/external/chromium_org/third_party/skia/src/gpu/ |
GrStencilAndCoverPathRenderer.h | 15 class GrGpu; 18 * Uses GrGpu::stencilPath followed by a cover rectangle. This subclass doesn't apply AA; it relies 48 GrStencilAndCoverPathRenderer(GrGpu*); 50 GrGpu* fGpu;
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GrAARectRenderer.h | 16 class GrGpu; 42 void fillAARect(GrGpu* gpu, 60 void strokeAARect(GrGpu* gpu, 68 void fillAANestedRects(GrGpu* gpu, 78 GrIndexBuffer* aaFillRectIndexBuffer(GrGpu* gpu); 81 GrIndexBuffer* aaStrokeRectIndexBuffer(GrGpu* gpu, bool miterStroke); 83 void geometryFillAARect(GrGpu* gpu, 89 void shaderFillAARect(GrGpu* gpu, 94 void shaderFillAlignedAARect(GrGpu* gpu, 99 void geometryStrokeAARect(GrGpu* gpu [all...] |
GrVertexBuffer.h | 18 GrVertexBuffer(GrGpu* gpu, bool isWrapped, size_t gpuMemorySize, bool dynamic, bool cpuBacked)
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GrBufferAllocPool.h | 16 class GrGpu; 19 * A pool of geometry buffers tied to a GrGpu. 59 * Gets the GrGpu that this pool is associated with. 61 GrGpu* getGpu() { return fGpu; } 77 * @param gpu The GrGpu used to create the buffers. 90 GrBufferAllocPool(GrGpu* gpu, 147 // The GrGpu must be able to clear the ref of pools it creates as members 148 friend class GrGpu; 165 GrGpu* fGpu; 191 * @param gpu The GrGpu used to create the vertex buffers [all...] |
GrGpu.cpp | 10 #include "GrGpu.h" 30 GrGpu::GrGpu(GrContext* context) 52 GrGpu::~GrGpu() { 60 void GrGpu::contextAbandoned() {} 64 GrTexture* GrGpu::createTexture(const GrTextureDesc& desc, 104 bool GrGpu::attachStencilBufferToRenderTarget(GrRenderTarget* rt) { 135 GrTexture* GrGpu::wrapBackendTexture(const GrBackendTextureDesc& desc) { 152 GrRenderTarget* GrGpu::wrapBackendRenderTarget(const GrBackendRenderTargetDesc& desc) [all...] |
GrPathRange.h | 55 GrPathRange(GrGpu*, PathGenerator*, const SkStrokeRec& stroke); 61 GrPathRange(GrGpu*, int numPaths, const SkStrokeRec& stroke); 79 friend class GrGpu;
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GrGpuFactory.cpp | 14 #include "GrGpu.h" 17 GrGpu* GrGpu::Create(GrBackend backend, GrBackendContext backendContext, GrContext* context) { 28 // the GrGpu is constructed and has taken ownership.
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GrIndexBuffer.h | 27 GrIndexBuffer(GrGpu* gpu, bool isWrapped, size_t gpuMemorySize, bool dynamic, bool cpuBacked)
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GrGeometryBuffer.h | 15 class GrGpu; 105 GrGeometryBuffer(GrGpu* gpu, bool isWrapped, size_t gpuMemorySize, bool dynamic, bool cpuBacked)
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/external/skia/src/gpu/ |
GrStencilAndCoverPathRenderer.h | 15 class GrGpu; 18 * Uses GrGpu::stencilPath followed by a cover rectangle. This subclass doesn't apply AA; it relies 48 GrStencilAndCoverPathRenderer(GrGpu*); 50 GrGpu* fGpu;
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GrAARectRenderer.h | 16 class GrGpu; 42 void fillAARect(GrGpu* gpu, 63 void strokeAARect(GrGpu* gpu, 72 void fillAANestedRects(GrGpu* gpu, 83 GrIndexBuffer* aaFillRectIndexBuffer(GrGpu* gpu); 86 GrIndexBuffer* aaStrokeRectIndexBuffer(GrGpu* gpu, bool miterStroke); 90 void geometryFillAARect(GrGpu* gpu, 97 void shaderFillAARect(GrGpu* gpu, 102 void shaderFillAlignedAARect(GrGpu* gpu, 107 void geometryStrokeAARect(GrGpu* gpu [all...] |
GrVertexBuffer.h | 18 GrVertexBuffer(GrGpu* gpu, bool isWrapped, size_t gpuMemorySize, bool dynamic, bool cpuBacked)
