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    Searched refs:AddAnimation (Results 1 - 14 of 14) sorted by null

  /external/chromium_org/ash/test/
test_session_state_animator.cc 212 AddAnimation(kAllContainers[i], type, speed, callback, callback);
227 AddAnimation(kAllContainers[i], type, speed, callback, callback);
263 AddAnimation(kAllContainers[i], type, speed, success_callback,
269 void TestSessionStateAnimator::AddAnimation(
test_session_state_animator.h 136 void AddAnimation(SessionStateAnimator::Container container,
  /external/chromium_org/cc/animation/
layer_animation_controller_unittest.cc 442 controller->AddAnimation(to_add.Pass());
474 controller_impl->AddAnimation(to_add.Pass());
522 controller_impl->AddAnimation(animation.Pass());
573 controller->AddAnimation(animation.Pass());
623 controller_impl->AddAnimation(animation.Pass());
676 controller->AddAnimation(animation.Pass());
758 controller->AddAnimation(animation.Pass());
    [all...]
layer_animation_controller.h 42 void AddAnimation(scoped_ptr<Animation> animation);
layer_animation_controller.cc 252 void LayerAnimationController::AddAnimation(scoped_ptr<Animation> animation) {
572 controller_impl->AddAnimation(to_add.Pass());
    [all...]
  /external/chromium_org/cc/test/
animation_test_common.cc 51 target->AddAnimation(animation.Pass());
80 target->AddAnimation(animation.Pass());
129 target->AddAnimation(animation.Pass());
  /external/chromium_org/cc/blink/
web_layer_impl.cc 240 bool WebLayerImpl::addAnimation(blink::WebCompositorAnimation* animation) {
241 bool result = layer_->AddAnimation(
  /external/chromium_org/cc/layers/
layer.h 400 bool AddAnimation(scoped_ptr<Animation> animation);
layer.cc     [all...]
layer_unittest.cc     [all...]
  /external/chromium_org/cc/trees/
layer_tree_host_unittest_animation.cc 704 layer->layer_animation_controller()->AddAnimation(animation.Pass());
    [all...]
layer_tree_host_impl.cc     [all...]
  /external/chromium_org/ui/compositor/
layer.cc 920 // LayerTreeHost), addAnimation will fail.
922 cc_layer_->AddAnimation(animation.Pass());
968 cc_layer_->AddAnimation(pending_threaded_animations_.take(it));
  /prebuilts/gcc/linux-x86/host/x86_64-w64-mingw32-4.8/x86_64-w64-mingw32/include/
d3drmobj.h     [all...]

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