 "currentFingerCount=%d", activeTouchId, currentFingerCount);
   4811 #endif
   4812         // Reset state when just starting.
   4813         if (mPointerGesture.lastGestureMode != PointerGesture::BUTTON_CLICK_OR_DRAG) {
   4814             *outFinishPreviousGesture = true;
   4815             mPointerGesture.activeGestureId = 0;
   4816         }
   4817 
   4818         // Switch pointers if needed.
   4819         // Find the fastest pointer and follow it.
   4820         if (activeTouchId >= 0 && currentFingerCount > 1) {
   4821             int32_t bestId = -1;
   4822             float bestSpeed = mConfig.pointerGestureDragMinSwitchSpeed;
   4823             for (BitSet32 idBits(mCurrentFingerIdBits); !idBits.isEmpty(); ) {
   4824                 uint32_t id = idBits.clearFirstMarkedBit();
   4825                 float vx, vy;
   4826                 if (mPointerGesture.velocityTracker.getVelocity(id, &vx, &vy)) {
   4827                     float speed = hypotf(vx, vy);
   4828                     if (speed > bestSpeed) {
   4829                         bestId = id;
   4830                         bestSpeed = speed;
   4831                     }
   4832                 }
   4833             }
   4834             if (bestId >= 0 && bestId != activeTouchId) {
   4835                 mPointerGesture.activeTouchId = activeTouchId = bestId;
   4836                 activeTouchChanged = true;
   4837 #if DEBUG_GESTURES
   4838                 ALOGD("Gestures: BUTTON_CLICK_OR_DRAG switched pointers, "
   4839                         "bestId=%d, bestSpeed=%0.3f", bestId, bestSpeed);
   4840 #endif
   4841             }
   4842         }
   4843 
   4844         if (activeTouchId >= 0 && mLastFingerIdBits.hasBit(activeTouchId)) {
   4845             const RawPointerData::Pointer& currentPointer =
   4846                     mCurrentRawPointerData.pointerForId(activeTouchId);
   4847             const RawPointerData::Pointer& lastPointer =
   4848                     mLastRawPointerData.pointerForId(activeTouchId);
   4849             float deltaX = (currentPointer.x - lastPointer.x) * mPointerXMovementScale;
   4850             float deltaY = (currentPointer.y - lastPointer.y) * mPointerYMovementScale;
   4851 
   4852             rotateDelta(mSurfaceOrientation, &deltaX, &deltaY);
   4853             mPointerVelocityControl.move(when, &deltaX, &deltaY);
   4854 
   4855             // Move the pointer using a relative motion.
   4856             // When using spots, the click will occur at the position of the anchor
   4857             // spot and all other spots will move there.
   4858             mPointerController->move(deltaX, deltaY);
   4859         } else {
   4860             mPointerVelocityControl.reset();
   4861         }
   4862 
   4863         float x, y;
   4864         mPointerController->getPosition(&x, &y);
   4865 
   4866         mPointerGesture.currentGestureMode = PointerGesture::BUTTON_CLICK_OR_DRAG;
   4867         mPointerGesture.currentGestureIdBits.clear();
   4868         mPointerGesture.currentGestureIdBits.markBit(mPointerGesture.activeGestureId);
   4869         mPointerGesture.currentGestureIdToIndex[mPointerGesture.activeGestureId] = 0;
   4870         mPointerGesture.currentGestureProperties[0].clear();
   4871         mPointerGesture.currentGestureProperties[0].id = mPointerGesture.activeGestureId;
   4872         mPointerGesture.currentGestureProperties[0].toolType = AMOTION_EVENT_TOOL_TYPE_FINGER;
   4873         mPointerGesture.currentGestureCoords[0].clear();
   4874         mPointerGesture.currentGestureCoords[0].setAxisValue(AMOTION_EVENT_AXIS_X, x);
   4875         mPointerGesture.currentGestureCoords[0].setAxisValue(AMOTION_EVENT_AXIS_Y, y);
   4876         mPointerGesture.currentGestureCoords[0].setAxisValue(AMOTION_EVENT_AXIS_PRESSURE, 1.0f);
   4877     } else if (currentFingerCount == 0) {
   4878         // Case 3. No fingers down and button is not pressed. (NEUTRAL)
   4879         if (mPointerGesture.lastGestureMode != PointerGesture::NEUTRAL) {
   4880             *outFinishPreviousGesture = true;
   4881         }
   4882 
   4883         // Watch for taps coming out of HOVER or TAP_DRAG mode.
   4884         // Checking for taps after TAP_DRAG allows us to detect double-taps.
   4885         bool tapped = false;
   4886         if ((mPointerGesture.lastGestureMode == PointerGesture::HOVER
   4887                 || mPointerGesture.lastGestureMode == PointerGesture::TAP_DRAG)
   4888                 && lastFingerCount == 1) {
   4889             if (when <= mPointerGesture.tapDownTime + mConfig.pointerGestureTapInterval) {
   4890                 float x, y;
   4891                 mPointerController->getPosition(&x, &y);
   4892                 if (fabs(x - mPointerGesture.tapX) <= mConfig.pointerGestureTapSlop
   4893                         && fabs(y - mPointerGesture.tapY) <= mConfig.pointerGestureTapSlop) {
   4894 #if DEBUG_GESTURES
   4895                     ALOGD("Gestures: TAP");
   4896 #endif
   4897 
   4898                     mPointerGesture.tapUpTime = when;
   4899                     getContext()->requestTimeoutAtTime(when
   4900                             + mConfig.pointerGestureTapDragInterval);
   4901 
   4902                     mPointerGesture.activeGestureId = 0;
   4903                     mPointerGesture.currentGestureMode = PointerGesture::TAP;
   4904                     mPointerGesture.currentGestureIdBits.clear();
   4905                     mPointerGesture.currentGestureIdBits.markBit(
   4906                             mPointerGesture.activeGestureId);
   4907                     mPointerGesture.currentGestureIdToIndex[
   4908                             mPointerGesture.activeGestureId] = 0;
   4909                     mPointerGesture.currentGestureProperties[0].clear();
   4910                     mPointerGesture.currentGestureProperties[0].id =
   4911                             mPointerGesture.activeGestureId;
   4912                     mPointerGesture.currentGestureProperties[0].toolType =
   4913                             AMOTION_EVENT_TOOL_TYPE_FINGER;
   4914                     mPointerGesture.currentGestureCoords[0].clear();
   4915                     mPointerGesture.currentGestureCoords[0].setAxisValue(
   4916                             AMOTION_EVENT_AXIS_X, mPointerGesture.tapX);
   4917                     mPointerGesture.currentGestureCoords[0].setAxisValue(
   4918                             AMOTION_EVENT_AXIS_Y, mPointerGesture.tapY);
   4919                     mPointerGesture.currentGestureCoords[0].setAxisValue(
   4920                             AMOTION_EVENT_AXIS_PRESSURE, 1.0f);
   4921 
   4922                     tapped = true;
   4923                 } else {
   4924 #if DEBUG_GESTURES
   4925                     ALOGD("Gestures: Not a TAP, deltaX=%f, deltaY=%f",
   4926                             x - mPointerGesture.tapX,
   4927                             y - mPointerGesture.tapY);
   4928 #endif
   4929                 }
   4930             } else {
   4931 #if DEBUG_GESTURES
   4932                 if (mPointerGesture.tapDownTime != LLONG_MIN) {
   4933                     ALOGD("Gestures: Not a TAP, %0.3fms since down",
   4934                             (when - mPointerGesture.tapDownTime) * 0.000001f);
   4935                 } else {
   4936                     ALOGD("Gestures: Not a TAP, incompatible mode transitions");
   4937                 }
   4938 #endif
   4939             }
   4940         }
   4941 
   4942         mPointerVelocityControl.reset();
   4943 
   4944         if (!tapped) {
   4945 #if DEBUG_GESTURES
   4946             ALOGD("Gestures: NEUTRAL");
   4947 #endif
   4948             mPointerGesture.activeGestureId = -1;
   4949             mPointerGesture.currentGestureMode = PointerGesture::NEUTRAL;
   4950             mPointerGesture.currentGestureIdBits.clear();
   4951         }
   4952     } else if (currentFingerCount == 1) {
   4953         // Case 4. Exactly one finger down, button is not pressed. (HOVER or TAP_DRAG)
   4954         // The pointer follows the active touch point.
   4955         // When in HOVER, emit HOVER_MOVE events at the pointer location.
   4956         // When in TAP_DRAG, emit MOVE events at the pointer location.
   4957         ALOG_ASSERT(activeTouchId >= 0);
   4958 
   4959         mPointerGesture.currentGestureMode = PointerGesture::HOVER;
   4960         if (mPointerGesture.lastGestureMode == PointerGesture::TAP) {
   4961             if (when <= mPointerGesture.tapUpTime + mConfig.pointerGestureTapDragInterval) {
   4962                 float x, y;
   4963                 mPointerController->getPosition(&x, &y);
   4964                 if (fabs(x - mPointerGesture.tapX) <= mConfig.pointerGestureTapSlop
   4965                         && fabs(y - mPointerGesture.tapY) <= mConfig.pointerGestureTapSlop) {
   4966                     mPointerGesture.currentGestureMode = PointerGesture::TAP_DRAG;
   4967                 } else {
   4968 #if DEBUG_GESTURES
   4969                     ALOGD("Gestures: Not a TAP_DRAG, deltaX=%f, deltaY=%f",
   4970                             x - mPointerGesture.tapX,
   4971                             y - mPointerGesture.tapY);
   4972 #endif
   4973                 }
   4974             } else {
   4975 #if DEBUG_GESTURES
   4976                 ALOGD("Gestures: Not a TAP_DRAG, %0.3fms time since up",
   4977                         (when - mPointerGesture.tapUpTime) * 0.000001f);
   4978 #endif
   4979             }
   4980         } else if (mPointerGesture.lastGestureMode == PointerGesture::TAP_DRAG) {
   4981             mPointerGesture.currentGestureMode = PointerGesture::TAP_DRAG;
   4982         }
   4983 
   4984         if (mLastFingerIdBits.hasBit(activeTouchId)) {
   4985             const RawPointerData::Pointer& currentPointer =
   4986                     mCurrentRawPointerData.pointerForId(activeTouchId);
   4987             const RawPointerData::Pointer& lastPointer =
   4988                     mLastRawPointerData.pointerForId(activeTouchId);
   4989             float deltaX = (currentPointer.x - lastPointer.x)
   4990                     * mPointerXMovementScale;
   4991             float deltaY = (currentPointer.y - lastPointer.y)
   4992                     * mPointerYMovementScale;
   4993 
   4994             rotateDelta(mSurfaceOrientation, &deltaX, &deltaY);
   4995             mPointerVelocityControl.move(when, &deltaX, &deltaY);
   4996 
   4997             // Move the pointer using a relative motion.
   4998             // When using spots, the hover or drag will occur at the position of the anchor spot.
