HomeSort by relevance Sort by last modified time
    Searched refs:Rotate (Results 1 - 25 of 155) sorted by null

1 2 3 4 5 6 7

  /external/chromium_org/cc/base/
float_quad_unittest.cc 18 rectilinear_trans[1].Rotate(90.f);
19 rectilinear_trans[2].Rotate(180.f);
20 rectilinear_trans[3].Rotate(270.f);
24 rectilinear_trans[6].Rotate(180.f);
26 rectilinear_trans[7].Rotate(180.f);
41 non_rectilinear_trans[0].Rotate(359.9999f);
42 non_rectilinear_trans[1].Rotate(0.0000001f);
43 non_rectilinear_trans[2].Rotate(89.9999f);
44 non_rectilinear_trans[3].Rotate(90.00001f);
45 non_rectilinear_trans[4].Rotate(179.9999f)
    [all...]
  /external/chromium_org/third_party/smhasher/src/
City.cpp 98 // Bitwise right rotate. Normally this will compile to a single
100 static uint64 Rotate(uint64 val, int shift) {
105 // Equivalent to Rotate(), but requires the second arg to be non-zero.
148 return HashLen16(Rotate(a - b, 43) + Rotate(c, 30) + d,
149 a + Rotate(b ^ k3, 20) - c + len);
157 b = Rotate(b + a + z, 21);
161 b += Rotate(a, 44);
180 uint64 b = Rotate(a + z, 52);
181 uint64 c = Rotate(a, 37)
    [all...]
  /external/chromium_org/third_party/WebKit/Source/platform/transforms/
TransformOperation.h 42 Rotate,
43 RotateZ = Rotate,
  /external/pdfium/core/src/reflow/
reflowedtextpage.h 54 virtual FX_BOOL GetBaselineRotate(int rectIndex, int& Rotate);
55 virtual FX_BOOL GetBaselineRotate(CFX_FloatRect rect, int& Rotate);
  /external/chromium_org/third_party/WebKit/Source/devtools/front_end/timeline/
TransformController.js 35 var rotateModeButton = new WebInspector.StatusBarButton(WebInspector.UIString("Rotate mode (V)"), "transform-mode-rotate");
36 rotateModeButton.addEventListener("click", this._setMode.bind(this, WebInspector.TransformController.Modes.Rotate));
37 this._modeButtons[WebInspector.TransformController.Modes.Rotate] = rotateModeButton;
61 Rotate: "Rotate",
102 this._addShortcuts(WebInspector.ShortcutsScreen.LayersPanelShortcuts.RotateMode, this._setMode.bind(this, WebInspector.TransformController.Modes.Rotate));
128 this._setMode(this._mode === WebInspector.TransformController.Modes.Pan ? WebInspector.TransformController.Modes.Rotate : WebInspector.TransformController.Modes.Pan);
253 if (this._mode === WebInspector.TransformController.Modes.Rotate) {
254 // Sic! _onRotate treats X and Y as "rotate around X" and "rotate around Y", so swap X/Y multiplers
    [all...]
  /external/chromium_org/ui/base/cursor/
cursor_util.cc 27 *bitmap = SkBitmapOperations::Rotate(
33 *bitmap = SkBitmapOperations::Rotate(
38 *bitmap = SkBitmapOperations::Rotate(
  /external/chromium_org/ui/compositor/
transform_animation_curve_adapter_unittest.cc 26 child_transform.Rotate(-30.0);
  /external/srec/srec/clib/
jacobi.c 38 static void Rotate(double **a, int dim, int i, int j, int k, int l, double s,
144 for (k = 0 ; k < i; k++) Rotate(a, dim, k, i, k, j, s, tau);
145 for (k = i + 1; k < j; k++) Rotate(a, dim, i, k, k, j, s, tau);
146 for (k = j + 1; k < dim; k++) Rotate(a, dim, i, k, j, k, s, tau);
148 for (k = 0; k < dim; k++) Rotate(v, dim, k, i, k, j, s, tau);
193 static void Rotate(double **a, int dim, int i, int j, int k, int l, double s,
  /external/chromium_org/media/base/
yuv_convert.h 39 // Rotate happens after mirroring.
40 enum Rotate {
42 ROTATE_90, // Rotate clockwise.
43 ROTATE_180, // Rotate upside down.
