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  /external/chromium_org/third_party/skia/src/gpu/
GrStencilAndCoverPathRenderer.h 15 class GrGpu;
18 * Uses GrGpu::stencilPath followed by a cover rectangle. This subclass doesn't apply AA; it relies
48 GrStencilAndCoverPathRenderer(GrGpu*);
50 GrGpu* fGpu;
GrAARectRenderer.h 16 class GrGpu;
42 void fillAARect(GrGpu* gpu,
60 void strokeAARect(GrGpu* gpu,
68 void fillAANestedRects(GrGpu* gpu,
78 GrIndexBuffer* aaFillRectIndexBuffer(GrGpu* gpu);
81 GrIndexBuffer* aaStrokeRectIndexBuffer(GrGpu* gpu, bool miterStroke);
83 void geometryFillAARect(GrGpu* gpu,
89 void shaderFillAARect(GrGpu* gpu,
94 void shaderFillAlignedAARect(GrGpu* gpu,
99 void geometryStrokeAARect(GrGpu* gpu
    [all...]
GrVertexBuffer.h 18 GrVertexBuffer(GrGpu* gpu, bool isWrapped, size_t gpuMemorySize, bool dynamic, bool cpuBacked)
GrBufferAllocPool.h 16 class GrGpu;
19 * A pool of geometry buffers tied to a GrGpu.
59 * Gets the GrGpu that this pool is associated with.
61 GrGpu* getGpu() { return fGpu; }
77 * @param gpu The GrGpu used to create the buffers.
90 GrBufferAllocPool(GrGpu* gpu,
147 // The GrGpu must be able to clear the ref of pools it creates as members
148 friend class GrGpu;
165 GrGpu* fGpu;
191 * @param gpu The GrGpu used to create the vertex buffers
    [all...]
GrGpu.cpp 10 #include "GrGpu.h"
30 GrGpu::GrGpu(GrContext* context)
52 GrGpu::~GrGpu() {
60 void GrGpu::contextAbandoned() {}
64 GrTexture* GrGpu::createTexture(const GrTextureDesc& desc,
104 bool GrGpu::attachStencilBufferToRenderTarget(GrRenderTarget* rt) {
135 GrTexture* GrGpu::wrapBackendTexture(const GrBackendTextureDesc& desc) {
152 GrRenderTarget* GrGpu::wrapBackendRenderTarget(const GrBackendRenderTargetDesc& desc)
    [all...]
GrPathRange.h 55 GrPathRange(GrGpu*, PathGenerator*, const SkStrokeRec& stroke);
61 GrPathRange(GrGpu*, int numPaths, const SkStrokeRec& stroke);
79 friend class GrGpu;
GrGpuFactory.cpp 14 #include "GrGpu.h"
17 GrGpu* GrGpu::Create(GrBackend backend, GrBackendContext backendContext, GrContext* context) {
28 // the GrGpu is constructed and has taken ownership.
GrIndexBuffer.h 27 GrIndexBuffer(GrGpu* gpu, bool isWrapped, size_t gpuMemorySize, bool dynamic, bool cpuBacked)
GrGeometryBuffer.h 15 class GrGpu;
105 GrGeometryBuffer(GrGpu* gpu, bool isWrapped, size_t gpuMemorySize, bool dynamic, bool cpuBacked)
  /external/skia/src/gpu/
GrStencilAndCoverPathRenderer.h 15 class GrGpu;
18 * Uses GrGpu::stencilPath followed by a cover rectangle. This subclass doesn't apply AA; it relies
48 GrStencilAndCoverPathRenderer(GrGpu*);
50 GrGpu* fGpu;
GrAARectRenderer.h 16 class GrGpu;
42 void fillAARect(GrGpu* gpu,
63 void strokeAARect(GrGpu* gpu,
72 void fillAANestedRects(GrGpu* gpu,
83 GrIndexBuffer* aaFillRectIndexBuffer(GrGpu* gpu);
86 GrIndexBuffer* aaStrokeRectIndexBuffer(GrGpu* gpu, bool miterStroke);
90 void geometryFillAARect(GrGpu* gpu,
97 void shaderFillAARect(GrGpu* gpu,
102 void shaderFillAlignedAARect(GrGpu* gpu,
107 void geometryStrokeAARect(GrGpu* gpu
    [all...]