   4999             mPointerController->move(deltaX, deltaY);
   5000         } else {
   5001             mPointerVelocityControl.reset();
   5002         }
   5003 
   5004         bool down;
   5005         if (mPointerGesture.currentGestureMode == PointerGesture::TAP_DRAG) {
   5006 #if DEBUG_GESTURES
   5007             ALOGD("Gestures: TAP_DRAG");
   5008 #endif
   5009             down = true;
   5010         } else {
   5011 #if DEBUG_GESTURES
   5012             ALOGD("Gestures: HOVER");
   5013 #endif
   5014             if (mPointerGesture.lastGestureMode != PointerGesture::HOVER) {
   5015                 *outFinishPreviousGesture = true;
   5016             }
   5017             mPointerGesture.activeGestureId = 0;
   5018             down = false;
   5019         }
   5020 
   5021         float x, y;
   5022         mPointerController->getPosition(&x, &y);
   5023 
   5024         mPointerGesture.currentGestureIdBits.clear();
   5025         mPointerGesture.currentGestureIdBits.markBit(mPointerGesture.activeGestureId);
   5026         mPointerGesture.currentGestureIdToIndex[mPointerGesture.activeGestureId] = 0;
   5027         mPointerGesture.currentGestureProperties[0].clear();
   5028         mPointerGesture.currentGestureProperties[0].id = mPointerGesture.activeGestureId;
   5029         mPointerGesture.currentGestureProperties[0].toolType =
   5030                 AMOTION_EVENT_TOOL_TYPE_FINGER;
   5031         mPointerGesture.currentGestureCoords[0].clear();
   5032         mPointerGesture.currentGestureCoords[0].setAxisValue(AMOTION_EVENT_AXIS_X, x);
   5033         mPointerGesture.currentGestureCoords[0].setAxisValue(AMOTION_EVENT_AXIS_Y, y);
   5034         mPointerGesture.currentGestureCoords[0].setAxisValue(AMOTION_EVENT_AXIS_PRESSURE,
   5035                 down ? 1.0f : 0.0f);
   5036 
   5037         if (lastFingerCount == 0 && currentFingerCount != 0) {
   5038             mPointerGesture.resetTap();
   5039             mPointerGesture.tapDownTime = when;
   5040             mPointerGesture.tapX = x;
   5041             mPointerGesture.tapY = y;
   5042         }
   5043     } else {
   5044         // Case 5. At least two fingers down, button is not pressed. (PRESS, SWIPE or FREEFORM)
   5045         // We need to provide feedback for each finger that goes down so we cannot wait
   5046         // for the fingers to move before deciding what to do.
   5047         //
   5048         // The ambiguous case is deciding what to do when there are two fingers down but they
   5049         // have not moved enough to determine whether they are part of a drag or part of a
   5050         // freeform gesture, or just a press or long-press at the pointer location.
   5051         //
   5052         // When there are two fingers we start with the PRESS hypothesis and we generate a
   5053         // down at the pointer location.
   5054         //
   5055         // When the two fingers move enough or when additional fingers are added, we make
   5056         // a decision to transition into SWIPE or FREEFORM mode accordingly.
   5057         ALOG_ASSERT(activeTouchId >= 0);
   5058 
   5059         bool settled = when >= mPointerGesture.firstTouchTime
   5060                 + mConfig.pointerGestureMultitouchSettleInterval;
   5061         if (mPointerGesture.lastGestureMode != PointerGesture::PRESS
   5062                 && mPointerGesture.lastGestureMode != PointerGesture::SWIPE
   5063                 && mPointerGesture.lastGestureMode != PointerGesture::FREEFORM) {
   5064             *outFinishPreviousGesture = true;
   5065         } else if (!settled && currentFingerCount > lastFingerCount) {
   5066             // Additional pointers have gone down but not yet settled.
   5067             // Reset the gesture.
   5068 #if DEBUG_GESTURES
   5069             ALOGD("Gestures: Resetting gesture since additional pointers went down for MULTITOUCH, "
   5070                     "settle time remaining %0.3fms", (mPointerGesture.firstTouchTime
   5071                             + mConfig.pointerGestureMultitouchSettleInterval - when)
   5072                             * 0.000001f);
   5073 #endif
   5074             *outCancelPreviousGesture = true;
   5075         } else {
   5076             // Continue previous gesture.
   5077             mPointerGesture.currentGestureMode = mPointerGesture.lastGestureMode;
   5078         }
   5079 
   5080         if (*outFinishPreviousGesture || *outCancelPreviousGesture) {
   5081             mPointerGesture.currentGestureMode = PointerGesture::PRESS;
   5082             mPointerGesture.activeGestureId = 0;
   5083             mPointerGesture.referenceIdBits.clear();
   5084             mPointerVelocityControl.reset();
   5085 
   5086             // Use the centroid and pointer location as the reference points for the gesture.
   5087 #if DEBUG_GESTURES
   5088             ALOGD("Gestures: Using centroid as reference for MULTITOUCH, "
   5089                     "settle time remaining %0.3fms", (mPointerGesture.firstTouchTime
   5090                             + mConfig.pointerGestureMultitouchSettleInterval - when)
   5091                             * 0.000001f);
   5092 #endif
   5093             mCurrentRawPointerData.getCentroidOfTouchingPointers(
   5094                     &mPointerGesture.referenceTouchX,
   5095                     &mPointerGesture.referenceTouchY);
   5096             mPointerController->getPosition(&mPointerGesture.referenceGestureX,
   5097                     &mPointerGesture.referenceGestureY);
   5098         }
   5099 
   5100         // Clear the reference deltas for fingers not yet included in the reference calculation.
   5101         for (BitSet32 idBits(mCurrentFingerIdBits.value
   5102                 & ~mPointerGesture.referenceIdBits.value); !idBits.isEmpty(); ) {
   5103             uint32_t id = idBits.clearFirstMarkedBit();
   5104             mPointerGesture.referenceDeltas[id].dx = 0;
   5105             mPointerGesture.referenceDeltas[id].dy = 0;
   5106         }
   5107         mPointerGesture.referenceIdBits = mCurrentFingerIdBits;
   5108 
   5109         // Add delta for all fingers and calculate a common movement delta.
   5110         float commonDeltaX = 0, commonDeltaY = 0;
   5111         BitSet32 commonIdBits(mLastFingerIdBits.value
   5112                 & mCurrentFingerIdBits.value);
   5113         for (BitSet32 idBits(commonIdBits); !idBits.isEmpty(); ) {
   5114             bool first = (idBits == commonIdBits);
   5115             uint32_t id = idBits.clearFirstMarkedBit();
   5116             const RawPointerData::Pointer& cpd = mCurrentRawPointerData.pointerForId(id);
   5117             const RawPointerData::Pointer& lpd = mLastRawPointerData.pointerForId(id);
   5118             PointerGesture::Delta& delta = mPointerGesture.referenceDeltas[id];
   5119             delta.dx += cpd.x - lpd.x;
   5120             delta.dy += cpd.y - lpd.y;
   5121 
   5122             if (first) {
   5123                 commonDeltaX = delta.dx;
   5124                 commonDeltaY = delta.dy;
   5125             } else {
   5126                 commonDeltaX = calculateCommonVector(commonDeltaX, delta.dx);
   5127                 commonDeltaY = calculateCommonVector(commonDeltaY, delta.dy);
   5128             }
   5129         }
   5130 
   5131         // Consider transitions from PRESS to SWIPE or MULTITOUCH.
   5132         if (mPointerGesture.currentGestureMode == PointerGesture::PRESS) {
   5133             float dist[MAX_POINTER_ID + 1];
   5134             int32_t distOverThreshold = 0;
   5135             for (BitSet32 idBits(mPointerGesture.referenceIdBits); !idBits.isEmpty(); ) {
   5136                 uint32_t id = idBits.clearFirstMarkedBit();
   5137                 PointerGesture::Delta& delta = mPointerGesture.referenceDeltas[id];
   5138                 dist[id] = hypotf(delta.dx * mPointerXZoomScale,
   5139                         delta.dy * mPointerYZoomScale);
   5140                 if (dist[id] > mConfig.pointerGestureMultitouchMinDistance) {
   5141                     distOverThreshold += 1;
   5142                 }
   5143             }
   5144 
   5145             // Only transition when at least two pointers have moved further than
   5146             // the minimum distance threshold.
   5147             if (distOverThreshold >= 2) {
   5148                 if (currentFingerCount > 2) {
   5149                     // There are more than two pointers, switch to FREEFORM.
   5150 #if DEBUG_GESTURES
   5151                     ALOGD("Gestures: PRESS transitioned to FREEFORM, number of pointers %d > 2",
   5152                             currentFingerCount);
   5153 #endif
   5154                     *outCancelPreviousGesture = true;
   5155                     mPointerGesture.currentGestureMode = PointerGesture::FREEFORM;
   5156                 } else {
   5157                     // There are exactly two pointers.
   5158                     BitSet32 idBits(mCurrentFingerIdBits);
   5159                     uint32_t id1 = idBits.clearFirstMarkedBit();
   5160                     uint32_t id2 = idBits.firstMarkedBit();
   5161                     const RawPointerData::Pointer& p1 = mCurrentRawPointerData.pointerForId(id1);
   5162                     const RawPointerData::Pointer& p2 = mCurrentRawPointerData.pointerForId(id2);
   5163                     float mutualDistance = distance(p1.x, p1.y, p2.x, p2.y);
   5164                     if (mutualDistance > mPointerGestureMaxSwipeWidth) {
   5165                         // There are two pointers but they are too far apart for a SWIPE,
   5166                         // switch to FREEFORM.
   5167 #if DEBUG_GESTURES
   5168                         ALOGD("Gestures: PRESS transitioned to FREEFORM, distance %0.3f > %0.3f",
   5169                                 mutualDistance, mPointerGestureMaxSwipeWidth);
   5170 #endif
   5171                         *outCancelPreviousGesture = true;
   5172                         mPointerGesture.currentGestureMode = PointerGesture::FREEFORM;
   5173                     } else {
   5174                         // There are two pointers.  Wait for both pointers to start moving
   5175                         // before deciding whether this is a SWIPE or FREEFORM gesture.
   5176                         float dist1 = dist[id1];
   5177                         float dist2 = dist[id2];
   5178                         if (dist1 >= mConfig.pointerGestureMultitouchMinDistance
   5179                                 && dist2 >= mConfig.pointerGestureMultitouchMinDistance) {
   5180                             // Calculate the dot product of the displacement vectors.
   5181                             // When the vectors are oriented in approximately the same direction,
   5182                             // the angle betweeen them is near zero and the cosine of the angle
   5183                             // approches 1.0.  Recall that dot(v1, v2) = cos(angle) * mag(v1) * mag(v2).
   5184                             PointerGesture::Delta& delta1 = mPointerGesture.referenceDeltas[id1];
   5185                             PointerGesture::Delta& delta2 = mPointerGesture.referenceDeltas[id2];
   5186                             float dx1 = delta1.dx * mPointerXZoomScale;
   5187                             float dy1 = delta1.dy * mPointerYZoomScale;
   5188                             float dx2 = delta2.dx * mPointerXZoomScale;
   5189                             float dy2 = delta2.dy * mPointerYZoomScale;
   5190                             float dot = dx1 * dx2 + dy1 * dy2;
   5191                             float cosine = dot / (dist1 * dist2); // denominator always > 0
   5192                             if (cosine >= mConfig.pointerGestureSwipeTransitionAngleCosine) {
   5193                                 // Pointers are moving in the same direction.  Switch to SWIPE.
   5194 #if DEBUG_GESTURES
   5195                                 ALOGD("Gestures: PRESS transitioned to SWIPE, "
   5196                                         "dist1 %0.3f >= %0.3f, dist2 %0.3f >= %0.3f, "
   5197                                         "cosine %0.3f >= %0.3f",
   5198                                         dist1, mConfig.pointerGestureMultitouchMinDistance,
   5199                                         dist2, mConfig.pointerGestureMultitouchMinDistance,
   5200                                         cosine, mConfig.pointerGestureSwipeTransitionAngleCosine);
   5201 #endif
   5202                                 mPointerGesture.currentGestureMode = PointerGesture::SWIPE;
   5203                             } else {
   5204                                 // Pointers are moving in different directions.  Switch to FREEFORM.
   5205 #if DEBUG_GESTURES
   5206                                 ALOGD("Gestures: PRESS transitioned to FREEFORM, "
   5207                                         "dist1 %0.3f >= %0.3f, dist2 %0.3f >= %0.3f, "
   5208                                         "cosine %0.3f < %0.3f",
   5209                                         dist1, mConfig.pointerGestureMultitouchMinDistance,
   5210                                         dist2, mConfig.pointerGestureMultitouchMinDistance,
   5211                                         cosine, mConfig.pointerGestureSwipeTransitionAngleCosine);
   5212 #endif
   5213                                 *outCancelPreviousGesture = true;
   5214                                 mPointerGesture.currentGestureMode = PointerGesture::FREEFORM;
   5215                             }
   5216                         }
   5217                     }
   5218                 }
   5219             }
   5220         } else if (mPointerGesture.currentGestureMode == PointerGesture::SWIPE) {
   5221             // Switch from SWIPE to FREEFORM if additional pointers go down.