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GrGpu.cpp | 10 #include "GrGpu.h" 30 GrGpu::GrGpu(GrContext* context) 52 GrGpu::~GrGpu() { 56 void GrGpu::abandonResources() { 72 void GrGpu::releaseResources() { 88 void GrGpu::insertObject(GrGpuObject* object) { 95 void GrGpu::removeObject(GrGpuObject* object) { 103 void GrGpu::unimpl(const char msg[]) [all...] |
GrBufferAllocPool.h | 16 class GrGpu; 19 * A pool of geometry buffers tied to a GrGpu. 59 * Gets the GrGpu that this pool is associated with. 61 GrGpu* getGpu() { return fGpu; } 77 * @param gpu The GrGpu used to create the buffers. 90 GrBufferAllocPool(GrGpu* gpu, 147 // The GrGpu must be able to clear the ref of pools it creates as members 148 friend class GrGpu; 165 GrGpu* fGpu; 191 * @param gpu The GrGpu used to create the vertex buffers [all...] |
GrGpuFactory.cpp | 14 #include "GrGpu.h" 17 GrGpu* GrGpu::Create(GrBackend backend, GrBackendContext backendContext, GrContext* context) { 28 // the GrGpu is constructed and has taken ownership.
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GrIndexBuffer.h | 27 GrIndexBuffer(GrGpu* gpu, bool isWrapped, size_t gpuMemorySize, bool dynamic, bool cpuBacked)
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GrGeometryBuffer.h | 15 class GrGpu; 105 GrGeometryBuffer(GrGpu* gpu, bool isWrapped, size_t gpuMemorySize, bool dynamic, bool cpuBacked)
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GrAtlas.h | 17 class GrGpu; 73 GrAtlasMgr(GrGpu*, GrPixelConfig, const SkISize& backingTextureSize, 97 GrGpu* fGpu;
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GrLayerCache.h | 17 class GrGpu; 100 GrLayerCache(GrGpu*); 108 SkAutoTUnref<GrGpu> fGpu;
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/external/skia/src/gpu/effects/ |
GrDashingEffect.h | 15 class GrGpu; 25 GrGpu* gpu, GrDrawTarget* target, const SkMatrix& vm);
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/external/skia/include/gpu/ |
GrGpuObject.h | 14 class GrGpu; 83 GrGpuObject(GrGpu* gpu, bool isWrapped); 86 GrGpu* getGpu() const { return fGpu; } 98 friend class GrGpu; // for assert in GrGpu to access getGpu 104 GrGpu* fGpu; // not reffed. The GrGpu can be deleted while there
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/external/chromium_org/third_party/skia/src/gpu/effects/ |
GrDashingEffect.h | 15 class GrGpu; 26 GrGpu* gpu, GrDrawTarget* target, const SkMatrix& vm);
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/external/chromium_org/third_party/skia/include/gpu/ |
GrGpuResource.h | 17 class GrGpu; 198 GrGpuResource(GrGpu*, bool isWrapped); 203 GrGpu* getGpu() const { return fGpu; } 228 friend class GrGpu; // for assert in GrGpu to access getGpu 236 // This is not ref'ed but abandon() or release() will be called before the GrGpu object 238 GrGpu* fGpu;
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/external/chromium_org/third_party/skia/src/gpu/gl/ |
GrGLProgramEffects.h | 13 #include "GrGpu.h" 45 GrGpu::DrawType, 52 GrGpu::DrawType, 98 GrGpu::DrawType, 103 GrGpu::DrawType, 138 GrGpu::DrawType drawType, 166 GrGpu::DrawType,
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GrGLTexture.h | 12 #include "GrGpu.h" 81 const TexParams& getCachedTexParams(GrGpu::ResetTimestamp* timestamp) const { 87 GrGpu::ResetTimestamp timestamp) { 101 GrGpu::ResetTimestamp fTexParamsTimestamp;
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