HomeSort by relevance Sort by last modified time
    Searched refs:FrameBuffer (Results 1 - 25 of 49) sorted by null

1 2

  /development/perftests/panorama/feature_mos/src/mosaic_renderer/
FrameBuffer.cpp 1 #include "FrameBuffer.h"
3 FrameBuffer::FrameBuffer()
8 FrameBuffer::~FrameBuffer() {
11 void FrameBuffer::Reset() {
19 bool FrameBuffer::InitializeGLContext() {
24 bool FrameBuffer::Init(int width, int height, GLenum format) {
58 checkFramebufferStatus("FrameBuffer.cpp");
71 bool FrameBuffer::CreateBuffers()
    [all...]
FrameBuffer.h 12 class FrameBuffer {
14 FrameBuffer();
15 virtual ~FrameBuffer();
Renderer.h 3 #include "FrameBuffer.h"
20 bool SetupGraphics(FrameBuffer* buffer);
63 FrameBuffer *mFrameBuffer;
  /packages/apps/Camera/jni/feature_mos/src/mosaic_renderer/
FrameBuffer.cpp 1 #include "FrameBuffer.h"
3 FrameBuffer::FrameBuffer()
8 FrameBuffer::~FrameBuffer() {
11 void FrameBuffer::Reset() {
19 bool FrameBuffer::InitializeGLContext() {
24 bool FrameBuffer::Init(int width, int height, GLenum format) {
58 checkFramebufferStatus("FrameBuffer.cpp");
71 bool FrameBuffer::CreateBuffers()
    [all...]
FrameBuffer.h 12 class FrameBuffer {
14 FrameBuffer();
15 virtual ~FrameBuffer();
Renderer.h 3 #include "FrameBuffer.h"
20 bool SetupGraphics(FrameBuffer* buffer);
63 FrameBuffer *mFrameBuffer;
  /packages/apps/LegacyCamera/jni/feature_mos/src/mosaic_renderer/
FrameBuffer.cpp 1 #include "FrameBuffer.h"
3 FrameBuffer::FrameBuffer()
8 FrameBuffer::~FrameBuffer() {
11 void FrameBuffer::Reset() {
19 bool FrameBuffer::InitializeGLContext() {
24 bool FrameBuffer::Init(int width, int height, GLenum format) {
69 bool FrameBuffer::CreateBuffers() {
78 GLuint FrameBuffer::GetTextureName() const
    [all...]
FrameBuffer.h 9 class FrameBuffer {
11 FrameBuffer();
12 virtual ~FrameBuffer();
Renderer.h 3 #include "FrameBuffer.h"
20 bool SetupGraphics(FrameBuffer* buffer);
63 FrameBuffer *mFrameBuffer;
  /sdk/emulator/opengl/host/libs/libOpenglRender/
RenderControl.cpp 17 #include "FrameBuffer.h"
33 FrameBuffer *fb = FrameBuffer::getFB();
45 FrameBuffer *fb = FrameBuffer::getFB();
118 FrameBuffer *fb = FrameBuffer::getFB();
128 FrameBuffer *fb = FrameBuffer::getFB();
167 FrameBuffer *fb = FrameBuffer::getFB()
    [all...]
FBConfig.h 22 class FrameBuffer;
32 static InitConfigStatus initConfigList(FrameBuffer *fb);
37 static int chooseConfig(FrameBuffer *fb, EGLint * attribs, uint32_t * configs, uint32_t configs_size);
render_api.cpp 18 #include "FrameBuffer.h"
94 bool inited = FrameBuffer::initialize(width, height);
195 FrameBuffer* fb = FrameBuffer::getFB();
215 FrameBuffer* fb = FrameBuffer::getFB();
260 return FrameBuffer::setupSubWindow(window,x,y,width,height, zRot);
275 return FrameBuffer::removeSubWindow();
290 FrameBuffer *fb = FrameBuffer::getFB()
    [all...]
FrameBuffer.cpp 17 #include "FrameBuffer.h"
27 FrameBuffer *FrameBuffer::s_theFrameBuffer = NULL;
28 HandleType FrameBuffer::s_nextHandle = 0;
90 void FrameBuffer::finalize(){
104 bool FrameBuffer::initialize(int width, int height)
111 // allocate space for the FrameBuffer object
113 FrameBuffer *fb = new FrameBuffer(width, height);
168 // Create EGL context for framebuffer post rendering
    [all...]
RenderContext.cpp 18 #include "FrameBuffer.h"
51 c->m_ctx = s_egl.eglCreateContext(FrameBuffer::getFB()->getDisplay(),
74 s_egl.eglDestroyContext(FrameBuffer::getFB()->getDisplay(), m_ctx);