   5222             // Cancel previous gesture.
   5223             if (currentFingerCount > 2) {
   5224 #if DEBUG_GESTURES
   5225                 ALOGD("Gestures: SWIPE transitioned to FREEFORM, number of pointers %d > 2",
   5226                         currentFingerCount);
   5227 #endif
   5228                 *outCancelPreviousGesture = true;
   5229                 mPointerGesture.currentGestureMode = PointerGesture::FREEFORM;
   5230             }
   5231         }
   5232 
   5233         // Move the reference points based on the overall group motion of the fingers
   5234         // except in PRESS mode while waiting for a transition to occur.
   5235         if (mPointerGesture.currentGestureMode != PointerGesture::PRESS
   5236                 && (commonDeltaX || commonDeltaY)) {
   5237             for (BitSet32 idBits(mPointerGesture.referenceIdBits); !idBits.isEmpty(); ) {
   5238                 uint32_t id = idBits.clearFirstMarkedBit();
   5239                 PointerGesture::Delta& delta = mPointerGesture.referenceDeltas[id];
   5240                 delta.dx = 0;
   5241                 delta.dy = 0;
   5242             }
   5243 
   5244             mPointerGesture.referenceTouchX += commonDeltaX;
   5245             mPointerGesture.referenceTouchY += commonDeltaY;
   5246 
   5247             commonDeltaX *= mPointerXMovementScale;
   5248             commonDeltaY *= mPointerYMovementScale;
   5249 
   5250             rotateDelta(mSurfaceOrientation, &commonDeltaX, &commonDeltaY);
   5251             mPointerVelocityControl.move(when, &commonDeltaX, &commonDeltaY);
   5252 
   5253             mPointerGesture.referenceGestureX += commonDeltaX;
   5254             mPointerGesture.referenceGestureY += commonDeltaY;
   5255         }
   5256 
   5257         // Report gestures.
   5258         if (mPointerGesture.currentGestureMode == PointerGesture::PRESS
   5259                 || mPointerGesture.currentGestureMode == PointerGesture::SWIPE) {
   5260             // PRESS or SWIPE mode.
   5261 #if DEBUG_GESTURES
   5262             ALOGD("Gestures: PRESS or SWIPE activeTouchId=%d,"
   5263                     "activeGestureId=%d, currentTouchPointerCount=%d",
   5264                     activeTouchId, mPointerGesture.activeGestureId, currentFingerCount);
   5265 #endif
   5266             ALOG_ASSERT(mPointerGesture.activeGestureId >= 0);
   5267 
   5268             mPointerGesture.currentGestureIdBits.clear();
   5269             mPointerGesture.currentGestureIdBits.markBit(mPointerGesture.activeGestureId);
   5270             mPointerGesture.currentGestureIdToIndex[mPointerGesture.activeGestureId] = 0;
   5271             mPointerGesture.currentGestureProperties[0].clear();
   5272             mPointerGesture.currentGestureProperties[0].id = mPointerGesture.activeGestureId;
   5273             mPointerGesture.currentGestureProperties[0].toolType =
   5274                     AMOTION_EVENT_TOOL_TYPE_FINGER;
   5275             mPointerGesture.currentGestureCoords[0].clear();
   5276             mPointerGesture.currentGestureCoords[0].setAxisValue(AMOTION_EVENT_AXIS_X,
   5277                     mPointerGesture.referenceGestureX);
   5278             mPointerGesture.currentGestureCoords[0].setAxisValue(AMOTION_EVENT_AXIS_Y,
   5279                     mPointerGesture.referenceGestureY);
   5280             mPointerGesture.currentGestureCoords[0].setAxisValue(AMOTION_EVENT_AXIS_PRESSURE, 1.0f);
   5281         } else if (mPointerGesture.currentGestureMode == PointerGesture::FREEFORM) {
   5282             // FREEFORM mode.
   5283 #if DEBUG_GESTURES
   5284             ALOGD("Gestures: FREEFORM activeTouchId=%d,"
   5285                     "activeGestureId=%d, currentTouchPointerCount=%d",
   5286                     activeTouchId, mPointerGesture.activeGestureId, currentFingerCount);
   5287 #endif
   5288             ALOG_ASSERT(mPointerGesture.activeGestureId >= 0);
   5289 
   5290             mPointerGesture.currentGestureIdBits.clear();
   5291 
   5292             BitSet32 mappedTouchIdBits;
   5293             BitSet32 usedGestureIdBits;
   5294             if (mPointerGesture.lastGestureMode != PointerGesture::FREEFORM) {
   5295                 // Initially, assign the active gesture id to the active touch point
   5296                 // if there is one.  No other touch id bits are mapped yet.
   5297                 if (!*outCancelPreviousGesture) {
   5298                     mappedTouchIdBits.markBit(activeTouchId);
   5299                     usedGestureIdBits.markBit(mPointerGesture.activeGestureId);
   5300                     mPointerGesture.freeformTouchToGestureIdMap[activeTouchId] =
   5301                             mPointerGesture.activeGestureId;
   5302                 } else {
   5303                     mPointerGesture.activeGestureId = -1;
   5304                 }
   5305             } else {
   5306                 // Otherwise, assume we mapped all touches from the previous frame.
   5307                 // Reuse all mappings that are still applicable.
   5308                 mappedTouchIdBits.value = mLastFingerIdBits.value
   5309                         & mCurrentFingerIdBits.value;
   5310                 usedGestureIdBits = mPointerGesture.lastGestureIdBits;
   5311 
   5312                 // Check whether we need to choose a new active gesture id because the
   5313                 // current went went up.
   5314                 for (BitSet32 upTouchIdBits(mLastFingerIdBits.value
   5315                         & ~mCurrentFingerIdBits.value);
   5316                         !upTouchIdBits.isEmpty(); ) {
   5317                     uint32_t upTouchId = upTouchIdBits.clearFirstMarkedBit();
   5318                     uint32_t upGestureId = mPointerGesture.freeformTouchToGestureIdMap[upTouchId];
   5319                     if (upGestureId == uint32_t(mPointerGesture.activeGestureId)) {
   5320                         mPointerGesture.activeGestureId = -1;
   5321                         break;
   5322                     }
   5323                 }
   5324             }
   5325 
   5326 #if DEBUG_GESTURES
   5327             ALOGD("Gestures: FREEFORM follow up "
   5328                     "mappedTouchIdBits=0x%08x, usedGestureIdBits=0x%08x, "
   5329                     "activeGestureId=%d",
   5330                     mappedTouchIdBits.value, usedGestureIdBits.value,
   5331                     mPointerGesture.activeGestureId);
   5332 #endif
   5333 
   5334             BitSet32 idBits(mCurrentFingerIdBits);
   5335             for (uint32_t i = 0; i < currentFingerCount; i++) {
   5336                 uint32_t touchId = idBits.clearFirstMarkedBit();
   5337                 uint32_t gestureId;
   5338                 if (!mappedTouchIdBits.hasBit(touchId)) {
   5339                     gestureId = usedGestureIdBits.markFirstUnmarkedBit();
   5340                     mPointerGesture.freeformTouchToGestureIdMap[touchId] = gestureId;
   5341 #if DEBUG_GESTURES
   5342                     ALOGD("Gestures: FREEFORM "
   5343                             "new mapping for touch id %d -> gesture id %d",
   5344                             touchId, gestureId);
   5345 #endif
   5346                 } else {
   5347                     gestureId = mPointerGesture.freeformTouchToGestureIdMap[touchId];
   5348 #if DEBUG_GESTURES
   5349                     ALOGD("Gestures: FREEFORM "
   5350                             "existing mapping for touch id %d -> gesture id %d",
   5351                             touchId, gestureId);
   5352 #endif
   5353                 }
   5354                 mPointerGesture.currentGestureIdBits.markBit(gestureId);
   5355                 mPointerGesture.currentGestureIdToIndex[gestureId] = i;
   5356 
   5357                 const RawPointerData::Pointer& pointer =
   5358                         mCurrentRawPointerData.pointerForId(touchId);
   5359                 float deltaX = (pointer.x - mPointerGesture.referenceTouchX)
   5360                         * mPointerXZoomScale;
   5361                 float deltaY = (pointer.y - mPointerGesture.referenceTouchY)
   5362                         * mPointerYZoomScale;
   5363                 rotateDelta(mSurfaceOrientation, &deltaX, &deltaY);
   5364 
   5365                 mPointerGesture.currentGestureProperties[i].clear();
   5366                 mPointerGesture.currentGestureProperties[i].id = gestureId;
   5367                 mPointerGesture.currentGestureProperties[i].toolType =
   5368                         AMOTION_EVENT_TOOL_TYPE_FINGER;
   5369                 mPointerGesture.currentGestureCoords[i].clear();
   5370                 mPointerGesture.currentGestureCoords[i].setAxisValue(
   5371                         AMOTION_EVENT_AXIS_X, mPointerGesture.referenceGestureX + deltaX);
   5372                 mPointerGesture.currentGestureCoords[i].setAxisValue(
   5373                         AMOTION_EVENT_AXIS_Y, mPointerGesture.referenceGestureY + deltaY);
   5374                 mPointerGesture.currentGestureCoords[i].setAxisValue(
   5375                         AMOTION_EVENT_AXIS_PRESSURE, 1.0f);
   5376             }
   5377 
   5378             if (mPointerGesture.activeGestureId < 0) {
   5379                 mPointerGesture.activeGestureId =
   5380                         mPointerGesture.currentGestureIdBits.firstMarkedBit();
   5381 #if DEBUG_GESTURES
   5382                 ALOGD("Gestures: FREEFORM new "
   5383                         "activeGestureId=%d", mPointerGesture.activeGestureId);
   5384 #endif
   5385             }
   5386         }
   5387     }
   5388 
   5389     mPointerController->setButtonState(mCurrentButtonState);
   5390 
   5391 #if DEBUG_GESTURES
   5392     ALOGD("Gestures: finishPreviousGesture=%s, cancelPreviousGesture=%s, "
   5393             "currentGestureMode=%d, currentGestureIdBits=0x%08x, "
   5394             "lastGestureMode=%d, lastGestureIdBits=0x%08x",
   5395             toString(*outFinishPreviousGesture), toString(*outCancelPreviousGesture),
   5396             mPointerGesture.currentGestureMode, mPointerGesture.currentGestureIdBits.value,
   5397             mPointerGesture.lastGestureMode, mPointerGesture.lastGestureIdBits.value);
   5398     for (BitSet32 idBits = mPointerGesture.currentGestureIdBits; !idBits.isEmpty(); ) {
   5399         uint32_t id = idBits.clearFirstMarkedBit();
   5400         uint32_t index = mPointerGesture.currentGestureIdToIndex[id];
   5401         const PointerProperties& properties = mPointerGesture.currentGestureProperties[index];
   5402         const PointerCoords& coords = mPointerGesture.currentGestureCoords[index];
   5403         ALOGD("  currentGesture[%d]: index=%d, toolType=%d, "
   5404                 "x=%0.3f, y=%0.3f, pressure=%0.3f",
   5405                 id, index, properties.toolType,
   5406                 coords.getAxisValue(AMOTION_EVENT_AXIS_X),
   5407                 coords.getAxisValue(AMOTION_EVENT_AXIS_Y),
