1 // Copyright 2013 The Chromium Authors. All rights reserved. 2 // Use of this source code is governed by a BSD-style license that can be 3 // found in the LICENSE file. 4 5 #ifndef MOJO_SYSTEM_DISPATCHER_H_ 6 #define MOJO_SYSTEM_DISPATCHER_H_ 7 8 #include <stddef.h> 9 #include <stdint.h> 10 11 #include <vector> 12 13 #include "base/macros.h" 14 #include "base/memory/ref_counted.h" 15 #include "base/memory/scoped_ptr.h" 16 #include "base/synchronization/lock.h" 17 #include "mojo/embedder/platform_handle.h" 18 #include "mojo/embedder/platform_handle_vector.h" 19 #include "mojo/public/c/system/buffer.h" 20 #include "mojo/public/c/system/data_pipe.h" 21 #include "mojo/public/c/system/message_pipe.h" 22 #include "mojo/public/c/system/types.h" 23 #include "mojo/system/handle_signals_state.h" 24 #include "mojo/system/memory.h" 25 #include "mojo/system/system_impl_export.h" 26 27 namespace mojo { 28 29 namespace embedder { 30 class PlatformSharedBufferMapping; 31 } 32 33 namespace system { 34 35 class Channel; 36 class Core; 37 class Dispatcher; 38 class DispatcherTransport; 39 class HandleTable; 40 class LocalMessagePipeEndpoint; 41 class ProxyMessagePipeEndpoint; 42 class TransportData; 43 class Waiter; 44 45 typedef std::vector<scoped_refptr<Dispatcher>> DispatcherVector; 46 47 namespace test { 48 49 // Test helper. We need to declare it here so we can friend it. 50 MOJO_SYSTEM_IMPL_EXPORT DispatcherTransport 51 DispatcherTryStartTransport(Dispatcher* dispatcher); 52 53 } // namespace test 54 55 // A |Dispatcher| implements Mojo primitives that are "attached" to a particular 56 // handle. This includes most (all?) primitives except for |MojoWait...()|. This 57 // object is thread-safe, with its state being protected by a single lock 58 // |lock_|, which is also made available to implementation subclasses (via the 59 // |lock()| method). 60 class MOJO_SYSTEM_IMPL_EXPORT Dispatcher 61 : public base::RefCountedThreadSafe<Dispatcher> { 62 public: 63 enum Type { 64 kTypeUnknown = 0, 65 kTypeMessagePipe, 66 kTypeDataPipeProducer, 67 kTypeDataPipeConsumer, 68 kTypeSharedBuffer, 69 70 // "Private" types (not exposed via the public interface): 71 kTypePlatformHandle = -1 72 }; 73 virtual Type GetType() const = 0; 74 75 // These methods implement the various primitives named |Mojo...()|. These 76 // take |lock_| and handle races with |Close()|. Then they call out to 77 // subclasses' |...ImplNoLock()| methods (still under |lock_|), which actually 78 // implement the primitives. 79 // NOTE(vtl): This puts a big lock around each dispatcher (i.e., handle), and 80 // prevents the various |...ImplNoLock()|s from releasing the lock as soon as 81 // possible. If this becomes an issue, we can rethink this. 82 MojoResult Close(); 83 84 // |transports| may be non-null if and only if there are handles to be 85 // written; not that |this| must not be in |transports|. On success, all the 86 // dispatchers in |transports| must have been moved to a closed state; on 87 // failure, they should remain in their original state. 88 MojoResult WriteMessage(UserPointer<const void> bytes, 89 uint32_t num_bytes, 90 std::vector<DispatcherTransport>* transports, 91 MojoWriteMessageFlags flags); 92 // |dispatchers| must be non-null but empty, if |num_dispatchers| is non-null 93 // and nonzero. On success, it will be set to the dispatchers to be received 94 // (and assigned handles) as part of the message. 95 MojoResult ReadMessage(UserPointer<void> bytes, 96 UserPointer<uint32_t> num_bytes, 97 DispatcherVector* dispatchers, 98 uint32_t* num_dispatchers, 99 MojoReadMessageFlags flags); 100 MojoResult WriteData(UserPointer<const void> elements, 101 UserPointer<uint32_t> elements_num_bytes, 102 MojoWriteDataFlags flags); 103 MojoResult BeginWriteData(UserPointer<void*> buffer, 104 UserPointer<uint32_t> buffer_num_bytes, 105 MojoWriteDataFlags flags); 106 MojoResult EndWriteData(uint32_t num_bytes_written); 107 MojoResult ReadData(UserPointer<void> elements, 108 UserPointer<uint32_t> num_bytes, 109 MojoReadDataFlags flags); 110 MojoResult BeginReadData(UserPointer<const void*> buffer, 111 UserPointer<uint32_t> buffer_num_bytes, 112 MojoReadDataFlags flags); 113 MojoResult EndReadData(uint32_t num_bytes_read); 114 // |options| may be null. |new_dispatcher| must not be null, but 115 // |*new_dispatcher| should be null (and will contain the dispatcher for the 116 // new handle on success). 