GrVertexBuffer.h 18 GrVertexBuffer(GrGpu* gpu, bool isWrapped, size_t gpuMemorySize, bool dynamic, bool cpuBacked)
GrGpu.cpp 10 #include "GrGpu.h"
30 GrGpu::GrGpu(GrContext* context)
52 GrGpu::~GrGpu() {
56 void GrGpu::abandonResources() {
72 void GrGpu::releaseResources() {
88 void GrGpu::insertObject(GrGpuObject* object) {
95 void GrGpu::removeObject(GrGpuObject* object) {
103 void GrGpu::unimpl(const char msg[])
    [all...]
GrBufferAllocPool.h 16 class GrGpu;
19 * A pool of geometry buffers tied to a GrGpu.
59 * Gets the GrGpu that this pool is associated with.
61 GrGpu* getGpu() { return fGpu; }
77 * @param gpu The GrGpu used to create the buffers.
90 GrBufferAllocPool(GrGpu* gpu,
147 // The GrGpu must be able to clear the ref of pools it creates as members
148 friend class GrGpu;
165 GrGpu* fGpu;
191 * @param gpu The GrGpu used to create the vertex buffers
    [all...]
GrGpuFactory.cpp 14 #include "GrGpu.h"
17 GrGpu* GrGpu::Create(GrBackend backend, GrBackendContext backendContext, GrContext* context) {
28 // the GrGpu is constructed and has taken ownership.
GrIndexBuffer.h 27 GrIndexBuffer(GrGpu* gpu, bool isWrapped, size_t gpuMemorySize, bool dynamic, bool cpuBacked)
GrGeometryBuffer.h 15 class GrGpu;
105 GrGeometryBuffer(GrGpu* gpu, bool isWrapped, size_t gpuMemorySize, bool dynamic, bool cpuBacked)
GrAtlas.h 17 class GrGpu;
73 GrAtlasMgr(GrGpu*, GrPixelConfig, const SkISize& backingTextureSize,
97 GrGpu* fGpu;
GrLayerCache.h 17 class GrGpu;
100 GrLayerCache(GrGpu*);
108 SkAutoTUnref<GrGpu> fGpu;
  /external/skia/src/gpu/effects/
GrDashingEffect.h 15 class GrGpu;
25 GrGpu* gpu, GrDrawTarget* target, const SkMatrix& vm);
  /external/skia/include/gpu/
GrGpuObject.h 14 class GrGpu;
83 GrGpuObject(GrGpu* gpu, bool isWrapped);
86 GrGpu* getGpu() const { return fGpu; }
98 friend class GrGpu; // for assert in GrGpu to access getGpu
104 GrGpu* fGpu; // not reffed. The GrGpu can be deleted while there
  /external/chromium_org/third_party/skia/src/gpu/effects/
GrDashingEffect.h 15 class GrGpu;
26 GrGpu* gpu, GrDrawTarget* target, const SkMatrix& vm);
  /external/chromium_org/third_party/skia/include/gpu/
GrGpuResource.h 17 class GrGpu;
198 GrGpuResource(GrGpu*, bool isWrapped);
203 GrGpu* getGpu() const { return fGpu; }
228 friend class GrGpu; // for assert in GrGpu to access getGpu
236 // This is not ref'ed but abandon() or release() will be called before the GrGpu object
238 GrGpu* fGpu;
  /external/chromium_org/third_party/skia/src/gpu/gl/
GrGLProgramEffects.h 13 #include "GrGpu.h"
45 GrGpu::DrawType,
52 GrGpu::DrawType,
98 GrGpu::DrawType,
103 GrGpu::DrawType,
138 GrGpu::DrawType drawType,
166 GrGpu::DrawType,
GrGLTexture.h 12 #include "GrGpu.h"
81 const TexParams& getCachedTexParams(GrGpu::ResetTimestamp* timestamp) const {
87 GrGpu::ResetTimestamp timestamp) {
101 GrGpu::ResetTimestamp fTexParamsTimestamp;

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