   5408                 coords.getAxisValue(AMOTION_EVENT_AXIS_PRESSURE));
   5409     }
   5410     for (BitSet32 idBits = mPointerGesture.lastGestureIdBits; !idBits.isEmpty(); ) {
   5411         uint32_t id = idBits.clearFirstMarkedBit();
   5412         uint32_t index = mPointerGesture.lastGestureIdToIndex[id];
   5413         const PointerProperties& properties = mPointerGesture.lastGestureProperties[index];
   5414         const PointerCoords& coords = mPointerGesture.lastGestureCoords[index];
   5415         ALOGD("  lastGesture[%d]: index=%d, toolType=%d, "
   5416                 "x=%0.3f, y=%0.3f, pressure=%0.3f",
   5417                 id, index, properties.toolType,
   5418                 coords.getAxisValue(AMOTION_EVENT_AXIS_X),
   5419                 coords.getAxisValue(AMOTION_EVENT_AXIS_Y),
   5420                 coords.getAxisValue(AMOTION_EVENT_AXIS_PRESSURE));
   5421     }
   5422 #endif
   5423     return true;
   5424 }
   5425 
   5426 void TouchInputMapper::dispatchPointerStylus(nsecs_t when, uint32_t policyFlags) {
   5427     mPointerSimple.currentCoords.clear();
   5428     mPointerSimple.currentProperties.clear();
   5429 
   5430     bool down, hovering;
   5431     if (!mCurrentStylusIdBits.isEmpty()) {
   5432         uint32_t id = mCurrentStylusIdBits.firstMarkedBit();
   5433         uint32_t index = mCurrentCookedPointerData.idToIndex[id];
   5434         float x = mCurrentCookedPointerData.pointerCoords[index].getX();
   5435         float y = mCurrentCookedPointerData.pointerCoords[index].getY();
   5436         mPointerController->setPosition(x, y);
   5437 
   5438         hovering = mCurrentCookedPointerData.hoveringIdBits.hasBit(id);
   5439         down = !hovering;
   5440 
   5441         mPointerController->getPosition(&x, &y);
   5442         mPointerSimple.currentCoords.copyFrom(mCurrentCookedPointerData.pointerCoords[index]);
   5443         mPointerSimple.currentCoords.setAxisValue(AMOTION_EVENT_AXIS_X, x);
   5444         mPointerSimple.currentCoords.setAxisValue(AMOTION_EVENT_AXIS_Y, y);
   5445         mPointerSimple.currentProperties.id = 0;
   5446         mPointerSimple.currentProperties.toolType =
   5447                 mCurrentCookedPointerData.pointerProperties[index].toolType;
   5448     } else {
   5449         down = false;
   5450         hovering = false;
   5451     }
   5452 
   5453     dispatchPointerSimple(when, policyFlags, down, hovering);
   5454 }
   5455 
   5456 void TouchInputMapper::abortPointerStylus(nsecs_t when, uint32_t policyFlags) {
   5457     abortPointerSimple(when, policyFlags);
   5458 }
   5459 
   5460 void TouchInputMapper::dispatchPointerMouse(nsecs_t when, uint32_t policyFlags) {
   5461     mPointerSimple.currentCoords.clear();
   5462     mPointerSimple.currentProperties.clear();
   5463 
   5464     bool down, hovering;
   5465     if (!mCurrentMouseIdBits.isEmpty()) {
   5466         uint32_t id = mCurrentMouseIdBits.firstMarkedBit();
   5467         uint32_t currentIndex = mCurrentRawPointerData.idToIndex[id];
   5468         if (mLastMouseIdBits.hasBit(id)) {
   5469             uint32_t lastIndex = mCurrentRawPointerData.idToIndex[id];
   5470             float deltaX = (mCurrentRawPointerData.pointers[currentIndex].x
   5471                     - mLastRawPointerData.pointers[lastIndex].x)
   5472                     * mPointerXMovementScale;
   5473             float deltaY = (mCurrentRawPointerData.pointers[currentIndex].y
   5474                     - mLastRawPointerData.pointers[lastIndex].y)
   5475                     * mPointerYMovementScale;
   5476 
   5477             rotateDelta(mSurfaceOrientation, &deltaX, &deltaY);
   5478             mPointerVelocityControl.move(when, &deltaX, &deltaY);
   5479 
   5480             mPointerController->move(deltaX, deltaY);
   5481         } else {
   5482             mPointerVelocityControl.reset();
   5483         }
   5484 
   5485         down = isPointerDown(mCurrentButtonState);
   5486         hovering = !down;
   5487 
   5488         float x, y;
   5489         mPointerController->getPosition(&x, &y);
   5490         mPointerSimple.currentCoords.copyFrom(
   5491                 mCurrentCookedPointerData.pointerCoords[currentIndex]);
   5492         mPointerSimple.currentCoords.setAxisValue(AMOTION_EVENT_AXIS_X, x);
   5493         mPointerSimple.currentCoords.setAxisValue(AMOTION_EVENT_AXIS_Y, y);
   5494         mPointerSimple.currentCoords.setAxisValue(AMOTION_EVENT_AXIS_PRESSURE,
   5495                 hovering ? 0.0f : 1.0f);
   5496         mPointerSimple.currentProperties.id = 0;
   5497         mPointerSimple.currentProperties.toolType =
   5498                 mCurrentCookedPointerData.pointerProperties[currentIndex].toolType;
   5499     } else {
   5500         mPointerVelocityControl.reset();
   5501 
   5502         down = false;
   5503         hovering = false;
   5504     }
   5505 
   5506     dispatchPointerSimple(when, policyFlags, down, hovering);
   5507 }
   5508 
   5509 void TouchInputMapper::abortPointerMouse(nsecs_t when, uint32_t policyFlags) {
   5510     abortPointerSimple(when, policyFlags);
   5511 
   5512     mPointerVelocityControl.reset();
   5513 }
   5514 
   5515 void TouchInputMapper::dispatchPointerSimple(nsecs_t when, uint32_t policyFlags,
   5516         bool down, bool hovering) {
   5517     int32_t metaState = getContext()->getGlobalMetaState();
   5518 
   5519     if (mPointerController != NULL) {
   5520         if (down || hovering) {
   5521             mPointerController->setPresentation(PointerControllerInterface::PRESENTATION_POINTER);
   5522             mPointerController->clearSpots();
   5523             mPointerController->setButtonState(mCurrentButtonState);
   5524             mPointerController->unfade(PointerControllerInterface::TRANSITION_IMMEDIATE);
   5525         } else if (!down && !hovering && (mPointerSimple.down || mPointerSimple.hovering)) {
   5526             mPointerController->fade(PointerControllerInterface::TRANSITION_GRADUAL);
   5527         }
   5528     }
   5529 
   5530     if (mPointerSimple.down && !down) {
   5531         mPointerSimple.down = false;
   5532 
   5533         // Send up.
   5534         NotifyMotionArgs args(when, getDeviceId(), mSource, policyFlags,
   5535                  AMOTION_EVENT_ACTION_UP, 0, metaState, mLastButtonState, 0,
   5536                  mViewport.displayId,
   5537                  1, &mPointerSimple.lastProperties, &mPointerSimple.lastCoords,
   5538                  mOrientedXPrecision, mOrientedYPrecision,
   5539                  mPointerSimple.downTime);
   5540         getListener()->notifyMotion(&args);
   5541     }
   5542 
   5543     if (mPointerSimple.hovering && !hovering) {
   5544         mPointerSimple.hovering = false;
   5545 
   5546         // Send hover exit.
   5547         NotifyMotionArgs args(when, getDeviceId(), mSource, policyFlags,
   5548                 AMOTION_EVENT_ACTION_HOVER_EXIT, 0, metaState, mLastButtonState, 0,
   5549                 mViewport.displayId,
   5550                 1, &mPointerSimple.lastProperties, &mPointerSimple.lastCoords,
   5551                 mOrientedXPrecision, mOrientedYPrecision,
   5552                 mPointerSimple.downTime);
   5553         getListener()->notifyMotion(&args);
   5554     }
   5555 
   5556     if (down) {
   5557         if (!mPointerSimple.down) {
   5558             mPointerSimple.down = true;
   5559             mPointerSimple.downTime = when;
   5560 
   5561             // Send down.
   5562             NotifyMotionArgs args(when, getDeviceId(), mSource, policyFlags,
   5563                     AMOTION_EVENT_ACTION_DOWN, 0, metaState, mCurrentButtonState, 0,
   5564                     mViewport.displayId,
   5565                     1, &mPointerSimple.currentProperties, &mPointerSimple.currentCoords,
   5566                     mOrientedXPrecision, mOrientedYPrecision,
   5567                     mPointerSimple.downTime);
   5568             getListener()->notifyMotion(&args);
   5569         }
   5570 
   5571         // Send move.
   5572         NotifyMotionArgs args(when, getDeviceId(), mSource, policyFlags,
   5573                 AMOTION_EVENT_ACTION_MOVE, 0, metaState, mCurrentButtonState, 0,
   5574                 mViewport.displayId,
   5575                 1, &mPointerSimple.currentProperties, &mPointerSimple.currentCoords,
   5576                 mOrientedXPrecision, mOrientedYPrecision,
   5577                 mPointerSimple.downTime);
   5578         getListener()->notifyMotion(&args);
   5579     }
   5580 
   5581     if (hovering) {
   5582         if (!mPointerSimple.hovering) {
   5583             mPointerSimple.hovering = true;
   5584 
   5585             // Send hover enter.
   5586             NotifyMotionArgs args(when, getDeviceId(), mSource, policyFlags,
   5587                     AMOTION_EVENT_ACTION_HOVER_ENTER, 0, metaState, mCurrentButtonState, 0,
   5588                     mViewport.displayId,
   5589                     1, &mPointerSimple.currentProperties, &mPointerSimple.currentCoords,
   5590                     mOrientedXPrecision, mOrientedYPrecision,
   5591                     mPointerSimple.downTime);
   5592             getListener()->notifyMotion(&args);
   5593         }
   5594 
   5595         // Send hover move.
   5596         NotifyMotionArgs args(when, getDeviceId(), mSource, policyFlags,
   5597                 AMOTION_EVENT_ACTION_HOVER_MOVE, 0, metaState, mCurrentButtonState, 0,
   5598                 mViewport.displayId,
   5599                 1, &mPointerSimple.currentProperties, &mPointerSimple.currentCoords,
   5600                 mOrientedXPrecision, mOrientedYPrecision,
   5601                 mPointerSimple.downTime);
   5602         getListener()->notifyMotion(&args);
   5603     }
   5604 
   5605     if (mCurrentRawVScroll || mCurrentRawHScroll) {
   5606         float vscroll = mCurrentRawVScroll;
   5607         float hscroll = mCurrentRawHScroll;
   5608         mWheelYVelocityControl.move(when, NULL, &vscroll);
   5609         mWheelXVelocityControl.move(when, &hscroll, NULL);
   5610 
   5611         // Send scroll.
   5612         PointerCoords pointerCoords;
   5613         pointerCoords.copyFrom(mPointerSimple.currentCoords);
   5614         pointerCoords.setAxisValue(AMOTION_EVENT_AXIS_VSCROLL, vscroll);
   5615         pointerCoords.setAxisValue(AMOTION_EVENT_AXIS_HSCROLL, hscroll);
   5616 
   5617         NotifyMotionArgs args(when, getDeviceId(), mSource, policyFlags,
   5618                 AMOTION_EVENT_ACTION_SCROLL, 0, metaState, mCurrentButtonState, 0,
   5619                 mViewport.displayId,
   5620                 1, &mPointerSimple.currentProperties, &pointerCoords,
   5621                 mOrientedXPrecision, mOrientedYPrecision,
   5622                 mPointerSimple.downTime);
   5623         getListener()->notifyMotion(&args);
   5624     }
   5625 
   5626     // Save state.