117 MojoResult DuplicateBufferHandle( 118 UserPointer<const MojoDuplicateBufferHandleOptions> options, 119 scoped_refptr<Dispatcher>* new_dispatcher); 120 MojoResult MapBuffer( 121 uint64_t offset, 122 uint64_t num_bytes, 123 MojoMapBufferFlags flags, 124 scoped_ptr<embedder::PlatformSharedBufferMapping>* mapping); 125 126 // Gets the current handle signals state. (The default implementation simply 127 // returns a default-constructed |HandleSignalsState|, i.e., no signals 128 // satisfied or satisfiable.) Note: The state is subject to change from other 129 // threads. 130 HandleSignalsState GetHandleSignalsState() const; 131 132 // Adds a waiter to this dispatcher. The waiter will be woken up when this 133 // object changes state to satisfy |signals| with context |context|. It will 134 // also be woken up when it becomes impossible for the object to ever satisfy 135 // |signals| with a suitable error status. 136 // 137 // If |signals_state| is non-null, on *failure* |*signals_state| will be set 138 // to the current handle signals state (on success, it is left untouched). 139 // 140 // Returns: 141 // - |MOJO_RESULT_OK| if the waiter was added; 142 // - |MOJO_RESULT_ALREADY_EXISTS| if |signals| is already satisfied; 143 // - |MOJO_RESULT_INVALID_ARGUMENT| if the dispatcher has been closed; and 144 // - |MOJO_RESULT_FAILED_PRECONDITION| if it is not (or no longer) possible 145 // that |signals| will ever be satisfied. 146 MojoResult AddWaiter(Waiter* waiter, 147 MojoHandleSignals signals, 148 uint32_t context, 149 HandleSignalsState* signals_state); 150 // Removes a waiter from this dispatcher. (It is valid to call this multiple 151 // times for the same |waiter| on the same object, so long as |AddWaiter()| 152 // was called at most once.) If |signals_state| is non-null, |*signals_state| 153 // will be set to the current handle signals state. 154 void RemoveWaiter(Waiter* waiter, HandleSignalsState* signals_state); 155 156 // A dispatcher must be put into a special state in order to be sent across a 157 // message pipe. Outside of tests, only |HandleTableAccess| is allowed to do 158 // this, since there are requirements on the handle table (see below). 159 // 160 // In this special state, only a restricted set of operations is allowed. 161 // These are the ones available as |DispatcherTransport| methods. Other 162 // |Dispatcher| methods must not be called until |DispatcherTransport::End()| 163 // has been called. 164 class HandleTableAccess { 165 private: 166 friend class Core; 167 friend class HandleTable; 168 // Tests also need this, to avoid needing |Core|. 169 friend DispatcherTransport test::DispatcherTryStartTransport(Dispatcher*); 170 171 // This must be called under the handle table lock and only if the handle 172 // table entry is not marked busy. The caller must maintain a reference to 173 // |dispatcher| until |DispatcherTransport::End()| is called. 174 static DispatcherTransport TryStartTransport(Dispatcher* dispatcher); 175 }; 176 177 // A |TransportData| may serialize dispatchers that are given to it (and which 178 // were previously attached to the |MessageInTransit| that is creating it) to 179 // a given |Channel| and then (probably in a different process) deserialize. 180 // Note that the |MessageInTransit| "owns" (i.e., has the only ref to) these 181 // dispatchers, so there are no locking issues. (There's no lock ordering 182 // issue, and in fact no need to take dispatcher locks at all.) 183 // TODO(vtl): Consider making another wrapper similar to |DispatcherTransport| 184 // (but with an owning, unique reference), and having 185 // |CreateEquivalentDispatcherAndCloseImplNoLock()| return that wrapper (and 186 // |MessageInTransit|, etc. only holding on to such wrappers). 187 class TransportDataAccess { 188 private: 189 friend class TransportData; 190 191 // Serialization API. These functions may only be called on such 192 // dispatchers. (|channel| is the |Channel| to which the dispatcher is to be 193 // serialized.) See the |Dispatcher| methods of the same names for more 194 // details. 