FrameBuffer.h 47 class FrameBuffer
56 static FrameBuffer *getFB() { return s_theFrameBuffer; }
102 FrameBuffer(int p_width, int p_height);
103 ~FrameBuffer();
109 static FrameBuffer *s_theFrameBuffer;
WindowSurface.cpp 18 #include "FrameBuffer.h"
44 s_egl.eglDestroySurface(FrameBuffer::getFB()->getDisplay(), m_eglSurface);
158 FrameBuffer *fb = FrameBuffer::getFB();
186 FrameBuffer *fb = FrameBuffer::getFB();
ColorBuffer.cpp 17 #include "FrameBuffer.h"
30 FrameBuffer *fb = FrameBuffer::getFB();
127 FrameBuffer *fb = FrameBuffer::getFB();
149 FrameBuffer *fb = FrameBuffer::getFB();
195 FrameBuffer *fb = FrameBuffer::getFB();
224 // unbind from the FrameBuffer contex
    [all...]
  /external/chromium_org/media/cast/net/rtp/
frame_buffer.h 19 class FrameBuffer {
21 FrameBuffer();
22 ~FrameBuffer();
52 DISALLOW_COPY_AND_ASSIGN(FrameBuffer);
frame_buffer.cc 12 FrameBuffer::FrameBuffer()
23 FrameBuffer::~FrameBuffer() {}
25 bool FrameBuffer::InsertPacket(const uint8* payload_data,
63 bool FrameBuffer::Complete() const {
67 bool FrameBuffer::AssembleEncodedFrame(EncodedFrame* frame) const {
92 void FrameBuffer::GetMissingPackets(bool newest_frame,
framer.h 23 typedef std::map<uint32, linked_ptr<FrameBuffer> > FrameList;
80 bool ContinuousFrame(FrameBuffer* frame) const;
81 bool DecodableFrame(FrameBuffer* frame) const;
  /external/chromium_org/media/cdm/ppapi/external_clear_key/
libvpx_cdm_video_decoder.cc 155 DCHECK(!cdm_video_frame->FrameBuffer());
157 if (!cdm_video_frame->FrameBuffer()) {
161 cdm_video_frame->FrameBuffer()->SetSize(space_required);
163 memcpy(cdm_video_frame->FrameBuffer()->Data(),
166 memcpy(cdm_video_frame->FrameBuffer()->Data() + y_size,
169 memcpy(cdm_video_frame->FrameBuffer()->Data() + y_size + u_size,
fake_cdm_video_decoder.cc 70 decoded_frame->FrameBuffer()->SetSize(frame_size);
85 memset(reinterpret_cast<void*>(decoded_frame->FrameBuffer()->Data()),
ffmpeg_cdm_audio_decoder.cc 356 if (!decoded_frames->FrameBuffer()) {
360 decoded_frames->FrameBuffer()->SetSize(buffer_size);
361 uint8_t* output_buffer = decoded_frames->FrameBuffer()->Data();
379 // is required to allocate the FrameBuffer object).
394 if (!decoded_frames->FrameBuffer()) {
398 memcpy(decoded_frames->FrameBuffer()->Data(),
401 decoded_frames->FrameBuffer()->SetSize(serialized_audio_frames_.size());
  /external/chromium_org/third_party/libjingle/source/talk/media/webrtc/
webrtcvideoframe.cc 40 // * Buffers passed using Attach() become owned by this FrameBuffer and will be
41 // destroyed on FrameBuffer destruction.
43 // FrameBuffer destruction, The buffer then must outlive the FrameBuffer.
44 class WebRtcVideoFrame::FrameBuffer {
46 FrameBuffer();
47 explicit FrameBuffer(size_t length);
48 ~FrameBuffer();
63 WebRtcVideoFrame::FrameBuffer::FrameBuffer() {}
    [all...]
  /sdk/emulator/opengl/host/renderer/
main.cpp 20 #include "FrameBuffer.h"
109 // in the FrameBuffer singleton object).
114 // initialize Framebuffer
116 bool inited = FrameBuffer::initialize(winWidth, winHeight);
118 fprintf(stderr,"Failed to initialize Framebuffer\n");
122 inited = FrameBuffer::setupSubWindow(windowId,
125 fprintf(stderr,"Failed to create subwindow Framebuffer\n");
156 // During termination of the render server, the FrameBuffer
157 // will be finalized, the Framebuffer subwindow will
161 HWND hWnd = FrameBuffer::getFB()->getSubWindow()
    [all...]

Completed in 572 milliseconds

1 2