   5627     if (down || hovering) {
   5628         mPointerSimple.lastCoords.copyFrom(mPointerSimple.currentCoords);
   5629         mPointerSimple.lastProperties.copyFrom(mPointerSimple.currentProperties);
   5630     } else {
   5631         mPointerSimple.reset();
   5632     }
   5633 }
   5634 
   5635 void TouchInputMapper::abortPointerSimple(nsecs_t when, uint32_t policyFlags) {
   5636     mPointerSimple.currentCoords.clear();
   5637     mPointerSimple.currentProperties.clear();
   5638 
   5639     dispatchPointerSimple(when, policyFlags, false, false);
   5640 }
   5641 
   5642 void TouchInputMapper::dispatchMotion(nsecs_t when, uint32_t policyFlags, uint32_t source,
   5643         int32_t action, int32_t flags, int32_t metaState, int32_t buttonState, int32_t edgeFlags,
   5644         const PointerProperties* properties, const PointerCoords* coords,
   5645         const uint32_t* idToIndex, BitSet32 idBits,
   5646         int32_t changedId, float xPrecision, float yPrecision, nsecs_t downTime) {
   5647     PointerCoords pointerCoords[MAX_POINTERS];
   5648     PointerProperties pointerProperties[MAX_POINTERS];
   5649     uint32_t pointerCount = 0;
   5650     while (!idBits.isEmpty()) {
   5651         uint32_t id = idBits.clearFirstMarkedBit();
   5652         uint32_t index = idToIndex[id];
   5653         pointerProperties[pointerCount].copyFrom(properties[index]);
   5654         pointerCoords[pointerCount].copyFrom(coords[index]);
   5655 
   5656         if (changedId >= 0 && id == uint32_t(changedId)) {
   5657             action |= pointerCount << AMOTION_EVENT_ACTION_POINTER_INDEX_SHIFT;
   5658         }
   5659 
   5660         pointerCount += 1;
   5661     }
   5662 
   5663     ALOG_ASSERT(pointerCount != 0);
   5664 
   5665     if (changedId >= 0 && pointerCount == 1) {
   5666         // Replace initial down and final up action.
   5667         // We can compare the action without masking off the changed pointer index
   5668         // because we know the index is 0.
   5669         if (action == AMOTION_EVENT_ACTION_POINTER_DOWN) {
   5670             action = AMOTION_EVENT_ACTION_DOWN;
   5671         } else if (action == AMOTION_EVENT_ACTION_POINTER_UP) {
   5672             action = AMOTION_EVENT_ACTION_UP;
   5673         } else {
   5674             // Can't happen.
   5675             ALOG_ASSERT(false);
   5676         }
   5677     }
   5678 
   5679     NotifyMotionArgs args(when, getDeviceId(), source, policyFlags,
   5680             action, flags, metaState, buttonState, edgeFlags,
   5681             mViewport.displayId, pointerCount, pointerProperties, pointerCoords,
   5682             xPrecision, yPrecision, downTime);
   5683     getListener()->notifyMotion(&args);
   5684 }
   5685 
   5686 bool TouchInputMapper::updateMovedPointers(const PointerProperties* inProperties,
   5687         const PointerCoords* inCoords, const uint32_t* inIdToIndex,
   5688         PointerProperties* outProperties, PointerCoords* outCoords, const uint32_t* outIdToIndex,
   5689         BitSet32 idBits) const {
   5690     bool changed = false;
   5691     while (!idBits.isEmpty()) {
   5692         uint32_t id = idBits.clearFirstMarkedBit();
   5693         uint32_t inIndex = inIdToIndex[id];
   5694         uint32_t outIndex = outIdToIndex[id];
   5695 
   5696         const PointerProperties& curInProperties = inProperties[inIndex];
   5697         const PointerCoords& curInCoords = inCoords[inIndex];
   5698         PointerProperties& curOutProperties = outProperties[outIndex];
   5699         PointerCoords& curOutCoords = outCoords[outIndex];
   5700 
   5701         if (curInProperties != curOutProperties) {
   5702             curOutProperties.copyFrom(curInProperties);
   5703             changed = true;
   5704         }
   5705 
   5706         if (curInCoords != curOutCoords) {
   5707             curOutCoords.copyFrom(curInCoords);
   5708             changed = true;
   5709         }
   5710     }
   5711     return changed;
   5712 }
   5713 
   5714 void TouchInputMapper::fadePointer() {
   5715     if (mPointerController != NULL) {
   5716         mPointerController->fade(PointerControllerInterface::TRANSITION_GRADUAL);
   5717     }
   5718 }
   5719 
   5720 bool TouchInputMapper::isPointInsideSurface(int32_t x, int32_t y) {
   5721     return x >= mRawPointerAxes.x.minValue && x <= mRawPointerAxes.x.maxValue
   5722             && y >= mRawPointerAxes.y.minValue && y <= mRawPointerAxes.y.maxValue;
   5723 }
   5724 
   5725 const TouchInputMapper::VirtualKey* TouchInputMapper::findVirtualKeyHit(
   5726         int32_t x, int32_t y) {
   5727     size_t numVirtualKeys = mVirtualKeys.size();
   5728     for (size_t i = 0; i < numVirtualKeys; i++) {
   5729         const VirtualKey& virtualKey = mVirtualKeys[i];
   5730 
   5731 #if DEBUG_VIRTUAL_KEYS
   5732         ALOGD("VirtualKeys: Hit test (%d, %d): keyCode=%d, scanCode=%d, "
   5733                 "left=%d, top=%d, right=%d, bottom=%d",
   5734                 x, y,
   5735                 virtualKey.keyCode, virtualKey.scanCode,
   5736                 virtualKey.hitLeft, virtualKey.hitTop,
   5737                 virtualKey.hitRight, virtualKey.hitBottom);
   5738 #endif
   5739 
   5740         if (virtualKey.isHit(x, y)) {
   5741             return & virtualKey;
   5742         }
   5743     }
   5744 
   5745     return NULL;
   5746 }
   5747 
   5748 void TouchInputMapper::assignPointerIds() {
   5749     uint32_t currentPointerCount = mCurrentRawPointerData.pointerCount;
   5750     uint32_t lastPointerCount = mLastRawPointerData.pointerCount;
   5751 
   5752     mCurrentRawPointerData.clearIdBits();
   5753 
   5754     if (currentPointerCount == 0) {
   5755         // No pointers to assign.
   5756         return;
   5757     }
   5758 
   5759     if (lastPointerCount == 0) {
   5760         // All pointers are new.
   5761         for (uint32_t i = 0; i < currentPointerCount; i++) {
   5762             uint32_t id = i;
   5763             mCurrentRawPointerData.pointers[i].id = id;
   5764             mCurrentRawPointerData.idToIndex[id] = i;
   5765             mCurrentRawPointerData.markIdBit(id, mCurrentRawPointerData.isHovering(i));
   5766         }
   5767         return;
   5768     }
   5769 
   5770     if (currentPointerCount == 1 && lastPointerCount == 1
   5771             && mCurrentRawPointerData.pointers[0].toolType
   5772                     == mLastRawPointerData.pointers[0].toolType) {
   5773         // Only one pointer and no change in count so it must have the same id as before.
   5774         uint32_t id = mLastRawPointerData.pointers[0].id;
   5775         mCurrentRawPointerData.pointers[0].id = id;
   5776         mCurrentRawPointerData.idToIndex[id] = 0;
   5777         mCurrentRawPointerData.markIdBit(id, mCurrentRawPointerData.isHovering(0));
   5778         return;
   5779     }
   5780 
   5781     // General case.
   5782     // We build a heap of squared euclidean distances between current and last pointers
   5783     // associated with the current and last pointer indices.  Then, we find the best
   5784     // match (by distance) for each current pointer.
   5785     // The pointers must have the same tool type but it is possible for them to
   5786     // transition from hovering to touching or vice-versa while retaining the same id.
   5787     PointerDistanceHeapElement heap[MAX_POINTERS * MAX_POINTERS];
   5788 
   5789     uint32_t heapSize = 0;
   5790     for (uint32_t currentPointerIndex = 0; currentPointerIndex < currentPointerCount;
   5791             currentPointerIndex++) {
   5792         for (uint32_t lastPointerIndex = 0; lastPointerIndex < lastPointerCount;
   5793                 lastPointerIndex++) {
   5794             const RawPointerData::Pointer& currentPointer =
   5795                     mCurrentRawPointerData.pointers[currentPointerIndex];
   5796             const RawPointerData::Pointer& lastPointer =
   5797                     mLastRawPointerData.pointers[lastPointerIndex];
   5798             if (currentPointer.toolType == lastPointer.toolType) {
   5799                 int64_t deltaX = currentPointer.x - lastPointer.x;
   5800                 int64_t deltaY = currentPointer.y - lastPointer.y;
   5801 
   5802                 uint64_t distance = uint64_t(deltaX * deltaX + deltaY * deltaY);
   5803 
   5804                 // Insert new element into the heap (sift up).
   5805                 heap[heapSize].currentPointerIndex = currentPointerIndex;
   5806                 heap[heapSize].lastPointerIndex = lastPointerIndex;
   5807                 heap[heapSize].distance = distance;
   5808                 heapSize += 1;
   5809             }
   5810         }
   5811     }
   5812 
   5813     // Heapify
   5814     for (uint32_t startIndex = heapSize / 2; startIndex != 0; ) {
   5815         startIndex -= 1;
   5816         for (uint32_t parentIndex = startIndex; ;) {
   5817             uint32_t childIndex = parentIndex * 2 + 1;
   5818             if (childIndex >= heapSize) {
   5819                 break;
   5820             }
   5821 
   5822             if (childIndex + 1 < heapSize
   5823                     && heap[childIndex + 1].distance < heap[childIndex].distance) {
   5824                 childIndex += 1;
   5825             }
   5826 
   5827             if (heap[parentIndex].distance <= heap[childIndex].distance) {
   5828                 break;
   5829             }
   5830 
   5831             swap(heap[parentIndex], heap[childIndex]);
   5832             parentIndex = childIndex;
   5833         }
   5834     }
   5835 
   5836 #if DEBUG_POINTER_ASSIGNMENT
   5837     ALOGD("assignPointerIds - initial distance min-heap: size=%d", heapSize);
   5838     for (size_t i = 0; i < heapSize; i++) {
   5839         ALOGD("  heap[%d]: cur=%d, last=%d, distance=%lld",
   5840                 i, heap[i].currentPointerIndex, heap[i].lastPointerIndex,
   5841                 heap[i].distance);
   5842     }
   5843 #endif
   5844 
   5845     // Pull matches out by increasing order of distance.
   5846     // To avoid reassigning pointers that have already been matched, the loop keeps track
   5847     // of which last and current pointers have been matched using the matchedXXXBits variables.
   5848     // It also tracks the used pointer id bits.
   5849     BitSet32 matchedLastBits(0);
   5850     BitSet32 matchedCurrentBits(0);
   5851     BitSet32 usedIdBits(0);
   5852     bool first = true;
   5853     for (uint32_t i = min(currentPointerCount, lastPointerCount); heapSize > 0 && i > 0; i--) {
   5854         while (heapSize > 0) {
   5855             if (first) {
   5856                 // The first time through the loop, we just consume the root element of
   5857                 // the heap (the one with smallest distance).
   5858                 first = false;
   5859             } else {
   5860                 // Previous iterations consumed the root element of the heap.
   5861                 // Pop root element off of the heap (sift down).
   5862                 heap[0] = heap[heapSize];
   5863                 for (uint32_t parentIndex = 0; ;) {
   5864                     uint32_t childIndex = parentIndex * 2 + 1;
   5865                     if (childIndex >= heapSize) {
   5866                         break;
   5867                     }
   5868 
   5869                     if (childIndex + 1 < heapSize
   5870                             && heap[childIndex + 1].distance < heap[childIndex].distance) {
   5871                         childIndex += 1;
   5872                     }
   5873 
   5874                     if (heap[parentIndex].distance <= heap[childIndex].distance) {
   5875                         break;
   5876                     }
   5877 
   5878                     swap(heap[parentIndex], heap[childIndex]);
   5879                     parentIndex = childIndex;
   5880                 }
   5881 
   5882 #if DEBUG_POINTER_ASSIGNMENT
   5883                 ALOGD("assignPointerIds - reduced distance min-heap: size=%d", heapSize);
   5884                 for (size_t i = 0; i < heapSize; i++) {
   5885                     ALOGD("  heap[%d]: cur=%d, last=%d, distance=%lld",
   5886                             i, heap[i].currentPointerIndex, heap[i].lastPointerIndex,
   5887                             heap[i].distance);
   5888                 }
   5889 #endif
   5890             }
   5891 
   5892             heapSize -= 1;
   5893 
   5894             uint32_t currentPointerIndex = heap[0].currentPointerIndex;
   5895             if (matchedCurrentBits.hasBit(currentPointerIndex)) continue; // already matched
   5896 
   5897             uint32_t lastPointerIndex = heap[0].lastPointerIndex;
   5898             if (matchedLastBits.hasBit(lastPointerIndex)) continue; // already matched
   5899 
   5900             matchedCurrentBits.markBit(currentPointerIndex);
   5901             matchedLastBits.markBit(lastPointerIndex);
   5902 
   5903             uint32_t id = mLastRawPointerData.pointers[lastPointerIndex].id;
   5904             mCurrentRawPointerData.pointers[currentPointerIndex].id = id;
   5905             mCurrentRawPointerData.idToIndex[id] = currentPointerIndex;
   5906             mCurrentRawPointerData.markIdBit(id,
   5907                     mCurrentRawPointerData.isHovering(currentPointerIndex));
   5908             usedIdBits.markBit(id);
   5909 
   5910 #if DEBUG_POINTER_ASSIGNMENT
   5911             ALOGD("assignPointerIds - matched: cur=%d, last=%d, id=%d, distance=%lld",
   5912                     lastPointerIndex, currentPointerIndex, id, heap[0].distance);
   5913 #endif
   5914             break;
   5915         }
   5916     }
   5917 
   5918     // Assign fresh ids to pointers that were not matched in the process.