195 static void StartSerialize(Dispatcher* dispatcher, 196 Channel* channel, 197 size_t* max_size, 198 size_t* max_platform_handles); 199 static bool EndSerializeAndClose( 200 Dispatcher* dispatcher, 201 Channel* channel, 202 void* destination, 203 size_t* actual_size, 204 embedder::PlatformHandleVector* platform_handles); 205 206 // Deserialization API. 207 // Note: This "clears" (i.e., reset to the invalid handle) any platform 208 // handles that it takes ownership of. 209 static scoped_refptr<Dispatcher> Deserialize( 210 Channel* channel, 211 int32_t type, 212 const void* source, 213 size_t size, 214 embedder::PlatformHandleVector* platform_handles); 215 }; 216 217 protected: 218 friend class base::RefCountedThreadSafe<Dispatcher>; 219 220 Dispatcher(); 221 virtual ~Dispatcher(); 222 223 // These are to be overridden by subclasses (if necessary). They are called 224 // exactly once -- first |CancelAllWaitersNoLock()|, then |CloseImplNoLock()|, 225 // when the dispatcher is being closed. They are called under |lock_|. 226 virtual void CancelAllWaitersNoLock(); 227 virtual void CloseImplNoLock(); 228 virtual scoped_refptr<Dispatcher> 229 CreateEquivalentDispatcherAndCloseImplNoLock() = 0; 230 231 // These are to be overridden by subclasses (if necessary). They are never 232 // called after the dispatcher has been closed. They are called under |lock_|. 233 // See the descriptions of the methods without the "ImplNoLock" for more 234 // information. 235 virtual MojoResult WriteMessageImplNoLock( 236 UserPointer<const void> bytes, 237 uint32_t num_bytes, 238 std::vector<DispatcherTransport>* transports, 239 MojoWriteMessageFlags flags); 240 virtual MojoResult ReadMessageImplNoLock(UserPointer<void> bytes, 241 UserPointer<uint32_t> num_bytes, 242 DispatcherVector* dispatchers, 243 uint32_t* num_dispatchers, 244 MojoReadMessageFlags flags); 245 virtual MojoResult WriteDataImplNoLock(UserPointer<const void> elements, 246 UserPointer<uint32_t> num_bytes, 247 MojoWriteDataFlags flags); 248 virtual MojoResult BeginWriteDataImplNoLock( 249 UserPointer<void*> buffer, 250 UserPointer<uint32_t> buffer_num_bytes, 251 MojoWriteDataFlags flags); 252 virtual MojoResult EndWriteDataImplNoLock(uint32_t num_bytes_written); 253 virtual MojoResult ReadDataImplNoLock(UserPointer<void> elements, 254 UserPointer<uint32_t> num_bytes, 255 MojoReadDataFlags flags); 256 virtual MojoResult BeginReadDataImplNoLock( 257 UserPointer<const void*> buffer, 258 UserPointer<uint32_t> buffer_num_bytes, 259 MojoReadDataFlags flags); 260 virtual MojoResult EndReadDataImplNoLock(uint32_t num_bytes_read); 261 virtual MojoResult DuplicateBufferHandleImplNoLock( 262 UserPointer<const MojoDuplicateBufferHandleOptions> options, 263 scoped_refptr<Dispatcher>* new_dispatcher); 264 virtual MojoResult MapBufferImplNoLock( 265 uint64_t offset, 266 uint64_t num_bytes, 267 MojoMapBufferFlags flags, 268 scoped_ptr<embedder::PlatformSharedBufferMapping>* mapping); 269 virtual HandleSignalsState GetHandleSignalsStateImplNoLock() const; 270 virtual MojoResult AddWaiterImplNoLock(Waiter* waiter, 271 MojoHandleSignals signals, 272 uint32_t context, 273 HandleSignalsState* signals_state); 274 virtual void RemoveWaiterImplNoLock(Waiter* waiter, 275 HandleSignalsState* signals_state); 276 277 // These implement the API used to serialize dispatchers to a |Channel| 278 // (described below). They will only be called on a dispatcher that's attached 279 // to and "owned" by a |MessageInTransit|. See the non-"impl" versions for 280 // more information. 281 // 282 // Note: |StartSerializeImplNoLock()| is actually called with |lock_| NOT 283 // held, since the dispatcher should only be accessible to the calling thread. 284 // On Debug builds, |EndSerializeAndCloseImplNoLock()| is called with |lock_| 285 // held, to satisfy any |lock_.AssertAcquired()| (e.g., in |CloseImplNoLock()| 286 // -- and anything it calls); disentangling those assertions is 287 // difficult/fragile, and would weaken our general checking of invariants. 288 // 289 // TODO(vtl): Consider making these pure virtual once most things support 290 // being passed over a message pipe. 291 virtual void StartSerializeImplNoLock(Channel* channel, 292 size_t* max_size, 293 size_t* max_platform_handles); 294 virtual bool EndSerializeAndCloseImplNoLock( 295 Channel* channel, 296 void* destination, 297 size_t* actual_size, 298 embedder::PlatformHandleVector* platform_handles); 299 300 // Available to subclasses. (Note: Returns a non-const reference, just like 301 // |base::AutoLock|'s constructor takes a non-const reference.) 302 base::Lock& lock() const { return lock_; } 303 304 private: 305 friend class DispatcherTransport; 306 307 // This should be overridden to return true if/when there's an ongoing 308 // operation (e.g., two-phase read/writes on data pipes) that should prevent a 309 // handle from being sent over a message pipe (with status "busy"). 