44 ROTATE_270, // Rotate counter clockwise.
46 MIRROR_ROTATE_90, // Mirror then Rotate clockwise.
103 Rotate view_rotate,
  /external/chromium_org/third_party/skia/src/animator/
SkMatrixParts.h 39 DECLARE_MEMBER_INFO(Rotate);
  /external/chromium_org/ui/gfx/
skbitmap_operations.h 23 // see: Rotate.
115 static SkBitmap Rotate(const SkBitmap& source, RotationAmount rotation);
  /external/skia/src/animator/
SkMatrixParts.h 39 DECLARE_MEMBER_INFO(Rotate);
  /frameworks/base/core/java/android/transition/
Rotate.java 30 public class Rotate extends Transition {
32 private static final String PROPNAME_ROTATION = "android:rotate:rotation";
  /packages/inputmethods/LatinIME/native/jni/tests/suggest/core/layout/
normal_distribution_2d_test.cpp 49 TEST(NormalDistribution2DTest, Rotate) {
  /external/pdfium/core/include/fpdftext/
fpdf_text.h 117 virtual FX_BOOL GetBaselineRotate(int rectIndex, int& Rotate) = 0;
119 virtual FX_BOOL GetBaselineRotate(CFX_FloatRect rect, int& Rotate) = 0;
  /frameworks/base/tests/TransitionTests/src/com/android/transitiontests/
ContactsExpansion.java 32 import android.transition.Rotate;
79 addTransition(new Rotate().addTarget(R.id.contact_arrow)).
  /external/chromium_org/cc/trees/
layer_tree_host_pixeltest_masks.cc 146 replica_transform.Rotate(-90.0);
184 replica_transform.Rotate(-90.0);
218 replica_transform.Rotate(180.0);
260 replica_transform.Rotate(180.0);
  /external/chromium_org/mojo/examples/compositor_app/
compositor_host.cc 69 child_transform.Rotate(child_rotation_degrees);
  /external/chromium_org/third_party/skia/experimental/SkV8Example/
BaseContext.h 77 static void Rotate(const v8::FunctionCallbackInfo<Value>& args);
  /external/llvm/lib/Target/SystemZ/
SystemZISelDAGToDAG.cpp 102 // Represents operands 2 to 5 of the ROTATE AND ... SELECTED BITS operation
104 // Rotate (I5). The combined operand value is effectively:
106 // (or (rotl Input, Rotate), ~Mask)
110 // (and (rotl Input, Rotate), Mask)
118 Rotate(0) {}
126 unsigned Rotate;
680 if (RxSBG.Rotate != 0)
681 Mask = (Mask << RxSBG.Rotate) | (Mask >> (64 - RxSBG.Rotate));
692 // Rotate the mask in the same way as RxSBG.Input is rotated
    [all...]
  /external/skia/experimental/SkV8Example/
BaseContext.h 77 static void Rotate(const v8::FunctionCallbackInfo<Value>& args);
  /external/chromium_org/ash/display/
root_window_transformers.cc 68 gfx::Transform rotate; local
76 rotate.Translate(display.bounds().height() - one_pixel, 0);
77 rotate.Rotate(90);
80 rotate.Translate(0, display.bounds().width() - one_pixel);
81 rotate.Rotate(270);
84 rotate.Translate(display.bounds().width() - one_pixel,
86 rotate.Rotate(180)
    [all...]
  /external/chromium_org/ui/aura/test/
test_screen.cc 84 gfx::Transform rotate; local
89 rotate.Translate(display_.bounds().height(), 0);
90 rotate.Rotate(90);
93 rotate.Translate(0, display_.bounds().width());
94 rotate.Rotate(270);
97 rotate.Translate(display_.bounds().width(),
99 rotate.Rotate(180)
    [all...]
  /external/pdfium/core/src/fpdftext/
text_int.h 82 virtual FX_BOOL GetBaselineRotate(int rectIndex, int& Rotate);
83 virtual FX_BOOL GetBaselineRotate(CFX_FloatRect rect, int& Rotate);
98 FX_BOOL GetBaselineRotate(int start, int end, int& Rotate);
  /hardware/ti/omap3/omx/video/src/openmax_il/prepost_processor/src/
OMX_VPP.c     [all...]

Completed in 704 milliseconds

1 2 3 4 5 6 7