   5919     for (uint32_t i = currentPointerCount - matchedCurrentBits.count(); i != 0; i--) {
   5920         uint32_t currentPointerIndex = matchedCurrentBits.markFirstUnmarkedBit();
   5921         uint32_t id = usedIdBits.markFirstUnmarkedBit();
   5922 
   5923         mCurrentRawPointerData.pointers[currentPointerIndex].id = id;
   5924         mCurrentRawPointerData.idToIndex[id] = currentPointerIndex;
   5925         mCurrentRawPointerData.markIdBit(id,
   5926                 mCurrentRawPointerData.isHovering(currentPointerIndex));
   5927 
   5928 #if DEBUG_POINTER_ASSIGNMENT
   5929         ALOGD("assignPointerIds - assigned: cur=%d, id=%d",
   5930                 currentPointerIndex, id);
   5931 #endif
   5932     }
   5933 }
   5934 
   5935 int32_t TouchInputMapper::getKeyCodeState(uint32_t sourceMask, int32_t keyCode) {
   5936     if (mCurrentVirtualKey.down && mCurrentVirtualKey.keyCode == keyCode) {
   5937         return AKEY_STATE_VIRTUAL;
   5938     }
   5939 
   5940     size_t numVirtualKeys = mVirtualKeys.size();
   5941     for (size_t i = 0; i < numVirtualKeys; i++) {
   5942         const VirtualKey& virtualKey = mVirtualKeys[i];
   5943         if (virtualKey.keyCode == keyCode) {
   5944             return AKEY_STATE_UP;
   5945         }
   5946     }
   5947 
   5948     return AKEY_STATE_UNKNOWN;
   5949 }
   5950 
   5951 int32_t TouchInputMapper::getScanCodeState(uint32_t sourceMask, int32_t scanCode) {
   5952     if (mCurrentVirtualKey.down && mCurrentVirtualKey.scanCode == scanCode) {
   5953         return AKEY_STATE_VIRTUAL;
   5954     }
   5955 
   5956     size_t numVirtualKeys = mVirtualKeys.size();
   5957     for (size_t i = 0; i < numVirtualKeys; i++) {
   5958         const VirtualKey& virtualKey = mVirtualKeys[i];
   5959         if (virtualKey.scanCode == scanCode) {
   5960             return AKEY_STATE_UP;
   5961         }
   5962     }
   5963 
   5964     return AKEY_STATE_UNKNOWN;
   5965 }
   5966 
   5967 bool TouchInputMapper::markSupportedKeyCodes(uint32_t sourceMask, size_t numCodes,
   5968         const int32_t* keyCodes, uint8_t* outFlags) {
   5969     size_t numVirtualKeys = mVirtualKeys.size();
   5970     for (size_t i = 0; i < numVirtualKeys; i++) {
   5971         const VirtualKey& virtualKey = mVirtualKeys[i];
   5972 
   5973         for (size_t i = 0; i < numCodes; i++) {
   5974             if (virtualKey.keyCode == keyCodes[i]) {
   5975                 outFlags[i] = 1;
   5976             }
   5977         }
   5978     }
   5979 
   5980     return true;
   5981 }
   5982 
   5983 
   5984 // --- SingleTouchInputMapper ---
   5985 
   5986 SingleTouchInputMapper::SingleTouchInputMapper(InputDevice* device) :
   5987         TouchInputMapper(device) {
   5988 }
   5989 
   5990 SingleTouchInputMapper::~SingleTouchInputMapper() {
   5991 }
   5992 
   5993 void SingleTouchInputMapper::reset(nsecs_t when) {
   5994     mSingleTouchMotionAccumulator.reset(getDevice());
   5995 
   5996     TouchInputMapper::reset(when);
   5997 }
   5998 
   5999 void SingleTouchInputMapper::process(const RawEvent* rawEvent) {
   6000     TouchInputMapper::process(rawEvent);
   6001 
   6002     mSingleTouchMotionAccumulator.process(rawEvent);
   6003 }
   6004 
   6005 void SingleTouchInputMapper::syncTouch(nsecs_t when, bool* outHavePointerIds) {
   6006     if (mTouchButtonAccumulator.isToolActive()) {
   6007         mCurrentRawPointerData.pointerCount = 1;
   6008         mCurrentRawPointerData.idToIndex[0] = 0;
   6009 
   6010         bool isHovering = mTouchButtonAccumulator.getToolType() != AMOTION_EVENT_TOOL_TYPE_MOUSE
   6011                 && (mTouchButtonAccumulator.isHovering()
   6012                         || (mRawPointerAxes.pressure.valid
   6013                                 && mSingleTouchMotionAccumulator.getAbsolutePressure() <= 0));
   6014         mCurrentRawPointerData.markIdBit(0, isHovering);
   6015 
   6016         RawPointerData::Pointer& outPointer = mCurrentRawPointerData.pointers[0];
   6017         outPointer.id = 0;
   6018         outPointer.x = mSingleTouchMotionAccumulator.getAbsoluteX();
   6019         outPointer.y = mSingleTouchMotionAccumulator.getAbsoluteY();
   6020         outPointer.pressure = mSingleTouchMotionAccumulator.getAbsolutePressure();
   6021         outPointer.touchMajor = 0;
   6022         outPointer.touchMinor = 0;
   6023         outPointer.toolMajor = mSingleTouchMotionAccumulator.getAbsoluteToolWidth();
   6024         outPointer.toolMinor = mSingleTouchMotionAccumulator.getAbsoluteToolWidth();
   6025         outPointer.orientation = 0;
   6026         outPointer.distance = mSingleTouchMotionAccumulator.getAbsoluteDistance();
   6027         outPointer.tiltX = mSingleTouchMotionAccumulator.getAbsoluteTiltX();
   6028         outPointer.tiltY = mSingleTouchMotionAccumulator.getAbsoluteTiltY();
   6029         outPointer.toolType = mTouchButtonAccumulator.getToolType();
   6030         if (outPointer.toolType == AMOTION_EVENT_TOOL_TYPE_UNKNOWN) {
   6031             outPointer.toolType = AMOTION_EVENT_TOOL_TYPE_FINGER;
   6032         }
   6033         outPointer.isHovering = isHovering;
   6034     }
   6035 }
   6036 
   6037 void SingleTouchInputMapper::configureRawPointerAxes() {
   6038     TouchInputMapper::configureRawPointerAxes();
   6039 
   6040     getAbsoluteAxisInfo(ABS_X, &mRawPointerAxes.x);
   6041     getAbsoluteAxisInfo(ABS_Y, &mRawPointerAxes.y);
   6042     getAbsoluteAxisInfo(ABS_PRESSURE, &mRawPointerAxes.pressure);
   6043     getAbsoluteAxisInfo(ABS_TOOL_WIDTH, &mRawPointerAxes.toolMajor);
   6044     getAbsoluteAxisInfo(ABS_DISTANCE, &mRawPointerAxes.distance);
   6045     getAbsoluteAxisInfo(ABS_TILT_X, &mRawPointerAxes.tiltX);
   6046     getAbsoluteAxisInfo(ABS_TILT_Y, &mRawPointerAxes.tiltY);
   6047 }
   6048 
   6049 bool SingleTouchInputMapper::hasStylus() const {
   6050     return mTouchButtonAccumulator.hasStylus();
   6051 }
   6052 
   6053 
   6054 // --- MultiTouchInputMapper ---
   6055 
   6056 MultiTouchInputMapper::MultiTouchInputMapper(InputDevice* device) :
   6057         TouchInputMapper(device) {
   6058 }
   6059 
   6060 MultiTouchInputMapper::~MultiTouchInputMapper() {
   6061 }
   6062 
   6063 void MultiTouchInputMapper::reset(nsecs_t when) {
   6064     mMultiTouchMotionAccumulator.reset(getDevice());
   6065 
   6066     mPointerIdBits.clear();
   6067 
   6068     TouchInputMapper::reset(when);
   6069 }
   6070 
   6071 void MultiTouchInputMapper::process(const RawEvent* rawEvent) {
   6072     TouchInputMapper::process(rawEvent);
   6073 
   6074     mMultiTouchMotionAccumulator.process(rawEvent);
   6075 }
   6076 
   6077 void MultiTouchInputMapper::syncTouch(nsecs_t when, bool* outHavePointerIds) {
   6078     size_t inCount = mMultiTouchMotionAccumulator.getSlotCount();
   6079     size_t outCount = 0;
   6080     BitSet32 newPointerIdBits;
   6081 
   6082     for (size_t inIndex = 0; inIndex < inCount; inIndex++) {
   6083         const MultiTouchMotionAccumulator::Slot* inSlot =
   6084                 mMultiTouchMotionAccumulator.getSlot(inIndex);
   6085         if (!inSlot->isInUse()) {
   6086             continue;
   6087         }
   6088 
   6089         if (outCount >= MAX_POINTERS) {
   6090 #if DEBUG_POINTERS
   6091             ALOGD("MultiTouch device %s emitted more than maximum of %d pointers; "
   6092                     "ignoring the rest.",
   6093                     getDeviceName().string(), MAX_POINTERS);
   6094 #endif
   6095             break; // too many fingers!
   6096         }
   6097 
   6098         RawPointerData::Pointer& outPointer = mCurrentRawPointerData.pointers[outCount];
   6099         outPointer.x = inSlot->getX();
   6100         outPointer.y = inSlot->getY();
   6101         outPointer.pressure = inSlot->getPressure();
   6102         outPointer.touchMajor = inSlot->getTouchMajor();
   6103         outPointer.touchMinor = inSlot->getTouchMinor();
   6104         outPointer.toolMajor = inSlot->getToolMajor();
   6105         outPointer.toolMinor = inSlot->getToolMinor();
   6106         outPointer.orientation = inSlot->getOrientation();
   6107         outPointer.distance = inSlot->getDistance();
   6108         outPointer.tiltX = 0;
   6109         outPointer.tiltY = 0;
   6110 
   6111         outPointer.toolType = inSlot->getToolType();
   6112         if (outPointer.toolType == AMOTION_EVENT_TOOL_TYPE_UNKNOWN) {
   6113             outPointer.toolType = mTouchButtonAccumulator.getToolType();
   6114             if (outPointer.toolType == AMOTION_EVENT_TOOL_TYPE_UNKNOWN) {
   6115                 outPointer.toolType = AMOTION_EVENT_TOOL_TYPE_FINGER;
   6116             }
   6117         }
   6118 
   6119         bool isHovering = mTouchButtonAccumulator.getToolType() != AMOTION_EVENT_TOOL_TYPE_MOUSE
   6120                 && (mTouchButtonAccumulator.isHovering()
   6121                         || (mRawPointerAxes.pressure.valid && inSlot->getPressure() <= 0));
   6122         outPointer.isHovering = isHovering;
   6123 
   6124         // Assign pointer id using tracking id if available.