310 virtual bool IsBusyNoLock() const; 311 312 // Closes the dispatcher. This must be done under lock, and unlike |Close()|, 313 // the dispatcher must not be closed already. (This is the "equivalent" of 314 // |CreateEquivalentDispatcherAndCloseNoLock()|, for situations where the 315 // dispatcher must be disposed of instead of "transferred".) 316 void CloseNoLock(); 317 318 // Creates an equivalent dispatcher -- representing the same resource as this 319 // dispatcher -- and close (i.e., disable) this dispatcher. I.e., this 320 // dispatcher will look as though it was closed, but the resource it 321 // represents will be assigned to the new dispatcher. This must be called 322 // under the dispatcher's lock. 323 scoped_refptr<Dispatcher> CreateEquivalentDispatcherAndCloseNoLock(); 324 325 // API to serialize dispatchers to a |Channel|, exposed to only 326 // |TransportData| (via |TransportData|). They may only be called on a 327 // dispatcher attached to a |MessageInTransit| (and in particular not in 328 // |CoreImpl|'s handle table). 329 // 330 // Starts the serialization. Returns (via the two "out" parameters) the 331 // maximum amount of space that may be needed to serialize this dispatcher to 332 // the given |Channel| (no more than 333 // |TransportData::kMaxSerializedDispatcherSize|) and the maximum number of 334 // |PlatformHandle|s that may need to be attached (no more than 335 // |TransportData::kMaxSerializedDispatcherPlatformHandles|). If this 336 // dispatcher cannot be serialized to the given |Channel|, |*max_size| and 337 // |*max_platform_handles| should be set to zero. A call to this method will 338 // ALWAYS be followed by a call to |EndSerializeAndClose()| (even if this 339 // dispatcher cannot be serialized to the given |Channel|). 340 void StartSerialize(Channel* channel, 341 size_t* max_size, 342 size_t* max_platform_handles); 343 // Completes the serialization of this dispatcher to the given |Channel| and 344 // closes it. (This call will always follow an earlier call to 345 // |StartSerialize()|, with the same |Channel|.) This does so by writing to 346 // |destination| and appending any |PlatformHandle|s needed to 347 // |platform_handles| (which may be null if no platform handles were indicated 348 // to be required to |StartSerialize()|). This may write no more than the 349 // amount indicated by |StartSerialize()|. (WARNING: Beware of races, e.g., if 350 // something can be mutated between the two calls!) Returns true on success, 351 // in which case |*actual_size| is set to the amount it actually wrote to 352 // |destination|. On failure, |*actual_size| should not be modified; however, 353 // the dispatcher will still be closed. 354 bool EndSerializeAndClose(Channel* channel, 355 void* destination, 356 size_t* actual_size, 357 embedder::PlatformHandleVector* platform_handles); 358 359 // This protects the following members as well as any state added by 360 // subclasses. 361 mutable base::Lock lock_; 362 bool is_closed_; 363 364 DISALLOW_COPY_AND_ASSIGN(Dispatcher); 365 }; 366 367 // Wrapper around a |Dispatcher| pointer, while it's being processed to be 368 // passed in a message pipe. See the comment about 369 // |Dispatcher::HandleTableAccess| for more details. 370 // 371 // Note: This class is deliberately "thin" -- no more expensive than a 372 // |Dispatcher*|. 373 class MOJO_SYSTEM_IMPL_EXPORT DispatcherTransport { 374 public: 375 DispatcherTransport() : dispatcher_(nullptr) {} 376 377 void End(); 378 379 Dispatcher::Type GetType() const { return dispatcher_->GetType(); } 380 bool IsBusy() const { return dispatcher_->IsBusyNoLock(); } 381 void Close() { dispatcher_->CloseNoLock(); } 382 scoped_refptr<Dispatcher> CreateEquivalentDispatcherAndClose() { 383 return dispatcher_->CreateEquivalentDispatcherAndCloseNoLock(); 384 } 385 386 bool is_valid() const { return !!dispatcher_; } 387 388 protected: 389 Dispatcher* dispatcher() { return dispatcher_; } 390 391 private: 392 friend class Dispatcher::HandleTableAccess; 393 394 explicit DispatcherTransport(Dispatcher* dispatcher) 395 : dispatcher_(dispatcher) {} 396 397 Dispatcher* dispatcher_; 398 399 // Copy and assign allowed. 400 }; 401 402 } // namespace system 403 } // namespace mojo 404 405 #endif // MOJO_SYSTEM_DISPATCHER_H_ 406