   6125         if (*outHavePointerIds) {
   6126             int32_t trackingId = inSlot->getTrackingId();
   6127             int32_t id = -1;
   6128             if (trackingId >= 0) {
   6129                 for (BitSet32 idBits(mPointerIdBits); !idBits.isEmpty(); ) {
   6130                     uint32_t n = idBits.clearFirstMarkedBit();
   6131                     if (mPointerTrackingIdMap[n] == trackingId) {
   6132                         id = n;
   6133                     }
   6134                 }
   6135 
   6136                 if (id < 0 && !mPointerIdBits.isFull()) {
   6137                     id = mPointerIdBits.markFirstUnmarkedBit();
   6138                     mPointerTrackingIdMap[id] = trackingId;
   6139                 }
   6140             }
   6141             if (id < 0) {
   6142                 *outHavePointerIds = false;
   6143                 mCurrentRawPointerData.clearIdBits();
   6144                 newPointerIdBits.clear();
   6145             } else {
   6146                 outPointer.id = id;
   6147                 mCurrentRawPointerData.idToIndex[id] = outCount;
   6148                 mCurrentRawPointerData.markIdBit(id, isHovering);
   6149                 newPointerIdBits.markBit(id);
   6150             }
   6151         }
   6152 
   6153         outCount += 1;
   6154     }
   6155 
   6156     mCurrentRawPointerData.pointerCount = outCount;
   6157     mPointerIdBits = newPointerIdBits;
   6158 
   6159     mMultiTouchMotionAccumulator.finishSync();
   6160 }
   6161 
   6162 void MultiTouchInputMapper::configureRawPointerAxes() {
   6163     TouchInputMapper::configureRawPointerAxes();
   6164 
   6165     getAbsoluteAxisInfo(ABS_MT_POSITION_X, &mRawPointerAxes.x);
   6166     getAbsoluteAxisInfo(ABS_MT_POSITION_Y, &mRawPointerAxes.y);
   6167     getAbsoluteAxisInfo(ABS_MT_TOUCH_MAJOR, &mRawPointerAxes.touchMajor);
   6168     getAbsoluteAxisInfo(ABS_MT_TOUCH_MINOR, &mRawPointerAxes.touchMinor);
   6169     getAbsoluteAxisInfo(ABS_MT_WIDTH_MAJOR, &mRawPointerAxes.toolMajor);
   6170     getAbsoluteAxisInfo(ABS_MT_WIDTH_MINOR, &mRawPointerAxes.toolMinor);
   6171     getAbsoluteAxisInfo(ABS_MT_ORIENTATION, &mRawPointerAxes.orientation);
   6172     getAbsoluteAxisInfo(ABS_MT_PRESSURE, &mRawPointerAxes.pressure);
   6173     getAbsoluteAxisInfo(ABS_MT_DISTANCE, &mRawPointerAxes.distance);
   6174     getAbsoluteAxisInfo(ABS_MT_TRACKING_ID, &mRawPointerAxes.trackingId);
   6175     getAbsoluteAxisInfo(ABS_MT_SLOT, &mRawPointerAxes.slot);
   6176 
   6177     if (mRawPointerAxes.trackingId.valid
   6178             && mRawPointerAxes.slot.valid
   6179             && mRawPointerAxes.slot.minValue == 0 && mRawPointerAxes.slot.maxValue > 0) {
   6180         size_t slotCount = mRawPointerAxes.slot.maxValue + 1;
   6181         if (slotCount > MAX_SLOTS) {
   6182             ALOGW("MultiTouch Device %s reported %zu slots but the framework "
   6183                     "only supports a maximum of %zu slots at this time.",
   6184                     getDeviceName().string(), slotCount, MAX_SLOTS);
   6185             slotCount = MAX_SLOTS;
   6186         }
   6187         mMultiTouchMotionAccumulator.configure(getDevice(),
   6188                 slotCount, true /*usingSlotsProtocol*/);
   6189     } else {
   6190         mMultiTouchMotionAccumulator.configure(getDevice(),
   6191                 MAX_POINTERS, false /*usingSlotsProtocol*/);
   6192     }
   6193 }
   6194 
   6195 bool MultiTouchInputMapper::hasStylus() const {
   6196     return mMultiTouchMotionAccumulator.hasStylus()
   6197             || mTouchButtonAccumulator.hasStylus();
   6198 }
   6199 
   6200 
   6201 // --- JoystickInputMapper ---
   6202 
   6203 JoystickInputMapper::JoystickInputMapper(InputDevice* device) :
   6204         InputMapper(device) {
   6205 }
   6206 
   6207 JoystickInputMapper::~JoystickInputMapper() {
   6208 }
   6209 
   6210 uint32_t JoystickInputMapper::getSources() {
   6211     return AINPUT_SOURCE_JOYSTICK;
   6212 }
   6213 
   6214 void JoystickInputMapper::populateDeviceInfo(InputDeviceInfo* info) {
   6215     InputMapper::populateDeviceInfo(info);
   6216 
   6217     for (size_t i = 0; i < mAxes.size(); i++) {
   6218         const Axis& axis = mAxes.valueAt(i);
   6219         addMotionRange(axis.axisInfo.axis, axis, info);
   6220 
   6221         if (axis.axisInfo.mode == AxisInfo::MODE_SPLIT) {
   6222             addMotionRange(axis.axisInfo.highAxis, axis, info);
   6223 
   6224         }
   6225     }
   6226 }
   6227 
   6228 void JoystickInputMapper::addMotionRange(int32_t axisId, const Axis& axis,
   6229         InputDeviceInfo* info) {
   6230     info->addMotionRange(axisId, AINPUT_SOURCE_JOYSTICK,
   6231             axis.min, axis.max, axis.flat, axis.fuzz, axis.resolution);
   6232     /* In order to ease the transition for developers from using the old axes
   6233      * to the newer, more semantically correct axes, we'll continue to register
   6234      * the old axes as duplicates of their corresponding new ones.  */
   6235     int32_t compatAxis = getCompatAxis(axisId);
   6236     if (compatAxis >= 0) {
   6237         info->addMotionRange(compatAxis, AINPUT_SOURCE_JOYSTICK,
   6238                 axis.min, axis.max, axis.flat, axis.fuzz, axis.resolution);
   6239     }
   6240 }
   6241 
   6242 /* A mapping from axes the joystick actually has to the axes that should be
   6243  * artificially created for compatibility purposes.
   6244  * Returns -1 if no compatibility axis is needed. */
   6245 int32_t JoystickInputMapper::getCompatAxis(int32_t axis) {
   6246     switch(axis) {
   6247     case AMOTION_EVENT_AXIS_LTRIGGER:
   6248         return AMOTION_EVENT_AXIS_BRAKE;
   6249     case AMOTION_EVENT_AXIS_RTRIGGER:
   6250         return AMOTION_EVENT_AXIS_GAS;
   6251     }
   6252     return -1;
   6253 }
   6254 
   6255 void JoystickInputMapper::dump(String8& dump) {
   6256     dump.append(INDENT2 "Joystick Input Mapper:\n");
   6257 
   6258     dump.append(INDENT3 "Axes:\n");
   6259     size_t numAxes = mAxes.size();
   6260     for (size_t i = 0; i < numAxes; i++) {
   6261         const Axis& axis = mAxes.valueAt(i);
   6262         const char* label = getAxisLabel(axis.axisInfo.axis);
   6263         if (label) {
   6264             dump.appendFormat(INDENT4 "%s", label);
   6265         } else {
   6266             dump.appendFormat(INDENT4 "%d", axis.axisInfo.axis);
   6267         }
   6268         if (axis.axisInfo.mode == AxisInfo::MODE_SPLIT) {
   6269             label = getAxisLabel(axis.axisInfo.highAxis);
   6270             if (label) {
   6271                 dump.appendFormat(" / %s (split at %d)", label, axis.axisInfo.splitValue);
   6272             } else {
   6273                 dump.appendFormat(" / %d (split at %d)", axis.axisInfo.highAxis,
   6274                         axis.axisInfo.splitValue);
   6275             }
   6276         } else if (axis.axisInfo.mode == AxisInfo::MODE_INVERT) {
   6277             dump.append(" (invert)");
   6278         }
   6279 
   6280         dump.appendFormat(": min=%0.5f, max=%0.5f, flat=%0.5f, fuzz=%0.5f, resolution=%0.5f\n",
   6281                 axis.min, axis.max, axis.flat, axis.fuzz, axis.resolution);
   6282         dump.appendFormat(INDENT4 "  scale=%0.5f, offset=%0.5f, "
   6283                 "highScale=%0.5f, highOffset=%0.5f\n",
   6284                 axis.scale, axis.offset, axis.highScale, axis.highOffset);
   6285         dump.appendFormat(INDENT4 "  rawAxis=%d, rawMin=%d, rawMax=%d, "
   6286                 "rawFlat=%d, rawFuzz=%d, rawResolution=%d\n",
   6287                 mAxes.keyAt(i), axis.rawAxisInfo.minValue, axis.rawAxisInfo.maxValue,
   6288                 axis.rawAxisInfo.flat, axis.rawAxisInfo.fuzz, axis.rawAxisInfo.resolution);
   6289     }
   6290 }
   6291 
   6292 void JoystickInputMapper::configure(nsecs_t when,
   6293         const InputReaderConfiguration* config, uint32_t changes) {
   6294     InputMapper::configure(when, config, changes);
   6295 
   6296     if (!changes) { // first time only
   6297         // Collect all axes.
   6298         for (int32_t abs = 0; abs <= ABS_MAX; abs++) {
   6299             if (!(getAbsAxisUsage(abs, getDevice()->getClasses())
   6300                     & INPUT_DEVICE_CLASS_JOYSTICK)) {
   6301                 continue; // axis must be claimed by a different device
   6302             }
   6303 
   6304             RawAbsoluteAxisInfo rawAxisInfo;
   6305             getAbsoluteAxisInfo(abs, &rawAxisInfo);
   6306             if (rawAxisInfo.valid) {
   6307                 // Map axis.
   6308                 AxisInfo axisInfo;
   6309                 bool explicitlyMapped = !getEventHub()->mapAxis(getDeviceId(), abs, &axisInfo);
   6310                 if (!explicitlyMapped) {
   6311                     // Axis is not explicitly mapped, will choose a generic axis later.
   6312                     axisInfo.mode = AxisInfo::MODE_NORMAL;
   6313                     axisInfo.axis = -1;
   6314                 }
   6315 
   6316                 // Apply flat override.
   6317                 int32_t rawFlat = axisInfo.flatOverride < 0
   6318                         ? rawAxisInfo.flat : axisInfo.flatOverride;
   6319 
   6320                 // Calculate scaling factors and limits.
   6321                 Axis axis;
   6322                 if (axisInfo.mode == AxisInfo::MODE_SPLIT) {
   6323                     float scale = 1.0f / (axisInfo.splitValue - rawAxisInfo.minValue);
   6324                     float highScale = 1.0f / (rawAxisInfo.maxValue - axisInfo.splitValue);
   6325                     axis.initialize(rawAxisInfo, axisInfo, explicitlyMapped,
   6326                             scale, 0.0f, highScale, 0.0f,
   6327                             0.0f, 1.0f, rawFlat * scale, rawAxisInfo.fuzz * scale,
   6328                             rawAxisInfo.resolution * scale);
   6329                 } else if (isCenteredAxis(axisInfo.axis)) {
   6330                     float scale = 2.0f / (rawAxisInfo.maxValue - rawAxisInfo.minValue);
   6331                     float offset = avg(rawAxisInfo.minValue, rawAxisInfo.maxValue) * -scale;
   6332                     axis.initialize(rawAxisInfo, axisInfo, explicitlyMapped,
   6333                             scale, offset, scale, offset,
   6334                             -1.0f, 1.0f, rawFlat * scale, rawAxisInfo.fuzz * scale,
   6335                             rawAxisInfo.resolution * scale);
   6336                 } else {
   6337                     float scale = 1.0f / (rawAxisInfo.maxValue - rawAxisInfo.minValue);
   6338                     axis.initialize(rawAxisInfo, axisInfo, explicitlyMapped,
   6339                             scale, 0.0f, scale, 0.0f,
   6340                             0.0f, 1.0f, rawFlat * scale, rawAxisInfo.fuzz * scale,
   6341                             rawAxisInfo.resolution * scale);
   6342                 }
   6343 
   6344                 // To eliminate noise while the joystick is at rest, filter out small variations
   6345                 // in axis values up front.
   6346                 axis.filter = axis.fuzz ? axis.fuzz : axis.flat * 0.25f;
   6347 
   6348                 mAxes.add(abs, axis);
   6349             }
   6350         }
   6351 
   6352         // If there are too many axes, start dropping them.
   6353         // Prefer to keep explicitly mapped axes.
   6354         if (mAxes.size() > PointerCoords::MAX_AXES) {
   6355             ALOGI("Joystick '%s' has %zu axes but the framework only supports a maximum of %d.",
   6356                     getDeviceName().string(), mAxes.size(), PointerCoords::MAX_AXES);
   6357             pruneAxes(true);
   6358             pruneAxes(false);
   6359         }
   6360 
   6361         // Assign generic axis ids to remaining axes.
   6362         int32_t nextGenericAxisId = AMOTION_EVENT_AXIS_GENERIC_1;
   6363         size_t numAxes = mAxes.size();
   6364         for (size_t i = 0; i < numAxes; i++) {
   6365             Axis& axis = mAxes.editValueAt(i);
   6366             if (axis.axisInfo.axis < 0) {
   6367                 while (nextGenericAxisId <= AMOTION_EVENT_AXIS_GENERIC_16
   6368                         && haveAxis(nextGenericAxisId)) {
   6369                     nextGenericAxisId += 1;
   6370                 }
   6371 
   6372                 if (nextGenericAxisId <= AMOTION_EVENT_AXIS_GENERIC_16) {
   6373                     axis.axisInfo.axis = nextGenericAxisId;
   6374                     nextGenericAxisId += 1;
   6375                 } else {
   6376                     ALOGI("Ignoring joystick '%s' axis %d because all of the generic axis ids "
   6377                             "have already been assigned to other axes.",
   6378                             getDeviceName().string(), mAxes.keyAt(i));
   6379                     mAxes.removeItemsAt(i--);
   6380                     numAxes -= 1;
   6381                 }
   6382             }
   6383         }
   6384     }
   6385 }
   6386 
   6387 bool JoystickInputMapper::haveAxis(int32_t axisId) {
   6388     size_t numAxes = mAxes.size();
   6389     for (size_t i = 0; i < numAxes; i++) {
   6390         const Axis& axis = mAxes.valueAt(i);
   6391         if (axis.axisInfo.axis == axisId
   6392                 || (axis.axisInfo.mode == AxisInfo::MODE_SPLIT
   6393                         && axis.axisInfo.highAxis == axisId)) {
   6394             return true;
   6395         }
   6396     }
   6397     return false;
   6398 }
   6399 
   6400 void JoystickInputMapper::pruneAxes(bool ignoreExplicitlyMappedAxes) {
   6401     size_t i = mAxes.size();
   6402     while (mAxes.size() > PointerCoords::MAX_AXES && i-- > 0) {
   6403         if (ignoreExplicitlyMappedAxes && mAxes.valueAt(i).explicitlyMapped) {
   6404             continue;
   6405         }
   6406         ALOGI("Discarding joystick '%s' axis %d because there are too many axes.",
   6407                 getDeviceName().string(), mAxes.keyAt(i));
   6408         mAxes.removeItemsAt(i);
   6409     }
   6410 }
   6411 
   6412 bool JoystickInputMapper::isCenteredAxis(int32_t axis) {
   6413     switch (axis) {
   6414     case AMOTION_EVENT_AXIS_X:
   6415     case AMOTION_EVENT_AXIS_Y:
   6416     case AMOTION_EVENT_AXIS_Z:
   6417     case AMOTION_EVENT_AXIS_RX:
   6418     case AMOTION_EVENT_AXIS_RY:
   6419     case AMOTION_EVENT_AXIS_RZ:
   6420     case AMOTION_EVENT_AXIS_HAT_X:
   6421     case AMOTION_EVENT_AXIS_HAT_Y:
   6422     case AMOTION_EVENT_AXIS_ORIENTATION:
   6423     case AMOTION_EVENT_AXIS_RUDDER:
   6424     case AMOTION_EVENT_AXIS_WHEEL:
   6425         return true;
   6426     default:
   6427         return false;
   6428     }
   6429 }
   6430 
   6431 void JoystickInputMapper::reset(nsecs_t when) {
   6432     // Recenter all axes.
   6433     size_t numAxes = mAxes.size();
   6434     for (size_t i = 0; i < numAxes; i++) {
   6435         Axis& axis = mAxes.editValueAt(i);
   6436         axis.resetValue();
   6437     }
   6438 
   6439     InputMapper::reset(when);
   6440 }
   6441 
   6442 void JoystickInputMapper::process(const RawEvent* rawEvent) {
   6443     switch (rawEvent->type) {
   6444     case EV_ABS: {
   6445         ssize_t index = mAxes.indexOfKey(rawEvent->code);
   6446         if (index >= 0) {
   6447             Axis& axis = mAxes.editValueAt(index);
   6448             float newValue, highNewValue;
   6449             switch (axis.axisInfo.mode) {
   6450             case AxisInfo::MODE_INVERT:
   6451                 newValue = (axis.rawAxisInfo.maxValue - rawEvent->value)
   6452                         * axis.scale + axis.offset;
   6453                 highNewValue = 0.0f;
   6454                 break;
   6455             case AxisInfo::MODE_SPLIT:
   6456                 if (rawEvent->value < axis.axisInfo.splitValue) {
   6457                     newValue = (axis.axisInfo.splitValue - rawEvent->value)
   6458                             * axis.scale + axis.offset;
   6459                     highNewValue = 0.0f;
   6460                 } else if (rawEvent->value > axis.axisInfo.splitValue) {
   6461                     newValue = 0.0f;
   6462                     highNewValue = (rawEvent->value - axis.axisInfo.splitValue)
   6463                             * axis.highScale + axis.highOffset;
   6464                 } else {
   6465                     newValue = 0.0f;
   6466                     highNewValue = 0.0f;
   6467                 }
   6468                 break;
   6469             default:
   6470                 newValue = rawEvent->value * axis.scale + axis.offset;
   6471                 highNewValue = 0.0f;
   6472                 break;
   6473             }
   6474             axis.newValue = newValue;
   6475             axis.highNewValue = highNewValue;
   6476         }
   6477         break;
   6478     }
   6479 
   6480     case EV_SYN:
   6481         switch (rawEvent->code) {
   6482         case SYN_REPORT:
   6483             sync(rawEvent->when, false /*force*/);
   6484             break;
   6485         }
   6486         break;
   6487     }
   6488 }
   6489 
   6490 void JoystickInputMapper::sync(nsecs_t when, bool force) {
   6491     if (!filterAxes(force)) {
   6492         return;
   6493     }
   6494 
   6495     int32_t metaState = mContext->getGlobalMetaState();
   6496     int32_t buttonState = 0;
   6497 
   6498     PointerProperties pointerProperties;
   6499     pointerProperties.clear();
   6500     pointerProperties.id = 0;
   6501     pointerProperties.toolType = AMOTION_EVENT_TOOL_TYPE_UNKNOWN;
   6502 
   6503     PointerCoords pointerCoords;
   6504     pointerCoords.clear();
   6505 
   6506     size_t numAxes = mAxes.size();
   6507     for (size_t i = 0; i < numAxes; i++) {
   6508         const Axis& axis = mAxes.valueAt(i);
   6509         setPointerCoordsAxisValue(&pointerCoords, axis.axisInfo.axis, axis.currentValue);
   6510         if (axis.axisInfo.mode == AxisInfo::MODE_SPLIT) {
   6511             setPointerCoordsAxisValue(&pointerCoords, axis.axisInfo.highAxis,
   6512                     axis.highCurrentValue);
   6513         }
   6514     }
   6515 
   6516     // Moving a joystick axis should not wake the device because joysticks can
   6517     // be fairly noisy even when not in use.  On the other hand, pushing a gamepad
   6518     // button will likely wake the device.
   6519     // TODO: Use the input device configuration to control this behavior more finely.
   6520     uint32_t policyFlags = 0;
   6521 
   6522     NotifyMotionArgs args(when, getDeviceId(), AINPUT_SOURCE_JOYSTICK, policyFlags,
   6523             AMOTION_EVENT_ACTION_MOVE, 0, metaState, buttonState, AMOTION_EVENT_EDGE_FLAG_NONE,
   6524             ADISPLAY_ID_NONE, 1, &pointerProperties, &pointerCoords, 0, 0, 0);
   6525     getListener()->notifyMotion(&args);
   6526 }
   6527 
   6528 void JoystickInputMapper::setPointerCoordsAxisValue(PointerCoords* pointerCoords,
   6529         int32_t axis, float value) {
   6530     pointerCoords->setAxisValue(axis, value);
   6531     /* In order to ease the transition for developers from using the old axes
   6532      * to the newer, more semantically correct axes, we'll continue to produce
   6533      * values for the old axes as mirrors of the value of their corresponding
   6534      * new axes. */
   6535     int32_t compatAxis = getCompatAxis(axis);
   6536     if (compatAxis >= 0) {
   6537         pointerCoords->setAxisValue(compatAxis, value);
   6538     }
   6539 }
   6540 
   6541 bool JoystickInputMapper::filterAxes(bool force) {
   6542     bool atLeastOneSignificantChange = force;
   6543     size_t numAxes = mAxes.size();
   6544     for (size_t i = 0; i < numAxes; i++) {
   6545         Axis& axis = mAxes.editValueAt(i);
   6546         if (force || hasValueChangedSignificantly(axis.filter,
   6547                 axis.newValue, axis.currentValue, axis.min, axis.max)) {
   6548             axis.currentValue = axis.newValue;
   6549             atLeastOneSignificantChange = true;
   6550         }
   6551         if (axis.axisInfo.mode == AxisInfo::MODE_SPLIT) {
   6552             if (force || hasValueChangedSignificantly(axis.filter,
   6553                     axis.highNewValue, axis.highCurrentValue, axis.min, axis.max)) {
   6554                 axis.highCurrentValue = axis.highNewValue;
   6555                 atLeastOneSignificantChange = true;
   6556             }
   6557         }
   6558     }
   6559     return atLeastOneSignificantChange;
   6560 }
   6561 
   6562 bool JoystickInputMapper::hasValueChangedSignificantly(
   6563         float filter, float newValue, float currentValue, float min, float max) {
   6564     if (newValue != currentValue) {
   6565         // Filter out small changes in value unless the value is converging on the axis
   6566         // bounds or center point.  This is intended to reduce the amount of information
   6567         // sent to applications by particularly noisy joysticks (such as PS3).
   6568         if (fabs(newValue - currentValue) > filter
   6569                 || hasMovedNearerToValueWithinFilteredRange(filter, newValue, currentValue, min)
   6570                 || hasMovedNearerToValueWithinFilteredRange(filter, newValue, currentValue, max)
   6571                 || hasMovedNearerToValueWithinFilteredRange(filter, newValue, currentValue, 0)) {
   6572             return true;
   6573         }
   6574     }
   6575     return false;
   6576 }
   6577 
   6578 bool JoystickInputMapper::hasMovedNearerToValueWithinFilteredRange(
   6579         float filter, float newValue, float currentValue, float thresholdValue) {
   6580     float newDistance = fabs(newValue - thresholdValue);
   6581     if (newDistance < filter) {
   6582         float oldDistance = fabs(currentValue - thresholdValue);
   6583         if (newDistance < oldDistance) {
   6584             return true;
   6585         }
   6586     }
   6587     return false;
   6588 }
   6589 
   6590 } // namespace android
   6591